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General Discussion - Page 707

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
July 08 2012 11:37 GMT
#14121
On July 08 2012 20:00 DoNotDisturb wrote:
Show nested quote +
On July 08 2012 19:43 [17]Purple wrote:
Is there any place I can check for the history of DotA 1 trends and how they shifted from 4+1 to today's push strats?


Try this?

http://www.dota2wiki.com/wiki/History_of_Competitive_DotA


Wow, thanks a lot. Didn't know a lot of these things and I am comparatively new to competitive DotA (got into it after the International) and never knew that that one of Zeus's names in game was based of an actual player. Is there any records of what happened during 6.5 and 6.6 days?
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
July 08 2012 12:13 GMT
#14122
Dunno if this has been posted yet.

http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_disruptor.jpg

Look to the top right of Disruptor to see a little Assassin waiting in the shadows. ^^
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
July 08 2012 12:14 GMT
#14123
Horrible quality, but this is one of the most well known highlights of Merlini's zeus:

Moderator
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
July 08 2012 12:25 GMT
#14124
On July 08 2012 21:13 ChrisXIV wrote:
Dunno if this has been posted yet.

http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_disruptor.jpg

Look to the top right of Disruptor to see a little Assassin waiting in the shadows. ^^


Look at the bottom right of the picture and you can see some lips on the pillar in between the spikes which I assume is Lanaya in meld.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
July 08 2012 12:30 GMT
#14125
On July 08 2012 21:25 [17]Purple wrote:
Show nested quote +
On July 08 2012 21:13 ChrisXIV wrote:
Dunno if this has been posted yet.

http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_disruptor.jpg

Look to the top right of Disruptor to see a little Assassin waiting in the shadows. ^^


Look at the bottom right of the picture and you can see some lips on the pillar in between the spikes which I assume is Lanaya in meld.

It looks more like some random shadowing to me but it might be lanaya aswell. My favorite hero, me and my friends had a phase when we would play her a lot right before we left dota1, great memories of slowing people for 50% from rosh pit till rax and finally killing them :D
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
July 08 2012 12:38 GMT
#14126
On July 08 2012 21:25 [17]Purple wrote:
Show nested quote +
On July 08 2012 21:13 ChrisXIV wrote:
Dunno if this has been posted yet.

http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_disruptor.jpg

Look to the top right of Disruptor to see a little Assassin waiting in the shadows. ^^


Look at the bottom right of the picture and you can see some lips on the pillar in between the spikes which I assume is Lanaya in meld.

Yeah, I can see it a bit. And that thing going to the side looks like her shoulder armor...

Assassins complete next week? :D
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
July 08 2012 12:41 GMT
#14127
Wow first time listening to the IG Monthly Madness tourney and these casters are so slick and professional! Really awesome.
Hoban
Profile Blog Joined February 2011
United States1600 Posts
Last Edited: 2012-07-08 12:53:29
July 08 2012 12:47 GMT
#14128
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.
"I am a leaf on the wind."
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2012-07-08 12:55:59
July 08 2012 12:54 GMT
#14129
On July 08 2012 21:47 Hoban wrote:
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.


ayesee has a great voice, but one thing i don't like is how every second sentence of his is "so (co-commentator), how big is it for (hero x) to (do/have whatever) at this stage of the game?"
I AM THE UNIVERSAL CONSTANT
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 08 2012 12:59 GMT
#14130
On July 08 2012 21:54 zeehar wrote:
Show nested quote +
On July 08 2012 21:47 Hoban wrote:
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.


ayesee has a great voice, but one thing i don't like is how every second sentence of his is "so (co-commentator), how big is it for (hero x) to (do/have whatever) at this stage of the game?"

I made a light hearted joke about hamsandwich earlier, but commentators have to stop using the exact same phrase over and over again. it's okay if he's casting 5 hours and says it 5 times, but saying it almost every time you get to speak. geez. TBH i am pretty close to just sound capping hamsandwich's "thats the power of" and splicing it with a bunch of stuff to make an announcer pack with his voice and to put it on steam workshop. lol
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
July 08 2012 13:01 GMT
#14131
On July 08 2012 21:59 PrinceXizor wrote:
Show nested quote +
On July 08 2012 21:54 zeehar wrote:
On July 08 2012 21:47 Hoban wrote:
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.


ayesee has a great voice, but one thing i don't like is how every second sentence of his is "so (co-commentator), how big is it for (hero x) to (do/have whatever) at this stage of the game?"

I made a light hearted joke about hamsandwich earlier, but commentators have to stop using the exact same phrase over and over again. it's okay if he's casting 5 hours and says it 5 times, but saying it almost every time you get to speak. geez. TBH i am pretty close to just sound capping hamsandwich's "thats the power of" and splicing it with a bunch of stuff to make an announcer pack with his voice and to put it on steam workshop. lol

Not worth the work that announcer pack. Only Tobi would use it while solocasting xD
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
July 08 2012 13:02 GMT
#14132
On July 08 2012 21:59 PrinceXizor wrote:
Show nested quote +
On July 08 2012 21:54 zeehar wrote:
On July 08 2012 21:47 Hoban wrote:
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.


ayesee has a great voice, but one thing i don't like is how every second sentence of his is "so (co-commentator), how big is it for (hero x) to (do/have whatever) at this stage of the game?"

I made a light hearted joke about hamsandwich earlier, but commentators have to stop using the exact same phrase over and over again. it's okay if he's casting 5 hours and says it 5 times, but saying it almost every time you get to speak. geez. TBH i am pretty close to just sound capping hamsandwich's "thats the power of" and splicing it with a bunch of stuff to make an announcer pack with his voice and to put it on steam workshop. lol

The only negative thing I can say about Ayesee: Declaring MVP is driving me insane.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 08 2012 13:04 GMT
#14133
On July 08 2012 22:01 Qbek wrote:
Show nested quote +
On July 08 2012 21:59 PrinceXizor wrote:
On July 08 2012 21:54 zeehar wrote:
On July 08 2012 21:47 Hoban wrote:
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.


ayesee has a great voice, but one thing i don't like is how every second sentence of his is "so (co-commentator), how big is it for (hero x) to (do/have whatever) at this stage of the game?"

I made a light hearted joke about hamsandwich earlier, but commentators have to stop using the exact same phrase over and over again. it's okay if he's casting 5 hours and says it 5 times, but saying it almost every time you get to speak. geez. TBH i am pretty close to just sound capping hamsandwich's "thats the power of" and splicing it with a bunch of stuff to make an announcer pack with his voice and to put it on steam workshop. lol

Not worth the work that announcer pack. Only Tobi would use it while solocasting xD


lol. It'd be worth it just to activate it in game and be like "guys use my announcer" and everyone gets excited, and then...they realize....oh god.
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 08 2012 13:09 GMT
#14134
On July 08 2012 22:02 ChrisXIV wrote:
Show nested quote +
On July 08 2012 21:59 PrinceXizor wrote:
On July 08 2012 21:54 zeehar wrote:
On July 08 2012 21:47 Hoban wrote:
Doom can be run every now and again as a very fast farmer who picks up team utility items. A few months ago, Artstyle liked to run a doom lineup where they would have a second midgame carry/powerhouse and Doom would get extremely fast Vlads+pipe+utility item. Then he would grab an Aura out of the jungle (usually crit) and then push rax around the 20 min mark. It allowed the supports on the team to farm different items (blinks/push/sheep/mek) to aid in the 20min rax push. It was quite effective, if the enemy team neglected to pick 1 or 2 good turtle heroes, they would outright lose the game. It was countered by highly aggressive ganker lineups and early push strats though. What it really dominated at was beating midgame teamfight lineups and carry lineups. You would be surprised how scary a 20min push is with a blink initiator, doom, a pipe, a mek, and a sheep/orchid/pushstick.

Ayesee+Draskyl is amazing. At least I think it is Draskyl. Anyway, Ayesee has a great caster voice and Draskyl is one of the very best english speaking analytic commentators.


ayesee has a great voice, but one thing i don't like is how every second sentence of his is "so (co-commentator), how big is it for (hero x) to (do/have whatever) at this stage of the game?"

I made a light hearted joke about hamsandwich earlier, but commentators have to stop using the exact same phrase over and over again. it's okay if he's casting 5 hours and says it 5 times, but saying it almost every time you get to speak. geez. TBH i am pretty close to just sound capping hamsandwich's "thats the power of" and splicing it with a bunch of stuff to make an announcer pack with his voice and to put it on steam workshop. lol

The only negative thing I can say about Ayesee: Declaring MVP is driving me insane.

ye that is so freaking anoying, its a team game there doesnt need to be an MVP, EVERY SINGLE GAME !
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
July 08 2012 13:41 GMT
#14135
Lol, funny that you guys are freaking out over the MVP award. I usually mute the minute the first gg is called =)
Garnet
Profile Blog Joined February 2006
Vietnam9052 Posts
July 08 2012 14:00 GMT
#14136
I just noticed WR and Mirana have VERY similar skillset (except for their ultimate).
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 08 2012 14:07 GMT
#14137
On July 08 2012 22:41 Crissaegrim wrote:
Lol, funny that you guys are freaking out over the MVP award. I usually mute the minute the first gg is called =)

he talks about it the entire game usualy, at least that how it feels like to me :S
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
July 08 2012 14:10 GMT
#14138
Just did a "dotacinema top 10" kind of play. I'm sending it to them hoping that they will pick it up !
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-07-08 14:13:19
July 08 2012 14:12 GMT
#14139
On July 08 2012 23:00 Garnet wrote:
I just noticed WR and Mirana have VERY similar skillset (except for their ultimate).

Wind runner has: A line 'skill shot' AOE that deals less damage for each target it hits.
Mirana has an AOE around her with the chance to hit an extra target.

Wind runner has: A disable that requires you to latch onto something behind the original target, and it's targetable.
Mirana has: A disable that is a skill shot and stuns longer the further it travels, it's not targetable.

Wind runner has: A skill that speeds her up and gives her a 100% miss rate while slowing enemies behind her down.
Mirana has: A leap that speeds up herself and allies around where she lands.


Sorry, i'm not seeing it :[
Unless you mean disable+AOE+escape/gap-closer, but there's a lot of heroes with a kit like that.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2012-07-08 14:41:41
July 08 2012 14:40 GMT
#14140
On July 08 2012 23:00 Garnet wrote:
I just noticed WR and Mirana have VERY similar skillset (except for their ultimate).


couldn't be more different... unless as unleashing said it's because they both have a stun, a nuke and an escape.
I AM THE UNIVERSAL CONSTANT
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