...and as I said after the game, I was just failing at doing the right thing everytime he came after me to card. I should throw a spear as he stuns me, when I get out of stun, shield bash -> heartseeker and then spear throw should be off CD after heartseeker to complete the burst. Instead, I was going for my stun at the same time as his, effectively nullifying my heartseeker's usefulness because we were stunned at the same time. I was also too aggressive with using spear throw on him early and took too much harassment before I hit level 3 when I can start controlling the lane with my full combo. Live and learn I guess, but I definitely think the more defense oriented build would've helped, especially with nimbleness triggers to help me catch up to his boots first opening after my first burst (since creeps will attack me enough to trigger a dodge).
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Mogwai
United States13274 Posts
...and as I said after the game, I was just failing at doing the right thing everytime he came after me to card. I should throw a spear as he stuns me, when I get out of stun, shield bash -> heartseeker and then spear throw should be off CD after heartseeker to complete the burst. Instead, I was going for my stun at the same time as his, effectively nullifying my heartseeker's usefulness because we were stunned at the same time. I was also too aggressive with using spear throw on him early and took too much harassment before I hit level 3 when I can start controlling the lane with my full combo. Live and learn I guess, but I definitely think the more defense oriented build would've helped, especially with nimbleness triggers to help me catch up to his boots first opening after my first burst (since creeps will attack me enough to trigger a dodge). | ||
Tooplark
United States3977 Posts
So I might have to try jungle Gragas. It seems like it would be pretty fun. | ||
Brees
Marshall Islands3404 Posts
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Southlight
United States11767 Posts
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Mogwai
United States13274 Posts
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Southlight
United States11767 Posts
Edit: As a whole I just dislike movement skills, like Alistar's punt, Janna's ult, Poppy's charge, Singed's toss, those stuff. They have their uses, but in a team fight with AoE flying everywhere it's more likely you screw over a teammate more than anything else. For instance, there was a time yesterday where I was sitting at bottom tower with Alistar, and Fiddle came ult tower diving for the kill. Instinctively, I Flash'd left, to gtfo; that put me outside both his ult range and his casting range. But the Alistar punted him left, too, so I actually Flash'd with his ult, forcing me to burn a Ghost as well to survive. In a blink decision like that it's just so hard to anticipate movement. | ||
oberon
United States1320 Posts
On April 21 2010 03:27 Southlight wrote: He actually f-ed up Fiddle's ult there, too, because I launched my ult at them and his ult. Edit: As a whole I just dislike movement skills, like Alistar's punt, Janna's ult, Poppy's charge, Singed's toss, those stuff. They have their uses, but in a team fight with AoE flying everywhere it's more likely you screw over a teammate more than anything else. For instance, there was a time yesterday where I was sitting at bottom tower with Alistar, and Fiddle came ult tower diving for the kill. Instinctively, I Flash'd left, to gtfo; that put me outside both his ult range and his casting range. But the Alistar punted him left, too, so I actually Flash'd with his ult, forcing me to burn a Ghost as well to survive. In a blink decision like that it's just so hard to anticipate movement. I don't fully agree with this, for two reasons: 1) Alistar's push can stop Warwick's ult cold. Trist and Gragas' ults can also prevent a lost teamfight from turning into a full wipe and a lost game. 2) Blitz's grab. One of the scariest skills in the game (I play only squishies). It has screwed me up before (aim a skillshot, allied blitz grabs enemy out of the way) but the ratio is strongly in its favor. | ||
Southlight
United States11767 Posts
As I said, there're uses, but in general they are extremely irritating. | ||
oberon
United States1320 Posts
On April 21 2010 07:34 Southlight wrote: Yesterday, Gragas' ult caused Malphite and Fiddle's ult to whiff, indirectly costing us the game, as we would later go on to lose a teamfight and lose. As I said, there're uses, but in general they are extremely irritating. A teamfight is not the team (usually) for a Gragas ult -- you want enemies clumped for a teamfight. When the fight is over and the cleanup chas is on, Gragas' ult can stop enemies from getting away, or stop them from catching you (depending on how the fight went). Maybe your Gragas made a mistake? | ||
Southlight
United States11767 Posts
1) I didn't realize Locket healed creep; that does make it quite useful as a mid-game pushing item. 2) Just played with Soraka Mundo Shen Warwick Annie... other team bitched about our team healing itself. That was... the most boring game I've ever played, but in a way rather relaxing. | ||
Brees
Marshall Islands3404 Posts
just because some bad gragas was messing you up doesnt mean hes a bad character hes actually pretty damn good now, not AP tho. | ||
Southlight
United States11767 Posts
I said they piss me off a lot of times because they're the most likely to screw your team over just as much as they'll screw the other team over. I play Anivia. I abuse the wall like crazy, especially if the other team is stupid/careless enough to fight us in jungle. But there're times I'll mess up a wall and it can be a gamechanging mistake. | ||
rredtooth
5459 Posts
On April 21 2010 02:23 Brees wrote: don't nicosharp and jambie go jungle gragas? i hear they're solid with him and have been playing him before the recent popularity.jungle gragas can be done, but why would you when he is one of the best laners in the game? you can output insane damage and last hit like a king. | ||
Gao Xi
Hong Kong5178 Posts
I get Rejuv beads + 6 pots. Turn it into spirit visage. Get myself mercury treads. Then get force of nature. Then haunting guise. Then thornmail. I never get the last item, cause the game never lasts that long. Like early game, i am soo weak. But by late game I run about 200+ def and magic def. Is there a morde build that allows me to be useful early game, and still dominate late game? btw I have no idea how to play morde. But I'm 4-1 on pub queues using the same build, so i guess its not too bad. | ||
Tooplark
United States3977 Posts
I don't like haunting guise unless you have a good deal of MPen from other sources, especially that late in the game. Thornmail is and should be a situational item. Get Rylai's on Mord, always. The synergy with his ultimate is amazing. Also, why not start with a Regrowth Pendant? It's 225 gold saved in the long run. | ||
Brees
Marshall Islands3404 Posts
fiddlesticks is an exception, he can do both well but hes just such a good ganker it makes sense to jungle. | ||
Southlight
United States11767 Posts
On April 21 2010 09:52 Brees wrote: You jungle with somebody because they cant lane for shit. (warwick, current udyr, shaco, etc) Or because you want a level advantage and map control, and the hero needs money. | ||
oberon
United States1320 Posts
On April 21 2010 09:55 Southlight wrote: Or because you want a level advantage and map control, and the hero needs money. The overlooked part of jungling, IMHO, is the 1v2 lane. Almost anyone can jungle, but few heroes can farm effectively 1v2. Ironically, Fiddle rocks at both. | ||
Chrispy
Canada5878 Posts
It's a pretty simple and unimaginative build but it gives Morde more power to be all up in the enemy's face and burn their asses. And as for your early game, Morde is pretty deadly if you can constantly suck up their damage and hit them along with the creep. If you carry ignite (which is the best way to give you an early game advantage, but I'm sure many here would disagree with it on Morde) once you get your ult your chances of getting a kill are pretty high if you/your partner has been harassing them. Just make sure your target doesn't have cleanse. | ||
Gokey
United States2722 Posts
Since I can't play 5 characters at once, I am opening up other positions for qualified players. No, don't laugh. Why u laughing. Anyway, would like maybe another 1-2 DPS/magic nuker, a mobile DPS (Nidalee or TF), an Alistar, and/or a Blitzcrank. Would definitely need ventrilo access. | ||
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