[wow] Mists of pandaria - Page 51
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The NA-based TL WoW guild has been set: it is being formed on Cenarius as alliance. Talk to farvacola if you want more info! Add yourself to the player list! Use this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=434775 for Warlord of Draenor discussion please! | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Matoo-
Canada1397 Posts
On September 27 2012 19:10 RolleMcKnolle wrote: the thread knows by now that you don't like MoP. You haven't even played it brah but are only complaining... could I ask you nicely to stop that? Coz I'm genuinely interested in what TLers think about MoP and your negativity is not helpful at all ![]() Lol yeah this guy just doesn't give up. He doesn't play Pandaria and want everyone else to hate it too. Honestly I wouldn't mind if he succeeded because in the evenings my server (Kil'Jaeden US) is full and I have to work or play CSGO for two hours while I'm waiting in queue. :D On September 28 2012 01:38 absalom86 wrote: What is wrong with quitting the game again after enjoying it for a couple of months at minimum ? That's what I'm planning to do, and it should be pretty normal. You stop paying your subscription and turn your attention to other things if you feel like it. Yeah that's what I intend to do too. But some players expect more of a MMO. They expect a game that you can play continuously for years and never get bored. And you can't blame them since that's what MMOs should be, ideally. | ||
absalom86
Iceland1770 Posts
On September 28 2012 02:47 micronesia wrote: Who are the orc and the human supposed to be in the MoP trailer? Also, who is the Pandarian? ![]() It's these two guys, plus Chen Stoutmantle. | ||
Serejai
6007 Posts
On September 28 2012 04:08 Pandemona wrote: Rant On! WOW SO MANY IDIOTS PLAY THIS GAME STILL ![]() I couldn't get my week off work i asked for as someone went ill and i had to cover. Long story short i am mining after work until the weekend when i will start to hardcore on the leveling side. I did this at the start of Cata as i was broke from taking a long break after killing the LK himself in LK expansion. So i came back broke and mined for like 8hours straight and made stupidly good gold. So i thought i'd do the same this week. Well how stupid was i >.< I have mined about 100 stacks of ghost iron, and like 2 stacks of Trillium and 1 stack of Kryptonite (or something like that xD) and i have seen the values DIVE SO FAR DOWN it not even funny. Idiots undercut and undercut and undercut so much it has weaker value than ore from Cata. I don't know how to fix this unless u ban kids who can't do basic math from the AH or it blizzard just fix price things (which i think is stupid too) it's so frustrating. Im going to have to keep the 50 stacks of ore i have now until they price gets sensible again and i can have value for my ore. It's not just Ore this is happening with either >.< and i have not known it this bad in ages. In Cata when i mined i made 15k from 8hours work, this week i have made 4k, from just as much ore! And to top it off the average gold balance of people going into Panda was like 15k! people sat on 30k + like its runescape these days and prices are still fucking stupid >.< ps mined 8million worth of XP (13bars) ftw compared to Cata where i was 80-83 from just mining xD Rant Off You're doing it wrong. a) Ore isn't going to go up in price. It's only going to continue dropping until it settles. This is normal b) Node respawns are doubled in the first week or so of every expansion. This is normal. c) I've been buying every stack of ore I can find and I still can't get enough for just myself. If your ore isn't selling it's because you're overpriced. This is normal - lower your prices. If you took like, I don't know, a single day to learn your server's economy a bit better you probably wouldn't be so frustrated. Oh, and d) Previous expansion ore is more valuable than current expansion ore. This is normal. | ||
noFear
Canada36 Posts
![]() I really love how many of these types of thing you can find in the game ![]() | ||
Serpico
4285 Posts
http://venturebeat.com/2012/09/27/world-of-warcraft-mists-of-pandaria-performance-disappointing/#mFqdisvhwH7Hq6Pb.99 | ||
Hubble
Germany248 Posts
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Jonblaze
United States30 Posts
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hns
Germany609 Posts
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czylu
477 Posts
On September 28 2012 15:07 Serpico wrote: One big problem with this article, analysts underestimate how big of a deal digital distribution for PC gamers is in this day and age, especially MMOs where so much content is delivered through patches. People are used to getting new expansions online by now. Could still prove to be correct though. http://venturebeat.com/2012/09/27/world-of-warcraft-mists-of-pandaria-performance-disappointing/#mFqdisvhwH7Hq6Pb.99 considering that you could get the game pre-loaded and play ASAP on midnight, you would seriously have to be a fool to buy it retail. | ||
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Kipsate
Netherlands45349 Posts
this could be a reason why there are too many ores. | ||
ghosthunter
United States414 Posts
On September 28 2012 17:45 Kipsate wrote: Pardon if they changed it before, however from my previous WoW knowledge(I haven't played MoP) the amount of nodes that spawn is directly correlated to the amount of people present in the area, the more people present in the area, the faster the respawn time/amount of nodes. this could be a reason why there are too many ores. My suspicion is it's a combination of this and static spawn based off numbers. There are x number of active nodes in a zone at a time (X modified by population of zone). When one node is taken - another spawns. That's how fishing has been confirmed to work - at least. | ||
Arunu
Netherlands111 Posts
Haven't played WoW in 2 years but after reading the last couple of pages i'm considering buying it. Would have to start from scratch since they delete your chars after a year or so if i recall correctly but meh... Hrm...... to buy or not | ||
musai
Canada552 Posts
On September 28 2012 08:51 Serejai wrote: You're doing it wrong. a) Ore isn't going to go up in price. It's only going to continue dropping until it settles. This is normal b) Node respawns are doubled in the first week or so of every expansion. This is normal. c) I've been buying every stack of ore I can find and I still can't get enough for just myself. If your ore isn't selling it's because you're overpriced. This is normal - lower your prices. If you took like, I don't know, a single day to learn your server's economy a bit better you probably wouldn't be so frustrated. Oh, and d) Previous expansion ore is more valuable than current expansion ore. This is normal. agreed, gathering is a terrible way to make money, JC/alchemy xmutes are where the money is at gf and I have 6 toons with xmute alchemy, make 7-8k a day without procs and doing nothing JC is fun tho, the more you relist the more you make =] | ||
AndyJay
Australia833 Posts
On September 28 2012 17:59 Arunu wrote: Fek, I hate you guys. Haven't played WoW in 2 years but after reading the last couple of pages i'm considering buying it. Would have to start from scratch since they delete your chars after a year or so if i recall correctly but meh... Hrm...... to buy or not They don't delete characters. | ||
Kuni
Austria765 Posts
Raiding can only be better, than it was during the last 2 expansions. Apart from Ulduar, it was mostly horseshit. I personally dislike the trend of being forced down one single path a huge deal. Now it feels like as if you are forced to do those fucking daily quests for reputation, or you are worthless. Questing is easier, but less fun, as there is not that much to explore. You have Questhub - Questhub - Questhub - Questhub, and pretty much nothing in between, just like in the last expansions. It was so much fun to have to travel around the world for just a few side quests in Vanilla and TBC. Take it with a grain of salt. I am one of those man-to-man lovers who just does not like to have a game dumbed down to the maximum to appeal to the greatest possible audience. At the beginning, there was 1 difficulty spread out over various elements of the game. It was the same for everybody. And then it became a game with the option to make it easy. "Farm all your shiny stuff with those easy things everybody with a brain the size of a potato can do". The next step made an easy game with an option to have it hard. "Hey guise, here's ezpz stuff, but you can decide to have it harder if you want to" And the last step seemed to be: make the game easy as fuck on the one side, a bit harder (but still easy) on the other, and offer a medium difficulty with one harder boss to make it seem like it was difficult. TBC wasn't unwinnable, it just required a bit more brains to achieve all the possible goals there were and it seems as if too few people had those brains, or otherwise Blizzard wouldn't have dumbed down the game that much. Maybe MoP will be different again, but there is no reason why they would do that at all and all those newer players who started with WotLK+ don't know what we are all talking about the older days of World of Warcraft anyway. They don't know anything but the dumbed down game in the first place. Sorry, MoP was still fun to level. Many events, cutscenes and such. | ||
Zarahtra
Iceland4053 Posts
On September 28 2012 18:15 Kuni wrote: It's kind of fun so far, more so than WotLK and Cataclysm were during the level up phase, but not as fun as TBC or Vanilla. Raiding can only be better, than it was during the last 2 expansions. Apart from Ulduar, it was mostly horseshit. I personally dislike the trend of being forced down one single path a huge deal. Now it feels like as if you are forced to do those fucking daily quests for reputation, or you are worthless. Questing is easier, but less fun, as there is not that much to explore. You have Questhub - Questhub - Questhub - Questhub, and pretty much nothing in between, just like in the last expansions. It was so much fun to have to travel around the world for just a few side quests in Vanilla and TBC. Take it with a grain of salt. I am one of those man-to-man lovers who just does not like to have a game dumbed down to the maximum to appeal to the greatest possible audience. At the beginning, there was 1 difficulty spread out over various elements of the game. It was the same for everybody. And then it became a game with the option to make it easy. "Farm all your shiny stuff with those easy things everybody with a brain the size of a potato can do". The next step made an easy game with an option to have it hard. "Hey guise, here's ezpz stuff, but you can decide to have it harder if you want to" And the last step seemed to be: make the game easy as fuck on the one side, a bit harder (but still easy) on the other, and offer a medium difficulty with one harder boss to make it seem like it was difficult. TBC wasn't unwinnable, it just required a bit more brains to achieve all the possible goals there were and it seems as if too few people had those brains, or otherwise Blizzard wouldn't have dumbed down the game that much. Maybe MoP will be different again, but there is no reason why they would do that at all and all those newer players who started with WotLK+ don't know what we are all talking about the older days of World of Warcraft anyway. They don't know anything but the dumbed down game in the first place. Sorry, MoP was still fun to level. Many events, cutscenes and such. I will have to agree to an extend. It does annoy me quite a bit how the raiding experience has diminished from what it used to be(I'd personally actually date the start of it all back to the removal of MH/BT locks). I have yet to raid in MoP, but from the heroics, I have low hopes that the trend won't continue. It just amazes me how much whimps Blizzard are in that aspect, the hcs are insanely easy(Note: since our healers are slackers and we had 2 tanks at 90, I was healing without deaths in ilvl 400[440 required] healing gear after queueing in my tank gear) and are infact just glorified normal instances with the challenge modes being what hcs used to be(I'm assuming). It really does bother me, that they don't have the balls to just make the game harder(or rather not a snoozefest you can sleep through), but rather go these backalley ways about it. I also don't like the pandas in general. There are so many cool races such as the mogu(and I have love/hate with the mantids), but to introduce the main race of the expansion being pandas is a downer imo. To take a spin to the positive(or atleast semi-positive), I do like the general feel of the game, I liked the leveling experience(admittedly lvled for first time in a group with 3 other people, so was a lot more fun, and 70% into lvl 90 when I lost out on the FoS qq). I also liked the normal instances and found it fun that the rares actually had special abilities(the downer of this being that the special abilities simply depended on the rare's type). | ||
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Kiante
Australia7069 Posts
On September 28 2012 17:59 Arunu wrote: Fek, I hate you guys. Haven't played WoW in 2 years but after reading the last couple of pages i'm considering buying it. Would have to start from scratch since they delete your chars after a year or so if i recall correctly but meh... Hrm...... to buy or not who told you that? deleting characters in an mmo would be a cardinal sin | ||
crappen
Norway1546 Posts
On September 28 2012 02:13 heishe wrote: WoW would be a fun game for me, but I'm too unsocial online (I'm the opposite offline). Now, it's important to note that everything that follows now is a generalization, but it's my genuine experience with... say a good 80% of players I've played with. The other 20% were fine, and even buddy-material, but those are not enough in WoW. I love raiding, but I don't want to: - Talk to you on teamspeak or ventrilo - Actually, talk to you at all - Listen to your uninteresting smacktalk that gets you your attention in Teamspeak - Constantly fail at raids because you suck mechanically (that there are still people at this time who played WoW for years and still use the mouse for activating abilities boggles my mind) - Explain things to you, because you're unable to do work on your own (use your brain, or google. Both can explain it much better than I will ever be able to) - Be a friend of you (I just want to play the game) I think when we are so far into the future that AIs are actually possible with reasonable amounts of money, or that there exist methods to write very sophisticated bots, one of the great things I'll do is setup a classic WoW server, get a guild of me and 39 AIs together, and go through all expansions and their content in the way they were released, farming and all included. WoW, especially raiding, is pretty fun. But people in general make it not fun for me. They're bad mannered, and whiny, and greedy, and want to be friends with you because they don't have enough social interaction in real life. This wouldn't be bad, except WoW is played by a wide variety of people. As it is in the world, a large majority of them are stupid. Stupid as in: They defend stupid views, are uneducated, or just generally not very intelligent. And worst of all: They fail miserably at arguing. Hot-headedness wins with every single one of them when you view an opinion that they do not share. They suck. You can't point out to them that they suck, no matter how politely you put it, cause they will just be pissed. And if they're not, then most likely they wont want to spend any effort to actually get better. And if you want to get into a guild where nobody sucks, you have to be a really lucky, or a hardcore gamer who dedicates a serious amount of time to WoW, cause apparently the game is so hard for people that they can't be decent players without spending a lot of time on it, so the guys who would play the same amount as me would suck. There was actually one time where this really worked out. It was in classic WoW. I was in a guild where not much was going on socially, but for some reason everybody showed up on time in raids, everybody did their job OK, nobody was an asshole, etc. They continued throughout BC, but I was 16 years then or something, and a fucking idiot. I betrayed them so they kicked me (as I deserved). Instead in BC I got into a guild where my girlfriend started playing and attention whoring, and eventually fucking the guild leader (lol) at a guild meetup that I didn't go to. But I've failed to find a guild like the vanilla WoW guild again ever since, so I haven't really enjoyed WoW in like... ever since then. It's always been like this, and until Mists of Pandaria I hopped back into every expansion for a month or at most two. Won't do it this time (lesson learned, I guess). On another note, I wonder why there aren't any single player raiding games yet. You summed up my thoughts really well, and this is why I just love RTS so much, its really hard, and its all on you. If you do a mistake, I take responsibility of it and change my play. But the thing that bothers me most, is the feeling that I have to google shit before an encounter, it takes the entire play away from me. I want to fail miserable and be amazed at the power that is against me. This has changed dramatically, cause people cant stand whipes these days. If there is a whipe, they figure out who caused it, and it often ends up someone getting kicked. This is why I cant stand easy encounters as well, cause the encounter IS fucking easy, but you still have to avoid and know certain abilities, and its a catastrophe if you fail, leading me to ask before encounter, and sometimes yes, they just fucking kick me for asking cause they think Im a noob.. I just hate this difficult level, there should be NO SUCH THING AS EASY, only hard, and then maybe challenge mode, or a timed run that feels like bear run in TBC. When we introduce hard, we introduce whiping, and we introduce a new change in peoples perspective and attitude towards whiping. Blizzard are fucking cowards in this department. I remember TBC, I remember normal dungeons being really hard the first week, shadow labs, oh my God I loved that place. Stayed in it for hours. Remember trying heroics in greens/blues, the easiest one, and our tank just melted to three crabs. It was really fun and fascinating. Heroics then was eventually farmed easy, but they held their place for quite some time. Yes, one single mob, would oneshot you if you overaggroed as melee. | ||
bgx
Poland6595 Posts
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