• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:22
CEST 11:22
KST 18:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results
Tourneys
$1,400 SEL Season 3 Ladder Invitational GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) $5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 BGH Auto Balance -> http://bghmmr.eu/ Lights Ro.8 Review (asl s21) BW General Discussion vespene.gg — BW replays in browser
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1554 users

Path of Exile - Page 895

Forum Index > General Games
Post a Reply
Prev 1 893 894 895 896 897 1755 Next
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 09 2015 19:57 GMT
#17881
I think Ming's is lower demand partly because life nodes are lower% now, so it takes more to offset the 15% reduced life. I personally don't understand, I think it's a stupidly powerful item. I mean 20% extra reflect proof damage? Yes please. People use Atziri's Promise, Ming's is the exact same thing. Who gives a shit about the 15% reduced, better that than giving up a flask slot IMO.

I leveled up a summoner yesterday, and wtf my stupid spectres keep dying. I hate this character.

Ranting aside: if you're not dying too much (it's up to you to define too much) then I'd say you're okay honestly. Use the masters to craft some resists and hp onto your gear-- use the t2 one (with alchs) not the t1 chaos one which is probably more expensive than it's worth.

If your character hits a wall where you die too much and can't level, then you might want to just reroll at that point.
(╯°□°)╯︵ ┻━┻
Miragee
Profile Joined December 2009
8666 Posts
March 09 2015 21:52 GMT
#17882
@Uranium: I just gave him a hint for a value he should look for. Mind you, you don't need poe.trade to reach an average life value of 60. I played my first characters in the last three leagues (HC) without buying anything until I reached maps. The argument, that is preached by many, that you can't do anything selffound in this game is mostly crying. You just have to know where to look and what to pick up. However, I think it is good that you added that info.
In general, PoE is a hard game to learn. You won't get it right with your first char. So however one is going to do it, it isn't going to be "optimal" for you as a person. You will always continue to learn how to adjust character builds to your playstyle - aka what suits you more and what is more fun to you.
Faeny
Profile Joined January 2015
647 Posts
Last Edited: 2015-03-10 00:37:11
March 10 2015 00:35 GMT
#17883
On March 09 2015 12:55 KissBlade wrote:
The alt thing didn't work for me on checking ilevel, I've just been typing it in manually. Alt just compares it with my current item I'm wearing .

Yeah, my bad. It's /itemlevel when holding the item on your cursor. The Alt thing only works in the trade window; I mixed the two up.

Having a portal open is the ideal way to return to the Dominus fight after dying, like probemicro said. The ledge over the door to Dominus can't even be passed with leap slam/lightning warp, so everyone has to walk the long way around - lame. Actually, you can cheese any of the non-map bosses with portals - just open a portal, and duck into it to refill your life/mana/flasks whenever you get low, return to the fight (open a new portal right away) and keep going.

As for hp, you'll also get more hp with levels.
On March 10 2015 03:12 Uranium wrote:
Prices are a bit lower on Torment right now due to it being a temp league, whereas Standard has an inflated economy due to years of built-up wealth.


I'm primarily a Standard player that dabbles a bit in the temp leagues, and I don't agree that the economy is generally inflated. It's true that the top-end stuff is more expensive, since there's more currency in the economy, and in general there are less naive sellers who might have a great item for sale at a discount price, but entry-level stuff is just as cheap, or even cheaper. This especially applies to all but the most rare/desirable uniques. One striking example would be something like the Searing Touch - it's an excellent staff for a number of builds, and is way cheaper on standard than on torment (comparing unlinked). And if you consider something like the Alteration orb as the basic unit of currency (rather than Chaos), the comparison is even more favorable for Standard, since minor orbs have relatively more value there.

Post-Dominus merciless is maps - actually, some people start maps before that. Maps start at level 66 and go up to 78, and the progression is the obvious one. There is also the special Atziri boss map, but that involves farming fragments and is a huge chore.

Another step towards Act 4: End of torment/bloodlines announced: https://www.pathofexile.com/forum/view-thread/1214618
SKT hwaiting! RIP TL, TiP
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-03-10 00:58:49
March 10 2015 00:57 GMT
#17884
"Bloodlines will still be available as a Zana Map Device option. For general map mods, we are looking at using specific bloodlines mods, rather than a general Bloodlines mod (all packs have Phylacteral Link?)"

top lel
Lachrymose
Profile Joined February 2008
Australia1928 Posts
March 10 2015 00:59 GMT
#17885
I play all characters pre-map as self-found. Not for a challenge or anything but just because the return on investment for spending the time to look up items and trade is not worth it. It's hard to understand how people say you can't play self-found.

In other news, alch a Shipyard and get 4 additional projectiles. "Eh, there's no other damage mods, I probably won't even get a monster type that can shotgun, it's probably fine."

Dogs, snakes and freezepulsers. What a deathtrap. Even with 5k 87% before ruby the Voidbearers did a ridiculous amount of damage. Post-ruby their damage was still noticeable. Was scary.
~
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-03-10 01:08:16
March 10 2015 01:07 GMT
#17886
http://i.imgur.com/Imj20cG.png

leak of some act4 models
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2015-03-10 02:05:17
March 10 2015 01:11 GMT
#17887
On March 10 2015 09:57 Probemicro wrote:
"Bloodlines will still be available as a Zana Map Device option. For general map mods, we are looking at using specific bloodlines mods, rather than a general Bloodlines mod (all packs have Phylacteral Link?)"

top lel


A unique map with that would be pretty amusing actually. If I got that when I alched my shipyard or something I'd just cry.

On March 10 2015 09:59 Lachrymose wrote:
I play all characters pre-map as self-found. Not for a challenge or anything but just because the return on investment for spending the time to look up items and trade is not worth it. It's hard to understand how people say you can't play self-found.


Jewelery when you're just hitting merciless is a great investment and really speeds up your leveling. Buying a couple pieces to fill out your resists when you first hit merciless is always a good idea imo
I'll always be your shadow and veil your eyes from states of ain soph aur.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 10 2015 02:04 GMT
#17888
You can usually get good jewelry for super cheap since it's so hard to price as well. I once bought a Dragon's gold ring of excavation for 10 chaos, and I'm sure a lot of people here can tell a similar story.
(╯°□°)╯︵ ┻━┻
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
Last Edited: 2015-03-10 03:05:41
March 10 2015 03:04 GMT
#17889
I don't know where to post my tree but I'm basically copying the carpet bomber build I saw from the PoE exile forums here:

http://www.pathofexile.com/passive-skill-tree/AAAAAgMA37DfioIQB6UC40myLJwQWIdlr7cyNB8CBAfr5IPbTLNfKlXGl5U6WFJTPV-X9G0ZCPTAVGpDvOo2xdgkpwidrhpsNukkqhZv42ra3eQi1abtPJo7PAXvfJ_fgpvAZgSzogDwH2jy7DgnL5BVGjjAGnGFeuZj_UbXLR-VIMHzoqN_xhGWBx6VLvDVSVGCHtsL-tIXL2TnVdaApHwOp1VboEPIuJPr7prgRZ1TUg==

The only difference is I went down Melding instead of the Quick Recovery tree.

Also speaking of running maps, is there any strategy I should employ starting out? Aka just invest "X" when running the map, etc.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 10 2015 04:40 GMT
#17890
The %life (139) you have is fine, it's definitely your items holding you back right now.

Some suggestions:
Get yourself a good chest piece-- you can either buy a Belly of the Beast which is all around pretty good, or a rare chest with 2 T2 resists and a decent HP roll. If you can afford a 5L version of one of those, even better.

A couple uniques you can consider using as well are goldrim and rainbowstrides. They both offer a good amount of ele resists (40 and 20 to all respectively). That should make your jewelry slots and belt pretty flexible, just get something with good hp rolls.

For maps, you can transmute and aug starting from 66, but it's not really necessary-- if something happens, you can probably find a group running maps (though they might hate you for spamming firestorm) and loot a few maps. Try and save about 10 of the next level of map before going up, which will provide a reasonable cushion against bad streaks of RNG. Do that up to around 73, then you can start alching maps. If it bricks, save it for another character. Don't use chaos or cartos until 76 or above.
(╯°□°)╯︵ ┻━┻
Lachrymose
Profile Joined February 2008
Australia1928 Posts
March 10 2015 04:50 GMT
#17891
On March 10 2015 13:40 ticklishmusic wrote:Try and save about 10 of the next level of map before going up, which will provide a reasonable cushion against bad streaks of RNG.


Don't actually do this. Run your highest map (that you feel comfortable running) to maximise your chances of getting the highest map drops you can get. Insulating yourself from bad luck doesn't mean anything. What you're actually doing is insulating yourself from good luck.

If you have a pool of 66s and you run your one 67 and get a 69 and run that you might get lucky and stabilise at 69. Worst case scenario is you're forced to go back to running 66s which was the best case scenario otherwise.
~
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
March 10 2015 04:53 GMT
#17892
On March 10 2015 13:50 Lachrymose wrote:
Show nested quote +
On March 10 2015 13:40 ticklishmusic wrote:Try and save about 10 of the next level of map before going up, which will provide a reasonable cushion against bad streaks of RNG.


Don't actually do this. Run your highest map (that you feel comfortable running) to maximise your chances of getting the highest map drops you can get. Insulating yourself from bad luck doesn't mean anything. What you're actually doing is insulating yourself from good luck.

If you have a pool of 66s and you run your one 67 and get a 69 and run that you might get lucky and stabilise at 69. Worst case scenario is you're forced to go back to running 66s which was the best case scenario otherwise.



I agree with what you are saying *except* that as far as experience and loot goes you get more advantage out of running lower level maps while you are within their level range. So if odds are you are going to have to go back down in maps if you try to move up anyways, you may as well milk the lower level maps for all they are worth before moving up.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2015-03-10 05:06:38
March 10 2015 05:05 GMT
#17893
I usually run the lowest level map which give me 90%+ xp, and the 10 maps rule usually hits that pretty well. He's also on a pretty squishy character, so doing lower lvl/ safer maps might be better for awhile as well until he gets geared up.

Oh yeah, also save museum maps-- they're good for farming Vaal fragments. If you're like me and kinda lazy, do maps that don't have an annoying maze layout as well and just use them for the map or chisel recipe (3x of a map -> map of next level, 20q stone hammer (or analogue) + map -> chisel)
(╯°□°)╯︵ ┻━┻
Lachrymose
Profile Joined February 2008
Australia1928 Posts
Last Edited: 2015-03-10 05:07:42
March 10 2015 05:05 GMT
#17894
On March 10 2015 13:53 travis wrote:
Show nested quote +
On March 10 2015 13:50 Lachrymose wrote:
On March 10 2015 13:40 ticklishmusic wrote:Try and save about 10 of the next level of map before going up, which will provide a reasonable cushion against bad streaks of RNG.


Don't actually do this. Run your highest map (that you feel comfortable running) to maximise your chances of getting the highest map drops you can get. Insulating yourself from bad luck doesn't mean anything. What you're actually doing is insulating yourself from good luck.

If you have a pool of 66s and you run your one 67 and get a 69 and run that you might get lucky and stabilise at 69. Worst case scenario is you're forced to go back to running 66s which was the best case scenario otherwise.



I agree with what you are saying *except* that as far as experience and loot goes you get more advantage out of running lower level maps while you are within their level range. So if odds are you are going to have to go back down in maps if you try to move up anyways, you may as well milk the lower level maps for all they are worth before moving up.


This is true for exp, but it is not true for drops. Your level is never considered higher than 68 (and therefore no effect in 66+ zones) for the drop rate penalty. The drop rate penalty is also only for currency, not all items.

And there is no way grinding out one level of maps and then slowly moving on to the next is more efficient exp/time.

On March 10 2015 14:05 ticklishmusic wrote:
If you're like me and kinda lazy, do maps that don't have an annoying maze layout as well and just use them for the map or chisel recipe


Now this is some advice I can get behind.~ :D
~
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2015-03-10 14:34:00
March 10 2015 14:32 GMT
#17895
On March 10 2015 13:53 travis wrote:
Show nested quote +
On March 10 2015 13:50 Lachrymose wrote:
On March 10 2015 13:40 ticklishmusic wrote:Try and save about 10 of the next level of map before going up, which will provide a reasonable cushion against bad streaks of RNG.


Don't actually do this. Run your highest map (that you feel comfortable running) to maximise your chances of getting the highest map drops you can get. Insulating yourself from bad luck doesn't mean anything. What you're actually doing is insulating yourself from good luck.

If you have a pool of 66s and you run your one 67 and get a 69 and run that you might get lucky and stabilise at 69. Worst case scenario is you're forced to go back to running 66s which was the best case scenario otherwise.



I agree with what you are saying *except* that as far as experience and loot goes you get more advantage out of running lower level maps while you are within their level range. So if odds are you are going to have to go back down in maps if you try to move up anyways, you may as well milk the lower level maps for all they are worth before moving up.


If you ever run out of (good high level) maps you should just buy some more. Typically you'll be able to break even on drops so you aren't wasting currency and it is far more time and drop efficient to be running the higher end maps than dropping back down due to bad luck.

You also need to consider your clear speed and safety value. Know your characters limits.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
March 10 2015 19:08 GMT
#17896
I'm looking forward to some juicy rips in the 1-month. Tormented spirits are so much more dangerous than anything in Bloodlines (well, except maybe original frozen sky).
Miragee
Profile Joined December 2009
8666 Posts
March 10 2015 19:17 GMT
#17897
On March 11 2015 04:08 TheTenthDoc wrote:
I'm looking forward to some juicy rips in the 1-month. Tormented spirits are so much more dangerous than anything in Bloodlines (well, except maybe original frozen sky).


Cult of the element charger are dangerous.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 10 2015 21:03 GMT
#17898
GGG has kind of always done the same thing with Hardcore/ Standard temp leagues-- the Hardcore one is a bit more common, but the Standard one is more random and rippy.

Nemesis you could see by hovering over or special effects, Anarchy exiles were "sup lemme kill you"

Beyond you knew if you were going to summon Abaxoth (more or less) whereas Strongboxes were "bunch of monsters in ya face have fun", though you could ID and warp out. Still, lag was a PITB.

Bloodlines you can see the mods, torment is sometimes walk into a room, get killed by martyr or see an unkillable boss b/c it's got cannibal.
(╯°□°)╯︵ ┻━┻
Probemicro
Profile Joined February 2014
3708 Posts
March 11 2015 01:31 GMT
#17899
so they are going to keep adding more random elements from the temp leagues into the main game...goodness knows how weird it will be in another few years time.
superstartran
Profile Joined March 2010
United States4013 Posts
March 11 2015 02:54 GMT
#17900
On March 10 2015 06:52 Miragee wrote:
@Uranium: I just gave him a hint for a value he should look for. Mind you, you don't need poe.trade to reach an average life value of 60. I played my first characters in the last three leagues (HC) without buying anything until I reached maps. The argument, that is preached by many, that you can't do anything selffound in this game is mostly crying. You just have to know where to look and what to pick up. However, I think it is good that you added that info.
In general, PoE is a hard game to learn. You won't get it right with your first char. So however one is going to do it, it isn't going to be "optimal" for you as a person. You will always continue to learn how to adjust character builds to your playstyle - aka what suits you more and what is more fun to you.




Going through Merciless requires some serious game knowledge on what can and what cannot kill you. There's alot of nonsense that will outright kill you if you don't know it can kill you.


You can self found all the way to early maps. After that it's a fucking massive grind to gear up past that point.
Prev 1 893 894 895 896 897 1755 Next
Please log in or register to reply.
Live Events Refresh
Next event in 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech139
StarCraft: Brood War
Zeus 332
Jaedong 301
Larva 230
Rush 93
ToSsGirL 63
Mong 48
Liquid`Ret 47
Sacsri 43
Shinee 35
JulyZerg 33
[ Show more ]
Bale 21
Sharp 19
GoRush 19
Nal_rA 19
HiyA 18
Barracks 17
soO 17
sorry 16
Noble 11
ajuk12(nOOB) 8
Terrorterran 5
Dota 2
XaKoH 665
League of Legends
JimRising 449
Counter-Strike
olofmeister1354
Stewie2K1127
shoxiejesuss985
allub243
zeus29
Super Smash Bros
Mew2King99
Other Games
summit1g9473
ceh9667
byalli490
Happy243
Pyrionflax83
Trikslyr16
crisheroes5
Organizations
Counter-Strike
PGL1034
Other Games
gamesdonequick554
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1041
• Rush934
• Nemesis221
Upcoming Events
The PondCast
38m
Kung Fu Cup
1h 38m
WardiTV Qualifier
4h 38m
GSL
1d
Cure vs sOs
SHIN vs ByuN
Replay Cast
1d 14h
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Flash vs Soma
RSL Revival
5 days
BSL
5 days
Patches Events
5 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSCL: Masked Kings S4
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.