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[The International 6] Main Event - Day 2 - Page 24

Forum Index > Dota 2 Tournaments
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GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
August 09 2016 19:14 GMT
#461
Ehome are so good. Also ban sk pls
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
blobrus
Profile Joined August 2011
4297 Posts
August 09 2016 19:15 GMT
#462
I guess it's PPD vs china for yet another ti.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
August 09 2016 19:15 GMT
#463
Loda copying QO's build. It's not the build. It's the playstyle and balls.
nojok
Profile Joined May 2011
France15845 Posts
August 09 2016 19:15 GMT
#464
Alliance needs a 900K$ flame break while bulldog and loda are hitting buildings.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
hunter_x
Profile Joined June 2014
Germany2762 Posts
August 09 2016 19:16 GMT
#465
ehome play this sk + mirana + sd to perfection. no clue whey alliance give them all three together again.
vincom2
Profile Joined June 2011
Singapore1775 Posts
August 09 2016 19:16 GMT
#466
that disruption
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
August 09 2016 19:17 GMT
#467
Report fenrir
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 09 2016 19:17 GMT
#468
I love how that scouting arrow hit Loda way back in the base lol
Neosteel Enthusiast
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
August 09 2016 19:18 GMT
#469
Mirana Aghs is so damn good.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Elurie
Profile Blog Joined May 2011
4716 Posts
August 09 2016 19:18 GMT
#470
Sven just seem so underwhelming, even Hao struggles to make him work at times.
ymir233
Profile Blog Joined June 2010
United States8275 Posts
August 09 2016 19:19 GMT
#471
why the FUCK did icex3 go to the bear first smh

that was way too greedy
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
hunter_x
Profile Joined June 2014
Germany2762 Posts
August 09 2016 19:19 GMT
#472
ehome?
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 09 2016 19:19 GMT
#473
This game is starting to get really exciting now
Neosteel Enthusiast
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 09 2016 19:19 GMT
#474
Okay, SK needs lotus or eul tbh.
DeMoN pulls off a Miracle and Flies to the Moon
nojok
Profile Joined May 2011
France15845 Posts
August 09 2016 19:20 GMT
#475
Once the death timers will be longer, those lassos will give alliance more objectives.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
wuhan_clan
Profile Joined April 2012
United States5609 Posts
August 09 2016 19:20 GMT
#476
Feel like Ehome should have secured Rosh before going for this next wave of aggression.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
August 09 2016 19:21 GMT
#477
On August 10 2016 04:14 sweatbomb wrote:
Alliance are so pathetic it's not even funny anymore.


this seems premature
VERY FRAGILE, LIKE A BABY PANDA EGG
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 09 2016 19:21 GMT
#478
Between entangle, ogre magi and coup de grace RNG can make or break alliance
Neosteel Enthusiast
ymir233
Profile Blog Joined June 2010
United States8275 Posts
August 09 2016 19:21 GMT
#479
god I don't want a third game, please 2-0 them EHOME
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
Artisreal
Profile Joined June 2009
Germany9235 Posts
August 09 2016 19:21 GMT
#480
On August 10 2016 03:27 Pseudoku wrote:
Show nested quote +
On August 10 2016 03:24 Artisreal wrote:
These low range arrows have way too much stun duration.
This is bugging me for a while now,


How is it too much stun duration? Consider it is a skillshot and not guaranteed to hit.

The minimum is 0.01 seconds.

The stun increases by 0.1 seconds and damage by 2.8 for each 30 distance traveled, resulting in these numbers at certain distances:
300 Distance: 1 second stun, 28 (78/168/258/348) damage (before reductions)
600 Distance: 2 seconds stun, 56 (106/196/286/376) damage (before reductions)
900 Distance: 3 seconds stun, 84 (134/224/314/404) damage (before reductions)
1200 Distance: 4 seconds stun, 112 (162/252/342/432) damage (before reductions)
1500 Distance: 5 seconds stun, 140 (190/280/370/460) damage (before reductions)

Very late on the reply, sorry for that.
300 distance is double melee range, really not that much. And that stun is crucial for her quadrupel starstorm to hit because otherwise the range wouldnt suffice.
I havent watched many games this TI but have seen sufficient instances where the arrow aimed at melee range (the target obviously fleeing) stuns way too much allowing mirana way too many (solo) kills on 1k+ HP heros.
passive quaranstream fan
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