• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:11
CET 15:11
KST 23:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 ASL Season 21 Qualifiers March 7-8
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2471 users

Final Fantasy XIII-2 - Page 7

Forum Index > General Games
Post a Reply
Prev 1 5 6 7 8 9 18 Next All
Kznn
Profile Joined March 2011
Brazil9072 Posts
October 18 2011 01:00 GMT
#121
FFXIII had a pretty nice story line. The downside was the linear gameplay. If they can keep the story up and improve the gameplay, this game may have a lot of potential.
brachester
Profile Blog Joined March 2011
Australia1786 Posts
October 19 2011 09:27 GMT
#122
On October 18 2011 10:00 Kznn wrote:
FFXIII had a pretty nice story line. The downside was the linear gameplay. If they can keep the story up and improve the gameplay, this game may have a lot of potential.

I rather let the game be and stop making sequel, it'll just ruin the storyline of the original.
I hate all this singing
Goldfish
Profile Blog Joined August 2010
2230 Posts
October 19 2011 23:37 GMT
#123
On October 19 2011 18:27 brachester wrote:
Show nested quote +
On October 18 2011 10:00 Kznn wrote:
FFXIII had a pretty nice story line. The downside was the linear gameplay. If they can keep the story up and improve the gameplay, this game may have a lot of potential.

I rather let the game be and stop making sequel, it'll just ruin the storyline of the original.


I disagree because if they make a sequel right, it could be really great (Shadow Hearts 1 and Shadow Hearts 2 for example).

Another thing is I felt FFXIII sort of ended in a "more questions than answers" type of deal. Plus I need more Vanille.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
deth
Profile Blog Joined August 2009
Australia1757 Posts
October 19 2011 23:50 GMT
#124
I played the "media showcase" for about 20 minutes, was pretty impressed with the overall improvements. The world feels populated instead of vastly isolating and empty, the levels are vastly more open and drastically less linear, combat is the same just with more added and more to do.

Looking forward to it, especially the more complex storyline.
Goldfish
Profile Blog Joined August 2010
2230 Posts
October 20 2011 02:02 GMT
#125
Special Editions for Europe.

Expensive stuff. Not sure why not for NA too but oh well.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
October 20 2011 19:38 GMT
#126
Ehhhh. Usually like extra editions but this doesn't really impress me. Hopefully 13versus will have a great limited edition...
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
brachester
Profile Blog Joined March 2011
Australia1786 Posts
October 22 2011 12:06 GMT
#127
On October 20 2011 08:37 Goldfish wrote:
Show nested quote +
On October 19 2011 18:27 brachester wrote:
On October 18 2011 10:00 Kznn wrote:
FFXIII had a pretty nice story line. The downside was the linear gameplay. If they can keep the story up and improve the gameplay, this game may have a lot of potential.

I rather let the game be and stop making sequel, it'll just ruin the storyline of the original.


I disagree because if they make a sequel right, it could be really great (Shadow Hearts 1 and Shadow Hearts 2 for example).

Another thing is I felt FFXIII sort of ended in a "more questions than answers" type of deal. Plus I need more Vanille.

*SPOILERS FFXIII*



FFXIII ending was one of those "live happily ever after ending" yet they decided to revive it back. Those type of sequel never makes any sense and it kills the memories of the original game when we think back about them. I'll just play this game with the mindset of a new game anyway.
I hate all this singing
DragoonPK
Profile Blog Joined July 2007
3259 Posts
October 27 2011 19:29 GMT
#128
More new info:
http://andriasang.com/comysl/

The more I see of the game the more I get hyped for it. I hope its much better than 13 even though 13 was a decent experience despite all the problems.
hysterial
Profile Joined April 2011
United States2044 Posts
October 27 2011 19:51 GMT
#129
I loved FFX, hated FFX-2, hated FFXIII, which means I will either hate FFXIII-2 even more, or like it. Logics 101.
Corrik
Profile Joined September 2010
United States1416 Posts
October 27 2011 22:54 GMT
#130
On October 20 2011 08:37 Goldfish wrote:
Show nested quote +
On October 19 2011 18:27 brachester wrote:
On October 18 2011 10:00 Kznn wrote:
FFXIII had a pretty nice story line. The downside was the linear gameplay. If they can keep the story up and improve the gameplay, this game may have a lot of potential.

I rather let the game be and stop making sequel, it'll just ruin the storyline of the original.


I disagree because if they make a sequel right, it could be really great (Shadow Hearts 1 and Shadow Hearts 2 for example).

Another thing is I felt FFXIII sort of ended in a "more questions than answers" type of deal. Plus I need more Vanille.


<3 Vanille. She was perfect. Best thing since... Quistis??? Nah... nevermind... just best thing ever.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-10-28 00:36:06
October 28 2011 00:35 GMT
#131
On October 28 2011 04:51 hysterial wrote:
I loved FFX, hated FFX-2, hated FFXIII, which means I will either hate FFXIII-2 even more, or like it. Logics 101.


I'm curious, what did you dislike about FF13?

The answer may or may not tell whether you'll like FF13-2 or not.

Another thing is SE has shown (well recently ever since FF13/14) to listen to feedback (well at least to reviews and probably JP boards).

Also what about FFX-2?

IMO FFX-2 had the best battle system of the series (well just a bit better than FF13. FF13 can get really fun in some of the optional boss battles though the sad part is those are few in the game).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
October 28 2011 00:52 GMT
#132
Chocobo races alone makes me want to buy it.

FF minigames. <3
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
October 28 2011 00:54 GMT
#133
On October 28 2011 09:52 Vaelone wrote:
Chocobo races alone makes me want to buy it.

FF minigames. <3

FF minigames indeed. blitzball was teh shit
"come korea next time... FXO house... 10 korean, 10 korean"
Choo
Profile Joined February 2010
United States126 Posts
October 28 2011 01:25 GMT
#134
It sucks. I remember when I used to be pumped about FF releases, digging through the foreign screenshots and articles, waiting for it to deploy in US. Each release seems to be chipping away at my excitement for this series. Perhaps myself (as well as a lot of the community) are trying to hold the games to too high of a standard. Not sure if I'm gonna buy this one yet, but the stuff I'm seeing gives me hope I suppose

As for FF13 itself, I liked the story (could have done with a bit less of the whole 'running away' though), but hated the game play itself.
brachester
Profile Blog Joined March 2011
Australia1786 Posts
October 31 2011 06:07 GMT
#135
On October 28 2011 10:25 Choo wrote:
It sucks. I remember when I used to be pumped about FF releases, digging through the foreign screenshots and articles, waiting for it to deploy in US. Each release seems to be chipping away at my excitement for this series. Perhaps myself (as well as a lot of the community) are trying to hold the games to too high of a standard. Not sure if I'm gonna buy this one yet, but the stuff I'm seeing gives me hope I suppose

As for FF13 itself, I liked the story (could have done with a bit less of the whole 'running away' though), but hated the game play itself.

hohoho, being pumped for about FF? that's what happening to me now with FFType-0
I hate all this singing
holdthephone
Profile Blog Joined August 2010
United States523 Posts
Last Edited: 2011-10-31 21:55:55
October 31 2011 21:54 GMT
#136
On October 28 2011 09:35 Goldfish wrote:

Another thing is SE has shown (well recently ever since FF13/14) to listen to feedback (well at least to reviews and probably JP boards).



Alright well, Square Enix has been doing crazy things to the franchise ever since X-2 and if we go by internet feedback alone then X-2, XII, and XIII are some of the worst games in the history of gaming.

But in reality Square is more concerned with feedback from the market, in which case they know they are profiting strongly. The "hardcore" fanbase is at times important to listen to, but FF fans that are more prominent on gaming boards are those in their 20s, making a racket about how everything sucks this generation and how FF6 is the greatest thing on earth and something about how the ghost train made them cry when they were little.

Most arguments against post-FFX games have little do with their own individual merits, instead fans just keep comparing them to old games like it's supposed to mean something. FF12 was an abomination because it "played itself." Wut? FF13 is just "one long hallway." Wut? They ignore the fact that these games had new intentions for their own design. You want to race chocbos, play cards, and visit towns in FFXIII but how is that relevant to the game itself? Who wrote a book on what the next FF has to be? They use the name to grab your attention, but for the 1000th time -- they have no relation to each other, and SE has increased the disparity between the titles to the point where the only semblance between them is something called a Phoenix Down.

The new games certainly have flaws, but rarely are the flaws mentioned on here have anything to do with poor design, rather someone just upset about an RPG being linear or some nonsense. I especially love the one about XIII not having a villain as good as Kefka or Sephiroth -- well no shit, XIII arguably doesn't even have a villain to begin with. Who almost destroys the world at the end? One of your own damn party members. God forbid Square tries for something original these days.

tl;dr lol @ internet feedback.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-11-01 02:13:16
November 01 2011 01:23 GMT
#137
On November 01 2011 06:54 holdthephone wrote:
Show nested quote +
On October 28 2011 09:35 Goldfish wrote:

Another thing is SE has shown (well recently ever since FF13/14) to listen to feedback (well at least to reviews and probably JP boards).



Alright well, Square Enix has been doing crazy things to the franchise ever since X-2 and if we go by internet feedback alone then X-2, XII, and XIII are some of the worst games in the history of gaming.

But in reality Square is more concerned with feedback from the market, in which case they know they are profiting strongly. The "hardcore" fanbase is at times important to listen to, but FF fans that are more prominent on gaming boards are those in their 20s, making a racket about how everything sucks this generation and how FF6 is the greatest thing on earth and something about how the ghost train made them cry when they were little.

Most arguments against post-FFX games have little do with their own individual merits, instead fans just keep comparing them to old games like it's supposed to mean something. FF12 was an abomination because it "played itself." Wut? FF13 is just "one long hallway." Wut? They ignore the fact that these games had new intentions for their own design. You want to race chocbos, play cards, and visit towns in FFXIII but how is that relevant to the game itself? Who wrote a book on what the next FF has to be? They use the name to grab your attention, but for the 1000th time -- they have no relation to each other, and SE has increased the disparity between the titles to the point where the only semblance between them is something called a Phoenix Down.

The new games certainly have flaws, but rarely are the flaws mentioned on here have anything to do with poor design, rather someone just upset about an RPG being linear or some nonsense. I especially love the one about XIII not having a villain as good as Kefka or Sephiroth -- well no shit, XIII arguably doesn't even have a villain to begin with. Who almost destroys the world at the end? One of your own damn party members. God forbid Square tries for something original these days.

tl;dr lol @ internet feedback.


I do agree with you though I meant they're more listening to constructive feedback rather than the whole <x game sucks, don't do it> thing.

That's one thing that bothers me is when people dislike a game they don't provide points where SE can improve (like the game "as is" could be much better if...). While SE doesn't go around reading every forum (well they do for some Japanese boards), they do read reviews and gaming news sites (which usually shows fan reaction occasionally).

Hence SE going crazy with the whole "FF13 is too linear, change it" and adding multiple options for dialogue and multiple endings for FF13-2.

Hopefully people are satisfied but IMO I think people should have focused more on how to make the gameplay better.

FF13 - Too linear and no towns. Interesting thing is one of the most well received FF games (well a spin off) is Final Fantasy Tactics which in a sense had no towns (they do have towns but it was just a menu. No exploration or anything. You just bought stuff and listen to the occasional small bit of dialogue from the bartender). However the gameplay made up for everything in Tactics (and of course Tactics not advertised as a main FF game with towns helps too).

A lot of people also said they didn't like the gameplay too much however the most prominent criticism of FF13 is probably the linearity (+no towns). IMO towns aren't really a big deal. What matters more is the battle system.

What people should have complained about (reviewers I'm looking at you since SE reads reviews) is the gameplay. They did listen in one regard and they're unlocking Crystarium from the start which is good (I did dislike that).

My FF13 battle system thoughts:
+ Show Spoiler +


My favorite battle system is probably FFX-2 thanks to the job changing system. So naturally FF13 using the same things mean good right?

However throughout most of the game I felt the role changing thing (Paradigm system) to feel a bit forced and lacking (just DD for the most part then switch to heal, then rinse and repeat). This was the case for most of the non-optional battles in the game and because the game limited you to 3 roles at the very beginning.

Now they already said that the entire Crystarium is unlocked from the start in FF13-2, there's no worries for that.

So another negative for FF13 is the lack of customization. In RPGs people like to build up their character and maybe tweak things, do certain builds, etc. FF13 kind of lacked that (they did have the synthesis system with accessories but that wasn't much). Also paradigm roles were limited to 6 (it'd be nice if you could have two pages having 12 total).

One thing I hope they change in 13-2 is add more customization options.

It'd be neat for example if you could spend CP and level up abilities (for example upgrading "Mediguard" to heal more HP).

Additionally it'd be nice if you had an extra slot to mix and match abilities like FF5 and FFTactics for example
(say you have two slots where you can take an ability from any role and apply it to another. Example - a Sentinel with the Attack command from Commander and the Fire Spell from Ravager).

Eidolons could use more customization too (Something like FFX where you could spend points to add abilities and tweak their stats would be neat). Also Hecatoncheir lacks Curaga. Hmm I think that's a bug and if they do bring back summons, fix that "bug" >.> (supposedly it might be a balancing thing but it's weird since all other 5 Eidolons have Curaga).

Finally IMO they should have made regular monsters weaker but made *bosses harder. In FF13 at times I felt regular battles were just as "hard" as boss battles (battles became tedious since you just wanted to see the story or progress through the game).

*The battle system can be really fun against tough bosses where you need to use all 6 roles.

For FF13-2 they said they may be adding an easy mode than you can switch on and off whenever (similar to how you can change the difficulty anytime in Elder Scrolls for example). This sounds good if they do implement it (turn on easy mode to farm and take out regular monsters. Turn on normal mode against bosses).

FF13 actually does have an easy mode too (as DLC for Japan but no where else) which just made it easier to stagger enemies and drop rates increased. They should release it outside of Japan though for those who may find the battles too tedious in FF13.



So in short if FF13 had a better battle system with more customization options (also less tedious regular encounters), I think more people would have liked the game more. People can overlook everything else if the battle system is good (FF Tactics having no explorable towns but well received for example). FF13 really had a lot of potential.

Hopefully FF13-2 makes it much better. I'm not too fond of the whole monster catching thing (I was hoping for more customization for my main characters rather than customization by random monsters in your party :\).

But yeah you're right about the newer FF games - FF12 was actually one of the most well received games in the FF franchise (9+/10 reviews for lots of site, even 40/40 from Famitsu [though take note Famitsu are kind of SE fanboys]) but yet a lot of people seem to dislike it.

Feedback at least based on what can be done to improve the existing game isn't bad but welcomed - Most of the major complaints of FF12 were fixed in in the international JP version (splitting the license board to 16 based on a job for more customziation. Treasure chests respawning by moving one screen. And a fast forward button that speeds up everything).

FF13 was also much better received in Japan than in the West (though it was still polarizing but not as much).

tl;dr - I agree that SE experimenting and trying new stuff (FF12 and FF13) is good and can potentially unveil something great. SE listening to "constructive feedback" to make existing games better is also good. Also when people complain, at least mention what could be done to make the game enjoyable (like improve battle system in FF13 rather than just simply saying FF13 sucks). SE may take into account of feedback for their sequels (FF13) or rereleases (FF12 International + Zodiac System) to address complaints that they can reasonably change (well again from reading reviews and gaming new sites).

This post is already long but:
On October 28 2011 10:25 Choo wrote:
It sucks. I remember when I used to be pumped about FF releases, digging through the foreign screenshots and articles, waiting for it to deploy in US.


I agree (well I'm still excited but I know others haven't been as much) and it wasn't too far back either.

Remember E3 2008 and how "Microsoft won the console wars" just because FF13 was going to be released on 360 >.>. Yep you heard it right. The fate of console wars decided on one game only - Final Fantasy XIII. There was a huge internet debate, huge flamewars, etc over FF13 being multiplatform. People said Microsoft won the console wars over a *multiplatform game >.>.

*That is Sony is nothing now that Final Fantasy is also on Xbox!

Yep that is like hype to the max just for one game (FF13).

See this:


I do miss that (the huge hype for FF games). Hopefully SE "redeems" themselves to the masses with FF13-2, Type-0, FF Versus 13, and FF14 2.0 and that same hype starts for FF15 (in which case - Inb4 SE announces FF15 on the PC as well as the Xbox 720 and PS4 and a huge flamewar on the internet is started with people saying consoles are dying because FF15 is on the PC now!)
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
holdthephone
Profile Blog Joined August 2010
United States523 Posts
Last Edited: 2011-11-01 01:37:44
November 01 2011 01:36 GMT
#138
"Professional" reviews were all over the place, and IMO they are no more well footed than some random message board poster's opinions. Some well known sites didn't even finish the game they hated it so much, while others gave it AAA scores. Some praised the narrative, others praised the combat, it was all over the place and is why I never read reviews anymore -- no one knows how to look at a game and tell me if it does what it does well.

FFXIII's draw backs, the actual ones (of which I agree with you on points):

1. Battle system had a very nice design to it, it just took a while to heat up and there were a few moments of monotonous pacing in the beginning segments. Later on it was rather brilliant.

2. Story was great but a couple characters (Snow and Hope) dived too deeply into melodrama to remain believable.

3. Crystarium had little point to it since you couldn't do anything with it beyond move it forward. Should of been different or completely removed to further streamline the experience.

4. Hammy dialogue, but mostly this ties into #2. All FFs are written in a corny fashion and in a way it works well, but in all of them it eventually comes on a little too strongly at points. Except FF12 --that has an amazing english script.

Other than that I have only resoundingly positive things to say about XIII. It's unfortunate Square has to try to fix things that aren't broken, but as long as they are confident in making XIII-2 more "open" and know how to do it well, I'll remain optimistic. I have a huge respect for this developer since they really have the opportunity to milk us for all were worth, yet they still try to do new things with the amazing level of polish we have come to expect from them.

If people want to actually talk about deeply flawed Square products, we can talk about FF14.


RajKuna
Profile Joined October 2011
2 Posts
Last Edited: 2011-11-02 03:26:15
November 01 2011 02:07 GMT
#139
--- Nuked ---
brachester
Profile Blog Joined March 2011
Australia1786 Posts
November 01 2011 03:17 GMT
#140
On November 01 2011 10:36 holdthephone wrote:
"Professional" reviews were all over the place, and IMO they are no more well footed than some random message board poster's opinions. Some well known sites didn't even finish the game they hated it so much, while others gave it AAA scores. Some praised the narrative, others praised the combat, it was all over the place and is why I never read reviews anymore -- no one knows how to look at a game and tell me if it does what it does well.

FFXIII's draw backs, the actual ones (of which I agree with you on points):

1. Battle system had a very nice design to it, it just took a while to heat up and there were a few moments of monotonous pacing in the beginning segments. Later on it was rather brilliant.

2. Story was great but a couple characters (Snow and Hope) dived too deeply into melodrama to remain believable.

3. Crystarium had little point to it since you couldn't do anything with it beyond move it forward. Should of been different or completely removed to further streamline the experience.

4. Hammy dialogue, but mostly this ties into #2. All FFs are written in a corny fashion and in a way it works well, but in all of them it eventually comes on a little too strongly at points. Except FF12 --that has an amazing english script.

Other than that I have only resoundingly positive things to say about XIII. It's unfortunate Square has to try to fix things that aren't broken, but as long as they are confident in making XIII-2 more "open" and know how to do it well, I'll remain optimistic. I have a huge respect for this developer since they really have the opportunity to milk us for all were worth, yet they still try to do new things with the amazing level of polish we have come to expect from them.

If people want to actually talk about deeply flawed Square products, we can talk about FF14.



The actual FF14 haven't released yet, it's next year dude. Square apparently is remaking the whole game (new engine, new storyline, etc.).
FF13 wasn't a bad game, i actually enjoyed it alot. The only draw back is NOT because it doesn't look like another FF, it is its linear gameplay. Literally you're only moving forward the whole game without any option to explore the world (except a little bit on Pulse). I don't really hate the idea of having no towns either, since they are now outcast, of course they're not supposed to be in town. The story is actually one of the best story i have seen in a while, the idea of fighting against fate? awesome. It's just because of other so called "fan of FF" been complaining about FF13 doesn't feel like FFVII, square decided to make another sequel to save it. God damn i hate these people.
I hate all this singing
Prev 1 5 6 7 8 9 18 Next All
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
09:00
PiGFest 7.0 FINAL DAY
Serral vs MaruLIVE!
PiGStarcraft3204
ComeBackTV 1653
IndyStarCraft 354
BRAT_OK 332
Rex265
3DClanTV 95
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft3204
IndyStarCraft 354
BRAT_OK 332
Rex 265
StarCraft: Brood War
Sea 49388
Britney 36092
Rain 2222
Pusan 570
JYJ 200
Last 131
ToSsGirL 78
Backho 55
JulyZerg 28
IntoTheRainbow 24
[ Show more ]
Rock 11
Dota 2
Gorgc4962
qojqva1615
Fuzer 195
Counter-Strike
fl0m3033
x6flipin618
allub61
Heroes of the Storm
Khaldor276
MindelVK10
Other Games
B2W.Neo1254
Liquid`RaSZi822
Happy191
QueenE132
Hui .110
Mew2King72
Organizations
Counter-Strike
PGL195
StarCraft 2
IntoTheiNu 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1297
• lizZardDota273
League of Legends
• Jankos3759
Upcoming Events
uThermal 2v2 Circuit
49m
Replay Cast
18h 49m
Wardi Open
21h 49m
Monday Night Weeklies
1d 2h
Replay Cast
1d 9h
Replay Cast
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
CranKy Ducklings
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 2nd Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.