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[1.1] Team Liquid Minecraft Server - Page 12
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muffinman
Sweden1 Post
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So no fek
United States3001 Posts
![]() So I might just try to square it out under there, dig up, and do the best I can without digging into anyone's cavern. Hopefully it will still be something like 35x35x100. Built the frame and posted signs asking for people not to build within or under (though obviously can't really expect the under to be respected 100%.) Then I went up to the top, built a little area suspended in the middle, set my home to there, and sealed it off. Set up signs asking people not to enter that area, and then sealed it off, set my home to there, plopped some chests down, and use the /spawn feature to exit. | ||
MisterD
Germany1338 Posts
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Torenhire
United States11681 Posts
On October 07 2010 02:59 Serejai wrote: Just a quick update to anyone wondering about the lag issues. Basically what happened is that people started griefing once I enabled buckets. All of the flooding has screwed up the server, since buckets aren't officially working (usermade patch). We spent about two hours this morning trying to clean it all up, but couldn't find everything. As a temporary fix, I have changed the spawn location. If you log in near the original town (spawn building, tree farms, etc) you need to type /spawn to exit that area. Pretty much anywhere around there is corrupted now because of the griefers, so just avoid that area. There's nothing else I can really do about it for the time being. Sob3k | ||
sob3k
United States7572 Posts
I hope this was highlighted to explain and not saying I was the one fucking things up..... I wasn't even on when the spawn got screwed up. Are you sure it was the buckets? Was it just the fix you used that was bugged? I just visited Elemenope and those guys private continent to the north and they literally have a niagra falls set up with buckets and lava everywhere, but that area runs fine. | ||
rabidch
United States20288 Posts
On October 07 2010 09:30 sob3k wrote: I hope this was highlighted to explain and not saying I was the one fucking things up..... I wasn't even on when the spawn got screwed up. Are you sure it was the buckets? Was it just the fix you used that was bugged? I just visited Elemenope and those guys private continent to the north and they literally have a niagra falls set up with buckets and lava everywhere, but that area runs fine. we only have a few artificial lavafalls (i think 4 points of lava bucket) i heard the problem was the fact that lava can set things on fire or something and since thats turned off it was buggy or something, i forget? i dont know thats just a hypothesis | ||
TrialanError
United States41 Posts
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Nitrogen
United States5345 Posts
On October 07 2010 09:30 sob3k wrote: I hope this was highlighted to explain and not saying I was the one fucking things up..... I wasn't even on when the spawn got screwed up. Are you sure it was the buckets? Was it just the fix you used that was bugged? I just visited Elemenope and those guys private continent to the north and they literally have a niagra falls set up with buckets and lava everywhere, but that area runs fine. yeah when it was ultra laggy at spawn i just /home'd up north and everything was fine. | ||
Torenhire
United States11681 Posts
On October 07 2010 09:30 sob3k wrote: I hope this was highlighted to explain and not saying I was the one fucking things up..... I wasn't even on when the spawn got screwed up. Are you sure it was the buckets? Was it just the fix you used that was bugged? I just visited Elemenope and those guys private continent to the north and they literally have a niagra falls set up with buckets and lava everywhere, but that area runs fine. Sorry, yeah, I was just answering your question with it. ^^ | ||
MaNg0
United States675 Posts
+ Show Spoiler + Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to support@mojang.com. Please include a description of what you did when the error occured. --- BEGIN ERROR REPORT a1dce528 -------- Generated 10/6/10 9:37 PM Minecraft: Minecraft Alpha v1.1.2_01 OS: Windows 7 (x86) version 6.1 Java: 1.6.0_21, Sun Microsystems Inc. VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. LWJGL: 2.4.2 OpenGL: ATI Radeon HD 5700 Series version 4.0.10151 Compatibility Profile Context, ATI Technologies Inc. java.lang.ArrayIndexOutOfBoundsException: 32516 at ev.a(SourceFile:63) at eu.f(SourceFile:287) at bi.m(SourceFile:101) at lu.a(SourceFile:79) at iq.b(SourceFile:286) at net.minecraft.client.Minecraft.run(SourceFile:608) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 7a02101c ---------- not sure what's causing it as i can play single player. i've tried turning down the fog and everything but no go ![]() | ||
Serejai
6007 Posts
On October 07 2010 13:39 MaNg0 wrote: i keep getting an error whenever i try to connect + Show Spoiler + Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to support@mojang.com. Please include a description of what you did when the error occured. --- BEGIN ERROR REPORT a1dce528 -------- Generated 10/6/10 9:37 PM Minecraft: Minecraft Alpha v1.1.2_01 OS: Windows 7 (x86) version 6.1 Java: 1.6.0_21, Sun Microsystems Inc. VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. LWJGL: 2.4.2 OpenGL: ATI Radeon HD 5700 Series version 4.0.10151 Compatibility Profile Context, ATI Technologies Inc. java.lang.ArrayIndexOutOfBoundsException: 32516 at ev.a(SourceFile:63) at eu.f(SourceFile:287) at bi.m(SourceFile:101) at lu.a(SourceFile:79) at iq.b(SourceFile:286) at net.minecraft.client.Minecraft.run(SourceFile:608) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 7a02101c ---------- not sure what's causing it as i can play single player. i've tried turning down the fog and everything but no go ![]() Does this happen immediately? If so, I'll have to get back to you. If it takes a few seconds, then you're probably in an area with a corrupted chunk of terrain. You'll just have to type /spawn and avoid that area in the future. One of the issues with the game being in alpha, I'm afraid. | ||
MaNg0
United States675 Posts
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Demoninja
United States1190 Posts
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KinosJourney2
Sweden1811 Posts
Gonna play like crazy today too, also i think Doors are messed up. I put a couple of them at my house and they kept bugging like hell and lagging me out. Just a heads up. ![]() | ||
So no fek
United States3001 Posts
On October 07 2010 15:03 Demoninja wrote: Aw yeahhhhhhh I found 6 diamonds all together. Biggest diamond finding peen gogo. I found two veins of 6 earlier today. Couldn't believe how happy I was. On the sad side, I think (but I'm not 100% positive) that someone pilfered some diamond out of my chest. ![]() Edit: Never mind. Quite glad I took a screenshot of my chest before I left. Same amount of diamond was there, though I'll always be slightly wary of putting valuables in chests. ![]() | ||
Demoninja
United States1190 Posts
On October 07 2010 17:09 So no fek wrote: I found two veins of 6 earlier today. Couldn't believe how happy I was. On the sad side, I think (but I'm not 100% positive) that someone pilfered some diamond out of my chest. ![]() Edit: Never mind. Quite glad I took a screenshot of my chest before I left. Same amount of diamond was there, though I'll always be slightly wary of putting valuables in chests. ![]() I got quite a bit of gold stolen from me. By a furnace. | ||
inFeZa
Australia556 Posts
2.0 will be the same sort of design but hopefully i might have some more space and i wont build it so high up so the protoss stargate will be higher up. :D and the gosu sign will be seperate from terran halls + Show Spoiler + ![]() ![]() ![]() ![]() | ||
rabidch
United States20288 Posts
On October 07 2010 18:32 inFeZa wrote: Since there may be a reset of a map and a NEW gosu temple will have to be made, here is the completed (but shortened version of 1.0) 2.0 will be the same sort of design but hopefully i might have some more space and i wont build it so high up so the protoss stargate will be higher up. :D and the gosu sign will be seperate from terran halls + Show Spoiler + ![]() ![]() ![]() ![]() looked cool until i saw the terran halls, screw that! | ||
MisterD
Germany1338 Posts
when i currently log in to the server, it's running fine but framerate is slowly dropping more and more until it becomes unplayable. I have encountered the same symptom on my local server: It happens exactly the moment i enabled a large enough, non-steady (meaning constantly blinking around) redstone circuit. The circuit itself does not cause any issues, as long as it is in a steady state (meaning not blinking around). If it however is blinking around (i created a wall of redstone torches enlightening and fading of all at once from left to right), the client followed by the server just totally craps out. But the moment i put a "disable" torch in there, that causes the blinking rotation to stop, everything stabilizes within a few seconds. So, in an attempt to rescue the current server and world, maybe you can find some mod to install, that disables redstone circuitry (without minecarts or doors working it's useless anyways except for blinking lights which i think people can live without), or manually break the circuits wherever there is a circle in them that causes frequent blinking. I *think* that may help. | ||
FaCE_1
Canada6158 Posts
On October 07 2010 20:27 MisterD wrote: In hope of improving server performance i will share this experience: when i currently log in to the server, it's running fine but framerate is slowly dropping more and more until it becomes unplayable. I have encountered the same symptom on my local server: It happens exactly the moment i enabled a large enough, non-steady (meaning constantly blinking around) redstone circuit. The circuit itself does not cause any issues, as long as it is in a steady state (meaning not blinking around). If it however is blinking around (i created a wall of redstone torches enlightening and fading of all at once from left to right), the client followed by the server just totally craps out. But the moment i put a "disable" torch in there, that causes the blinking rotation to stop, everything stabilizes within a few seconds. So, in an attempt to rescue the current server and world, maybe you can find some mod to install, that disables redstone circuitry (without minecarts or doors working it's useless anyways except for blinking lights which i think people can live without), or manually break the circuits wherever there is a circle in them that causes frequent blinking. I *think* that may help. IIRC, red stone doesn't work in multiplayer ? | ||
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