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Monopoly City Streets - Page 9

Forum Index > General Games
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Poeta *
Profile Joined March 2004
Peru278 Posts
September 19 2009 09:55 GMT
#161
If ok Guys, but if anyone can make the factory in the street of LESLY, would be great

Regards
Pel boulevard dels somnis trencats ...
movmou
Profile Joined September 2009
United States142 Posts
September 19 2009 15:19 GMT
#162
I really wish they could've tried to do something to prevent multi accounts..but oh well.

Anyway, playing on account "movmou". I'll try to help out fellow TLers any way I can ^^
Obzy
Profile Joined April 2009
United States525 Posts
September 20 2009 01:46 GMT
#163
New account is also Obzy.~

And spinesheath - haha that looks awesome >_>; completely sucks if you want a street there but it looks pretty hilarious ._.;;
I have nothing to put here. Obzy#1821 on Bnet.
Phelix
Profile Blog Joined July 2008
1931 Posts
Last Edited: 2009-09-20 02:33:51
September 20 2009 02:33 GMT
#164
o_O

I got a chance card for hasbrotoyshop.com with a coupon code. Who's going to use these now...

Account is Logix.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
movmou
Profile Joined September 2009
United States142 Posts
September 20 2009 02:33 GMT
#165
Looks like they upped the price of most streets which is nice.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 20 2009 08:09 GMT
#166
Nah, I am not interested in that area. I was trying to find some ridiculously long streets in largely undeveloped areas for example in russia, africa or south america. Though there seem to be some very attractive-looking streets, I can't buy them, just like in that city. So while searching I came across that city and just HAD to make a screenshot :p

I guess most of the longest buyable streets are in the US and possibly canada...

Today I got a -1,250,000 chance card TT But at least I got some compensation with a +500,000 and a +250,000 chance card.

Looks like they still didn't kick any cheaters, but atleast GUMMIWURST isn't at the top anymore - someone cheats even more than him.
If you have a good reason to disagree with the above, please tell me. Thank you.
movmou
Profile Joined September 2009
United States142 Posts
September 21 2009 02:47 GMT
#167
Sooo many cheaters. I wish they'd figure out how to get rid of these idiots. Thankfully they don't affect my area of purchases, but it's still sad to see them cluttering the leader boards as it'd be nice to see how I really stack up to the rest of the users out there.
Enrique
Profile Blog Joined September 2005
United States377 Posts
Last Edited: 2009-09-21 03:01:58
September 21 2009 02:59 GMT
#168
Someone took my name as well, so I had to rename myself to bobthefish. I'm attempting to retake my town of Lacey, Washington. Good luck TL. May the internet-monopoly-world be ruled by our mighty forces.

edit: lol, just checked the global leaderboards, and they have the top people listed as "BEST CHEATER NO2" or just "CHEATER NO3" or whatever they happen to be. That's pretty nice at least.
~Inter Arma Enim Silent Leges~
b3h47pte
Profile Blog Joined May 2007
United States1317 Posts
September 21 2009 03:31 GMT
#169
buyateepee - somewhere in arizona lol
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 21 2009 10:56 GMT
#170
I just spent almost an hour building cottages and green houses - 140 or so total. I'll be earning 88,000,000 from that street, plus 8,000,000 or so from my other street. If I sold that other street and built houses instead, I would make about 12,000,000 more. I might do that shortly before 00:00 GMT to be safer from hazards/demolition permits.

Short streets are completely useless because you earn xx% of the original street price per house.

Of course long streets are somewhat easier to hazard, but you'll be concentrating your bonus buildings on those.
The biggest issue with long streets is that the game is horribly coded - if you want to place a house, it calculates all the positions of the street cones for the whole road, instead of only for the part you are looking at. Or maybe it is because of something else, but the longer the street, the more time it takes me to build a house.

Small buildings are so much better than big buildings, too. You get lots of these nice chance cards, and even with 140 houses my street still has plenty of space. It'll take quite a while until you run out of space on 19 streets. That again is the biggest issue about small houses: it takes forever to spend 40,000,000 on small houses.

Anyways, I am looking for streets in the 50,000,000+++ range. That are not owned by anyone else of course. So far the best free street I found costs 24,000,000.



Seriously, I wonder if your money actually grows exponentially in this game, or if it is even more extreme...
If you have a good reason to disagree with the above, please tell me. Thank you.
Asta
Profile Joined October 2002
Germany3491 Posts
September 21 2009 19:48 GMT
#171
"Nice chance cards" my ass. Actually I think that because of the new chance cards it might not be such a good idea to build small houses.
I estimate that I got about 15-20 cards yet of which about 40% were negative cards, costing me a total of 5,6 million, while of the 60% positive cards, 60-70% were offensive cards which don't really do any good and only one was a +money card giving me 200k back.
It's ridiculous, more than half of my income was lost paying fines. There's no way the positive cards outweighed that.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 21 2009 22:16 GMT
#172
Well, gues that's bad luck. Half your income certainly is a lot.
I constructed a total of 170 houses today and got 5 bonus buildings, about 3 +500,000 cards, several hazards/demolishers, but no fines (that were high enough for me to remeber).
The most important cards are the bonus buildings, obviously, unless you want to fight with someone. From tomorrow on, +XXXXX money cards won't do anything, as I'll recieve 115,000,000 in rents unless someone manages to raze my bonuses and hazard me.
But yes there is this chance card that will cost you X% of your current money, and that one sucks. Some people suggested to construct one or several expensive buildings at first to lessen the impact of that card.
Anyways, take it easy. Your money will still grow at a ridiculous pace. Maybe you're set back by one day, but you'll eventually reach the point where you get more money than you can handle. And that will only be very few days after the cheaters reach that point.


This game is so broken. Imo the cheaters are one of the lesser problems now. Yeah they fill the whole ladder, but you could still play if that was all.
They said they'd upgrade the servers, but they horribly underestimated the growth of the game. Of course they wouldn't experience any server issues in the first few days, but now people can afford hundreds of houses on ridiculously long streets and many people are scanning the globe for 20,000,000+ streets. The servers are overloaded already, and tonight the average amount of money per player will most likely grow by 50,000%. No I made no mistake with those numbers. And that's by far not the end of it.
The servers won't be able to carry that load forever.

The other issue is the more-than-exponential growth itself. It's the reason why cheaters don't matter. You get ridiculously huge amounts of money in a mere 7 days. If you get lucky and find some 50,000,000 streets and are not hazarded, after 14 days you'll be maxed out. Monopoly towers everywhere. That is, if it doesn't take you more than 24 hours to spend the money.

That's why the chance cards are good in a way, as they are very extreme too. But that means that you can't consistently claim a spot in the ladder. If you manage to get in, you'll be hazarded to death.
Of course you'll simply sell all your streets, buy some of them back (or some other streets, but I doubt buildings are saved if you sell streets to the bank, haven't tried), and in 2-5 days you are back. And get hazarded.

Multiaccounts to earn money don't matter anymore because of that huge growth. An optimal street price every day earns you much more money. Multiaccounts to hazard people only matter if the master account stays hidden. The addidtional money basically will be nothing in a few days, I'll be able to spare 300,000,000 to buy a few green houses for chance cards easily.


I wonder how much money I'll be getting the day after tomorrow...
If you have a good reason to disagree with the above, please tell me. Thank you.
Xirt
Profile Joined April 2009
Scotland52 Posts
September 22 2009 00:18 GMT
#173
Looks like they just totally changed the game, my street which was going to earn 90+million gave me 15.

The system before was totally stupid but I really cant understand why they wouldnt have seen that before the game started and would just change it without warning.
Neos
Profile Joined June 2009
United States400 Posts
September 22 2009 00:22 GMT
#174
I give up on this game, too much rule-changing..
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
September 22 2009 03:08 GMT
#175
It's just a really shallow, monotonous game that's easy to cheat at. Once the novelty fades, I can't see many people continuing to play it. I took #1 in North Korea before the reset, and with that I shall retire.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2009-09-22 09:15:28
September 22 2009 08:43 GMT
#176
14 million instead of 115 million. My investment into a 9.1 million street was a total waste. I actually got less than I spent.
The way they changed the rules is absolutely unprofessional and creates many issues (many people have a huge advantage now because they made so much money when the old system was in place), but I think it will still help the game.

thumbs down for horrible developer's crew though.

EDIT:
Either I am extemely unlucky or they also increased the chance of negative cards. I lost 10 of my 14 million to the bank (two fines around 4 million, 2 around 1 million). I guess it really makes sense to spend a huge chunk of you money with the first action you take, for example buy an expensive street if you can use one or build an expensive building.

This again could be an intelligent change actually, as it obviously hurts the richest players the most. You can still expand, but at a slower rate, which is very good for the servers. But it will take longer for legit players to be up there with the cheaters in terms of money. So they will have to work on that.
If you read the blog, you'll know that they threatened to take action against cheaters multiple times. Either the #1 ranked player sabotaged himself by throwing away his money, or they actually banned him. A single banned cheater. Wow.
If you have a good reason to disagree with the above, please tell me. Thank you.
Kau *
Profile Joined March 2007
Canada3500 Posts
Last Edited: 2009-09-22 16:04:12
September 22 2009 16:03 GMT
#177
Ya, I've stopped playing. This isn't worth my time.

Though I guess it was fun for a few hours.
Moderator
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 22 2009 21:46 GMT
#178
well
maybe people should just consider this the games "beta" ?
movmou
Profile Joined September 2009
United States142 Posts
September 23 2009 00:57 GMT
#179
On September 23 2009 06:46 travis wrote:
well
maybe people should just consider this the games "beta" ?


was just about to post this.

either way, I still find it fun regardless
LaiShin
Profile Joined November 2005
Australia978 Posts
Last Edited: 2009-09-23 02:06:25
September 23 2009 01:16 GMT
#180
any idea why my "demolish any opponent's building or my hazard building" card doesn't work? Or it's just one of the bugs?

It's more of I can't destroy hazard buildings on my property...

edit:nvm i'm dumb
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