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On April 30 2011 19:16 icemanzdoinwork wrote: See that's the problem though. They've thrown out deadly one hit kills including Snipers to appeal to the casual crowd. I just don't see the use for Snipers then and I can't see how a team rifle competition will gain any steam with the competitive fps players.
Et was amazing. Never played qw.
Just can't see it being competitive with no headshots and one hit kill Snipers. They tried to justify it by saying headshots are luck.....
No, the casual crowd actually doesn't like this cause the casual crowd plays CoD and they are used to higher weapon damage.
What does competitive gaming have to do with one hit sniping? Is Quake not competitive then? Headshots are in the game, it's just that not all headshots kill instantly (some do tho).
This shifts the game away from slow, camping style (CS) more towards a fast, dynamic style with fights where tracing, movement and dodging are more important (like Quake 3 close combat with Lightning Gun etc).
You also have to take into account that the game is not played like CS or CoD competitively. It'll be played in Stopwatch mode where one team are the attackers and the other are defenders, and attackers have to do all objective and set a time. Then teams will swap and now the former defenders are attackers and have to beat the time. The respawn timer runs at all times, meaning you won't spawn a set x seconds after you died but rather whenever the respawn timer hits 0 (normally it's like 20 seconds countdown or so). This game mode emphasizes teamplay and makes kills less important compared to CS or any random team deathmatch shooter.
Everyone saying this isn't very original, Splash Damage are basically THE studio that made class based shooters big. Some of them these guys developed Quake 3 Fortress and Splash Damage developed both Wolfenstein:Enemy Territory and Enemy Territory:Quake Wars. What else do you expect from a studio like that? BRINK will be a worthy successor for the Enemy Territory series. It'll be up to date regarding graphics, sound etc and it will have some exciting new stuff like the SMART movement and character and weapon customization. But in the end it will play like an Enemy Territory game, an objective driven, class based shooter. Cause that's what Splash Damage does and what they do best.
That you might think this is to consol-ish I understand. Sadly SD (or their publisher Bethesda?) think they already have such a strong PC reputation that they don't need to show how good they are at it. Seems this is a big mistake when you want to attract those player who are sick and tired of noobshooters like CoD but don't know SD that much  Guess for those guys it's really best waiting for some good PC reviews after release before buying.
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On April 30 2011 20:19 koR wrote: O M G, i totally need this game, so i can use one smart button to master the whole movement mechanic, cool.
I guess what you are trying to say that the SMART button is noobyfying the movement right? That's a slight misunderstanding, you can do all the movement stuff manually with crouch/jump/sprint and you will be 10%+ faster then. There are also certain tricks and areas you can only access when doing manual movement. So yes, they try to make it simple for beginners but there is still depth in the movement that you can master.
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To me this just looks like another copy of CoD, and the SMART movement system looks really nooby. I might end up getting it if there is a really cheap steam sale or something.
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On April 30 2011 21:18 bobbingmatt wrote: To me this just looks like another copy of CoD, and the SMART movement system looks really nooby. I might end up getting it if there is a really cheap steam sale or something.
....
It sounds absolutely nothing like CoD
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On April 30 2011 21:18 bobbingmatt wrote: To me this just looks like another copy of CoD, and the SMART movement system looks really nooby. I might end up getting it if there is a really cheap steam sale or something.
Oh my god, another CoD :/
Did you inform yourself at all before writing this? How is a class based shooter (classes with very different abilites like healing/building turrets etc), where you have to do objectives, which has the SMART movement system, where weapon damage is way lower (around 3-6 bodyshots with a normal gun, depending on weapon and bodytype), which has a completely unique and colorful artstyle and which is set in a post apocalyptic type of setting anything like CoD?
I guess I can't answer everyone who writes totally stupid, uninformed stuff , but please inform yourself before saying something as random as BRINK is like CoD.
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I haven't looked too deeply into the class mechanics or gameplay modes or whatever, but from the few videos I've seen of it, it seems like (for me personally, at least) this game will replace the gap that TF2 created when it changed into a game about collecting hats.
The way I see it, this will take care of the fast-paced, dynamic, mid-to-close quarters fps, while BF3 will handle the more open 'battlefield'-based fps and maybe the new Red Orchestra will take care of the more hardcore side of things.
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bullshit, this game will never kill TF2.. lol
some TF2 ppl will buy this, and after 2 months brink is dead because its just another shitty consol port and everyone will be playing tf2 again..
mark my words
I am also really starting to worry about lack of PC footage. Starting to hear reports the game feels under polished, the graphics are poor and moves too slow. As the PC uses the same assets as the console I have a feeling this might not turn out to be the game we are all hoping for.
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Looked cool at first but as I keep watching videos it seems more and more dull and consolized. I'll probably watch a few videos first and if it looks good enough or enough of my friends get it I'll drop some money on it. Hopefully this will replace TF2 since, like jtype said, it's all about collecting hats now.
edit: I don't really mind the SMART system as long as I can do all the stuff manually. Also from the sound of it I'll be able to do everything faster and have a better range of movement with manual control. I also believe will set the skill levels apart and to an extent the PC from the consoles. PC players will be able to take the movement to the next level.
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and brink will be about collecting tattoos.. great input sir..
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On April 30 2011 21:29 Bosu wrote:Show nested quote +On April 30 2011 21:18 bobbingmatt wrote: To me this just looks like another copy of CoD, and the SMART movement system looks really nooby. I might end up getting it if there is a really cheap steam sale or something. .... It sounds absolutely nothing like CoD
I said that it looks like another cod. 
On April 30 2011 21:30 Ragoo wrote:Show nested quote +On April 30 2011 21:18 bobbingmatt wrote: To me this just looks like another copy of CoD, and the SMART movement system looks really nooby. I might end up getting it if there is a really cheap steam sale or something. Oh my god, another CoD :/ Did you inform yourself at all before writing this? How is a class based shooter (classes with very different abilites like healing/building turrets etc), where you have to do objectives, which has the SMART movement system, where weapon damage is way lower (around 3-6 bodyshots with a normal gun, depending on weapon and bodytype), which has a completely unique and colorful artstyle and which is set in a post apocalyptic type of setting anything like CoD? I guess I can't answer everyone who writes totally stupid, uninformed stuff , but please inform yourself before saying something as random as BRINK is like CoD.
Everything I have seen and heard about this game makes it look like CoD with a few tweaks (like deeper classes, SMART and the art style). Notice how i said "To me", meaning my opinion, I really don't see the need for you to attack me solely because i have a different opinion than you...
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will it have the population tho. Hate buying a game to only have it die months later.
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On April 30 2011 21:45 noidontthinkso wrote: bullshit, this game will never kill TF2.. lol
some TF2 ppl will buy this, and after 2 months brink is dead because its just another shitty consol port and everyone will be playing tf2 again..
mark my words
why i think its a consol port?
just look at those gameplay trailers.. its played on xbox or ps3..
As I said earlier, Splash Damage was only PC previously and their games were very hard for casuals to pick up. Now they made BRINK for all three platforms and they want to prove to the public that they can make it work for console (/controllers) and made the start a lot easier for beginners. That's why there is mostly console footage and everything looks very beginner friendly and newby. That's at least what SD tells us in their forum, you don't have to believe this, I just trust them to a certain degree  + Show Spoiler [example] +Just as an example: In the videos you see Ironsights being used like in CoD, basically all the time. Most FPS players that play games like CoD are used to this but in Wolfenstein:ET you didn't have Ironisghts and in Quake Wars you did only need them when firing far distance. No Ironsights is the case in CS or TF2 as well. So many PC players don't want to use Ironsights cause it makes fights less dynamic and they also cover like the whole screen  . Splash Damage said on the forum in their internal tests many of them don't use any Ironsight at all (obviously you can't do this with every weapon). To me this can only mean one thing: Videos are looking very nooby and simple for the CoD casuals on purpose, while the game will play differently for the more experienced (PC) players.
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Brink might be cool, but it is literally overhyped indeed. But still, it reminds me of Sven/Tim-Coop for HL1 :D. Was really objective orientated. I wonder why one is working on a NATURAL SELECTION 2 Source version or something. Natural Selelction was a really awesome game... 
If thís becomes an esport, I might switch from Quake Live to this - well lets see.
What I am REALLY waiting for is Diablo III and RAGE. Because RAGE looks really epic 
Greetings, insta
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On April 30 2011 22:21 insta wrote:Brink might be cool, but it is literally overhyped indeed. But still, it reminds me of Sven/Tim-Coop for HL1 :D. Was really objective orientated. I wonder why one is working on a NATURAL SELECTION 2 Source version or something. Natural Selelction was a really awesome game...  If thís becomes an esport, I might switch from Quake Live to this - well lets see. What I am REALLY waiting for is Diablo III and RAGE. Because RAGE looks really epic  Greetings, insta
lol natural selection2 is being worked on since idk. but u can pre order and enter the closed beta since 2010..
http://www.unknownworlds.com/ns2/
its an stand-alone game now, no mod anymore
i have pre ordered it at christmas and got 2 for 1, its acutally really sexy game
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On April 30 2011 22:07 bobbingmatt wrote: Notice how i said "To me", meaning my opinion,
An opinion can be wrong, and yours is wrong.
The only thing that makes this game remotely similar to CoD is that it is a first person shooter and isn't using cartoon graphics.
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On April 30 2011 22:23 noidontthinkso wrote:Show nested quote +On April 30 2011 22:21 insta wrote:Brink might be cool, but it is literally overhyped indeed. But still, it reminds me of Sven/Tim-Coop for HL1 :D. Was really objective orientated. I wonder why one is working on a NATURAL SELECTION 2 Source version or something. Natural Selelction was a really awesome game...  If thís becomes an esport, I might switch from Quake Live to this - well lets see. What I am REALLY waiting for is Diablo III and RAGE. Because RAGE looks really epic  Greetings, insta lol natural selection2 is being worked on since idk. but u can pre order and enter the closed beta since 2010.. http://www.unknownworlds.com/ns2/its an stand-alone game now, no mod anymore i have pre ordered it at christmas and got 2 for 1, its acutally really sexy game
they really just need to finish the game up and release it already. i get the feeling that its going to be in the beta stage forever.
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I just wonder whether this will be the new big thing in fps esports. The game play looks ok i guess but we'll see... maybe i'll give it a try. When you've played qw and q3 every other game will dissapoint you in one way or another. I do like the fact that they removed 1 shotting from the game, awp in cs has too good risk/reward but at the same time ak/m4 deal shit load of damage aswell. I would like that movement/dodging would actually be part of the game instead of pixel aiming heads.
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On April 30 2011 21:14 Ragoo wrote: I guess what you are trying to say that the SMART button is noobyfying the movement right? That's a slight misunderstanding, you can do all the movement stuff manually with crouch/jump/sprint and you will be 10%+ faster then. There are also certain tricks and areas you can only access when doing manual movement. So yes, they try to make it simple for beginners but there is still depth in the movement that you can master.
Well, ok, but i guess all those moves are fixed animations, could be hard for spectators to see individual styles on higher levels, because also the manual control could be dumbed down and capped too strictly.
Its all glitzy and stuff, but if you are able to master the movement, theres something wrong, in my opinion.
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On April 30 2011 21:45 noidontthinkso wrote: bullshit, this game will never kill TF2.. lol
Lol! I never said that it would.
In fact I specifically stated that I anticipate Brink replacing TF2 for me personally. Try reading stuff carefully before you miss the point again.
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as a former TacticalOps and ET fan I am looking forward to another fast paced Shooter. I hope that I can tweak my ini for stuff like weapon bob etc. I'm kinda close minded in that regard. It looks too much like a console shooter so far but I will give it a try for sure. What I like is that there are no vehicles (Quake Wars was a big disappointment for me).
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On May 01 2011 00:42 jtype wrote:Show nested quote +On April 30 2011 21:45 noidontthinkso wrote: bullshit, this game will never kill TF2.. lol Lol! I never said that it would. In fact I specifically stated that I anticipate Brink replacing TF2 for me personally. Try reading stuff carefully before you miss the point again. 
who the fuck talked with you? some attention problems?
User was warned for this post
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