It's greedy. Void offlane is greedy but because people have seen how amazing Universe has been with Void and the things he did with him, everyone just bandwagoned the Void.
That game was a clear cut definition of how to shut him off before he got anything done.
I don't think it's that greedy. You just play him kind of like a clockwerk but with lower damage. Problem is when you draft a lineup that requires void to actually do damage.
It's very greedy. Offlane Void doesn't have many viable item builds that extend into the late game.
Yeah, after you get your AGH's you can try going full utility by getting a refresher... But more commonly people will try a Mjollnir or MoM, and it's just too little damage at that point.
You don't get Aghs on offlane Void.
You do, depending on the lineups. But you have a Void flair so you must know.
The only sensible time to get Aghs is when you are getting free farm since the effectiveness of Aghs peaks between level 11-16. If you are simply soaking XP from the lane, you'll start farming the Aghs when you're overleveled. And that's in a optimistic position.
No that's theorycrafting too hard. I've played offlane Void and it's realistic to get Boots+one 2k item (Midas or MoM)+Aghs before hitting lvl 16. Most successful Voids manage to do that too.
Most successful offlane Voids don't do Aghs builds anymore. They do MoM -> Maelstrom.
It's completely realistic but you've missed the point. When you're going Aghs you want to get it at level 10-12. Post-6.80 an Aghs at level 15 is a waste of money.
It's not a waste if your lineup is based around Chronos IMO. I agree that the item is overbought.
YYF is going Aghs next.
I think it's a waste if you can't meet the minimum requirements. Void's damage scales very poorly without items and the typical Aghs builds are subpar at farming during downtime. Not to mention the success of Aghs builds depend on everyone winning or coming out even in the lanes. When lineups are built around Chrono they usually lack proper CC to deal with disturbances outside it; a lot of teams successfully counter Chrono-based teams with multiple Blink Dagger initations.
I don't think it's that greedy. You just play him kind of like a clockwerk but with lower damage. Problem is when you draft a lineup that requires void to actually do damage.
It's very greedy. Offlane Void doesn't have many viable item builds that extend into the late game.
Yeah, after you get your AGH's you can try going full utility by getting a refresher... But more commonly people will try a Mjollnir or MoM, and it's just too little damage at that point.
You don't get Aghs on offlane Void.
You do, depending on the lineups. But you have a Void flair so you must know.
The only sensible time to get Aghs is when you are getting free farm since the effectiveness of Aghs peaks between level 11-16. If you are simply soaking XP from the lane, you'll start farming the Aghs when you're overleveled. And that's in a optimistic position.
No that's theorycrafting too hard. I've played offlane Void and it's realistic to get Boots+one 2k item (Midas or MoM)+Aghs before hitting lvl 16. Most successful Voids manage to do that too.
Most successful offlane Voids don't do Aghs builds anymore. They do MoM -> Maelstrom.
It's completely realistic but you've missed the point. When you're going Aghs you want to get it at level 10-12. Post-6.80 an Aghs at level 15 is a waste of money.
It's not a waste if your lineup is based around Chronos IMO. I agree that the item is overbought.
YYF is going Aghs next.
I think it's a waste if you can't meet the minimum requirements. Void's damage scales very poorly without items and the typical Aghs builds are subpar at farming during downtime. Not to mention the success of Aghs builds depend on everyone winning or coming out even in the lanes. When lineups are built around Chrono they usually lack proper CC to deal with disturbances outside it; a lot of teams successfully counter Chrono-based teams with multiple Blink Dagger initations.
You keep talking about the void damage when we keep saying how it's a build for when you don't need void to damage.
On July 20 2014 06:33 Procake wrote: This is a disaster, I sometimes feel like Valve are so fucking amateur at this shit. 30 MILLION DOLLAR COMPENDIUM PROFIT, GUYS
It's cause that 30m is going to half life 3 development and not stream production.
On July 20 2014 06:48 LeLoup wrote: The more I see it the less I like core ES.
Just seems so underwhelming.
I don't think this game is a good indicator. His timing aren't much better than those of a support just by the way this game has played out. (but as much as I enjoyed the few working core-shakers I agree with you)