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SD Gundam Online - Page 21

Forum Index > General Games
Post a Reply
Prev 1 19 20 21 22 23 26 Next All
Southlight
Profile Blog Joined August 2007
United States11768 Posts
January 21 2012 16:41 GMT
#401
On January 22 2012 01:07 Forte wrote:
wad..

OC2 is practically guaranteed

3 on S ranks is kinda hard

4 on S ranks is hard

idk about As


No idea, hahah.

Since I use this suit a lot anyways I used OC100% on its OC5, so I'm fairly set for now. Will just try OC6 as I fill up the exp tank I guess >_< A lot more comfortable with QS now but I still feel like it loses to every long-range beam (even paper ones) :/
oraoraoraoraoraoraoraora
rave[wcr]
Profile Joined March 2011
United States1166 Posts
Last Edited: 2012-01-21 19:24:49
January 21 2012 19:19 GMT
#402
does it really cost 39k gold for a blueprint of DH hell EW? T_T
what would be the best way of me getting a DH hell EW....

uhh i just tried out the so called dream capsules. the one on the tab furthest to the right. it came up with a panel with a large C on it and some taiwanese stuff. anybody have any clue as to what it might have been i got? i spent 3k points on it T_T
Forte
Profile Joined May 2009
Australia101 Posts
January 21 2012 23:39 GMT
#403
dream capsule

also known as dream crusher

rates of getting the S rank in them are really low. I hear the chnaces are slightly better with coins. Uhh I can't really check now but the capsule with the picture of reborns is the dream capsule, whilst the one with the picture of 007S/G is the custom capsule.

Dream capsule contents are sent to your gifts, whilst custom capsule are just like regular capsules, sent to your hangar
agvbaefSS
rave[wcr]
Profile Joined March 2011
United States1166 Posts
January 22 2012 15:45 GMT
#404
if an OC fails does that mean you have to level up all over again?
Resisty
Profile Joined December 2011
United States375 Posts
January 22 2012 19:24 GMT
#405
If OC fails, you lose that level of exp, if you had a level protector. If it failed and you didn't use a level protector, you go all the way back to OC0 I think.
Humans are greedy, therefore they are human.
rave[wcr]
Profile Joined March 2011
United States1166 Posts
January 23 2012 01:35 GMT
#406
i dont like the way this game is set up. seems like there are so many chances where all your hard work could go down the drain with a click based on a chance possibility :/
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
Last Edited: 2012-01-23 10:16:21
January 23 2012 10:12 GMT
#407
On January 23 2012 10:35 rave[wcr] wrote:
i dont like the way this game is set up. seems like there are so many chances where all your hard work could go down the drain with a click based on a chance possibility :/


That's called: business strategy ;D Keeping you playing the game, 'cause to get things you have to put a lot of time in it. Whereas paying your way through the game makes it less time consuming.

edit semi-important:

I'm gonna take a long break from the game again :< All there is to do is PvPing, which tbh gets boring after a while. It's always the same.
I'm gonna pick up Starcraft 2 again and hopefully kick some ass there. So if you need more space for the clan, you can kick me.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
rave[wcr]
Profile Joined March 2011
United States1166 Posts
January 23 2012 14:39 GMT
#408
is anyone in an english clan in taiwan server? the server itself isnt that bad, ive ran into a few people from EU who speak english actually
rave[wcr]
Profile Joined March 2011
United States1166 Posts
January 24 2012 02:09 GMT
#409
is there a way to trade or give other people your units or gundams?
Dizmaul
Profile Joined March 2010
United States831 Posts
January 24 2012 02:13 GMT
#410
On January 24 2012 11:09 rave[wcr] wrote:
is there a way to trade or give other people your units or gundams?


no
It is what it is
rave[wcr]
Profile Joined March 2011
United States1166 Posts
January 24 2012 03:24 GMT
#411


i thought this was interesting. looks like the game can be kind of deep if you practice this. what does MCA even mean?
Southlight
Profile Blog Joined August 2007
United States11768 Posts
January 24 2012 03:24 GMT
#412
Motion canceling attack.
oraoraoraoraoraoraoraora
Forte
Profile Joined May 2009
Australia101 Posts
Last Edited: 2012-01-24 05:16:45
January 24 2012 05:13 GMT
#413
SDGO skill library by Ceacar

This basically has all the techniques in the game

Although it may be hard to understand the engrish

edit - some things may not be 100% accurate, like OCEX stat ups have been tested and been proven to be nowhere near as much as it's said
agvbaefSS
Resisty
Profile Joined December 2011
United States375 Posts
January 24 2012 19:18 GMT
#414
I kind of hate the whole MCA thing since I've seen rocks that have near infinite boost, while spinning circles around everyone, and being impossible to shoot.

I hope it doesn't go the way of the GunZ community, where if you don't abuse all the tricks, people deem you automatically horrible and should uninstall the game on the spot.
Humans are greedy, therefore they are human.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2012-01-24 19:50:25
January 24 2012 19:47 GMT
#415
That has nothing to do with MCA lol. They just have good boost management and are able to control boost dash (locked melee).

Edit:
The only trick I think that is necessary to compete at a high level is MCA for direction change (the aerial dash and fire). You can definitely tell the difference between someone who's doing it and someone who's not, because the former is vicious to target.

For certain snipers, QS is also necessary (Duel As has been a totally different suit pre and post QS becoming natural muscle memory).
oraoraoraoraoraoraoraora
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2012-01-24 19:53:56
January 24 2012 19:50 GMT
#416
This game is pretty fun, hard as fuck so far, my weapons barely do any damage. Once I level up a few more times it shouldn't be as bad.
Brood War forever!
Southlight
Profile Blog Joined August 2007
United States11768 Posts
January 24 2012 20:01 GMT
#417
Leveling generally won't increase your damage output too much, unless it's a skill that vastly improves your damage output :>
oraoraoraoraoraoraoraora
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2012-01-24 20:21:06
January 24 2012 20:15 GMT
#418
On January 25 2012 05:01 Southlight wrote:
Leveling generally won't increase your damage output too much, unless it's a skill that vastly improves your damage output :>


Ahh then I am not sure what I can do, I mean it is a B class Zaku III (love them from the show) and the gun just doesn't do any damage. Still learning what to do with blueprints and stuff. It looks like you can increse the stats though, in the workshop or whatever it is. I will need to find a good guide somewhere, the main sites wiki is empty.
Brood War forever!
Southlight
Profile Blog Joined August 2007
United States11768 Posts
January 24 2012 20:31 GMT
#419
Make sure you're hitting the proper RPS target. Also as Paper in general tend not to have overwhelming firepower; your job is to provide cover, hammer rock, and put down supporting fire from good positions. You can custom/OC into attack but you're really never going to see that much damage.
oraoraoraoraoraoraoraora
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
January 24 2012 20:39 GMT
#420
On January 25 2012 05:31 Southlight wrote:
Make sure you're hitting the proper RPS target. Also as Paper in general tend not to have overwhelming firepower; your job is to provide cover, hammer rock, and put down supporting fire from good positions. You can custom/OC into attack but you're really never going to see that much damage.


Ahhh wow, thanks I never took into account the rock paper scissors. I shall do better now.
Brood War forever!
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