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6.82 Balance Changes and Discussion Thread - Page 7

Forum Index > Dota 2 General
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Daralii
Profile Joined March 2010
United States16991 Posts
September 23 2014 22:42 GMT
#121
On September 24 2014 07:41 pedrlz wrote:
Show nested quote +
One more thing: we on the Dota 2 team have a number of updates in the works right now that we’re really excited about, some for the rest of this year, and a big update for early next year. But we’re pretty sure we won’t be able to make enough progress on the larger update if we put it down to work on Diretide – so we’ve decided that we’re not going to ship a Diretide event this year. We know that last year we weren’t clear enough in our communication about this, so this year we wanted to be up front about it early. Next year will bring monumental changes to Dota 2, and we’re confident that when you’ve seen what we’ve been working on, you’ll agree it was worth it.

DOTA 3 CONFIRMED

It probably means Source 2.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Velitation
Profile Joined April 2010
Canada224 Posts
Last Edited: 2014-09-23 22:44:17
September 23 2014 22:42 GMT
#122
Zomg, it really is 5.84. They brought back Eyes in the Forest. And made it kick-ass.

Aghanim's Scepter: Grants a new ability, Eyes in the Forest, which allows Treant to enchant trees to spy on his enemies and expand the area Overgrowth affects.

Oh, and crit-building Weaver:

Geminate Attack can now proc items

So much information overload.
synapse
Profile Blog Joined January 2009
China13814 Posts
September 23 2014 22:44 GMT
#123
On September 24 2014 07:41 nojok wrote:
After thinking of gold/XP bounty changes, trading a support for the ennemy carry will barely (not?) worth it when you're ahead in XP and gold. It also means that even killing low level ennemy supports when behind will grant massive bonus gold and XP. The throw potential is higher than ever, biggest change of the patch imo.

i like it
:)
Rocket-Bear
Profile Joined July 2014
3070 Posts
September 23 2014 22:44 GMT
#124
OMG the skadi change! Literally higher than 100% chance of winning now
Favorite players: Gh and Zai
beesinyoface
Profile Joined May 2012
2450 Posts
September 23 2014 22:44 GMT
#125
am i reading those flying courier nerfs correctly?

hooooly christ
aaaaa
G3CKO
Profile Blog Joined March 2009
Canada1430 Posts
September 23 2014 22:45 GMT
#126
To be honest, if clan_iraq is still with us he would enjoy this patch so much. Kudos to people who still remember clan_iraq.
┌⋉⊳∀⊲) ☆ If your soul has not truly given up, then you can hear the sound that races through the end of the world.
Imperator x8x
Profile Joined July 2013
United States69 Posts
September 23 2014 22:45 GMT
#127
Also, I love the tree aghs. It's like free wards and a bonus if you teamfight at said wards. I have no idea how Timber aghs is going to work; does clicking "R" the second time throw out another chakram? Or will there be another key introduced for the second one?
If they rain on your parade, parade in the rain.
xAdra
Profile Joined July 2012
Singapore1858 Posts
September 23 2014 22:45 GMT
#128
They made Elder Titan natural order EVEN MORE POWERFUL? Holy shit every single one of my heroes got buffed
nojok
Profile Joined May 2011
France15845 Posts
September 23 2014 22:46 GMT
#129
On September 24 2014 07:42 Velitation wrote:
Zomg, it really is 5.84. They brought back Eyes in the Forest. And made it kick-ass.

Aghanim's Scepter: Grants a new ability, Eyes in the Forest, which allows Treant to enchant trees to spy on his enemies and expand the area Overgrowth affects.

Oh, and crit-building Weaver:

Geminate Attack can now proc items

So much information overload.

Treant confirmed counter to tinker, he won't expect the trees he blinked in to be his death!
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 23 2014 22:46 GMT
#130
On September 24 2014 07:45 G3CKO wrote:
To be honest, if clan_iraq is still with us he would enjoy this patch so much. Kudos to people who still remember clan_iraq.

He will have so much to work with
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
.SCATesteR
Profile Joined April 2013
United States148 Posts
September 23 2014 22:48 GMT
#131
i feel that dire offlane just got 3x harder then what is was before. especially with that pathing from the left hand side trees. makes it more dangerous for smoke ganks. and to eliminate the "well just ward" comments that will ensue, traditional warding spots are not as viable at 4.5k+ mmr and CM
Welcome back MKP!!!!
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
September 23 2014 22:48 GMT
#132
I'M JUST READING AROUND THE SHADOW DEMON PART AND I WANT TO SAY THAT MY BRAIN IS FUCKING DONE!
BRB READING THE REST
My dick has shrunk to the point where it looks like I have 3 balls.
FHDH
Profile Joined July 2014
United States7023 Posts
September 23 2014 22:49 GMT
#133
On September 24 2014 07:44 beesinyoface wrote:
am i reading those flying courier nerfs correctly?

hooooly christ

Get fucked, couriers!

So there's a ward tower above the Rosh pit now? No more anti-warding? Did they tire of scouting Roshan being an integral part of the game or what? Or does that tower still not give you vision into the pit? Orrrrr did they want to make one, easily dewardable spot that could see in? WHICH IS IT
После драки кулаками не машут (Don't shake your fist when the fight is over)
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
September 23 2014 22:49 GMT
#134
TP SCROLL! No more excuse to not carry it boys! Also, let's talk about the biggest hero change. BEASTMASTER!
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
Daralii
Profile Joined March 2010
United States16991 Posts
September 23 2014 22:50 GMT
#135
This is what the Rosh pit looks like ingame: http://i.imgur.com/RhrphsT.jpg
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Faruko
Profile Joined April 2013
Chile34171 Posts
September 23 2014 22:51 GMT
#136
holy crap that Ogre Magi base HP regen !! and that 60% is beatiful too !

decent QoP buff

Tinker killed

and that new skill from Treant O_o !!!
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
September 23 2014 22:51 GMT
#137
On September 24 2014 07:49 EnumaAvalon wrote:
TP SCROLL! No more excuse to not carry it boys! Also, let's talk about the biggest hero change. BEASTMASTER!


How about the fact that BoTs have a lower CD than scrolls?

I like.
FinestHour
Profile Joined August 2010
United States18466 Posts
September 23 2014 22:53 GMT
#138
theres actually going to be so many more unfun heroes to play against
thug life.                                                       MVP/ex-
FHDH
Profile Joined July 2014
United States7023 Posts
September 23 2014 22:53 GMT
#139
Aui just said in GD Studio "Drow Visage is probably broken."
После драки кулаками не машут (Don't shake your fist when the fight is over)
HammerKick
Profile Blog Joined May 2013
France6190 Posts
September 23 2014 22:55 GMT
#140
On September 24 2014 07:45 Imperator x8x wrote:
Also, I love the tree aghs. It's like free wards and a bonus if you teamfight at said wards. I have no idea how Timber aghs is going to work; does clicking "R" the second time throw out another chakram? Or will there be another key introduced for the second one?


I guess second chakram is a brand new ability with independant CD
Well, it's high noon somewhere in the world
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