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Poeta
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Peru278 Posts
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movmou
United States142 Posts
Anyway, playing on account "movmou". I'll try to help out fellow TLers any way I can ^^ | ||
Obzy
United States525 Posts
And spinesheath - haha that looks awesome >_>; completely sucks if you want a street there but it looks pretty hilarious ._.;; | ||
Phelix
1931 Posts
I got a chance card for hasbrotoyshop.com with a coupon code. Who's going to use these now... Account is Logix. | ||
movmou
United States142 Posts
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spinesheath
Germany8679 Posts
I guess most of the longest buyable streets are in the US and possibly canada... Today I got a -1,250,000 chance card TT But at least I got some compensation with a +500,000 and a +250,000 chance card. Looks like they still didn't kick any cheaters, but atleast GUMMIWURST isn't at the top anymore - someone cheats even more than him. | ||
movmou
United States142 Posts
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Enrique
United States377 Posts
edit: lol, just checked the global leaderboards, and they have the top people listed as "BEST CHEATER NO2" or just "CHEATER NO3" or whatever they happen to be. That's pretty nice at least. | ||
b3h47pte
United States1317 Posts
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spinesheath
Germany8679 Posts
Short streets are completely useless because you earn xx% of the original street price per house. Of course long streets are somewhat easier to hazard, but you'll be concentrating your bonus buildings on those. The biggest issue with long streets is that the game is horribly coded - if you want to place a house, it calculates all the positions of the street cones for the whole road, instead of only for the part you are looking at. Or maybe it is because of something else, but the longer the street, the more time it takes me to build a house. Small buildings are so much better than big buildings, too. You get lots of these nice chance cards, and even with 140 houses my street still has plenty of space. It'll take quite a while until you run out of space on 19 streets. That again is the biggest issue about small houses: it takes forever to spend 40,000,000 on small houses. Anyways, I am looking for streets in the 50,000,000+++ range. That are not owned by anyone else of course. So far the best free street I found costs 24,000,000. Seriously, I wonder if your money actually grows exponentially in this game, or if it is even more extreme... | ||
Asta
Germany3491 Posts
I estimate that I got about 15-20 cards yet of which about 40% were negative cards, costing me a total of 5,6 million, while of the 60% positive cards, 60-70% were offensive cards which don't really do any good and only one was a +money card giving me 200k back. It's ridiculous, more than half of my income was lost paying fines. There's no way the positive cards outweighed that. | ||
spinesheath
Germany8679 Posts
I constructed a total of 170 houses today and got 5 bonus buildings, about 3 +500,000 cards, several hazards/demolishers, but no fines (that were high enough for me to remeber). The most important cards are the bonus buildings, obviously, unless you want to fight with someone. From tomorrow on, +XXXXX money cards won't do anything, as I'll recieve 115,000,000 in rents unless someone manages to raze my bonuses and hazard me. But yes there is this chance card that will cost you X% of your current money, and that one sucks. Some people suggested to construct one or several expensive buildings at first to lessen the impact of that card. Anyways, take it easy. Your money will still grow at a ridiculous pace. Maybe you're set back by one day, but you'll eventually reach the point where you get more money than you can handle. And that will only be very few days after the cheaters reach that point. This game is so broken. Imo the cheaters are one of the lesser problems now. Yeah they fill the whole ladder, but you could still play if that was all. They said they'd upgrade the servers, but they horribly underestimated the growth of the game. Of course they wouldn't experience any server issues in the first few days, but now people can afford hundreds of houses on ridiculously long streets and many people are scanning the globe for 20,000,000+ streets. The servers are overloaded already, and tonight the average amount of money per player will most likely grow by 50,000%. No I made no mistake with those numbers. And that's by far not the end of it. The servers won't be able to carry that load forever. The other issue is the more-than-exponential growth itself. It's the reason why cheaters don't matter. You get ridiculously huge amounts of money in a mere 7 days. If you get lucky and find some 50,000,000 streets and are not hazarded, after 14 days you'll be maxed out. Monopoly towers everywhere. That is, if it doesn't take you more than 24 hours to spend the money. That's why the chance cards are good in a way, as they are very extreme too. But that means that you can't consistently claim a spot in the ladder. If you manage to get in, you'll be hazarded to death. Of course you'll simply sell all your streets, buy some of them back (or some other streets, but I doubt buildings are saved if you sell streets to the bank, haven't tried), and in 2-5 days you are back. And get hazarded. Multiaccounts to earn money don't matter anymore because of that huge growth. An optimal street price every day earns you much more money. Multiaccounts to hazard people only matter if the master account stays hidden. The addidtional money basically will be nothing in a few days, I'll be able to spare 300,000,000 to buy a few green houses for chance cards easily. I wonder how much money I'll be getting the day after tomorrow... | ||
Xirt
Scotland52 Posts
The system before was totally stupid but I really cant understand why they wouldnt have seen that before the game started and would just change it without warning. | ||
Neos
United States400 Posts
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3clipse
Canada2555 Posts
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spinesheath
Germany8679 Posts
The way they changed the rules is absolutely unprofessional and creates many issues (many people have a huge advantage now because they made so much money when the old system was in place), but I think it will still help the game. thumbs down for horrible developer's crew though. EDIT: Either I am extemely unlucky or they also increased the chance of negative cards. I lost 10 of my 14 million to the bank (two fines around 4 million, 2 around 1 million). I guess it really makes sense to spend a huge chunk of you money with the first action you take, for example buy an expensive street if you can use one or build an expensive building. This again could be an intelligent change actually, as it obviously hurts the richest players the most. You can still expand, but at a slower rate, which is very good for the servers. But it will take longer for legit players to be up there with the cheaters in terms of money. So they will have to work on that. If you read the blog, you'll know that they threatened to take action against cheaters multiple times. Either the #1 ranked player sabotaged himself by throwing away his money, or they actually banned him. A single banned cheater. Wow. | ||
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Kau
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Canada3500 Posts
Though I guess it was fun for a few hours. | ||
Deleted User 3420
24492 Posts
maybe people should just consider this the games "beta" ? | ||
movmou
United States142 Posts
On September 23 2009 06:46 travis wrote: well maybe people should just consider this the games "beta" ? was just about to post this. either way, I still find it fun regardless ![]() | ||
LaiShin
Australia978 Posts
It's more of I can't destroy hazard buildings on my property... edit:nvm i'm dumb | ||
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