On November 25 2010 22:21 Espelz wrote: Didn´t Idra say that he dislikes having that much time to prepare for an opponent because it would help his opponents more than it would help him ? :D
If he gets into the "he's gonna do this, i have to do this" and the opponent does "that" then yeah. If he spends that time practicing with Incontrol, Huk, and keeps an eye out for the hot new builds, I'll take neck breaking everytime.
So everyone would play a game against IdrA. Whoever beats IdrA qualifies for a tournament, and whoever wins the tournaments gets the title of #1 IdrA fan. If no one beats IdrA, then none of us are worthy... + Show Spoiler +
just wondering if anyone know if he has any korean friends? just never see photos/videos of him with ppl that korean.. always non krnish type of peeps. could be a racist a mfing racist to the colony of the round table.
Okay I'm not really 100% if you're calling IdrA a racist...but I'm pretty sure he's on friendly terms with John the translator, Hwanni the Estro manager, and iirc the music director for GSL is a fan of his as well, so I assume he's on friendly terms with him. I assume he's on friendly terms with Lil Susie as well, but she may run in a different circle. I also recall him mentioning having one friend on CJ during his time there in an interview.
I could be wrong on any given number of those, and hope none of those people I listed are offended by me doing so. On the other hand I highly doubt IdrA is a racist. May he have critiques of their way of life? Maybe. Racist about it? Doubt it. Specifically he seems to highly respect the Korean work ethic.
On November 26 2010 04:28 Liquid`Drone wrote: I think avilo's style of arguing invalidates his points. basically he writes some stuff that is correct but then as a direct consequence of blatant exaggeration it actually becomes incorrect. (as "zerg is advantaged if they reach the lategame unpunished" is a very different statement from "zerg is invincible unless they're killed early". )
and watching someone butcher their own valid arguement like this is to me quite saddening.
the fact is that the new special abilities of all the races (queen+ creep bonus for zerg, mule for terran and chrono boost for protoss) are all overpowered at certain stages of the game. mules are ridiculously good in situations where both players are short on peons (meaning that terran players should inherently be aiming for a low-econ style of play.. this is something that has been mentioned many times, but apparently not sufficiently grasped by some - 50 peons vs 50 peons means that each mule is hardly of any importance, 6 peons vs 6 peons means one mule gives one player twice the income.) creep suddenly being a resource means that zerg units have to be either too good on creep or not good enough away from creep - now that zergs are finally starting to do a good job creeping we see the consequences. additionally, this obviously is a lategame boost because more creep will normally be spread the further into the game we go. queens being worth more than a hatchery in production capabilities, and being able to make infinite larvea in late game, is definitely overpowered in a situation where both players are at limit and where both players have a lot of resources saved up. there's no question about this.
as for protoss, chrono boost has left protoss fucked over because the one area where chrono boost really shines - allowing them to tech to something or attain a unit combination really really fast - has been nerfed through increased build time or nerfing of those units.. in late game it's practically worthless compared to what mules and queens can do.
but, this is nothing new to the starcraft franchise. for years of brood war the counter to mass carrier in tvp was "don't let him get there". a mere couple months ago the counter to a turtled 200 200 terran in zvt sc2 was "don't let him get there". on destination in bw the exact same scenario also had the same counter, "don't let him get there". prior to 3/3 200/200 mech becoming popular in bw, terrans on the other hand had to play a "don't let him get there" style of play with regard to zergs having 4+ gas mining with defiler tech.
so basically, deal with it. if you're unhappy with your chosen race happening to be one that needs to rely upon harassment and which thrives in low-econ style games, change race. the game is a couple months old and is aiming at a lifespan nearing eternity. when races are as different as they are in bw or sc2, they will be stronger in different scenarios. zerg's biggest singular advantage compared to terran or protoss is their ability to spend huge amounts of resources in a short amount of time, terran has the advantage that it's impossible to attack them cost-efficiently and that all of their crap can be healed or repaired quickly, protoss has the ability to warp units anywhere on the map.. avilo has a point but he's arguing it in such an off-putting way that he's actually de-convincing people and I can't say I'm very sympathetic towards him.
IdrA wrote: you're an awkward nerd that makes it hard for people to be around you. that is your fault, not theirs. stop being so weird.
Not IdrA wrote: I'm sorry but that's The pot calling the kettle black. However I have not met you or Carefoot and that's a personal opinion which may or may not upset some people.
IdrA wrote: thats fine, but i dont make blogs calling people dicks because i act strange.
On November 20 2010 01:05 bonedriven wrote: XiaoT's comment on GSL: No need to hurry to GSL.
"You need luck to be qualified in GSL. I played MVP, oGsMC on BN. They were very strong players but still failed in qualifiers. Even SSKs and Nada got knocked out of GSL3. Loner and Luffy's failure in GSL3 is not a surprise to me, because there are too many players in the same level. Luck plays an important role on winning GSL. My recent games against NesTea are 2:0, and 4:4 against Foxer. I guess my win ratio against Top64 in GSL is 70%, 50% against Top16 at the moment. But I need to get a 50% win ratio in Ro4 or final game before I go to GSL. I just haven't reached my peak yet."
game wouldnt seem so luck based to him if he didnt allin every single game
If his maps are Blistering Sands, Metalopolis, and Steppes (idk the order), then he still has a chance. Metalopolis depends on the spawn...so lets hope he doesn't get close positions. Blistering Sands isn't terribly bad compared to some other maps. I think IdrA even chose this map a few times in MLG. Steppes will suck though.
It will be tough, but with a little luck, IdrA could win.
On November 27 2010 03:10 Ssoulle wrote: Everyone watch the recent RO32 TSL_Rain interview for a funny reference to Idra that had me Lol in real life for awhile.