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Path of Exile - Page 735

Forum Index > General Games
Post a Reply
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 07 2014 13:58 GMT
#14681
On April 07 2014 12:11 Varanice wrote:
5th and 14th overall in the dhchamps race, I had gravicious down to 10% hp but didnt get to kill him before it was over, would have been 3rd and 9th place if I had finished him off


I've always wondering if its possible to get a culling strike in descent. I don't think the drop pool is limited, but I've just never seen one.
(╯°□°)╯︵ ┻━┻
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2014-04-07 17:23:28
April 07 2014 17:18 GMT
#14682
Just FYI the Summoner Exile is pretty tough now... she now has Vaal Detonate Dead and apparently also Vaal Summon Skeleton (not sure about the later, but someone else said). So be careful if you play HC, she isn't an easy kill anymore.

http://www.pathofexile.com/forum/view-thread/879631
Varanice
Profile Blog Joined June 2011
United States1517 Posts
April 07 2014 17:37 GMT
#14683
Anyone for the 1h lethal party?
www.twitch.tv/varanice
Varanice
Profile Blog Joined June 2011
United States1517 Posts
April 07 2014 18:37 GMT
#14684
died when I was about to be the first to lower to desync rhoas. then died to brutus solo when he was under 5% hp. lol that race wasnt ment to be.
www.twitch.tv/varanice
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2014-04-07 21:20:42
April 07 2014 21:19 GMT
#14685
Patch 1.1.2 thoughts
+ Show Spoiler +
Undying Evangelists' Proximity Shields have a shorter duration, and they use it less often.

No

Flesh Offering now grants 30% attack, movement and cast speed at level 1, up to 40% at level 21 of the gem.

NO

Smoke Mine no longer teleports your minions with you when detonated.

NOOOOOOOOOOOOOOOOOO


Just got my first char into endgame content and it's a summoner. Fuck.
"How are you?" "I am fine, because it is not normal to scream in pain."
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-04-07 21:22:06
April 07 2014 21:21 GMT
#14686
I'm really happy about the evangelists nerf, as somebody who fucking hates killing them and doesn't actually use them XD

Also GGG invariably nerf FOTM things it simply always happens. Making FOTM chars is risky as shit.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
April 07 2014 21:38 GMT
#14687
For Mjolner, is the "skills chain +1 times" confined to skills in the weapon? Same with "50% chance to cast socketed lightning spells on hit".
I'm conflicted because the item makes me want to make an on-hit build that has high hits per second and fairly low damage per hit, but the high int requirement and the weapon itself seem to veer away towards the Templar side of the spectrum. This is, after all, a 1.05 attacks per second item.
Chairman Mao tells us imperialist Dota is a paper tiger
Jack_
Profile Joined March 2011
Italy38 Posts
April 07 2014 21:48 GMT
#14688
On April 08 2014 06:19 AnachronisticAnarchy wrote:
Patch 1.1.2 thoughts
+ Show Spoiler +
Undying Evangelists' Proximity Shields have a shorter duration, and they use it less often.

No

Flesh Offering now grants 30% attack, movement and cast speed at level 1, up to 40% at level 21 of the gem.

NO

Smoke Mine no longer teleports your minions with you when detonated.

NOOOOOOOOOOOOOOOOOO


Just got my first char into endgame content and it's a summoner. Fuck.


Don't worry, summoner still really good
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 07 2014 21:57 GMT
#14689
If only you could use Atziri's Foible and Astramentis at the same time ^_^

The attacks per second of the hammer itself just means you need to use it offhand and a skill that is main hand only.
I'll always be your shadow and veil your eyes from states of ain soph aur.
HolydaKing
Profile Joined February 2010
21254 Posts
April 07 2014 21:58 GMT
#14690
Yeah, but for maps like Hedge Maze or Tunnel they can now just automatically give Summoners half their minions, cuz most of the time they are stuck somewhere. I do agree with nerfing Evangelists, but a skill to move minions is necessary. I'd prefer Lightning Warp doing it though, or a new skill.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 07 2014 22:15 GMT
#14691
new price check question lol

http://imgur.com/xuUXFIO

ambush
rsvp
Profile Blog Joined January 2006
United States2266 Posts
Last Edited: 2014-04-07 23:39:53
April 07 2014 23:39 GMT
#14692
On April 08 2014 07:15 travis wrote:
new price check question lol

http://imgur.com/xuUXFIO

ambush


A few chaos at most, most likely 1
Varanice
Profile Blog Joined June 2011
United States1517 Posts
April 08 2014 05:14 GMT
#14693
On April 08 2014 08:39 rsvp wrote:
Show nested quote +
On April 08 2014 07:15 travis wrote:
new price check question lol

http://imgur.com/xuUXFIO

ambush


A few chaos at most, most likely 1

Really? I would guess like 5c minimum, probably in the 6-8 range.
www.twitch.tv/varanice
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 08 2014 06:11 GMT
#14694
It's worth a handful of chaos, but the market is pretty saturated with moderately good quivers, so better to sell low (maybe 2-3 chaos) and get something rather than let it take up space in your stash.
(╯°□°)╯︵ ┻━┻
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-04-08 06:38:57
April 08 2014 06:34 GMT
#14695
So I've been theorycrafting about that new mace, i think you have to dual wield it to make it really good and then you have to use a skill to take advantage of dual wielding and be able to strike with both at once, so either Dual Strike or Cyclone (I was thinking GMP ST at first, but then you can only use 1.) also because you are melee I think that Spark might be the best spell to use? I think Spark can pseudo-shotgun at melee range?

Edit I just realized, you can make a discharger with this thing.. need to do the math to see how viable it is.
www.twitch.tv/varanice
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-04-08 06:43:24
April 08 2014 06:42 GMT
#14696
On April 08 2014 15:34 Varanice wrote:
So I've been theorycrafting about that new mace, i think you have to dual wield it to make it really good and then you have to use a skill to take advantage of dual wielding and be able to strike with both at once, so either Dual Strike or Cyclone (I was thinking GMP ST at first, but then you can only use 1.) also because you are melee I think that Spark might be the best spell to use? I think Spark can pseudo-shotgun at melee range?


The pseudo-shotgun basically requires you to be standing right in front of them so the sparks get blasted into their faces, so if you're moving around too much it doesn't work too well I believe.

I think some sort of Templar Iron Will + Static Blows using Arc + Lightning Pen + Conductivity (maybe) (aka Thor-nado) build would be best so you get to basically spam arc and shock stack given the number of hits on cyclone.
(╯°□°)╯︵ ┻━┻
Varanice
Profile Blog Joined June 2011
United States1517 Posts
April 08 2014 06:56 GMT
#14697
On April 08 2014 15:42 ticklishmusic wrote:
Show nested quote +
On April 08 2014 15:34 Varanice wrote:
So I've been theorycrafting about that new mace, i think you have to dual wield it to make it really good and then you have to use a skill to take advantage of dual wielding and be able to strike with both at once, so either Dual Strike or Cyclone (I was thinking GMP ST at first, but then you can only use 1.) also because you are melee I think that Spark might be the best spell to use? I think Spark can pseudo-shotgun at melee range?


The pseudo-shotgun basically requires you to be standing right in front of them so the sparks get blasted into their faces, so if you're moving around too much it doesn't work too well I believe.

I think some sort of Templar Iron Will + Static Blows using Arc + Lightning Pen + Conductivity (maybe) (aka Thor-nado) build would be best so you get to basically spam arc and shock stack given the number of hits on cyclone.

thats why I think it might work well with cyclone or dual strike, anyone ever tried CoC Spark with Cyclone before?
www.twitch.tv/varanice
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 08 2014 07:14 GMT
#14698
On April 08 2014 15:34 Varanice wrote:
So I've been theorycrafting about that new mace, i think you have to dual wield it to make it really good and then you have to use a skill to take advantage of dual wielding and be able to strike with both at once, so either Dual Strike or Cyclone (I was thinking GMP ST at first, but then you can only use 1.) also because you are melee I think that Spark might be the best spell to use? I think Spark can pseudo-shotgun at melee range?

Edit I just realized, you can make a discharger with this thing.. need to do the math to see how viable it is.


there is no point to dual wield cyclone it yeah?

i think it could be good with shield for cyclone tho.. cuz u could actually be tanky

cyclone discharger?
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-04-08 07:35:51
April 08 2014 07:35 GMT
#14699
On April 08 2014 16:14 travis wrote:
Show nested quote +
On April 08 2014 15:34 Varanice wrote:
So I've been theorycrafting about that new mace, i think you have to dual wield it to make it really good and then you have to use a skill to take advantage of dual wielding and be able to strike with both at once, so either Dual Strike or Cyclone (I was thinking GMP ST at first, but then you can only use 1.) also because you are melee I think that Spark might be the best spell to use? I think Spark can pseudo-shotgun at melee range?

Edit I just realized, you can make a discharger with this thing.. need to do the math to see how viable it is.


there is no point to dual wield cyclone it yeah?

i think it could be good with shield for cyclone tho.. cuz u could actually be tanky

cyclone discharger?

I think if you wanted to do discharge you would stack crit, wear volls chest, and use frenzy with enduring cry CoDT.
www.twitch.tv/varanice
Cynry
Profile Blog Joined August 2010
810 Posts
Last Edited: 2014-04-08 08:38:18
April 08 2014 08:11 GMT
#14700
Just looted a 6s with 95% hp, tri resist with two above 35%, even the right type of armor for my character... I assume it's worth trying to 6l ? How much fusing does it take in average ?
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