[wow] Mists of pandaria - Page 46
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The NA-based TL WoW guild has been set: it is being formed on Cenarius as alliance. Talk to farvacola if you want more info! Add yourself to the player list! Use this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=434775 for Warlord of Draenor discussion please! | ||
grush57
Korea (South)2582 Posts
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Loxley
Netherlands2480 Posts
On September 25 2012 21:32 Swish 41 wrote: Of course. Look at the internet. No one cares about it. No one of my old friends is playing it, even here in this thread barely anyone cares. :D Playing panda and pokemonfights are free and I don't even managed to get my panda to level3 - that says everything how terrible the game has become. Well you are here. Now go away. OT: Awesome expansion, really loving the expansion old school style: an island to theme, music that fits it, art that fits it. And ofcourse the storylines are really great and well written in the new levelling zones. I think the new panda starter zone is the best starter zone yet. Great feel, great artwork but also a really nice story. Loving it so far. | ||
SoleSteeler
Canada5417 Posts
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Narcind
Sweden2489 Posts
On September 26 2012 00:36 paralleluniverse wrote: It was too hard at first. Then heroic dungeons became a joke. Heroic raids remained very very hard in T11 and T12. In T13, it was easier and then got nerfed into oblivion. The endgame content was nearly all recycled because they spend all their time revamping level 1-60 content. So anyone know how hard dungeons and raids in MoP are compared to the previous expansions? Should we expect Cata levels of QQ about heroics being too hard? Heroics were hard at the release of cataclysm? What? Compared to the joke heroics we had in wotlk, maybe, but they were nowhere near hard. I'm hoping challenge modes is going to be the thing that finally makes heroics not be a complete pushover. Regarding the game, it's pretty fun so far, hopefully that still holds true within a month or two, though. | ||
greendestiny
Bosnia-Herzegovina114 Posts
http://i.imgur.com/svo3j.jpg | ||
beachbeachy
United States509 Posts
On September 26 2012 00:33 paralleluniverse wrote: Ulduar is not underrated. It's usually rated as the best raid ever. Surely you haven't touched naxx 1.0 or sunwell. Ulduar was OKAY for how awful wotlk was. As a moderate to hardcore raider, ulduar pales in comparison to almost every raid in BC/Vanilla. | ||
Swish 41
Germany154 Posts
And next day we killed the first 3 bosses in BT First Try no problem LOL Raiding in TBC was fun, but more because it was not so Casual like in WotLK. But when I remember fun in WoW, Vanilla Rank13 PvP, TBC Mid-Tier Raids(Vashj/Kael) and Ulduar come to mind first. The rest of the 5-6years I played WoW wasn't that fun at all. | ||
Wildmoon
Thailand4189 Posts
On September 26 2012 20:56 beachbeachy wrote: Surely you haven't touched naxx 1.0 or sunwell. Ulduar was OKAY for how awful wotlk was. As a moderate to hardcore raider, ulduar pales in comparison to almost every raid in BC/Vanilla. Are you serious? | ||
Doctorbeat
Netherlands13241 Posts
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Irre
United States646 Posts
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EAGER-beaver
Canada2799 Posts
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Silentness
United States2821 Posts
On September 26 2012 21:29 Doctorbeat wrote: People's favourite raids are 100% connected to both the quality of the raid and the quality of the people they were raiding with. My best time in WoW was in Ulduar, and it's not a coincidence that it's both my favourite raid and the time that I had the most fun ingame with a guild. Yeah my best time raiding was the original WoW. I was in the best guild on my server so I had full tier 3 before the first expansion came out. We had funny people on Ventrillo and smart guild leaders who properly distributed loot. Good times good times... It was a horrible feeling though replacing each piece of T3 with a green expansion item. *EDIT* I still don't see a reason to come back to this game. I already spent $60 on Guild Wars 2 and there's no monthly fee and plus with HotS expansion coming soon... I'll be more than busy with my free time. I'd get MoP if you're a hardcore WoW fan, but if you escaped the "addiction" I don't see a point to come back. ![]() | ||
Doctorbeat
Netherlands13241 Posts
On September 26 2012 22:35 Silentness wrote: Yeah my best time raiding was the original WoW. I was in the best guild on my server so I had full tier 3 before the first expansion came out. We had funny people on Ventrillo and smart guild leaders who properly distributed loot. Good times good times... It was a horrible feeling though replacing each piece of T3 with a green expansion item. *EDIT* I still don't see a reason to come back to this game. I already spent $60 on Guild Wars 2 and there's no monthly fee and plus with HotS expansion coming soon... I'll be more than busy with my free time. I'd get MoP if you're a hardcore WoW fan, but if you escaped the "addiction" I don't see a point to come back. ![]() Same goes for me. I'm busy playing LoL. I stopped when the story ended for me (after ICC). I understand people still playing it, but I'm not going back. It definitely looks like a step up from Cata though, which is great for all the customers. | ||
Loxley
Netherlands2480 Posts
On September 26 2012 20:56 beachbeachy wrote: Surely you haven't touched naxx 1.0 or sunwell. Ulduar was OKAY for how awful wotlk was. As a moderate to hardcore raider, ulduar pales in comparison to almost every raid in BC/Vanilla. lol nostalgia. No it doesn't pale in comparison. Black temple trash cleaning took forever, lady vasj was a seriously buggy encounter, Naxx1.0 wasn't touched by nearly anyone and if it was touched - people needed to first get the buff from hakkar for saphiron etc, you couldn't actually call naxx1.0 finely tuned.. Molten core days of doing 5min blessings on a 40min raid, once you've done your last blessing you could start again. Yeah the nostalgia. The design of TK (personal) was awful, random rooms with a random boss. Do you recall the time in TBC when you did nothing but Heroics and Kara just to get a bit of gear. Again, and again. Wiping endlessly on heroic shadowlabs and when you finally got your item you still didn't have any decent gear to go beyond romeo & julia in kara. Remember the pre-LFG (not lfr) time where you spent a good time yelling in every channel for a healer/tank for a 5man? No dual class times. Oh goody respeccing every time you tanked. And about tanking; In classic only warriors could tank. Forget other classes tanking. Priests healed. And yes, we cleared TBC sunwell when hardly anyone did. And TBC still remains my favorite expansion, but to say ulduar pales in comparison with almost every other in vanilla/tbc is simply nostalgia. Ulduar was great, even old school raiders and most of the community really values the
Poll from last february on mmo-champion. I won't say its the best (personal memory i love BT) but still, its a reflection. http://www.mmo-champion.com/threads/1089203-Is-ulduar-really-the-best-raid-ever-made-by-Blizzard-and-if-yes-why (just a fast google) So if your personal opinion is that ulduar sucked in comparison to TBC/Vanilla, its just that. Personal, and probably with a big load of nostalgia. Fact is most of the people playing Wow think its one of the best raids to ever come out. More than enough polls/articles supporting that. Personal preference is still BT->Kara->Ulduar->MH | ||
Velr
Switzerland10686 Posts
On September 26 2012 22:35 Silentness wrote: Yeah my best time raiding was the original WoW. I was in the best guild on my server so I had full tier 3 before the first expansion came out. We had funny people on Ventrillo and smart guild leaders who properly distributed loot. Good times good times... It was a horrible feeling though replacing each piece of T3 with a green expansion item. *EDIT* I still don't see a reason to come back to this game. I already spent $60 on Guild Wars 2 and there's no monthly fee and plus with HotS expansion coming soon... I'll be more than busy with my free time. I'd get MoP if you're a hardcore WoW fan, but if you escaped the "addiction" I don't see a point to come back. ![]() You did not exchange your T3 for Greens except when you were Tanking. For DMG classes the DMG stats were still better than sgreen (and most blues) on the new max level (except for "perfect" Items with like raw +Shadow/Fire whatever DMG). I ran around with quite some BWL loot until Karazhan in TBC... Blues/Patterns were another story but the Greens had mainly just way more HP, the huge DPS-Stat increase only started when the new raid, faction and heroic loot came into play. As for TBC (which was "my" time in the game): The Eye was cool, the Bosses were mostly fun to fight and pure retard checks... We had Tanks that weren't able to spot damn phoenixes ffs, nevermind running out of the group on the "your the bomb" elf. Vashj-Instance was also pretty good especially that Bloodelf/Demon Boss was fun... Vashj itself is probably one of the coolest fights ever (didn't like Kael much, besides being ridiculous before he got nerfed the mechanics just were not that interesting.. Adds... Weapons... Adds with Weapons or whatever it was.. bleh...). Hyal was a joke because it was way to easy and for classes whiteout any AE it was 90% pure boredom and uselessness until the Boss finally decided to show up and fall over because they were just that weak. BT had way to much trash between some of the Bosses and generally just felt "pointlessly" big. Sunwell.. Well was not often enough in there to really (really) judge it but the Bossfights i saw were cool, but trash to the first Boss was ridiculous (but pretty hard and therefore okish, not just pure boredom like Hyal/BT). Karazhan was pure awesomesauce. | ||
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Kipsate
Netherlands45349 Posts
On September 26 2012 23:02 Loxley wrote: lol nostalgia. No it doesn't pale in comparison. Black temple trash cleaning took forever, lady vasj was a seriously buggy encounter, Naxx1.0 wasn't touched by nearly anyone and if it was touched - people needed to first get the buff from hakkar for saphiron etc, you couldn't actually call naxx1.0 finely tuned.. Molten core days of doing 5min blessings on a 40min raid, once you've done your last blessing you could start again. Yeah the nostalgia. The design of TK (personal) was awful, random rooms with a random boss. Do you recall the time in TBC when you did nothing but Heroics and Kara just to get a bit of gear. Again, and again. Wiping endlessly on heroic shadowlabs and when you finally got your item you still didn't have any decent gear to go beyond romeo & julia in kara. Remember the pre-LFG (not lfr) time where you spent a good time yelling in every channel for a healer/tank for a 5man? No dual class times. Oh goody respeccing every time you tanked. And about tanking; In classic only warriors could tank. Forget other classes tanking. Priests healed. And yes, we cleared TBC sunwell when hardly anyone did. And TBC still remains my favorite expansion, but to say ulduar pales in comparison with almost every other in vanilla/tbc is simply nostalgia. Ulduar was great, even old school raiders and most of the community really values the
Poll from last february on mmo-champion. I won't say its the best (personal memory i love BT) but still, its a reflection. http://www.mmo-champion.com/threads/1089203-Is-ulduar-really-the-best-raid-ever-made-by-Blizzard-and-if-yes-why (just a fast google) So if your personal opinion is that ulduar sucked in comparison to TBC/Vanilla, its just that. Personal, and probably with a big load of nostalgia. Fact is most of the people playing Wow think its one of the best raids to ever come out. More than enough polls/articles supporting that. Personal preference is still BT->Kara->Ulduar->MH Consumable farming the worst. | ||
Velr
Switzerland10686 Posts
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Irre
United States646 Posts
On September 26 2012 23:02 Loxley wrote: lol nostalgia. No it doesn't pale in comparison. Black temple trash cleaning took forever, lady vasj was a seriously buggy encounter, Naxx1.0 wasn't touched by nearly anyone and if it was touched - people needed to first get the buff from hakkar for saphiron etc, you couldn't actually call naxx1.0 finely tuned.. Molten core days of doing 5min blessings on a 40min raid, once you've done your last blessing you could start again. Yeah the nostalgia. The design of TK (personal) was awful, random rooms with a random boss. Do you recall the time in TBC when you did nothing but Heroics and Kara just to get a bit of gear. Again, and again. Wiping endlessly on heroic shadowlabs and when you finally got your item you still didn't have any decent gear to go beyond romeo & julia in kara. Remember the pre-LFG (not lfr) time where you spent a good time yelling in every channel for a healer/tank for a 5man? No dual class times. Oh goody respeccing every time you tanked. And about tanking; In classic only warriors could tank. Forget other classes tanking. Priests healed. And yes, we cleared TBC sunwell when hardly anyone did. And TBC still remains my favorite expansion, but to say ulduar pales in comparison with almost every other in vanilla/tbc is simply nostalgia. Ulduar was great, even old school raiders and most of the community really values the
Poll from last february on mmo-champion. I won't say its the best (personal memory i love BT) but still, its a reflection. http://www.mmo-champion.com/threads/1089203-Is-ulduar-really-the-best-raid-ever-made-by-Blizzard-and-if-yes-why (just a fast google) So if your personal opinion is that ulduar sucked in comparison to TBC/Vanilla, its just that. Personal, and probably with a big load of nostalgia. Fact is most of the people playing Wow think its one of the best raids to ever come out. More than enough polls/articles supporting that. Personal preference is still BT->Kara->Ulduar->MH While I agree that Ulduar was a great raid (pre nerfs), I completely think you are shitting on BC and Vanilla wrongfully. Vashj was buggy for like Method...other than that it was a fantastic fight and SSC and TK were amazing instances(the bridge sequence so cool! :D). 40 mans had their downsides, but they also were pretty damn epic when you finally killed that boss or, just the feeling of doing something with 40 FREAKING PEOPLE! As far as doing more work for gear...well WoW was a real MMO back then and that's how things were, you had to do things to accomplish and receive rewards. The content however was actually good, heroics were cool and hard until you had great gear, and not everyone had sick purples and full sets so it was OK back then; having the items was all the more cool/rewarding. Roles were a little more restricted in Vanilla and BC for end game raiding, but so what? I really don't think that you should be saying raiding was better in Wrath and beyond because they got ONE SINGLE INSTANCE RIGHT, and you didnt have to pay to respec your character and classes were homogenized. The whole "people say BC and Vanilla were better is just nostalgia" theory is absurd. What you can say is the MMO genre greatly changed with WotLK, and you prefer that way of game design to a traditional MMO style. The people who enjoyed BC/Vanilla more (myself included obv), I think valued what WoW originally did: they simplified the ultra grindy parts of an MMO like Everquest or Lineage or FF, watered down some of the more hardcore pvp aspects of other MMOs but still kept PVP alive, and made a beautiful immersive world, a revolutionary quest system in MMOs, great fluid combat, and a rich endgame content with an innovative raiding system. BC built upon that and only improved things. Wrath and beyond clearly took a different direction with its target audience, trying to expand upon the player base by targeting more casual players who don't necessarily enjoy MMO style games or who don't have the time to have the best things and progress naturally through the content. This direction, while some may enjoy it, clearly did not pay off in subscriptions as the numbers trailed off after that. | ||
Doctorbeat
Netherlands13241 Posts
On September 26 2012 23:13 Velr wrote: Most people i knew actually stopped in Wrath because Wrath-Nax was just a joke and it took ages for Ulduar to come out with next to nothing to do.. I thought Naxx was ok-ish. At least the bosses had interesting mechanics and stuff, but the level was too low. Sarth+3d and Malygos were loads of fun though. Sarth+3d was definitely the best boss of that tier, and even very hard before he got nerfed. I liked Naxx though, having never played the original one in Classic. And the achievement stuff was fun too. I remember being o so proud of my guild for getting the Safety Dance on Heigan on 25 man on our first try, noone died. | ||
Sickkiee
Japan607 Posts
The fight simply wasn't to out-gear the content, but to actually learn the fight and the mechanics. And as someone previously said, Algalon 25 = nerd chills. | ||
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