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Simple Questions, Simple Answers - Page 289

Forum Index > Dota 2 Strategy
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Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-01-06 02:46:41
January 06 2013 02:46 GMT
#5761
Maelstrom procs just fine with entangle, but they can't activate together. Entangle overrides it(if they both wanna activate, entangle takes priority), and entangle is better anyway for fighting and killing a target.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
January 06 2013 04:49 GMT
#5762
That's what I meant, so entangle reduces maelstrom dps.
valheru
Profile Joined January 2011
Australia966 Posts
January 06 2013 05:19 GMT
#5763
Does sd's soulcatcher increase pure damage e.g bane's brain sap because soulcatcher's tooltipthing says that the bonus damage is dealt as a seperate instance even though pure damage 'always' does exactly the damage it states.
I reject your reality and substitute my own
Yurie
Profile Blog Joined August 2010
12140 Posts
January 06 2013 05:22 GMT
#5764
On January 06 2013 14:19 valheru wrote:
Does sd's soulcatcher increase pure damage e.g bane's brain sap because soulcatcher's tooltipthing says that the bonus damage is dealt as a seperate instance even though pure damage 'always' does exactly the damage it states.


Isn't Brain Sap a HP adjusting ability and not pure damage (or did they change it in Dota 2)?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-01-06 05:40:41
January 06 2013 05:38 GMT
#5765
On January 06 2013 14:19 valheru wrote:
Does sd's soulcatcher increase pure damage e.g bane's brain sap because soulcatcher's tooltipthing says that the bonus damage is dealt as a seperate instance even though pure damage 'always' does exactly the damage it states.


Soulcatcher makes the target take an additional source of damage that does 20/30/40/50% of the damage taken as pure damage. It will create an additional source of damage for any damage taken to include pure damage. The damage they take from the spell that does pure damage does do the damage it says exactly. The target also takes another source of pure damage that is a percentage of said damage (based on the level of soul catcher) exactly.
I'll always be your shadow and veil your eyes from states of ain soph aur.
valheru
Profile Joined January 2011
Australia966 Posts
January 06 2013 06:18 GMT
#5766
On January 06 2013 14:38 Blitzkrieg0 wrote:
Show nested quote +
On January 06 2013 14:19 valheru wrote:
Does sd's soulcatcher increase pure damage e.g bane's brain sap because soulcatcher's tooltipthing says that the bonus damage is dealt as a seperate instance even though pure damage 'always' does exactly the damage it states.


Soulcatcher makes the target take an additional source of damage that does 20/30/40/50% of the damage taken as pure damage. It will create an additional source of damage for any damage taken to include pure damage. The damage they take from the spell that does pure damage does do the damage it says exactly. The target also takes another source of pure damage that is a percentage of said damage (based on the level of soul catcher) exactly.


So the damage is amplified and the damage type remains the same.

On January 06 2013 14:22 Yurie wrote:
Show nested quote +
On January 06 2013 14:19 valheru wrote:
Does sd's soulcatcher increase pure damage e.g bane's brain sap because soulcatcher's tooltipthing says that the bonus damage is dealt as a seperate instance even though pure damage 'always' does exactly the damage it states.


Isn't Brain Sap a HP adjusting ability and not pure damage (or did they change it in Dota 2)?

Brain sap is pure nightmare is hp removal
I reject your reality and substitute my own
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-01-06 06:21:35
January 06 2013 06:18 GMT
#5767
No Soul Catcher always does pure damage. I'd also hesitate on calling it amplification. Consider it making you feel the damage twice, only the second time doesn't hurt as bad ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
tauon
Profile Blog Joined January 2012
Australia1278 Posts
January 06 2013 08:42 GMT
#5768
On January 04 2013 23:06 CuddlyCuteKitten wrote:
2. Why isn't bloodseeker a viable semi carry pro level? I get why he's not a very good ganker solo but he has really good stats and the skills to be both a huge single target dps source as well as a superb laner. But the biggest thing should be that if you lose a skirmish against his team he will easily clean house with the leftovers.

A huge problem with Bloodseeker is that his bloodrage doesnt stack with BKB. Without BKB, he is quite easy to deal with in team fights.
Road to 6sange
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 06 2013 08:46 GMT
#5769
Half of Bloodseeker's skillset is not relevant in teamfights.
WriterXiao8~~
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 06 2013 14:46 GMT
#5770
Pretty much, and there's always the crisis of working out who to cast bloodrage on
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2013-01-06 17:11:29
January 06 2013 17:11 GMT
#5771
So my friend convinced me to turn auto attack off.

There's some things I'm enjoying about it, but one of them is definitely not my reduced capacity to last hit. I just feel like it's much more sluggish compared to when auto attack is on. I like the fact that harassment on me doesnt fuck my character pathing up now, but I was missing easy last hits when melee. Pretty sure it's because I kept trying to do it how I did with auto attack on (constantly moving, spamming S when close). Is there a different way I should be last hitting with auto attack off, or do I just need to get used to it?
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
January 06 2013 17:43 GMT
#5772
I don't really see the reason to turn it off if you are used to playing with it on...
Fruscainte
Profile Blog Joined December 2009
4596 Posts
January 06 2013 17:48 GMT
#5773
On January 07 2013 02:43 Goshawk. wrote:
I don't really see the reason to turn it off if you are used to playing with it on...


As much as I'm used to it, I think I'd rather have total control over my hero. It's quite a common occurrence I need to babysit my hero far more because he does shit I did not tell him to do. I've died plenty of times or missed a kill because in the middle of a teamfight my hero walked in a random direction to respond to an attack when I was trying to cast a spell or something. I know it's a minor thing, which is exactly why I'm okay changing it around -- it's a minor thing.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 06 2013 17:51 GMT
#5774
With my 120 right clicks per second my hero never does such things, so I have it on like I had in WC3 for 5 years. It's really a very personal thing
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
coriamon
Profile Joined August 2011
244 Posts
January 06 2013 18:08 GMT
#5775
Recently on my exort Invoker, I've taken to skilling invoke at level 4 instead of 2 so that I can get an extra early point into quas and another into exort. The rational is that I am not going to be using sunstrike that often, and the extra regen and damage will help me dominate my lane. Is this bad habit, or is there something I'm not looking at?
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
January 06 2013 20:11 GMT
#5776
I could see waiting for level 3 if you opened E to get Q faster if you're taking a lot of harass, and then you have a few viable spells to invoke at level 3 once you have both E and Q, but I don't see that you gain more even in lane control by having it at 4. At level 3 you can cold snap harass which will do more for you than just having a little more damage in an extra level in E. Additionally, if the other team is paying attention to you, they might be able to be more aggressive elsewhere in the other lanes early on with no fear of a sunstrike punishing them.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
pyro19
Profile Joined August 2010
6575 Posts
January 06 2013 21:57 GMT
#5777
I wanted to download a Replay for a Private lobby game but it goes for 3-4% then comes back to 0 again...Is anyone else also having this problem?

I play on SEA
Thy Shall Die Alone...or emm..something like that.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 06 2013 22:24 GMT
#5778
On January 07 2013 06:57 pyro19 wrote:
I wanted to download a Replay for a Private lobby game but it goes for 3-4% then comes back to 0 again...Is anyone else also having this problem?

I play on SEA


That is the solution to the replay error that was in the patch notes. Previously it'd terminate the replay download and leave you with a corrupt partial. Now it actually deletes the corrupt partial and tries again. I've never seen it lose that much though. When I'm downloading GLeague replays it just goes down by one or two percent a lot, but it always finishes eventually.
I'll always be your shadow and veil your eyes from states of ain soph aur.
BallinWitStalin
Profile Joined July 2008
1177 Posts
Last Edited: 2013-01-07 01:59:21
January 07 2013 01:58 GMT
#5779
Have they recently changed bane's casting animations?

It had been about a month since I had played him. Had a good game, but he felt slow. Just had another game, though, and it was against better players. Holy fuck it was ridiculous, I could not get a spell off for the life of me. It felt like if there was any trees present, my animation wouldn't go through. No matter what I did, nothing would go off as no matter what I did shit would just interfere with it. A puck player was even able to dodge a sap based off of the animation (it had already started), it was so slow.

I checked the recent patch updates and couldn't find anything. He was one of my go-to support heroes before, but I really do not remember him being so fucking slow. I just wanna know if it was changed, if I am missing something, or am just plain terribad/rusty, or what.....
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
Kanaz
Profile Joined May 2010
Denmark658 Posts
January 07 2013 03:03 GMT
#5780
So i got a question who isn't quite about dota, but more of a biproduct of playing dota.
So in dota i use right click a lot on my mouse, and now my mouse will not react sometimes when i right click, because the right button is "stuck" but will eventually get up.
Do any of you experience the same - and is there a fix you can do, or just get a new mouse?
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