On October 23 2011 17:17 irninja wrote:
Not as many as those who have fallen off cliffs.
Not as many as those who have fallen off cliffs.
Still I wasn't there for this but when we recently were raided 3 people died to our chickens
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NoobieOne
United States1183 Posts
On October 23 2011 17:17 irninja wrote: Show nested quote + On October 23 2011 16:45 KneeHi wrote: On October 23 2011 16:43 irninja wrote: On October 23 2011 16:27 AKcommie wrote: Is it just me or do you guys think the terrain is way overdone. At some points it honestly feels slower moving then the old server because the terrain makes it impossible to go anywhere with out climbing mountains. Not saying the occasional huge, to the skybox, mountain is bad but having them everywhere just gets incredibly tiring if you travel a lot. If I had to choose between this and the old flat terrain, I'd choose this anyday. I think everyone is adjusting just fine, and it makes thing interesting. Food for thought: There are 4 times as many player->player deaths per day this round than any previous round. So something is being done right. I want to see the stats on how many people die to chickens. Not as many as those who have fallen off cliffs. Still I wasn't there for this but when we recently were raided 3 people died to our chickens | ||
Medry
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Canada166 Posts
On October 23 2011 16:43 irninja wrote: Show nested quote + On October 23 2011 16:27 AKcommie wrote: Is it just me or do you guys think the terrain is way overdone. At some points it honestly feels slower moving then the old server because the terrain makes it impossible to go anywhere with out climbing mountains. Not saying the occasional huge, to the skybox, mountain is bad but having them everywhere just gets incredibly tiring if you travel a lot. If I had to choose between this and the old flat terrain, I'd choose this anyday. I think everyone is adjusting just fine, and it makes thing interesting. Food for thought: There are 4 times as many player->player deaths per day this round than any previous round. So something is being done right. For me, the terrain is really discouraging me from playing or making a home, Just too hard to get arround. Every time i die i seem to spawn atop this massive massive mountian. I guess if i really cared enough i would just balls up and make a home, RIP spawn =( | ||
Chuiu
3470 Posts
On October 23 2011 16:43 irninja wrote: Show nested quote + On October 23 2011 16:27 AKcommie wrote: Is it just me or do you guys think the terrain is way overdone. At some points it honestly feels slower moving then the old server because the terrain makes it impossible to go anywhere with out climbing mountains. Not saying the occasional huge, to the skybox, mountain is bad but having them everywhere just gets incredibly tiring if you travel a lot. If I had to choose between this and the old flat terrain, I'd choose this anyday. I think everyone is adjusting just fine, and it makes thing interesting. Food for thought: There are 4 times as many player->player deaths per day this round than any previous round. So something is being done right. I find that hard to believe, spawn last round was always a hotbed of activity with fights going on all day. | ||
RQShatter
United States459 Posts
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Ig
United States417 Posts
On October 23 2011 17:47 Magrath wrote: Show nested quote + On October 23 2011 16:43 irninja wrote: On October 23 2011 16:27 AKcommie wrote: Is it just me or do you guys think the terrain is way overdone. At some points it honestly feels slower moving then the old server because the terrain makes it impossible to go anywhere with out climbing mountains. Not saying the occasional huge, to the skybox, mountain is bad but having them everywhere just gets incredibly tiring if you travel a lot. If I had to choose between this and the old flat terrain, I'd choose this anyday. I think everyone is adjusting just fine, and it makes thing interesting. Food for thought: There are 4 times as many player->player deaths per day this round than any previous round. So something is being done right. I'm honestly surprised at that considering how bad it is for you die. Most factions can only afford 1 death per person before they start to lose power below their claimed land. I still think there's too slow of a regeneration of power. Or the other way around, too much power lost when dieing, but one should be changed. I do think power loss per death should be lower, 5 is pretty big, especially with our accident/death to chickens rate. | ||
NoobieOne
United States1183 Posts
On October 24 2011 02:45 Ig wrote: Show nested quote + On October 23 2011 17:47 Magrath wrote: On October 23 2011 16:43 irninja wrote: On October 23 2011 16:27 AKcommie wrote: Is it just me or do you guys think the terrain is way overdone. At some points it honestly feels slower moving then the old server because the terrain makes it impossible to go anywhere with out climbing mountains. Not saying the occasional huge, to the skybox, mountain is bad but having them everywhere just gets incredibly tiring if you travel a lot. If I had to choose between this and the old flat terrain, I'd choose this anyday. I think everyone is adjusting just fine, and it makes thing interesting. Food for thought: There are 4 times as many player->player deaths per day this round than any previous round. So something is being done right. I'm honestly surprised at that considering how bad it is for you die. Most factions can only afford 1 death per person before they start to lose power below their claimed land. I still think there's too slow of a regeneration of power. Or the other way around, too much power lost when dieing, but one should be changed. I do think power loss per death should be lower, 5 is pretty big, especially with our accident/death to chickens rate. I disagree. Factions need to have some common sense about how much land to claim. Also if you are going to be raiding someone its right to make sure your faction recovers all their power before the raid. Its very easy to die but if you are careful you won't (My last 5 deaths have all been to players despite me going around exploring and mining sometimes even at lava or bellow lava levels and I'm never bellow 4 power) Also is anyone else having trouble logging on? | ||
Pablols
Chile517 Posts
Works now | ||
Fontong
United States6454 Posts
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lurked
Canada918 Posts
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dae
Canada1600 Posts
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RQShatter
United States459 Posts
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AeroVT
United States20 Posts
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Archas
United States6531 Posts
On October 24 2011 06:08 AeroVT wrote: Ya its not the TL server but the minecraft.net i think This seems to be the case, from what I'm reading on the official forums. | ||
AeroVT
United States20 Posts
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RQShatter
United States459 Posts
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irninja
United States1220 Posts
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AeroVT
United States20 Posts
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Drolla
United Kingdom389 Posts
On October 24 2011 07:06 AeroVT wrote: if our admin cant login then this server will have problems ![]() It isn't the server thats having problems it's the Minecraft servers themselves that are having difficulties. | ||
AeroVT
United States20 Posts
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kane]deth[
Canada368 Posts
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