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One thing.
I have an Artifact Silver Crossbow! How the hell do I give it to my Marksdwarf?
I have a whole BUNCH of silver in my caves. And I can't seem to offload enough rock craft with each caravan, I take everything I need and MIGHT need, and still I have a HUGE amount of crafts and gems.
Another thing, I find it REALLY annoying to have to tell my dwarfs to cut each and every specific type of gem, instead of a "cut gems" command. And I find it annoying to have to tell then the same about clothes and armor. Why can't I command: "Make a full set of cloth/armor"?
Gah!
I really need help.
And on the topic of high walls, do I build "walls" over other walls or build fortificantions, or what? Man! This game has a LOT of stuff!
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On June 03 2011 20:40 xccam wrote: I read that somewheere as ive started DF this weeked. My first fortress is going ok i have around 90 dwarves and stuff but the stone everywhere Is something i really dislike, I started off just storing is all in stone storage areas but this is woefully inneficient. How do I do this? I couldnt work it out.
Quantum Stockpile.
press i --> press enter where you want all of your "dumped" items to go --> Press enter again to make a 1x1 square --> press "g" (I THINK. Whatever "garbage dump" is). Quantum Stockpile is made.
To store stones (or anything tbh) in your new shiny Quantum Stockpile.
press d --> press b --> press d --> enter --> select over EVERYTHING you want dumped in this pile. This will catch EVERYTHING. Furniture, food, whatever. Sometimes easier to select everything and then use d --> x to un select your furniture and other important stuff.
Dwarves will begin stacking everything up in a fucking epic stack of stuff. They will NOT pull items to use out of a Quantum Stockpile however, so you must "reclaim" the stack every now and then.
One thing that is handy is making a Quantum Stockpile in the same room as a craftsdwarf / mason workshop.
To reclaim for use:
d --> b --> r (maybe...reclaim hotkey. I'm at work going off memory here!) select your 1x1 square, hit enter twice, they should un-highlight green.
Tada, 129025801 stone in a 1x1 square instead of all over the floor.
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On June 04 2011 02:06 Torenhire wrote:Show nested quote +On June 03 2011 20:40 xccam wrote: I read that somewheere as ive started DF this weeked. My first fortress is going ok i have around 90 dwarves and stuff but the stone everywhere Is something i really dislike, I started off just storing is all in stone storage areas but this is woefully inneficient. How do I do this? I couldnt work it out.
Quantum Stockpile. press i --> press enter where you want all of your "dumped" items to go --> Press enter again to make a 1x1 square --> press "g" (I THINK. Whatever "garbage dump" is). Quantum Stockpile is made. To store stones (or anything tbh) in your new shiny Quantum Stockpile. press d --> press b --> press d --> enter --> select over EVERYTHING you want dumped in this pile. This will catch EVERYTHING. Furniture, food, whatever. Sometimes easier to select everything and then use d --> x to un select your furniture and other important stuff. Dwarves will begin stacking everything up in a fucking epic stack of stuff. They will NOT pull items to use out of a Quantum Stockpile however, so you must "reclaim" the stack every now and then. One thing that is handy is making a Quantum Stockpile in the same room as a craftsdwarf / mason workshop. To reclaim for use: d --> b --> r (maybe...reclaim hotkey. I'm at work going off memory here!) select your 1x1 square, hit enter twice, they should un-highlight green. Tada, 129025801 stone in a 1x1 square instead of all over the floor. 
reclaim is "c".
Other than that, it is how it works.
The stones will still slow down your CPU, though, even if they are stacked in one tile.
I'm trying to use all my stone, but simply can't use it faster than 3 legendary miners can mine. Even with 3 Master Craftdwarfs (they will get there) and 4 Masons (1 Grand Master, rest lower).
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If you store all your stone in the 'quantum stockpile' under an up drawbridge, you can smash it into oblivion when you lower the bridge, it'll be gone forever though....
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On June 04 2011 02:26 ChinaWhite wrote: If you store all your stone in the 'quantum stockpile' under an up drawbridge, you can smash it into oblivion when you lower the bridge, it'll be gone forever though....
Quantum Stockpiles and Atom Smashers.
Fucking Dwarf Fortress is more technologically advanced than current man kind. Now you can really tell your friends that Dwarf Fortress is the most complex game in the world, it's got Theoretical Physics in it!
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On June 04 2011 03:05 Torenhire wrote:Show nested quote +On June 04 2011 02:26 ChinaWhite wrote: If you store all your stone in the 'quantum stockpile' under an up drawbridge, you can smash it into oblivion when you lower the bridge, it'll be gone forever though.... Quantum Stockpiles and Atom Smashers. Fucking Dwarf Fortress is more technologically advanced than current man kind. Now you can really tell your friends that Dwarf Fortress is the most complex game in the world, it's got Theoretical Physics in it!
It also has perpetual motion too http://df.magmawiki.com/index.php/DF2010:Water_wheel#Perpetual_motion
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I haven't made it that far into my DF career just yet...stuff requiring power and such is way out of my scope hahaha.
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For an ascii based game dwarf fortress sure likes to keep cpus busy! Thought it'd be a game I could play on my ancient P4, but alas, it keeps crashing.
I just wanted to say: Keep up the thread, it's hilarious to read how you're all having such a ball with those silly characters ^^
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Straight outta Johto18973 Posts
Never played DF, but I always enjoy reading Let's Plays of this game. So enjoyable. I will be following this with great interest.
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Hey whoever gets the fortress next should totally upgrade my tomb a bit. Maybe tie up some goblins or that dragon or something and then just toss bad guys in to feed him.
Actually, turning my tomb into a murderpit would be a pretty good way to go... :D
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On June 04 2011 01:53 Jotoco wrote: One thing.
I have an Artifact Silver Crossbow! How the hell do I give it to my Marksdwarf?
I have a whole BUNCH of silver in my caves. And I can't seem to offload enough rock craft with each caravan, I take everything I need and MIGHT need, and still I have a HUGE amount of crafts and gems.
Another thing, I find it REALLY annoying to have to tell my dwarfs to cut each and every specific type of gem, instead of a "cut gems" command. And I find it annoying to have to tell then the same about clothes and armor. Why can't I command: "Make a full set of cloth/armor"?
Gah!
I really need help.
And on the topic of high walls, do I build "walls" over other walls or build fortificantions, or what? Man! This game has a LOT of stuff!
Yeah you will probs never get rid of all your crafts lol. If you have a legendary craftsdwarf you are pretty much set for trade. I think artifact weapons can only be used by champions, that is, legendary in their respective skills.
Yeah micromanagment is just one of the things with DF, nothing you can do about it. And yes, build walls on top of other walls. Fortifications can be shot though.
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On June 04 2011 05:18 tnkted wrote: Hey whoever gets the fortress next should totally upgrade my tomb a bit. Maybe tie up some goblins or that dragon or something and then just toss bad guys in to feed him.
Actually, turning my tomb into a murderpit would be a pretty good way to go... :D
Haha I could try. I'm trying out some other stuff first though. Also I need to make my own tomb, and I am shotgunning the dragon!
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On June 04 2011 02:06 Torenhire wrote:Quantum Stockpile. press i --> press enter where you want all of your "dumped" items to go --> Press enter again to make a 1x1 square --> press "g" (I THINK. Whatever "garbage dump" is). Quantum Stockpile is made. To store stones (or anything tbh) in your new shiny Quantum Stockpile. press d --> press b --> press d --> enter --> select over EVERYTHING you want dumped in this pile. This will catch EVERYTHING. Furniture, food, whatever. Sometimes easier to select everything and then use d --> x to un select your furniture and other important stuff. Dwarves will begin stacking everything up in a fucking epic stack of stuff. They will NOT pull items to use out of a Quantum Stockpile however, so you must "reclaim" the stack every now and then. One thing that is handy is making a Quantum Stockpile in the same room as a craftsdwarf / mason workshop. To reclaim for use: d --> b --> r (maybe...reclaim hotkey. I'm at work going off memory here!) select your 1x1 square, hit enter twice, they should un-highlight green. Tada, 129025801 stone in a 1x1 square instead of all over the floor. 
thank you!!!!
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So when will next report be up? Any estimate?
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On June 04 2011 23:36 Brambled wrote: So when will next report be up? Any estimate?
Sorry, its on me. Im about 2 months off finishing, but work pressure and MLG has delayed it lol.
I should finish it tonight and upload + writeup tomorrow morning. If not then deffo by tomorrow afternoon.
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oh no, everything is going wrong : (
130 dwarves, 3 squads, fully equiped with steel weapons and stuff, everything is going nicely then 3 things happen simultaneously
1) Goblin Siege, about 6 dwarves are caught outside and ripped to shreds by a goblin riding a crocodile, it rips off one of their heads and it goes flying away, that thing is a beast, so I put my archer squad on the watcher tower and they start engaging, my archer captain is immediately hit square in the face by an arrow and his head explodes.
2) My goblin pit firing range was being built but one of my miners decided to dig from the bottom first (arguably my fault I should have known better :D), long story short a 3 story high block of rocks and metal collapses on 5 miners and destroys them all, about 20 dwarves run down to recover the bodies, remains etc and then my last miner decides now would be a great time to mine away that last supporting pillar. 6 more dead, broken bones everywhere, vomit covering the floor, on top of the rocks which are crushing them to death. of course that miner escapes with a bruised toe : ). LIVES TO CAUSE HORRIBLE DESTRUCTION ANOTHER DAY. My hospital is jam packed with people who can't walk, are vomiting all over the place, bleeding on the floor, there's even a leg on the floor of my hospital and I can't figure out how it got there, maybe one of the dogs picked it up or something because his owner lost it in the pit of despair.
3) An unholy alliance of elk birds, cave crawlers and other nasties decide now would be a good time to rise up from the underground caverns (the door didnt keep them out D and wreck havoc from below, so what they have done is commandeered my barracks while my soldiers are all out dying to goblins riding crocodiles and falling rocks. Bloody elk birds are killing anything that comes in which doesnt have a weapon.
And here's the kicker, they have cut off the route from the bedrooms to the hospital, so patients are leaving the hospital on crutches and splints and getting massacred by these bloody birds and alligators while trying to go to their beds for some sleep.
I'm down to about 70 dwarves and 5 soldiers but DAMNIT I WILL PERSEVERE.
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They are inside? How did they get inside? Forgot to close a door?
From 130 to 75 dwarves isn´t that bad though, if you can keep the rest alive until the danger is past.
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On June 05 2011 22:58 ShloobeR wrote:oh no, everything is going wrong : ( 130 dwarves, 3 squads, fully equiped with steel weapons and stuff, everything is going nicely then 3 things happen simultaneously 1) Goblin Siege, about 6 dwarves are caught outside and ripped to shreds by a goblin riding a crocodile, it rips off one of their heads and it goes flying away, that thing is a beast, so I put my archer squad on the watcher tower and they start engaging, my archer captain is immediately hit square in the face by an arrow and his head explodes. 2) My goblin pit firing range was being built but one of my miners decided to dig from the bottom first (arguably my fault I should have known better :D), long story short a 3 story high block of rocks and metal collapses on 5 miners and destroys them all, about 20 dwarves run down to recover the bodies, remains etc and then my last miner decides now would be a great time to mine away that last supporting pillar. 6 more dead, broken bones everywhere, vomit covering the floor, on top of the rocks which are crushing them to death. of course that miner escapes with a bruised toe : ). LIVES TO CAUSE HORRIBLE DESTRUCTION ANOTHER DAY. My hospital is jam packed with people who can't walk, are vomiting all over the place, bleeding on the floor, there's even a leg on the floor of my hospital and I can't figure out how it got there, maybe one of the dogs picked it up or something because his owner lost it in the pit of despair. 3) An unholy alliance of elk birds, cave crawlers and other nasties decide now would be a good time to rise up from the underground caverns (the door didnt keep them out D  and wreck havoc from below, so what they have done is commandeered my barracks while my soldiers are all out dying to goblins riding crocodiles and falling rocks. Bloody elk birds are killing anything that comes in which doesnt have a weapon. And here's the kicker, they have cut off the route from the bedrooms to the hospital, so patients are leaving the hospital on crutches and splints and getting massacred by these bloody birds and alligators while trying to go to their beds for some sleep. I'm down to about 70 dwarves and 5 soldiers but DAMNIT I WILL PERSEVERE.
wow that's a lot of catastrophe XD
Three events which include mass death's occurring at once, that's really bad luck! I admire your fortitude and I wish you the best of luck! I cant wait for the next update.
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On June 06 2011 00:21 PassiveAce wrote:Show nested quote +On June 05 2011 22:58 ShloobeR wrote:oh no, everything is going wrong : ( 130 dwarves, 3 squads, fully equiped with steel weapons and stuff, everything is going nicely then 3 things happen simultaneously 1) Goblin Siege, about 6 dwarves are caught outside and ripped to shreds by a goblin riding a crocodile, it rips off one of their heads and it goes flying away, that thing is a beast, so I put my archer squad on the watcher tower and they start engaging, my archer captain is immediately hit square in the face by an arrow and his head explodes. 2) My goblin pit firing range was being built but one of my miners decided to dig from the bottom first (arguably my fault I should have known better :D), long story short a 3 story high block of rocks and metal collapses on 5 miners and destroys them all, about 20 dwarves run down to recover the bodies, remains etc and then my last miner decides now would be a great time to mine away that last supporting pillar. 6 more dead, broken bones everywhere, vomit covering the floor, on top of the rocks which are crushing them to death. of course that miner escapes with a bruised toe : ). LIVES TO CAUSE HORRIBLE DESTRUCTION ANOTHER DAY. My hospital is jam packed with people who can't walk, are vomiting all over the place, bleeding on the floor, there's even a leg on the floor of my hospital and I can't figure out how it got there, maybe one of the dogs picked it up or something because his owner lost it in the pit of despair. 3) An unholy alliance of elk birds, cave crawlers and other nasties decide now would be a good time to rise up from the underground caverns (the door didnt keep them out D  and wreck havoc from below, so what they have done is commandeered my barracks while my soldiers are all out dying to goblins riding crocodiles and falling rocks. Bloody elk birds are killing anything that comes in which doesnt have a weapon. And here's the kicker, they have cut off the route from the bedrooms to the hospital, so patients are leaving the hospital on crutches and splints and getting massacred by these bloody birds and alligators while trying to go to their beds for some sleep. I'm down to about 70 dwarves and 5 soldiers but DAMNIT I WILL PERSEVERE. wow that's a lot of FUN =D Three events which include mass death's occurring at once, that's really bad luck! I admire your fortitude and I wish you the best of luck! I cant wait for the next update. fixed
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