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On March 14 2015 00:04 bardtown wrote: Only way I'd go blink before Euls is if I had a reliable teammate who had arcanes, and I'm 3.6k. I've never had a reliable teammate in my life.
SR exists.
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I think if you are playing support morph, and your first item isn't either blink or forcestaff (not including boots / sr / whatever), you are doing it wrong.
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after blink i tend to go force staff, blademail vs uncontrollable aoe, dagon, very rarely pipe etc. etc. I like urn a lot as well, although I do agree with gkha the extra strength is fairly wasted.
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Mek first is pretty good too when you want to group up and constantly teamfight. Gives you another +5 armor on your str morph.
Please don't morph into full str. Morph just enough str so that you can stun for max duration. It's best to have some damage for killing creeps and heroes.
Replicate is also a good source of damage in fights. Remember to use it.
I think the key thing is to make sure that your lineup has some other heroes to compensate your lack of damage and inability to farm
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I disagree. Go full strength. Whether you are attacking with a piddly 28 damage or a slightly faster, slightly less piddly 60 damage is, it's both piss-poor. Might as well get that 32 str.
Mek is mediocre. You wont get it in time for it to be hugely relevant, and blink is generally far more important.
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United States47024 Posts
You kind of have to be full Str when you have low levels of Morph because rank 1 Morph swaps stats too slowly to be meaningful.
When you get to level 13/14, you probably want a closer split of Agi, because there's like no point being full Str from the start if Str Morph gets you to 100% Str during the fight. If you're going to stay 100% Str all the time, you may as well take Stats over ranks 2-4 Morph.
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which is exactly what you do
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I take stats over 2-4 morph. At some point in the game when im happy with my items and dont feel i need the agi to last hit here and there i just morph it all in to str. Generally the fountain or sometimes in small amounts at a time to not ruin my mana if i have no other reason for a fountain trip. You probably wanna keep agi until blink at least though.
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You're suppose to be taking stats over morph 2-4. No point having some agi when either way you are going to hit for negligible damage. Accept the fact that all you are suppose to do is stun + waveform + items in fights. No right clicks at all.
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Tried blink. Was good. No point trying to run away from a blink morphling, and I had warlock on my team so he could harass in lane + his ult makes everybody want to run. Worked nicely.
Hadn't even considered skipping morph after level 11. Will do so in future.
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Meh.. I still disagree. There's really no advantages, say having 2k hp over 1.5k as a support morphling in a teamfight. No good players in a right mind will try to burst down a full str morph. It's always better to balance your hp such that they will consider to kill you, but you still come out alive at the end of it. +20 dmg and 20 attack speed is nothing to scoff at. Every little damage count. You are not like those fragile support who has to constantly position yourself at the edge of engagement range.
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Russian Federation40190 Posts
On March 15 2015 06:47 babysimba wrote: Meh.. I still disagree. There's really no advantages, say having 2k hp over 1.5k as a support morphling in a teamfight. No good players in a right mind will try to burst down a full str morph. It's always better to balance your hp such that they will consider to kill you, but you still come out alive at the end of it. +20 dmg and 20 attack speed is nothing to scoff at. Every little damage count. You are not like those fragile support who has to constantly position yourself at the edge of engagement range.
+20 damage and +20 attack speed is nothing when you are hitting for 60 damage once per second. Having 2k HP over 1.5k HP however does matter even though nobody is going to focus you in teamfight, it reduces a risk of you getting picked off.
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You don't get picked off as a support morphling when you don't put yourself in a position to farm. If you die in a teamfight, you should be getting really good trades by soaking up shittons of damage or you have already lost your entire team. But you give nobody incentives to hit you when you have that much hp and no damage. Nobody would bother touching you when they can use 2k dmg to burst your teammates instead. Agi stats doesn't boost your damage linearly because you are getting attack speed out of it too.
I'm just saying push the hero to the limits instead of blindly go full str without thinking.
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Russian Federation40190 Posts
On March 15 2015 07:06 babysimba wrote: You don't get picked off as a support morphling when you don't put yourself in a position to farm. If you die in a teamfight, you should be getting really good trades by soaking up shittons of damage or you have already lost your entire team. But you give nobody incentives to hit you when you have that much hp and no damage. Nobody would bother touching you when they can use 2k dmg to burst your teammates instead. Agi stats doesn't boost your damage linearly because you are getting attack speed out of it too.
I'm just saying push the hero to the limits instead of blindly go full str without thinking. I mean, you totally have ability to farm some even as support morphling with literally 5 agility total, just on the back of nuking waves with waveform, or just scouting around. In fact, i totally see no point in not going full strength when playing stunling, as let's be honest, he won't do nearly enough damage to even farm well without spamming wave (in which case you totally make better use out of stats points than out of morph).
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Of course, you still always get some opportunity to take creep waves that your carry can't take as a support. And unlike other squishy supports, you don't get picked off solo killed with 1.5k hp and waveform escape unless they decide to stupidly commit enough heroes. The difference between 30 dmg and 50dmg+20attack speed is huge, even more so in creep clearing. And I didn't even talk about adding morph. In fact it's still better to add stats, +12 morphable stats is definitely more worth it.
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um guys is tranquil boots that important for him? what do you guys think about sr boots midas then gradually transition?
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On March 15 2015 13:47 zelphin wrote: um guys is tranquil boots that important for him? what do you guys think about sr boots midas then gradually transition?
Why do you want midas? Midas is gotten on him just like you would on any other support. That said, his strength in early-mid game is so powerful that why would you want to take advantage of it by enhancing his potential with blink instead.
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in order to become a semi carry late game i guess. like some pos 4 wks do it what so good about blink though, you already have 1000+900 which is longer than day vision
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United States47024 Posts
Because if you Waveform just for stun, you're become super useless afterward.
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