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Battlefield 3 - Page 457

Forum Index > General Games
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chocopaw
Profile Blog Joined May 2011
2072 Posts
May 24 2012 08:03 GMT
#9121
On May 24 2012 02:31 Rob28 wrote:
As for DICE: I read that it costs several tens of thousands of dollars to release a patch, so they are probably waiting until they've ironed out some other bugs too before patching. Honestly though, I run into it maybe twice a match on average, which to me is no huge deal for now.


Do you have a source on that number? Sounds interesting.
http://twitter.com/lechocopaw
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 24 2012 08:21 GMT
#9122
On May 24 2012 06:49 Phelix wrote:
Aside from the standard client-side prediction that generally causes the most frustration out of players (Example: Running around a corner and getting shot), BF3 poses a bigger problem because of the destructive environment.

My assumption is that running Frostbite 2.0 and the destructive environment causes a huge amount of data to be distributed to every player. There are more objects in the game, and every time something changes, the data has to be sent to every player. From a simple fence cut, to windows being broken, to a building collapse and calculating who dies, the server has to parse out the information of the state, and my guess is that there's too much data to handle at a short period of time. Though I agree with you that DICE might have gotten lazy somewhere, mostly through not testing these effects that might happen.


While I agree you're likely completely correct on the reasoning. One can only wonder how they managed to make it less efficient than the original frostbite engine. In BC2 there was actually more destruction, and arguably very close to as good graphics as we have now. Most maps were slightly smaller and there were less players. I just don't see how that can ever justify doing anything clientside. Anyone with a history of slightly competitive games will know that working clientside with anything is bound to lead to dll injects, which are now plaguing us. That is just in addition to how bad it has made lag look.

Think back to the alpha and beta tests on metro/caspian. There were tons of bugs and imbalances, you fell through the ground routinely etc. What didn't happen though, was this retarded sort of out of sync lag.

What frustrates me the most, more than corner shots and instant looking deaths from 10 damage weapons, is the fact that it's utterly impossible to shoot someone who is vaulting because of how the client works. The actual hitbox is basically nonexistant for most of the vaulting animation, and thus you always end up wasting a magazine on the guy just to have him turn around and shoot back.


On an unrelated note. I'm almost reaching 200 hours played by now. What I then don't understand is how the respective US and Rus service medals(100 hrs played on each team) aren't even close to being done. I know other people I play with have reported similarly.
WakaDoDo
Profile Joined July 2009
Sweden1183 Posts
May 24 2012 08:42 GMT
#9123
Time spent in vehicles do not contribute towards those medals. You need to spend 100h "on the ground".
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 24 2012 12:14 GMT
#9124
Oh, lol. That certainly explains it.
It's incredibly stupid though. Since when are the armed forces or airforces not a part of their respective armies
Rob28
Profile Joined November 2010
Canada705 Posts
May 24 2012 14:10 GMT
#9125
On May 24 2012 17:03 chocopaw wrote:
Show nested quote +
On May 24 2012 02:31 Rob28 wrote:
As for DICE: I read that it costs several tens of thousands of dollars to release a patch, so they are probably waiting until they've ironed out some other bugs too before patching. Honestly though, I run into it maybe twice a match on average, which to me is no huge deal for now.


Do you have a source on that number? Sounds interesting.


Just Google "Cost to patch a game". One example article: http://www.technobuffalo.com/gaming/platform-gaming/it-costs-40000-to-patch-a-game-on-home-consoles/

$40,000 for a console patch. PC is even more expensive because consoles have built in distribution systems globally.
"power overwhelming"... work, dammit, work!
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 24 2012 16:36 GMT
#9126
On May 24 2012 23:10 Rob28 wrote:
Show nested quote +
On May 24 2012 17:03 chocopaw wrote:
On May 24 2012 02:31 Rob28 wrote:
As for DICE: I read that it costs several tens of thousands of dollars to release a patch, so they are probably waiting until they've ironed out some other bugs too before patching. Honestly though, I run into it maybe twice a match on average, which to me is no huge deal for now.


Do you have a source on that number? Sounds interesting.


Just Google "Cost to patch a game". One example article: http://www.technobuffalo.com/gaming/platform-gaming/it-costs-40000-to-patch-a-game-on-home-consoles/

$40,000 for a console patch. PC is even more expensive because consoles have built in distribution systems globally.


patching for any game costs a lot, especially back in the day when DICE provided free content with patches ;(
hihihi
altered
Profile Joined March 2008
Switzerland646 Posts
Last Edited: 2012-05-25 00:59:03
May 25 2012 00:53 GMT
#9127
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.
Does Flash dream of electric Romeo?
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 25 2012 03:29 GMT
#9128
On May 25 2012 09:53 altered wrote:
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.


daily patches because you dont need to pay for it
hihihi
altered
Profile Joined March 2008
Switzerland646 Posts
Last Edited: 2012-05-25 03:44:46
May 25 2012 03:44 GMT
#9129
On May 25 2012 12:29 askTeivospy wrote:
Show nested quote +
On May 25 2012 09:53 altered wrote:
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.


daily patches because you dont need to pay for it

It doesent need to be daily XD but i already paid for it when i bought the unfinished product. Also i will pay for it in future when i buy DLC wich i will only do if the game starts getting better support.
Does Flash dream of electric Romeo?
Rob28
Profile Joined November 2010
Canada705 Posts
Last Edited: 2012-05-25 14:58:54
May 25 2012 14:57 GMT
#9130
On May 25 2012 09:53 altered wrote:
I dont care how much it costs to patch the game tbh. DICE released the game before it was finished so they owe us those fixes.


Why? Did you buy a warranty or something? Follow-up fixing is something done out of courtesy. If DICE wanted to, they could close up shop completely today, and nobody could do a damn thing about it. You buy products at face value; patching is only meant to keep existing customers happy and buying more products down the road... it's marketing more than anything really.
"power overwhelming"... work, dammit, work!
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 25 2012 22:10 GMT
#9131
Man, I was accused of hacking/cheating 3 times and for being a nolife once in a 2 hours session tonight.

People have a lot of butthurt in them currently it seems.
nanospartan
Profile Joined July 2011
649 Posts
May 27 2012 09:16 GMT
#9132
I've recently started playing again, is the primary way to go still silencer, fore grip and sight of your choice?
I was an athiest until I watched the Day[9] daily
Phelix
Profile Blog Joined July 2008
1931 Posts
May 27 2012 09:31 GMT
#9133
On May 27 2012 18:16 nanospartan wrote:
I've recently started playing again, is the primary way to go still silencer, fore grip and sight of your choice?

Nope, now it's more flexible, but the best setup is no foregrip, heavy barrel for best default setup.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
CyDe
Profile Blog Joined November 2011
United States1010 Posts
May 27 2012 16:17 GMT
#9134
On May 27 2012 18:31 Phelix wrote:
Show nested quote +
On May 27 2012 18:16 nanospartan wrote:
I've recently started playing again, is the primary way to go still silencer, fore grip and sight of your choice?

Nope, now it's more flexible, but the best setup is no foregrip, heavy barrel for best default setup.

Yeah, I remember I switched from suppressor to heavy barrel on the M416a, and my K/D went up substantially. Suppressors just kinda suck, to be honest. I still use foregrip though.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 27 2012 16:53 GMT
#9135
Odd, I use flash suppressor/nothing or underslung if applicable exclusively.

Also ran into what I can only describe as the first good pub chopper pilot I've ever had on my team before. Unexpected pleasure.
Phelix
Profile Blog Joined July 2008
1931 Posts
May 27 2012 17:59 GMT
#9136
So this double EXP weekend on the PC has help me with accelerating my SPM gain, but it might be too much. I've gained over 10 SPM in a single gaming session, where it would probably take me over two weeks to get that amount given the amount of time I have played on my account.

Well, Flash suppressor is a good default attachment, as it's good all around, but the HB gives more of a bonus for a slightly more negative tradeoff. With that said, you can't go wrong with either.

The glitch where when you get revived but you can't zoom with your weapon always makes me regret not putting a laser pointer instead of a suppressor on the weapon.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
Last Edited: 2012-05-27 19:13:13
May 27 2012 19:12 GMT
#9137
I might even have to read back up on what the attachments even do these days. I remember me and my friends unanimously agreeing flash suppressor was the best for all of our playstyles when the patch was released, but now I have no idea anymore.

As for SPM, it'll almost without question drop again rather quickly after the weekend ends regardless.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
May 29 2012 23:17 GMT
#9138


This is a cool and very entertaining video. Reminds me of a modern day Rambo movie, lol.
altered
Profile Joined March 2008
Switzerland646 Posts
May 30 2012 06:45 GMT
#9139
^ I saw that yesterday and its amazingly well made. Props to the people who did that, must have been a pain in the ass without battlerecorder.
Does Flash dream of electric Romeo?
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
May 30 2012 07:37 GMT
#9140
On May 30 2012 08:17 zoLo wrote:
http://www.youtube.com/watch?v=XVjIcSSTyrI&list=UU1UybNOC6Te2M6nVAW3Kk2Q&index=2&feature=plcp

This is a cool and very entertaining video. Reminds me of a modern day Rambo movie, lol.


Very nicely done video! Extremely high quality indeed. Worth a look everyone!
Mew Mew Pew Pew
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