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Lalalaland34490 Posts
Abaddon The Font of Avernus is the source of a family’s strength, a crack in primal stones from which vapors of prophetic power have issued for generations. Each newborn of the cavernous House Avernus is bathed in the black mist, and by this baptism they are given an innate connection to the mystic energies of the land. They grow up believing themselves fierce protectors of their lineal traditions, the customs of the realm–but what they really are protecting is the Font itself. And the motives of the mist are unclear.
When the infant Abaddon was bathed in the Font, they say something went awry. In the child’s eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took–to train in war, that in times of need he might lead the family’s army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist. He drank deep from the vapors that welled from the Font, learning to blend his spirit with the potency that flowed from far beneath the House; he became a creature of the black mist.
There was bitterness within the House Avernus–elders and young alike accusing him of neglecting his responsibilities. But all such accusations stopped when Abaddon rode into battle, and they saw how the powers of the mist had given him mastery over life and death beyond those of any lord the House had ever known.
For abilities, stats, and other information, visit this hero's Liquipedia page here: http://wiki.teamliquid.net/dota2/Abaddon
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This hero is usually a standard support that gets Urn, Arcanes, Mek, Drum, Vlads, and Wards, but I think a special mention goes to Mask of Madness. In pubs you can use it to take damage faster while ulting, and synergizes well with Curse of Avernus.
Aghanim's is a great item on him, in team fights he becomes a damage sponge absorbing 35% of damage taken. That is hugely significant and makes his ultimate suddenly the most valuable asset to the team.
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United States47024 Posts
Mentioned elsewhere, but Armlet is bugged to count the HP drain as damage for Borrowed Time.
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I think Necro's Heartstopper Aura also erroneously heals Abaddon. HP removal should never heal Abaddon. Bloodseeker's ult does too, but that ultimate is just a mess and incorrectly behaves like pure damage instead of HP removal.
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Great duo offlaner in the right setting. Pair him with a strong harasser. You generally do not want to pair him with someone with high kill potential because Abaddon will offer little or no synergy in that case. If you want a killing duo offlane you want 2x stunner/slowers/nukers. Abaddon should be paired with someone that can aggressively harass the enemy out of the lane. Walk past the creep and farm from their side of the creep equilibrium if you can, Abaddon allows for such plays. Then you sit there and happily farm, its up to them to make a move.
Good examples of strong offlane partners: Huskar, Weaver, Viper, Razor, Clinkz, Mirana.
Edit: Theres one really good combo if you're looking for kills too. Pair him with a boots first Clockwerk and have him run at people any chance you get at lvl 2.
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On May 13 2014 03:55 TheYango wrote: Mentioned elsewhere, but Armlet is bugged to count the HP drain as damage for Borrowed Time.
On May 13 2014 04:55 aeroblaster wrote: I think Necro's Heartstopper Aura also erroneously heals Abaddon. HP removal should never heal Abaddon. Bloodseeker's ult does too, but that ultimate is just a mess and incorrectly behaves like pure damage instead of HP removal. Does it actually say HP removal isnt supposed to heal him anywhere? To my knowledge most/all HP removal effects does heal him. If it would be 9 that didnt and 1 that did, that 1 would indeed seem like a bug. But thats quite far from the case, isnt it?
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On May 13 2014 17:54 Kreb wrote:Show nested quote +On May 13 2014 03:55 TheYango wrote: Mentioned elsewhere, but Armlet is bugged to count the HP drain as damage for Borrowed Time. Show nested quote +On May 13 2014 04:55 aeroblaster wrote: I think Necro's Heartstopper Aura also erroneously heals Abaddon. HP removal should never heal Abaddon. Bloodseeker's ult does too, but that ultimate is just a mess and incorrectly behaves like pure damage instead of HP removal. Does it actually say HP removal isnt supposed to heal him anywhere? To my knowledge most/all HP removal effects does heal him. If it would be 9 that didnt and 1 that did, that 1 would indeed seem like a bug. But thats quite far from the case, isnt it?
I don't know anything about this particular case, but usually when you see people saying stuff like this, it means that in dota 1, it worked X way, and now it works Y way, and it is thus considered a bug.
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IMO Abaddon's defining feature is the strong dispel associated with his Apothic Shield (removes stuns), making him a great counterpick in a defensive tri-lane vs. an offensive tri-lanes like Mirana + Bane/SD, or any comp that you know is going to be aggressive early looking for kills (i.e. Nightstalker). I don't think he's a great dual laner or carry, although in pubs you can play him as such (or anything really, it is pubs after all).
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I'm betting high that Abaddon semi carry or strong support will be the winning strat of Ti4. it will be some Chinese teams or Fnatic crazy style team that will bring him to his real potential.
Why? + Show Spoiler + I never see mr A given enough space. But with Aghs, Blademail he be a strong pusher/defender. Phase boots in to drums/blademail then aghs. He could and should be the "aura guy-utility" that don't die. He is also quite flexible lategame and can really counter item builds of others, as he isn't depending on anything more then he has to be mobile.
How I play. (i haven't played with satanic in a while, but if you got that money, try it!!) If you Run in with blade mail on you be ignored, create some space. Then you Pop satanic/drums and try create some havoq. If your team is initiated on, Pop utli and start heal/shield and make dmg.
If you play with patience and some balls you can simply have a item/ability rotation , Blademail/Shield/satanic/utli. And try to use utli in the initiation to save teammates and have it ready if the fight/push last 50 seconds.
Items to rotate, the order to use it depends on the game. Blade mail, 4,5, 17 sec CD. Satanic 3,5 sec, 35 sec CD. Ulti. 7 seconds, 40 sec CD (max). Shield instant, 6 second CD.
I actually consider blademail to be one of the affordable item inte the game, also its components is extremely affordable/usable before the item is complete.
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opterown
Australia54784 Posts
abaddon is like my favourite hero to play, even though i don't always end up winning with him. i tend to play hard support, so i go for tranquils/urn/mek into whatever is required. radiance as 6th slot for kicks ;p
i also go 4/1/1/1 and then max my shield. any advice in general with this?
also really fun to shield yourself and run at the enemy offlaner, there's just something psychological about it even if it's level 1 shield haha
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On May 26 2014 20:04 4auir wrote:I'm betting high that Abaddon semi carry or strong support will be the winning strat of Ti4.it will be some Chinese teams or Fnatic crazy style team that will bring him to his real potential. Why?+ Show Spoiler + I never see mr A given enough space. But with Aghs, Blademail he be a strong pusher/defender. Phase boots in to drums/blademail then aghs. He could and should be the "aura guy-utility" that don't die. He is also quite flexible lategame and can really counter item builds of others, as he isn't depending on anything more then he has to be mobile.
How I play. (i haven't played with satanic in a while, but if you got that money, try it!!) If you Run in with blade mail on you be ignored, create some space. Then you Pop satanic/drums and try create some havoq. If your team is initiated on, Pop utli and start heal/shield and make dmg.
If you play with patience and some balls you can simply have a item/ability rotation , Blademail/Shield/satanic/utli. And try to use utli in the initiation to save teammates and have it ready if the fight/push last 50 seconds.
Items to rotate, the order to use it depends on the game. Blade mail, 4,5, 17 sec CD. Satanic 3,5 sec, 35 sec CD. Ulti. 7 seconds, 40 sec CD (max). Shield instant, 6 second CD.
I actually consider blademail to be one of the affordable item inte the game, also its components is extremely affordable/usable before the item is complete.
I think your reasoning is good but itemization strange. I started brining Aba to the offlane every time I play lately and I've been having very good results with it. The reasoning is as you say, be the aura/utility guy that doesnt die. But your item choices should be mek/vlad (early game first item) -> halberd/shiva/ac/agh/hex depending on situation. I've had very good success with that in the offlane (like 8-3 or something similar, not the greatest sample size but still). I like phase too but I can see the benefits of other boots too. Agh is interesting and I havent played around with it, but the other items are fairly straigh forward. I generally prefer vlad over mek as first item because it makes him very self-sustained and allows for basic jungling when nothing is happening on the map as opposed to sitting around with a mek doing nothing. But mek is definitely the superior choice if your team can find use for it.
He can function very well both as solo and duo offlaner and the offlane allows him to get those items as opposed to playing 4/5 position support where you'r happy getting anything beyond mek. Good movement speed, fairly tanky (especially with stout) self dispel and self shield is a toolkit very well fit for the offlane.
Occasionally when I'm winning offlane (not uncommon in 2v2 situation) I can even afford to go more rightclick oriented items like SnY over Halberd, skip shiva and go basher/abyssal instead.
As for your build, blade mail might have some merit to it but I found it counterintuitive. You want them to attack you because you dont die anyway and blademail works against that. And you should most definitely dont ever go satanic ever unless you're going pure carry build and even then not before 5th/6th slot.
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@Kreb I agree on the Satanic, as very "luxurious" item.
I go, Basilius,tangos Starter kit. Then on to, Phase boots/drums/blademail. As blade mail/drums uses similar items, I tend to alter this order depending on game progression. I also buy a quelling blade sometimes. As Abaddon is a insanely easy last hitter and can now also farm woods here and there.
Now I have a Basilus, and usually someone other goes vlad so I buy Ogre club. But yeah, From here its up to you. Basher is awesome, Even butterfly endgame is cool. I find mana burn enemies the hardest, PL/Invoker..
My old build was go early threads boots, then helm of dominator in to dominator , crit or blademail. But I never play that greedy anymore. Last games with Abba 10-2, even as i managed to feed early and got to buy courier and give farm to Sven and other Russian carries in my team. As soon Aghs is up I never lose. I use my mana ALOT. I spam like I'm a wow healer xD.
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Are you supposed to get one level in shield for the debuff-removal and max your heal first, or is maxing shield first the way to go?
Also, should I wait until level 10 before skilling curse of avernus?
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Pretty much always max shield first. I tend to max curse after that nowadays as I feel mist coil got nerfed too hard the last go around. It does almost as much damage to you as it heals. Feels like the only use I get out of it is denying myself with it (-_-). Plus early on you don't really have the mana to spam it. Much better use of mana in teamfights to just spam shield over and over.
IMO if they are going to make Mist Coil do so much damage to Abaddon they should reduce the mana cost. Would make it a much more interesting spell.
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On May 27 2014 01:11 MentalGNT wrote: Are you supposed to get one level in shield for the debuff-removal and max your heal first, or is maxing shield first the way to go?
Also, should I wait until level 10 before skilling curse of avernus? A value point in curse at lvl 2/3/4 is definitely not bad if you expect to be hitting stuff (1v1/2v2/3v3 lanes or so). Other than that its mostly shield > coil > curse unless youre playing some kind of right click build.
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Abaddon's aghanims upgrade is proably best in the game.
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On May 27 2014 09:56 Fwizzz wrote: Abaddon's aghanims upgrade is proably best in the game.
What does abbadon aghs do again? iirc it distributes the damage to nearby allies...how could that be good?
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On May 27 2014 10:24 Checkm8 wrote:Show nested quote +On May 27 2014 09:56 Fwizzz wrote: Abaddon's aghanims upgrade is proably best in the game. What does abbadon aghs do again? iirc it distributes the damage to nearby allies...how could that be good?
damage dealt to your allies in a nearby radius is dealt to you instead
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