The IdrA Fan Club - Page 2106
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Embir
Poland567 Posts
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Knallhexe
Germany92 Posts
After seeing the showmatch between Idra and Huk I wondered, since it was often stated that Idra's worst match-up was ZvP: How can you be bad at a specific match-up for a long time? Taking Idra as example, we all know that he has everything to be a top player. It would be a different thing with Destiny. While he probably is a decent player, that can achieve smaller victories at tournaments, Idra should or at least was always at least one of the favorites to win the whole event. He should be on the same level as the other top players from his overall mechanics/skill/ so on. Why is does he tend to lose games versus Protoss? Is it just lack of experience, that lets him make bad decisions or what? Can't he intensively train with certain partners? Huk as a fellow EG member could help him improve? Any thoughts? Even though I don't play Starcraft on a regular basis anymore, I'm still a little bit attached to its scene and a fan of Idra, that's why I have no idea but interest ![]() | ||
Aocowns
Norway6070 Posts
On May 02 2012 03:02 Knallhexe wrote: Hey guys, I got a little question about Idra, maybe rather about Starcraft2 in general: After seeing the showmatch between Idra and Huk I wondered, since it was often stated that Idra's worst match-up was ZvP: How can you be bad at a specific match-up for a long time? Taking Idra as example, we all know that he has everything to be a top player. It would be a different thing with Destiny. While he probably is a decent player, that can achieve smaller victories at tournaments, Idra should or at least was always at least one of the favorites to win the whole event. He should be on the same level as the other top players from his overall mechanics/skill/ so on. Why is does he tend to lose games versus Protoss? Is it just lack of experience, that lets him make bad decisions or what? Can't he intensively train with certain partners? Huk as a fellow EG member could help him improve? Any thoughts? Even though I don't play Starcraft on a regular basis anymore, I'm still a little bit attached to its scene and a fan of Idra, that's why I have no idea but interest ![]() Seems he just lack confidence and doesn't understand the match up. Seems to me that he plays not to lose sometimes, rather than playing to win | ||
aRRoSC2
Denmark241 Posts
Yes ![]() | ||
Crake_
United States74 Posts
Idra's problem with engagements is that he hasn't learned to love them, because he sees them as an inconvenience rather than an opportunity for beauty. Learning any craft involves a process of pushing yourself to discover and appreciate nuances in an extremely magnified way: the difference between genius and mediocrity occurs at a very fine level of precision. Judging from pro player performances, it seems to me that the art of army engagement in Starcraft 2 is something that very few people understand. In a year or two, the esports world probably will have a whole new vocabulary for describing engagements. It strikes me as an entirely new subset of knowledge, which Idra finds frustrating: a competent classical musician exposed to funk rhythms at first might be utterly unable to play them, not understand why he or she can't play them, and consequently think they are arbitrary and dumb. But after some exposure, that might change--the classical musician will come to adapt his or her understanding of rhythm to the demands of funk rhythm, and in doing so will discover new concepts (such as polyrhythm). One can imagine that a competent classical musician whose orchestra is disbanded and who, consequently, has to play in a funk group, initially not being very good at it, and blaming that on the fact that funk is not as "good" a genre (or as rewarding of skill) as classical. The classical musician might be horribly frustrated by the fact that all of the things he can do are things not demanded by the music, while all of the things he's not so good at are the things he has to do. That frustration will continue until his skill levels equalize. Idra's love for the game will come back as he adapts to the new demands of Star2. | ||
T0F4sT
Netherlands317 Posts
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Dimenus
United States157 Posts
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blade55555
United States17423 Posts
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nebula.
Sweden1431 Posts
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Micket
United Kingdom2163 Posts
On May 02 2012 03:10 Crake_ wrote: Addition to my thoughts on engagements: Idra's problem with engagements is that he hasn't learned to love them, because he sees them as an inconvenience rather than an opportunity for beauty. Learning any craft involves a process of pushing yourself to discover and appreciate nuances in an extremely magnified way: the difference between genius and mediocrity occurs at a very fine level of precision. Judging from pro player performances, it seems to me that the art of army engagement in Starcraft 2 is something that very few people understand. In a year or two, the esports world probably will have a whole new vocabulary for describing engagements. It strikes me as an entirely new subset of knowledge, which Idra finds frustrating: a competent classical musician exposed to funk rhythms at first might be utterly unable to play them, not understand why he or she can't play them, and consequently think they are arbitrary and dumb. But after some exposure, that might change--the classical musician will come to adapt his or her understanding of rhythm to the demands of funk rhythm, and in doing so will discover new concepts (such as polyrhythm). One can imagine that a competent classical musician whose orchestra is disbanded and who, consequently, has to play in a funk group, initially not being very good at it, and blaming that on the fact that funk is not as "good" a genre (or as rewarding of skill) as classical. The classical musician might be horribly frustrated by the fact that all of the things he can do are things not demanded by the music, while all of the things he's not so good at are the things he has to do. That frustration will continue until his skill levels equalize. Idra's love for the game will come back as he adapts to the new demands of Star2. Personally, any engagement that requires a high amount of micro and precision, Idra is amazing at. His ling bling zvz control is one of the best, his muta control in all matchups is a sight to behold. Idra is one of the few who splits vs storm and fungal. Personally, I think he could use a bit more target fire, but his eye is on the minimap the whole time so i can understand. | ||
Lefaa
Finland313 Posts
On May 02 2012 03:39 blade55555 wrote: Wow 12 hour stream session that should be interesting to watch wonder what made him want to stream for 12 hours ^^ Probably he wants to please his fans after those show matches. (Or EG forces him to do that) | ||
Fortii
Germany760 Posts
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Fortii
Germany760 Posts
On May 02 2012 03:53 Lefaa wrote: Probably he wants to please his fans after those show matches. (Or EG forces him to do that) he does that for ITG.. maybe he just gets payed? or its in his contract, so he also gets payed. | ||
Aocowns
Norway6070 Posts
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nebula.
Sweden1431 Posts
On May 02 2012 03:58 Aocowns wrote: Awww... Poor Namchir ¯\_(○__○)_/¯ wut? | ||
McPhiz
Canada183 Posts
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Chewbacca.
United States3634 Posts
On May 02 2012 03:52 Micket wrote: Personally, any engagement that requires a high amount of micro and precision, Idra is amazing at. His ling bling zvz control is one of the best, his muta control in all matchups is a sight to behold. Idra is one of the few who splits vs storm and fungal. Personally, I think he could use a bit more target fire, but his eye is on the minimap the whole time so i can understand. Yeah he has good ling/bling control and he is very careful with his mutas vs fungal/storm. But then other times he just doesn't care it seems such as not retreating from FF, or in a ZvT engaging a tank line to early/letting mutas straight up fight against marines. If he could just always micro like he shows he can at times he would do so much better. :-( | ||
Smapz
Norway405 Posts
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Chewbacca.
United States3634 Posts
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Duval
Belgium144 Posts
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