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Hard Reset - a new FPS by a new company - Page 4

Forum Index > General Games
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Prev 1 2 3 4 All
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
September 14 2011 13:39 GMT
#61
It has a demo version so i'm gonna check it out....quite a shame it has only single player T_T
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
September 14 2011 13:53 GMT
#62
On September 14 2011 20:35 Brett wrote:
Show nested quote +
On September 14 2011 17:29 Ethenielle wrote:
From the demo here's what I gathered:
- Gorgeous looking
- Fast paced
- Good gunplay
- Most bulletspongy FPS I have ever played(can't even headshot for faster kills)
- 2-3 enemy types
- Gun model takes up half the screen

The good parts don't outweigh the bad parts for me. I despise bulletspongy enemies.

Just a small update. I've bought the game and have been playing the last few hours. The enemies are "bulletspongy" to a degree... However there are still hit-sensitive areas on most mobs which allows you to aim for something to bring it down faster: e.g. on some mobs you are able to blow the legs away from the bodies and cause them to become largely immobile (they can only drag their bodies along with their arms) which becomes critical when facing large numbers of some of the bigger enemies! Others you can aim for parts of the body that enable certain attacks in order to disable them.

Of course you can't just aim for the head to one shot every enemy... I'm guessing you weren't really brought up on many old school FPS games?

Edit:

Further thoughts!

Voice acting is terrible LOL
Story suffers dramatically because of it (and it doesn't make a lot of sense anyway).
It's fun exploring areas and trying to find all the secrets (some of which are quite tough to get).
Graphics are GORGEOUS in action
So much shit is destructable, and you can create some crazy chain reactions at times.
Music sucks.

This is definitely an indie game. That means good and bad parts of course!


Uhh.. it's fine that you can shoot away the legs but each little monster still requires like 50 shots to die. It's funny that you tell me I'm newschool because I sure as hell do not recall Doom, Quake1 or whatever to make you shoot a single enemy for a good 10 seconds.

In any case that is my experience, and since Doom which is the first FPS I played, I have _NEVER_ encountered a game as bulletspongy as this one. And it's just not fun for me.
Theres a fine line between fishing and just standing on the shore like an idiot.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
September 14 2011 16:18 GMT
#63
Is anyone else trying to play on hard or insane? every single encounter is a fight for life and death, its taking my soooooo long just to get through single rooms :p
Call me Marge Simpson cuz I love you homie
animol
Profile Joined March 2010
135 Posts
September 15 2011 12:21 GMT
#64
Yes this game is insane on insane, really challenging especially because there is no quicksave in the game. I just ragequited because of stupid checkpoints. But it's still a fun game, spraying the crap out of everything while trying to stay alive and it's a good feeling when you reach the next save point.
Diizzy
Profile Joined August 2011
United States828 Posts
September 15 2011 12:25 GMT
#65
its a good game. just wished they polished it a little more and made it longer and a better story with more cinematics scenes.
Blacktion
Profile Joined November 2010
United Kingdom1148 Posts
September 15 2011 12:53 GMT
#66
Just a few thoughts:
-I was a bit sceptical because of recent "new take on FPS" games (im lookin at you Brink and Bulletstorm)
-Game looks like a arena/twitch style shooter similar to quake/UT
-The gameplay and graphics both look pretty nice
-Health bars, colour, no ADS and pickup management/timing are extremely welcome returns
-Lack of multiplayer is extremely dissapointing. MP externds the games lifespan, gives replayability and to a lot of people is the number 1 thing they look for in a game (my current favourite FPS games are TF2 and BF2, neither even has a single player campaign)
Im sorry to say that the lack of MP looks like a deal breaker to me, that being said i hope it sells well to show game companies that you dont need to make a COD clone to make money.
Where's Boxer, there's victory! - figq
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
September 15 2011 13:02 GMT
#67
This type of game would have been better in isometric view in coop.

There's too much shit on the screen to be able to aim properly or to even tell what's going on sometimes. Couple that with no quick save system and the game becomes extremely frustrating.

Brett
Profile Blog Joined October 2002
Australia3821 Posts
September 16 2011 04:51 GMT
#68
On September 14 2011 22:53 Ethenielle wrote:
Show nested quote +
On September 14 2011 20:35 Brett wrote:
On September 14 2011 17:29 Ethenielle wrote:
From the demo here's what I gathered:
- Gorgeous looking
- Fast paced
- Good gunplay
- Most bulletspongy FPS I have ever played(can't even headshot for faster kills)
- 2-3 enemy types
- Gun model takes up half the screen

The good parts don't outweigh the bad parts for me. I despise bulletspongy enemies.

Just a small update. I've bought the game and have been playing the last few hours. The enemies are "bulletspongy" to a degree... However there are still hit-sensitive areas on most mobs which allows you to aim for something to bring it down faster: e.g. on some mobs you are able to blow the legs away from the bodies and cause them to become largely immobile (they can only drag their bodies along with their arms) which becomes critical when facing large numbers of some of the bigger enemies! Others you can aim for parts of the body that enable certain attacks in order to disable them.

Of course you can't just aim for the head to one shot every enemy... I'm guessing you weren't really brought up on many old school FPS games?

Edit:

Further thoughts!

Voice acting is terrible LOL
Story suffers dramatically because of it (and it doesn't make a lot of sense anyway).
It's fun exploring areas and trying to find all the secrets (some of which are quite tough to get).
Graphics are GORGEOUS in action
So much shit is destructable, and you can create some crazy chain reactions at times.
Music sucks.

This is definitely an indie game. That means good and bad parts of course!


Uhh.. it's fine that you can shoot away the legs but each little monster still requires like 50 shots to die. It's funny that you tell me I'm newschool because I sure as hell do not recall Doom, Quake1 or whatever to make you shoot a single enemy for a good 10 seconds.

In any case that is my experience, and since Doom which is the first FPS I played, I have _NEVER_ encountered a game as bulletspongy as this one. And it's just not fun for me.

If you actually played the full game you'd see your criticism is not really valid...
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-09-21 03:20:22
September 21 2011 03:19 GMT
#69
Frustrating, brain hurt. >.>

The little guys aren't a problem, but I was fucking stupid and put 2 points into radarlol (I seriously have no idea what the fuck I was thinking, but do not do this) otherwise clearing the bigs would be easier.

Right now I have the shotgun/paralyze and energy grenade.
ModeratorNow I'm distant, dark in this anthrobeat
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2012-04-16 23:50:58
April 16 2012 23:50 GMT
#70
I'm about to stream this game. Both this and Singularity caught my eye and hopefully it is pretty good. I like the small idea with perks, but I'm hoping the enemies are diverse and I get more than two guns (very likely I do!)

Any tips I should know about? I don't quite understand the electric gun quite well.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Quotidian
Profile Joined August 2010
Norway1937 Posts
April 17 2012 00:25 GMT
#71
I bought it on a steam sale a while ago, after a very favorable Quick Look @ Giant Bomb.. played it for 15 minutes and unfortunately had no desire to go back to it :\
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 17 2012 00:30 GMT
#72
Yeah, I'm second part in and the electric gun feels terrible.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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