• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:03
CEST 00:03
KST 07:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 237ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Serral wins Maestros of the Game 2 Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Season 22 Full Overview & Conclusion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch
Tourneys
[Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming! [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5517 users

Battlefield 3 - Page 457

Forum Index > General Games
Post a Reply
Prev 1 455 456 457 458 459 491 Next
chocopaw
Profile Blog Joined May 2011
2072 Posts
May 24 2012 08:03 GMT
#9121
On May 24 2012 02:31 Rob28 wrote:
As for DICE: I read that it costs several tens of thousands of dollars to release a patch, so they are probably waiting until they've ironed out some other bugs too before patching. Honestly though, I run into it maybe twice a match on average, which to me is no huge deal for now.


Do you have a source on that number? Sounds interesting.
http://twitter.com/lechocopaw
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 24 2012 08:21 GMT
#9122
On May 24 2012 06:49 Phelix wrote:
Aside from the standard client-side prediction that generally causes the most frustration out of players (Example: Running around a corner and getting shot), BF3 poses a bigger problem because of the destructive environment.

My assumption is that running Frostbite 2.0 and the destructive environment causes a huge amount of data to be distributed to every player. There are more objects in the game, and every time something changes, the data has to be sent to every player. From a simple fence cut, to windows being broken, to a building collapse and calculating who dies, the server has to parse out the information of the state, and my guess is that there's too much data to handle at a short period of time. Though I agree with you that DICE might have gotten lazy somewhere, mostly through not testing these effects that might happen.


While I agree you're likely completely correct on the reasoning. One can only wonder how they managed to make it less efficient than the original frostbite engine. In BC2 there was actually more destruction, and arguably very close to as good graphics as we have now. Most maps were slightly smaller and there were less players. I just don't see how that can ever justify doing anything clientside. Anyone with a history of slightly competitive games will know that working clientside with anything is bound to lead to dll injects, which are now plaguing us. That is just in addition to how bad it has made lag look.

Think back to the alpha and beta tests on metro/caspian. There were tons of bugs and imbalances, you fell through the ground routinely etc. What didn't happen though, was this retarded sort of out of sync lag.

What frustrates me the most, more than corner shots and instant looking deaths from 10 damage weapons, is the fact that it's utterly impossible to shoot someone who is vaulting because of how the client works. The actual hitbox is basically nonexistant for most of the vaulting animation, and thus you always end up wasting a magazine on the guy just to have him turn around and shoot back.


On an unrelated note. I'm almost reaching 200 hours played by now. What I then don't understand is how the respective US and Rus service medals(100 hrs played on each team) aren't even close to being done. I know other people I play with have reported similarly.
WakaDoDo
Profile Joined July 2009
Sweden1183 Posts
May 24 2012 08:42 GMT
#9123
Time spent in vehicles do not contribute towards those medals. You need to spend 100h "on the ground".
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 24 2012 12:14 GMT
#9124
Oh, lol. That certainly explains it.
It's incredibly stupid though. Since when are the armed forces or airforces not a part of their respective armies
Rob28
Profile Joined November 2010
Canada705 Posts
May 24 2012 14:10 GMT
#9125
On May 24 2012 17:03 chocopaw wrote:
Show nested quote +
On May 24 2012 02:31 Rob28 wrote:
As for DICE: I read that it costs several tens of thousands of dollars to release a patch, so they are probably waiting until they've ironed out some other bugs too before patching. Honestly though, I run into it maybe twice a match on average, which to me is no huge deal for now.


Do you have a source on that number? Sounds interesting.


Just Google "Cost to patch a game". One example article: http://www.technobuffalo.com/gaming/platform-gaming/it-costs-40000-to-patch-a-game-on-home-consoles/

$40,000 for a console patch. PC is even more expensive because consoles have built in distribution systems globally.
"power overwhelming"... work, dammit, work!
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 24 2012 16:36 GMT
#9126
On May 24 2012 23:10 Rob28 wrote:
Show nested quote +
On May 24 2012 17:03 chocopaw wrote:
On May 24 2012 02:31 Rob28 wrote:
As for DICE: I read that it costs several tens of thousands of dollars to release a patch, so they are probably waiting until they've ironed out some other bugs too before patching. Honestly though, I run into it maybe twice a match on average, which to me is no huge deal for now.


Do you have a source on that number? Sounds interesting.


Just Google "Cost to patch a game". One example article: http://www.technobuffalo.com/gaming/platform-gaming/it-costs-40000-to-patch-a-game-on-home-consoles/

$40,000 for a console patch. PC is even more expensive because consoles have built in distribution systems globally.


patching for any game costs a lot, especially back in the day when DICE provided free content with patches ;(
hihihi
altered
Profile Joined March 2008
Switzerland646 Posts
Last Edited: 2012-05-25 00:59:03
May 25 2012 00:53 GMT
#9127
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.
Does Flash dream of electric Romeo?
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 25 2012 03:29 GMT
#9128
On May 25 2012 09:53 altered wrote:
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.


daily patches because you dont need to pay for it
hihihi
altered
Profile Joined March 2008
Switzerland646 Posts
Last Edited: 2012-05-25 03:44:46
May 25 2012 03:44 GMT
#9129
On May 25 2012 12:29 askTeivospy wrote:
Show nested quote +
On May 25 2012 09:53 altered wrote:
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.


daily patches because you dont need to pay for it

It doesent need to be daily XD but i already paid for it when i bought the unfinished product. Also i will pay for it in future when i buy DLC wich i will only do if the game starts getting better support.
Does Flash dream of electric Romeo?
Rob28
Profile Joined November 2010
Canada705 Posts
Last Edited: 2012-05-25 14:58:54
May 25 2012 14:57 GMT
#9130
On May 25 2012 09:53 altered wrote:
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.


Why? Did you buy a warranty or something? Follow-up fixing is something done out of courtesy. If DICE wanted to, they could close up shop completely today, and nobody could do a damn thing about it. You buy products at face value; patching is only meant to keep existing customers happy and buying more products down the road... it's marketing more than anything really.
"power overwhelming"... work, dammit, work!
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 25 2012 22:10 GMT
#9131
Man, I was accused of hacking/cheating 3 times and for being a nolife once in a 2 hours session tonight.

People have a lot of butthurt in them currently it seems.
nanospartan
Profile Joined July 2011
649 Posts
May 27 2012 09:16 GMT
#9132
I've recently started playing again, is the primary way to go still silencer, fore grip and sight of your choice?
I was an athiest until I watched the Day[9] daily
Phelix
Profile Blog Joined July 2008
1931 Posts
May 27 2012 09:31 GMT
#9133
On May 27 2012 18:16 nanospartan wrote:
I've recently started playing again, is the primary way to go still silencer, fore grip and sight of your choice?

Nope, now it's more flexible, but the best setup is no foregrip, heavy barrel for best default setup.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
CyDe
Profile Blog Joined November 2011
United States1010 Posts
May 27 2012 16:17 GMT
#9134
On May 27 2012 18:31 Phelix wrote:
Show nested quote +
On May 27 2012 18:16 nanospartan wrote:
I've recently started playing again, is the primary way to go still silencer, fore grip and sight of your choice?

Nope, now it's more flexible, but the best setup is no foregrip, heavy barrel for best default setup.

Yeah, I remember I switched from suppressor to heavy barrel on the M416a, and my K/D went up substantially. Suppressors just kinda suck, to be honest. I still use foregrip though.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 27 2012 16:53 GMT
#9135
Odd, I use flash suppressor/nothing or underslung if applicable exclusively.

Also ran into what I can only describe as the first good pub chopper pilot I've ever had on my team before. Unexpected pleasure.
Phelix
Profile Blog Joined July 2008
1931 Posts
May 27 2012 17:59 GMT
#9136
So this double EXP weekend on the PC has help me with accelerating my SPM gain, but it might be too much. I've gained over 10 SPM in a single gaming session, where it would probably take me over two weeks to get that amount given the amount of time I have played on my account.

Well, Flash suppressor is a good default attachment, as it's good all around, but the HB gives more of a bonus for a slightly more negative tradeoff. With that said, you can't go wrong with either.

The glitch where when you get revived but you can't zoom with your weapon always makes me regret not putting a laser pointer instead of a suppressor on the weapon.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
Last Edited: 2012-05-27 19:13:13
May 27 2012 19:12 GMT
#9137
I might even have to read back up on what the attachments even do these days. I remember me and my friends unanimously agreeing flash suppressor was the best for all of our playstyles when the patch was released, but now I have no idea anymore.

As for SPM, it'll almost without question drop again rather quickly after the weekend ends regardless.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
May 29 2012 23:17 GMT
#9138


This is a cool and very entertaining video. Reminds me of a modern day Rambo movie, lol.
altered
Profile Joined March 2008
Switzerland646 Posts
May 30 2012 06:45 GMT
#9139
^ I saw that yesterday and its amazingly well made. Props to the people who did that, must have been a pain in the ass without battlerecorder.
Does Flash dream of electric Romeo?
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
May 30 2012 07:37 GMT
#9140
On May 30 2012 08:17 zoLo wrote:
http://www.youtube.com/watch?v=XVjIcSSTyrI&list=UU1UybNOC6Te2M6nVAW3Kk2Q&index=2&feature=plcp

This is a cool and very entertaining video. Reminds me of a modern day Rambo movie, lol.


Very nicely done video! Extremely high quality indeed. Worth a look everyone!
Mew Mew Pew Pew
Prev 1 455 456 457 458 459 491 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 84
ProTech52
Dota 2
420jenkins630
LuMiX1
Counter-Strike
summit1g6789
minikerr26
Heroes of the Storm
Grubby3329
Other Games
tarik_tv3779
RotterdaM320
ToD210
UpATreeSC63
Dewaltoss57
Organizations
Other Games
gamesdonequick37318
BasetradeTV208
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 74
• musti20045 60
• RyuSc2 25
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• Michael_bg 20
• FirePhoenix15
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1222
• Shiphtur261
Upcoming Events
RSL Revival
10h 57m
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
11h 57m
IPSL
17h 57m
Bonyth vs Hawk
GSL
1d 12h
Replay Cast
2 days
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
[ Show More ]
CrankTV Team League
5 days
Replay Cast
6 days
RSL Revival
6 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.