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On September 24 2014 20:05 Rocket-Bear wrote:Show nested quote +On September 24 2014 19:55 goody153 wrote: Meepo Buff(now changing boots in the inventory has never been cooler)
Being able to change position of the boots is nowhere near close enough of a buff to make up for the xp/gold change thing. Meepo is usually farmed and highlevel so dying will be a lot more costly now and that is a big nerf. Meepo definitely got nerfed this patch
Poor Meepo. I'm afraid of playing him when the patch comes live...
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United Kingdom14103 Posts
On September 24 2014 20:33 Excludos wrote:Show nested quote +On September 24 2014 20:26 Targe wrote:On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? You didn't include stuns, slows or silences. So: yes. And I dunno about you, but I can't think of many 5 hero lineups without any form of magic involved that can't be avoided with bkb. I'm talking about an entirely unrealistic situation where someone has godlike reflexces, decision making and micro
If you're talking abou what a human can achieve were on different pages
(I obviously meant slows etc. Too, I'm typinh on my phone I'd rather not write more than I have to)
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On September 24 2014 20:26 Targe wrote:Show nested quote +On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? If your a short ranged to melee carry like PA, Sven or Gyro and you need to actually get in close in order to maximize your damage, the amount of CC BKB avoids is as crucial of a factor as negating magic damage (even accounting the number of spells BKB goes through)
your job is to deal as much possible damage you can over a small course of time and BKB is still the the best possible item at giving you the liberty to do just that.
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United Kingdom14103 Posts
Oh obviously bkb avoids it all but the whole point of this is that you get another item slot
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United Kingdom14103 Posts
On September 24 2014 20:39 Kuroeeah wrote:Show nested quote +On September 24 2014 20:26 Targe wrote:On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? If your a short ranged to melee carry like PA, Sven or Gyro and you need to actually get in close in order to maximize your damage, the amount of CC BKB avoids is as crucial of a factor as negating magic damage (even accounting the number of spells BKB goes through) your job is to deal as much possible damage you can over a small course of time and BKB is still the the best possible item at giving you the liberty to do just that.
The point is that you're decision making etc is so good u can do what u just said without bkb -_-
U guys aren't getting it
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On September 24 2014 19:57 Vansetsu wrote: Dota Treant with aghs now = Hon Treant?
If they gave him Prophet's trees it would be HoN Treant 
Overall the patch is nice. I like how they addressed the "Lycan Problem" and all the other changes are also welcome. I especially like the idea of tying BKB duration/cooldown to the player rather than an item. I only wonder if this will make buying new BKB a useless feature now...
Jugg spinning inside of chrono or black hole might upset some people.
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No my point is that even acknowledging the fact that BKB stat-wise is mediocre, you would be doing more damage anyway because of it's active.
Have you ever seen a game where someone that has a justifiable reason to purchase a divine rapier swap that shit with their BKB?
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On September 24 2014 20:42 Targe wrote:Show nested quote +On September 24 2014 20:39 Kuroeeah wrote:On September 24 2014 20:26 Targe wrote:On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? If your a short ranged to melee carry like PA, Sven or Gyro and you need to actually get in close in order to maximize your damage, the amount of CC BKB avoids is as crucial of a factor as negating magic damage (even accounting the number of spells BKB goes through) your job is to deal as much possible damage you can over a small course of time and BKB is still the the best possible item at giving you the liberty to do just that. The point is that you're decision making etc is so good u can do what u just said without bkb -_- U guys aren't getting it Like BKBless, mask of madness Luna?
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United Kingdom14103 Posts
On September 24 2014 20:47 Kuroeeah wrote: No my point is that even acknowledging the fact that BKB stat-wise is mediocre, you would be doing more damage anyway because of it's active.
Have you ever seen a game where someone that has a justifiable reason to purchase a divine rapier swap that shit with their BKB?
Perfection is unobtainable, there won't be any example
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I am satisfied that IF addressed some issues not just in hero basis but in current Dota meta and change some fundamental things to make other heroes viable.
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On September 24 2014 20:48 Kuroeeah wrote:Show nested quote +On September 24 2014 20:42 Targe wrote:On September 24 2014 20:39 Kuroeeah wrote:On September 24 2014 20:26 Targe wrote:On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? If your a short ranged to melee carry like PA, Sven or Gyro and you need to actually get in close in order to maximize your damage, the amount of CC BKB avoids is as crucial of a factor as negating magic damage (even accounting the number of spells BKB goes through) your job is to deal as much possible damage you can over a small course of time and BKB is still the the best possible item at giving you the liberty to do just that. The point is that you're decision making etc is so good u can do what u just said without bkb -_- U guys aren't getting it Like BKBless, mask of madness Luna? So excited for the no BKB, MoM Clinkz.
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United Kingdom14103 Posts
On September 24 2014 20:48 Kuroeeah wrote:Show nested quote +On September 24 2014 20:42 Targe wrote:On September 24 2014 20:39 Kuroeeah wrote:On September 24 2014 20:26 Targe wrote:On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? If your a short ranged to melee carry like PA, Sven or Gyro and you need to actually get in close in order to maximize your damage, the amount of CC BKB avoids is as crucial of a factor as negating magic damage (even accounting the number of spells BKB goes through) your job is to deal as much possible damage you can over a small course of time and BKB is still the the best possible item at giving you the liberty to do just that. The point is that you're decision making etc is so good u can do what u just said without bkb -_- U guys aren't getting it Like BKBless, mask of madness Luna?
Exactly, but its a fucking dumb idea cos most the time a human cannot pull it off
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On September 24 2014 20:50 Daralii wrote: So excited for the no BKB, MoM Clinkz.
Clinkz doesn't need MoM. He has strafe...
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On September 24 2014 20:49 Targe wrote:Show nested quote +On September 24 2014 20:47 Kuroeeah wrote: No my point is that even acknowledging the fact that BKB stat-wise is mediocre, you would be doing more damage anyway because of it's active.
Have you ever seen a game where someone that has a justifiable reason to purchase a divine rapier swap that shit with their BKB? Perfection is unobtainable, there won't be any example How the hell is this even an appropriate example of perfection? Are you fucking saying that a player closer to reaching a level of perfection is a player that is less likely to build a BKB? ROFL
Exactly, but its a fucking dumb idea cos most the time a human cannot pull it off Okay ask yourself this. If someone made a super powered BOT that has the perfect mechanics in last hitting, denying, evading spells and whatever. Would it still be ideal for this bot to have a BKB?
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Northern Ireland22208 Posts
On September 24 2014 20:51 Targe wrote:Show nested quote +On September 24 2014 20:48 Kuroeeah wrote:On September 24 2014 20:42 Targe wrote:On September 24 2014 20:39 Kuroeeah wrote:On September 24 2014 20:26 Targe wrote:On September 24 2014 20:13 Kuroeeah wrote:On September 24 2014 20:06 Targe wrote: If you can position yourself perfectly and dodge every spell then no bkb gaming is the optimum
But that's often impossible or out of human reach if you're against opponents of equal skill Rofl this is one of the biggest misinterpretations of BKB I think I've ever seen You're saying if you have zero chance of taking magic damage you should still go bkb? If your a short ranged to melee carry like PA, Sven or Gyro and you need to actually get in close in order to maximize your damage, the amount of CC BKB avoids is as crucial of a factor as negating magic damage (even accounting the number of spells BKB goes through) your job is to deal as much possible damage you can over a small course of time and BKB is still the the best possible item at giving you the liberty to do just that. The point is that you're decision making etc is so good u can do what u just said without bkb -_- U guys aren't getting it Like BKBless, mask of madness Luna? Exactly, but its a fucking dumb idea cos most the time a human cannot pull it off Targe pls, there are situations where even the best players with godlike reflexes and decision making will need a bkb because they simply can't avoid the spells. The only alternative is to not fight, or to only fight when you can get away with it, but then you're going to lose.
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On September 24 2014 20:51 Manit0u wrote:Show nested quote +On September 24 2014 20:50 Daralii wrote: So excited for the no BKB, MoM Clinkz. Clinkz doesn't need MoM. He has strafe...
HOTD is nice though
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Actually I thought MoM Clinkz was legit. I mean it actually won me a game.
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did sf get a model rework or are we still waiting for this im not talking about this fucking goddamn ugly arcana
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holy shit... i'm reading people crying because they can't fountain camp anymore? jesus this community can be stupid some times.
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