[EPICENTER] Knockout Stage! - Page 345
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Gear 3rd
1244 Posts
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HammerKick
France6190 Posts
GO LIQUID GO | ||
Racket
3023 Posts
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lolfail9001
Russian Federation40190 Posts
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Artisreal
Germany9235 Posts
On May 16 2016 03:16 Artisreal wrote: I feel lvl 6 Clinkz will burst this game open so hard. Or rather in Liquids face ![]() GLADLY EATING MY WORDS | ||
Spicy_Curry
United States10573 Posts
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TanGeng
Sanya12364 Posts
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Zea!
9589 Posts
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goody153
44160 Posts
On May 16 2016 03:45 PhoenixVoid wrote: Double Ravage so helpful lol. it's hard not be more helpful than chuan this game holy shit that was so bad | ||
TheTenthDoc
United States9561 Posts
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lolfail9001
Russian Federation40190 Posts
On May 16 2016 03:45 nojok wrote: He was the first on the list of heroes icefrog has yet to make completely broken so he went for it. You did not see 6.79 alchemist i take it. | ||
Talin
Montenegro10532 Posts
signs of life boys | ||
TRAP[yoo]
Hungary6026 Posts
On May 16 2016 03:46 TanGeng wrote: GG, Took full advantage of NewBee mistakes. the throw is back ![]() | ||
parazice
Thailand5517 Posts
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Papercappu
Canada2210 Posts
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Wineandbread
United States2065 Posts
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wims80
1892 Posts
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hunter_x
Germany2762 Posts
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Kishin2
United States7534 Posts
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nanaoei
3358 Posts
On May 16 2016 03:37 nanaoei wrote: suddenly near rosh, 3 person crush, earth spirit follows up, spends ult, refreshes duration, newbee is sent reeling with 4 deaths but not all for naught. still, liquid is getting gold on the right heroes and have a good lineup for taking rosh if newbee are not present. the fight inevitably breaks out at the roshan again, ther eis no ravage for 40s. invoker's chaos meteor whiffs, liquid's incredible fighting lineup happily takes the fight, losing only wisp to claim each core on newbee minus invoker who blinks back to jungle to continue his progression. he really will need to make magic happen this game. alchemist is quickly approaching a full manta at 22m and together with slardar is an incredible force. close to -15 armor on multiple targets which not only amps acid spray, but slardar's damaging skills as well. how will newbee deal with the teamfighting and sustaining combinations of liquid's heroes at this point? it seems they'll just have to outfight and hope for the best. hao still only has a deso and things are getting out of hand. alch is converged on top where clinkz is farming. it is all started by radiance proccing carapace. wisp relocates in and a fight starts. as the dust settles, alch dies easily but so does clinkz. invoker quietly farming jungle with all of this happens, not as though he can do too much without boots of travel and the perfect game sense at this point. score: 20:14 the observer shows that clinkz is building bkb. this is basically for a full duration strafe, as silly as it sounds. he still has good damage for the next 5 minutes but beyond that, if newbee is unable to secure good teamfights, clinkz will become a nonfactor nextt to slardar, gyro, and alchemist. courier died for radiant 2 and a half minutes ago. doom has a midas but has no major items to show for it. invoker has the rest of his aghanims being shipped to him. octarine is finished by the time courier is up again for liquid. it is 30m in. considering the scalability of nyx, clinkz, tide, and the support doom, newbee is in for a rough time. they will need to sweep a fight cleanly and pressure into t2's to keep liquid on thier toes. as of speaking, roshan goes to liquid each and every time with all the map control they now have. both teams have ended up avoiding each other, invoker relying on forge spirits for guaranteed push as the rest of the heroes splinter off and farm seperately. 32:00 rosh is taken, i am counting the seconds it takes. barely 10 seconds between amp damage, gyro physical, acid spray. imagine if one of wisp or earth spirit were a dazzle, it would actually be disgusting. observer shows clinkz has deso bkb + 3k. that 3k is basically buyback money. the fight needs to go well, there is no two ways about this. their barracks bottom is exposed and they are about to lose both. one more creep wave. each 30s is an immene amount og pressure. all 5 die on newbee within the span of 3 seconds, tidehunter has risked everything for a double ravage but there is not enough on the plate and liquid is much too strong. gg! liquid has tied 2-2 | ||
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