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On May 26 2011 15:58 Sueco wrote: I may be wrong here, I'm just an uneducated latecomer to BW, but isn't Jaedong the Zerg superstar? This is such a teary-eyed rose-tinted homage, it sounds ridiculous. Modern Zerg wouldn't exist without Savior. The developments Jaedong brought to ZvZ is really ridiculous and it is astonishing just how much and how quickly ZvZ changed with Jaedong's presence. However, Jaedong's ZvT, which was one of the things that really brought him into the spotlight in his early years, was completely built upon what Savior pioneered. What Savior and his Terran contemporaries did for the matchup was so deep that the grounds they laid down still applies to this day, 4-5 years later. This isn't an exaggeration.
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AWESOME article. I played Starcraft casually (BGH, fastest) for a long time until on some random forums I heard stories of how an IPXzerg/savior just would not lose. I got into the proscene right around the time Bisu toppled him and hoped he'd finally start winning again. I want to see him play SC2
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Was this your doctoral thesis? Great read, thanks!
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This is an incredibly well-presented article. Thanks heaps for the effort.
I do think it's a bit too much, however, to say he reached the pinnacle of ZvT.. Certainly he was fucking dominant, there's no doubt about that. But the game is ever evolving; that's why it's the best ever
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Another fun tidbit about Savior: To get a feeling of Terran he offraced as T a lot. He even played a TvZ against Gorush in a MSL selection group, that how confident he was in his T play.
As for his downfall, it was not his vP, his vP was still excellent even after Bisu. The only protoss he could not beat was Bisu, but that was because of Bisu mass harass style, the only counter is to have good reactive multitask, which Savior had not (he had good proactive multitask, when he handle the flow of the game, but he can't against Bisu's style).
As I said, his vT was already very close, he should have lost against Midas (who did not save a lot of tanks), he should have lost against Iris in the game 5. His ZvT was like a perfect song, where any tiny mistake ends in a loss. The reason he did win had a lot to do with his will to win, that started to falter I think after the loss to Bisu. And so clucth 2-1, 3-2 win against terran got into 2-3 very close losses against FBH, Iris and Mind.
T also started pushing sooner (like the 1rax fe 9 min push I think), where you have to rely a lot on muta harass to stall, rather than lurker (Z makes quite fewer lurkers than in the game linked in the Vods). But Savior muta control was not that good (the other of his MSL final loss was against a Zerg).
And while he had an awesome Defiler play (to constrict army movement), in late post-hive play you have to start to multitask a lot. In this stage of the game he was not the best, GGplay post-hive late play was better in Macro.
And then he started to forget Adrenaline upgrade every time, but maybe that was part of the match-fixing already.
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Incredible article, what depth- deserving of Savior's intricate play, huge props.
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I have not heard much of the scandal that occurred last year, though I think it was a really sick blow that the progamers did at the time. Looking at a couple of Savior's matches kinda makes me wonder why in the hell would he resort to matchfixing? While he did something shameful, I don't think we can ignore the fact that he did play BW like a BOSS. XD
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very cool article. special thanks for the included VoDs.
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Thank you for an incredible article, this one is an instant favourite of mine. Kudos and well done, you have more than done your subject justice. Eagerly awaiting the next part>
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On May 26 2011 04:04 Flowjo wrote:Show nested quote +On May 25 2011 21:06 GTR wrote:On May 25 2011 20:42 Highways wrote: Awesome article.
I remember downloading every sAviOr ZvT win during his peak. My favourite move from him was that double mind trick stop lurkers, where he only used stop lurkers below the ramp and placed two lurkers above the ramp. His opponent sent a scouting marine and saw two lurkers above the ramp and assumed it was safe and went into the hold lurkers below the ramp. It was vs an unknown player, cant remember who.
Also agree T>>>>>>>>>Z My god that was brilliant <3 It's okay though I've replaced you in my heart with Nestea!
Lol this is an awful post. Comparing Nestea to SaviOr hahaha.. and so many posts about SC2, nobody cares to hear OH I WISH HE WAS IN SC2 every topic about any BW player in the past or present. Frankly it's sad to see players like Boxer playing so lame compared to their innovative past.
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On May 26 2011 14:12 [5th]Sybaris wrote: Fucking amazing. Holy shit, I feel more inspired than ever before to play and watch StarCraft knowing that we as gamers have such gods of war existing among us. Wow, how I wish I could have been there to see Savior play. His matches must have been like a fucking symphony...The Maestro indeed.
I'm so proud, and yet my heart is torn in two. For all the ingenuity he has brought to this game, my heart struggles to look past his corrupt, darker side.
Haha, you hit the nail right on the head. ^____^
http://www.teamliquid.net/forum/viewmessage.php?topic_id=88843
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This is a masterpiece article!
I just can't get enough of TL.
You guys are the best site ever made.
EVER.
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Amazing article, I wasn't active during the Broodwar 2006 - 2007 times but clearly they were epic.
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That is by far the best article i ever read about the best player i have ever seen u brought back good memories when savior dominated too bad he was banned its really stupid we really need him in sc2 scene and btw can i use this thread on other sites or not plz allow for the starcraft scene :D
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^I dunno, people normally don't split up their armies in starcraft 2 because you don't have units that can do anything in small numbers. If Savior moved to SC2, his genius might not be seen since starcraft 2 rewards ball on ball action.
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Fantastic read... and I will forever miss Savior
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On May 26 2011 13:30 futsel wrote:Show nested quote +On May 26 2011 11:30 BlueLagoon wrote:On May 26 2011 10:05 diverzee wrote: I was really into BW for a few years back around 2004, following the Korean scene and eventually lost some of my interest in it and moved onto other games. Not until 2010 when the SC2 beta openend did I turn my attention towards the SC scene again. Nowadays I pretty much exclusively follow SC2, and I don't know more about current BW than that Flash is top dog.
This article however makes me fear that SC2 can never be what BW was. The sheer epicness of BW games. Of troop movement and overall strategy. Of meta game shifting and eras of complete dominance by a player. I am wondering if SC2 can ever be like that.
One thing makes me look very positively on the SC2 scene, and that is the big part foreigners play. If the SC2 focus can be moved outside of Korea, to a more accessible international arena it will have been worth it. Sc2 is quite young and all strategy and way of play have not been discovered yet. There is so much things to develop and test. Can we imagine that the SC2 future God is not yet known? But do you really think that gamestyle of BW is possible with SC2 mechanics? Cause I sadly doubt it. Currently it's build 200 and clash into your opponent. Little groups of 10 roaches for instance don't do that much so u have to max em up. I really would like to see the less army count viable but again, I don't think it's possible with sc2 mechanics.
Oddly, the reason we're stuck in "build 200 and 1a" is that BW macro play (Nada, oov, sAviOr) proved that flashy micro and small groups of units (Boxer's forte) only gets you so far: if you look at BW beta reports, or early BW games, it's all micro micro micro, with no concept of a "macro game" and nothing like the play of macro giants like BeSt or fOrGG. SC2 inherited "macro or die" - which is the reason we can already have high-level competition - but it's still in a huge state of flux (because it's what, a year old?). Maps are changing, army compositions are changing, and patches are still coming fast and furious. Give SC2 four or five years (all expansions released, patching pretty much done, and "2nd generation" gamers coming in (the SC2 equivalent to sAviOr, oov, July) with new and improved builds and mechanics and ideas - and then we'll see.
But "small armies" are always viable - against small armies. It's just that timings aren't worked out, maps ditto, etc. etc. Though I don't think it's as bad as you make out, even now.
tl;dr: wtf are we talking about SC2 in a sAviOr thread.
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A really awesome read! I didn't even follow the SC BW scene but I still enjoyed reading this tremendously! Hope SC2 can be equal to BW's greatness in the future!
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A year in prison? That's a bit harsh for cheating in a computer game.
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On May 26 2011 23:12 greggy wrote: A year in prison? That's a bit harsh for cheating in a computer game.
But not for fixing matches in a sport in your country.
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