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General Discussion - Page 6020

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
July 29 2014 23:10 GMT
#120381
On July 30 2014 07:56 misirlou wrote:
Show nested quote +
On July 30 2014 07:50 Shaella wrote:
On July 30 2014 07:40 misirlou wrote:
On July 30 2014 07:27 Qbek wrote:
TBH TBA is totally overrated


That's why they invited TBD over TBA

omg check the liquipedia page scrub, TBA got invited (alongside other such prestigious teams like TBA and TBA

TBD is going through the quals, because they suck.


TBA and TBA got invited because they were too weak to make it through quals. TBD can make it easy unless they meet TBD early and they knock each other out. That probably won't happen because the whole thing is rigged for TBD to win

oh god here we go with this rigging shit again

TBA and TBA are both WAY better than TBD, what has TBD done in the past few months? Nothing. They lost to TBD for gods sake.

Meanwhile TBA and TBA have consistently placed highly at most tournaments they've been in.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
run.at.me
Profile Joined December 2011
Australia550 Posts
July 29 2014 23:10 GMT
#120382
anyione else think they shoudl remove midas from the game?

just sayin
Unleashing
Profile Joined March 2011
Denmark14978 Posts
July 29 2014 23:11 GMT
#120383
No, why should they?
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 29 2014 23:23 GMT
#120384
Why remove midas? I get so many free wins when people buy that item.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 29 2014 23:24 GMT
#120385
Remove Blink Dagger too
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
crms
Profile Joined February 2010
United States11933 Posts
July 29 2014 23:25 GMT
#120386
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too

are you high?
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 29 2014 23:25 GMT
#120387
Everyone should get an ability to blink that is on a really long cool down. That would be balanced and totally not like Superior Moba in any way.

Keep blink dagger, just tweek it a little plz.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
idonthinksobro
Profile Joined December 2010
3138 Posts
July 29 2014 23:27 GMT
#120388
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
July 29 2014 23:29 GMT
#120389
On July 30 2014 08:27 idonthinksobro wrote:
Show nested quote +
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.

alright i quit dota
[13:40] <Qbek> gosi i dreanmt about you
r_con
Profile Blog Joined May 2011
United States824 Posts
July 29 2014 23:35 GMT
#120390
On July 30 2014 08:27 idonthinksobro wrote:
Show nested quote +
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.


blink dagger is awesome, and you are a bad person for making it more expensive for my "blank" hero
Flash Fan!
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 29 2014 23:36 GMT
#120391
i dont like mek, we should remove it
11/5/14 CATACLYSM | The South West's worst Falco main
idonthinksobro
Profile Joined December 2010
3138 Posts
July 29 2014 23:36 GMT
#120392
On July 30 2014 08:29 Gosi wrote:
Show nested quote +
On July 30 2014 08:27 idonthinksobro wrote:
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.

alright i quit dota


no you won't, nobody ever quits dota. Blink dagger will get nerfed one way or another i much rather have a 0 mana dagger that is more expensive than a dagger that costs mana to use.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 29 2014 23:39 GMT
#120393
dagger with mana cost sucked balls on some heroes
11/5/14 CATACLYSM | The South West's worst Falco main
Unleashing
Profile Joined March 2011
Denmark14978 Posts
July 29 2014 23:41 GMT
#120394
RIP sandking without arcane boots if blink got its manacost back
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
TheYango
Profile Joined September 2008
United States47024 Posts
July 29 2014 23:45 GMT
#120395
On July 30 2014 08:36 idonthinksobro wrote:
Show nested quote +
On July 30 2014 08:29 Gosi wrote:
On July 30 2014 08:27 idonthinksobro wrote:
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.

alright i quit dota


no you won't, nobody ever quits dota. Blink dagger will get nerfed one way or another i much rather have a 0 mana dagger that is more expensive than a dagger that costs mana to use.

Why?

Dagger costing no mana essentially means there's no downside to using it as a general map mobility item item because it doesn't cost anything to use it on CD to get places faster. I'm not sure I like that function of the item and I think having that ability to move around the map like that be generally available to so many heroes isn't necessarily good for the game as a whole.

The primary function of the item is as an engagement item to enter fights. I don't see why it needs to basically be given the secondary map mobility function for free. While I understand the intent of opening up it's usability by heroes that need one but don't have the baseline mana to support it easily if it cost mana, I think there's a balance that can be achieved with a non-zero mana cost that doesn't become overly prohibitive for those heroes while still making people think for a second before using it on CD to zip around the map.
Moderator
Shaella
Profile Blog Joined January 2013
United States14828 Posts
July 29 2014 23:51 GMT
#120396
On July 30 2014 08:45 TheYango wrote:
Show nested quote +
On July 30 2014 08:36 idonthinksobro wrote:
On July 30 2014 08:29 Gosi wrote:
On July 30 2014 08:27 idonthinksobro wrote:
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.

alright i quit dota


no you won't, nobody ever quits dota. Blink dagger will get nerfed one way or another i much rather have a 0 mana dagger that is more expensive than a dagger that costs mana to use.

Why?

Dagger costing no mana essentially means there's no downside to using it as a general map mobility item item because it doesn't cost anything to use it on CD to get places faster. I'm not sure I like that function of the item and I think having that ability to move around the map like that be generally available to so many heroes isn't necessarily good for the game as a whole.

The primary function of the item is as an engagement item to enter fights. I don't see why it needs to basically be given the secondary map mobility function for free. While I understand the intent of opening up it's usability by heroes that need one but don't have the baseline mana to support it easily if it cost mana, I think there's a balance that can be achieved with a non-zero mana cost that doesn't become overly prohibitive for those heroes while still making people think for a second before using it on CD to zip around the map.

if its not a significant cost it'll be used to zip around the map, if its too significant it hurts heros like ES and SK a lot more
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-07-29 23:56:24
July 29 2014 23:53 GMT
#120397
On July 30 2014 08:45 TheYango wrote:
Show nested quote +
On July 30 2014 08:36 idonthinksobro wrote:
On July 30 2014 08:29 Gosi wrote:
On July 30 2014 08:27 idonthinksobro wrote:
On July 30 2014 08:24 Torte de Lini wrote:
Remove Blink Dagger too


just make it expensive enough that it is hard to rush for supports, maybe 2800 gold or something.

alright i quit dota


no you won't, nobody ever quits dota. Blink dagger will get nerfed one way or another i much rather have a 0 mana dagger that is more expensive than a dagger that costs mana to use.

Why?

Dagger costing no mana essentially means there's no downside to using it as a general map mobility item item because it doesn't cost anything to use it on CD to get places faster. I'm not sure I like that function of the item and I think having that ability to move around the map like that be generally available to so many heroes isn't necessarily good for the game as a whole.

The primary function of the item is as an engagement item to enter fights. I don't see why it needs to basically be given the secondary map mobility function for free. While I understand the intent of opening up it's usability by heroes that need one but don't have the baseline mana to support it easily if it cost mana, I think there's a balance that can be achieved with a non-zero mana cost that doesn't become overly prohibitive for those heroes while still making people think for a second before using it on CD to zip around the map.


because i dislike the idea to have an item that i use maybe once in 5 minutes after i buy it because iam slardar or centaur and my mana pool is just enough so i can blink + stun. I just think that there are too many heros that buy it because they don't know what else to get and blink is never bad. In pro games there are now on average ~3 blink daggers each game, it used to be closer to ~1. (from memory, i think source is a datdota article)
Adrian_mx
Profile Joined April 2010
Mexico1880 Posts
July 30 2014 00:01 GMT
#120398
so what do we do now that the season is over... theres nothing to talk about !!!!
我是冠军
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-07-30 00:02:27
July 30 2014 00:01 GMT
#120399
ah found the source: https://dotametrics.wordpress.com/2014/07/23/ti4-and-6-82-part-2-towers-the-pull-camp-and-blink-dagger/

You might remember that 6.80 removed the mana cost from Blink Dagger. In the preceding patch, Blink Dagger had 1667 purchases in 1341 games, for a rate of 1.2 Blink Daggers per game. Jump ahead to TI4 and we have 625 Blink Daggers in 166 games, a rate of 3.8 per game or more than three times the purchase rate before its buff.
ForTheDr3am
Profile Joined November 2010
842 Posts
Last Edited: 2014-07-30 00:04:50
July 30 2014 00:03 GMT
#120400
The obvious solution to limit its map mobility would be increasing the cooldown. I wouldn't mind reintroducing the manacost either though.
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