6.82 Balance Changes and Discussion Thread - Page 99
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bo1b
Australia12814 Posts
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Nymzee
3929 Posts
thanks based icefrog | ||
Steveling
Greece10806 Posts
Ask fb, he's a fan of mine. | ||
goody153
44121 Posts
http://www.dota2.com/news/updates/14528/ | ||
cecek
Czech Republic18921 Posts
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Mecha King Ghidorah
United States595 Posts
On September 28 2014 00:01 Nymzee wrote: thank god mid spectre is no longer a thing. thanks based icefrog Wut Also this patch si fucking cancer. Best way to keep a lead is you guessed it, five manning because if you dont other team just picks you off. Every game has been teamfight at 10 minutes plus with other team blobbing up and death pushing once thy gain a lead. Also doing well early is bad unless you completely dominate cuz bounty lolol. Honestly cant wait for my new comp to be fixed so I can play LoL with my friend until DOTA gets fixed. Don't want to show him the pile of shit this game is until Icefraud fixes it. User was warned for this post | ||
Comeh
United States18918 Posts
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cecek
Czech Republic18921 Posts
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BigO
Sweden956 Posts
On September 28 2014 00:18 Comeh wrote: MoM medusa is the fastest farming item on her. Stack camps, go 4-0-4 and build damage items gg I played alot of medusa last patch with that build, it really makes her usefull throughout the whole game, not just late. | ||
the bear jew
United States3674 Posts
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Mecha King Ghidorah
United States595 Posts
On September 28 2014 00:27 the bear jew wrote: Can we just remove the bonus gold? I had a clinkz, had a beyond godlike streak, enemy clockwerk get's a lucky blindhook, clinkz dies, next thing I look, Drow goes from having 0 daedlus components to a full daedlus. It's dumb, it doesn't encourage comebacks it punishes you for having a lead. If we just got rid of the comeback gold, this patch would be fine. This. Makes five manning even more important due to pickoffs allowing your lead to go down the toilet. | ||
Erasme
Bahamas15899 Posts
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TRAP[yoo]
Hungary6026 Posts
On September 28 2014 00:27 the bear jew wrote: Can we just remove the bonus gold? I had a clinkz, had a beyond godlike streak, enemy clockwerk get's a lucky blindhook, clinkz dies, next thing I look, Drow goes from having 0 daedlus components to a full daedlus. It's dumb, it doesn't encourage comebacks it punishes you for having a lead. If we just got rid of the comeback gold, this patch would be fine. thats not possible | ||
Plansix
United States60190 Posts
But the stories are so good. I like the ones with about PAs going for treads to having an basher and heart off of one team fight. | ||
Snerd
United States125 Posts
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Snerd
United States125 Posts
On September 28 2014 00:16 Mecha King Ghidorah wrote: Wut Also this patch si fucking cancer. Best way to keep a lead is you guessed it, five manning because if you dont other team just picks you off. Every game has been teamfight at 10 minutes plus with other team blobbing up and death pushing once thy gain a lead. Also doing well early is bad unless you completely dominate cuz bounty lolol. Honestly cant wait for my new comp to be fixed so I can play LoL with my friend until DOTA gets fixed. Don't want to show him the pile of shit this game is until Icefraud fixes it. User was warned for this post Well if you think about it there is just as much possibility for you to kill them again after they take the lead, unless the picks are heavily in their favor, in which case losing the game is really a surprise anyway. I feel like this makes heroes like Slark and Venomancer very valuable. Don't get me wrong, I hate the patch too, but I don't think it's quite as bad as you're making it sound. | ||
Mecha King Ghidorah
United States595 Posts
On September 28 2014 00:45 Snerd wrote: Well if you think about it there is just as much possibility for you to kill them again after they take the lead, unless the picks are heavily in their favor, in which case losing the game is really a surprise anyway. I feel like this makes heroes like Slark and Venomancer very valuable. Don't get me wrong, I hate the patch too, but I don't think it's quite as bad as you're making it sound. The thing is immediately after they gain their lead they blob up and we cant capitalize on it since in 5v5 they will win and usually by the time we do get that teamfight that gives me or the other carries 3 levels its too late with our rax down. I have always hated constant teamfights and 5 manning and now that its every game it just amkes me miserable -_-. Guess I need to start playing Spectre again. | ||
NibbloniaN
United States377 Posts
On September 28 2014 00:42 Snerd wrote: Literally every game I've played so far in 6.82 the team that loses early game wins the game. You can win every lane and the other team still comes out on top somehow. I realize this has been said already, but it really is irritating. I've seen the opposite, no comebacks yet, the team that comes out on top early on keeps that lead and the extra gold the losing team gets for kills doesn't help enough to start a comeback. So the bounty doesn't seem like that big of a deal to me yet | ||
Animadota
14 Posts
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ChunderBoy
3242 Posts
On September 28 2014 01:09 Animadota wrote: Silly question perhaps but does bfly evade now work in chrono or is it only hero passives such as PA blur? shud work | ||
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