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On August 10 2013 08:28 Veles wrote:Show nested quote +On August 10 2013 08:27 shizaep wrote:On August 10 2013 08:22 KristofferAG wrote:On August 10 2013 08:21 Wintex wrote: Winning with KOTL Cancer lancer and batrider.... Even if I was a fan, i would never root for that. That win was hardly because of kotl/pl though. Well KOTL + PL = free win on agressive tri. + kotl+pl is the most antifun combo there is in the game. fucking KOTL chakras PL and PL just nonstop keeps throwing his nuke. ez its far from a free win, there are much stronger trilanes (but not that DK lane..)
When you firsts pick Spectre Chen and the other team gets a bat, there aren't many strong lanes you can do.
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I've said it before and I'll say it again. I love Kuroky's name
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Norway25712 Posts
On August 10 2013 08:29 GwSC wrote:These Dota 2 interviews are much less awkward than SC2 ones so far. Do we blame the players? The interviewers? Both?  Having an actual professional interviewer certainly helps ^^
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i like how funnik says his own name in russian accented english
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United Kingdom14464 Posts
On August 10 2013 08:27 Drazerk wrote:Show nested quote +On August 10 2013 08:26 KristofferAG wrote:On August 10 2013 08:26 MCDayC wrote: Guess who's computer got fixed and is now redownloading skype... OMG YAY :3 Guess who doesn't have a computer and isn't redownloading skype! way to kill the mood
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On August 10 2013 08:28 mnesthes wrote:Why so many people hate the game out of KotL+PL+Batrider picks from Allinace? If anything then DK should blame themselves for being overconfident and revealing their hand too soon with Spectre FP. Keep in mind that these players play to win, and they will use any legitimate trick they have no matter how frowned upon they might be to achieve it. I suggest people who are still mad about KotL PL read this: http://www.sirlin.net/ptw-book/intermediates-guide.html
Has nothing to do with playing to win. Has more to do with the fact that E-sports hinges on having viewers, and Kotl/Pl/Batrider comps are completely boring to watch and simply boring.
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On August 10 2013 08:28 Wintex wrote:Show nested quote +On August 10 2013 08:27 Noocta wrote:On August 10 2013 08:26 Wintex wrote:On August 10 2013 08:25 ForTehDarkseid wrote:On August 10 2013 08:21 Wintex wrote: Winning with KOTL Cancer lancer and batrider.... Even if I was a fan, i would never root for that. That's why you are NaVi fan. Exactly. Entertainment is key to enjoying a game. Bomber does the same in SC2. He entertains. Weird way to write Bomber disappoints. Oh how I feel bad for you peasants who can't enjoy the beauty that is Bomber. It's not necessary good to feel happy when a player disappoints you
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Idk what is it about Na'Vi guys, but whenever they make interview trollfactor seems to be rising.
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On August 10 2013 08:27 grs wrote: Can we maybe have a rule for "cancer lancer" like we had for "patchzerg"? Need to get KadaverBB to develop a vendetta against the term. Use them German connections.
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On August 10 2013 08:29 TheYango wrote:Show nested quote +On August 10 2013 08:27 hefty wrote:On August 10 2013 08:24 TheYango wrote:On August 10 2013 08:23 hefty wrote:On August 10 2013 08:18 TheYango wrote:On August 10 2013 08:18 Grettin wrote:On August 10 2013 08:16 Itsmedudeman wrote:On August 10 2013 08:16 Grettin wrote: Yango, didn't you say Naga song doesn't work properly against Spectre illusions? He said it's not supposed to. so does that mean song shouldn't be "stunning" the haunt illusions or? Correct, they should still be able to attack (though IIRC they are supposed to be rooted). What do you mean they aren't supposed to? Are you simply saying it worked differently in dota 1 or do you have some other information on it? I'm saying that when Naga sleeps Haunt illusions in DotA 1, they are still able to attack. I think they might still be rooted in place, but I don't remember. Fair enough. Sorry if I'm nitpicking, I just don't think "supposed" is the right word to use then. Unless its actually in the known bugs list, you can mostly rely on the dota 2 state to be how it's supposed to be. It IS in the known bugs list. The armlet thing was in the known bugs list and it ended up being declared a bug in Dota 1, so even then it's not exactly guaranteed.
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On August 10 2013 08:26 Wintex wrote:Show nested quote +On August 10 2013 08:25 ForTehDarkseid wrote:On August 10 2013 08:21 Wintex wrote: Winning with KOTL Cancer lancer and batrider.... Even if I was a fan, i would never root for that. That's why you are NaVi fan. Exactly. Entertainment is key to enjoying a game. Bomber does the same in SC2. He entertains.
Bomber has never cheesed then?
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On August 10 2013 08:29 KristofferAG wrote:Show nested quote +On August 10 2013 08:29 GwSC wrote:These Dota 2 interviews are much less awkward than SC2 ones so far. Do we blame the players? The interviewers? Both?  Having an actual professional interviewer certainly helps ^^ They are also kept very short in general.
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I might repeat myself, but valve has really struck gold when they hired Kacy to do these interviews
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On August 10 2013 08:29 GwSC wrote:These Dota 2 interviews are much less awkward than SC2 ones so far. Do we blame the players? The interviewers? Both? 
DotA and LoL are team games, you need a minimum of social skills that starcraft players lack.
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On August 10 2013 08:29 KristofferAG wrote:Show nested quote +On August 10 2013 08:29 GwSC wrote:These Dota 2 interviews are much less awkward than SC2 ones so far. Do we blame the players? The interviewers? Both?  Having an actual professional interviewer certainly helps ^^
I think personality / social skills play a big role, teamgame seems to help a lot. (Im not even joking)
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Norway25712 Posts
On August 10 2013 08:27 Drazerk wrote:Show nested quote +On August 10 2013 08:26 KristofferAG wrote:On August 10 2013 08:26 MCDayC wrote: Guess who's computer got fixed and is now redownloading skype... OMG YAY :3 Guess who doesn't have a computer and isn't redownloading skype! Was wondering why you were never around. Thought you were just hardcore speedrunning or some shit.
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United Kingdom24425 Posts
I find this image highly suggestive.
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On August 10 2013 08:29 KristofferAG wrote:Show nested quote +On August 10 2013 08:29 GwSC wrote:These Dota 2 interviews are much less awkward than SC2 ones so far. Do we blame the players? The interviewers? Both?  Having an actual professional interviewer certainly helps ^^ And a full professional production truck, too!
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On August 10 2013 08:27 TheYango wrote:Show nested quote +On August 10 2013 08:24 WindWolf wrote:On August 10 2013 08:22 TheYango wrote:On August 10 2013 08:21 WindWolf wrote:On August 10 2013 08:19 WindWolf wrote:On August 10 2013 08:18 Veles wrote:On August 10 2013 08:17 WindWolf wrote:On August 10 2013 08:15 mnesthes wrote:On August 10 2013 08:14 WindWolf wrote:On August 10 2013 08:10 Talron wrote: IceFrog just just remove Blinkdagger for Bat, like it's for Pudge and VS. Suddenly: balanced hero. I think this might actually be a goood choice, if it was bad enough to be disallowed on Pudge and VS Reminder that Batrider could not exploit his skill and blink dagger to put allied heroes on cliffs. Not really seeing how it's that much different it wasn't removed from pudge/venge because it was "too good". It was removed because it was abusable as described above Link to that post? Is it that hard for people to trust people who've been playing the game that long? As long as they don't wanna explain more detailed... I already explained this. Pudge and VS were restricted from buying Blink Dagger in DotA 1 because it could be used to grief teammates. You can blink onto a cliff, hook an ally, blink off, and then un-share the courier. They can't buy a new courier to activate, and they can't send themselves a TP so they are stuck there for the rest of the game. This is different from the case of many of the heroes that can put ENEMIES on high ground. And for the record, most movement abilities like Telekinesis, Blinding Light, or even Force Staff in DotA 1 actually are incapable of pushing people onto impassable terrain--that they do in DotA 2 is a known BUG that is unfixed because outside a few obvious spots' it's really hard to catch every possible way someone could be pushed onto inaccessible terrain. So you shouldn't be saying "Rubick/KotL/etc. can put people up there anyway" because they aren't supposed to be able to. Sorry, I must've misunderstood everything from the first place. I thought we was only talking about greifing enemies
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On August 10 2013 08:29 TheYango wrote:Show nested quote +On August 10 2013 08:27 hefty wrote:On August 10 2013 08:24 TheYango wrote:On August 10 2013 08:23 hefty wrote:On August 10 2013 08:18 TheYango wrote:On August 10 2013 08:18 Grettin wrote:On August 10 2013 08:16 Itsmedudeman wrote:On August 10 2013 08:16 Grettin wrote: Yango, didn't you say Naga song doesn't work properly against Spectre illusions? He said it's not supposed to. so does that mean song shouldn't be "stunning" the haunt illusions or? Correct, they should still be able to attack (though IIRC they are supposed to be rooted). What do you mean they aren't supposed to? Are you simply saying it worked differently in dota 1 or do you have some other information on it? I'm saying that when Naga sleeps Haunt illusions in DotA 1, they are still able to attack. I think they might still be rooted in place, but I don't remember. Fair enough. Sorry if I'm nitpicking, I just don't think "supposed" is the right word to use then. Unless its actually in the known bugs list, you can mostly rely on the dota 2 state to be how it's supposed to be. It IS in the known bugs list. I yield.
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