On May 15 2012 00:35 Dattish wrote:
Watching Mineski vs Dreamz atm. What are your thoughts on Shadow Blade for DK?
Watching Mineski vs Dreamz atm. What are your thoughts on Shadow Blade for DK?
goddamn pinoys
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Kipsate
Netherlands45349 Posts
May 14 2012 15:45 GMT
#11101
On May 15 2012 00:35 Dattish wrote: Watching Mineski vs Dreamz atm. What are your thoughts on Shadow Blade for DK? goddamn pinoys | ||
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myrmidon2537
Philippines2188 Posts
May 14 2012 15:46 GMT
#11102
Personally, I think its situational, barely. | ||
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rabidch
United States20289 Posts
May 14 2012 15:53 GMT
#11103
On May 15 2012 00:35 Dattish wrote: Watching Mineski vs Dreamz atm. What are your thoughts on Shadow Blade for DK? poor dragon's kunkka | ||
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Ack1027
United States7873 Posts
May 14 2012 15:54 GMT
#11104
On May 14 2012 23:35 paschl wrote: Show nested quote + On May 14 2012 23:33 Ack1027 wrote: ? He is clearly a momentum hero. 1 kill matters. You're essentially saying that the most cost efficient way for one of the top sf players ever is a waste of his inventory. Im saying that whether he has the janggo or not wont have an influence on him getting the kill 98% of the time. Maybe in topsy turvy world where jango doesn't give you damage or movespeed or stats? You're saying jango is not cheap, but all the items you want to substitute for it come way later and a lot of them don't have build up advantages. Like flamewheel says, what are you gonna get, a bkb? Your mithril hammer costs like 200 less than a jango. Your 1300 recipe is not far off from a jango, and it does nothing. Also you still miss the point that you don't have the ability nor perception to play as yaphets so how can you judge that it has zero influence on getting the kills. Ignoring the movespeed to travel the map as well. And even still if you ignore ALL of that, yaphets one of the best sf players ever claims that jango is a good item. soooooooo I guess keep posting on teamliquid about how jango on sf isn't impactful. | ||
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paschl
Germany666 Posts
May 14 2012 16:04 GMT
#11105
The stats are nice but for the same price you can get an ogre axe for the bkb and boots of elvenskin for your yasha. or you save 400 more and get the ultimate orb. It is a good item with a nice build up, im not trying to deny that but on a SF you should get more than enough farm to make you sell the janggo because your inventory is full. I just think its not viable if youre the main damage dealer. If youre not or youre aiming at an early finish its a good buy. | ||
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Kipsate
Netherlands45349 Posts
May 14 2012 16:08 GMT
#11106
An ogre axe and boots of elvenskin isn't going to give you the power that the jango's have and jango's has an excellent buildup aswell. Its simply a very cost efficient item, espescially in its buildup and the stage in which you will get it. You also seem to forget that the aura is AOE and so is the active. | ||
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Erasme
Bahamas15899 Posts
May 14 2012 16:26 GMT
#11107
Morphling is soo smooth to play. I like him a lot. Probably my favourite carry beside Spectre. | ||
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Numy
South Africa35471 Posts
May 14 2012 16:28 GMT
#11108
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rabidch
United States20289 Posts
May 14 2012 16:31 GMT
#11109
On May 15 2012 01:04 paschl wrote: If you activate it it gives as much attackspeed as a gloves of haste, and a little less than the movementspeedbonus of active phase boots. The stats are nice but for the same price you can get an ogre axe for the bkb and boots of elvenskin for your yasha. or you save 400 more and get the ultimate orb. It is a good item with a nice build up, im not trying to deny that but on a SF you should get more than enough farm to make you sell the janggo because your inventory is full. I just think its not viable if youre the main damage dealer. If youre not or youre aiming at an early finish its a good buy. one of the main problems with going phase boots is you really have no good amount of HP, so jango is a natural partner to that build since it gives movespeed boost to you and your team in teamfights and it makes up for a stat deficiency very cost effectively. it is also infinitely more useful for midgame teamfights/skirmishes than those naked items. i dont always get drums on these kinds of heroes but it can be very useful in a lot of games | ||
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flamewheel
FREEAGLELAND26782 Posts
May 14 2012 17:09 GMT
#11110
On May 15 2012 00:45 Kipsate wrote: Show nested quote + On May 15 2012 00:35 Dattish wrote: Watching Mineski vs Dreamz atm. What are your thoughts on Shadow Blade for DK? goddamn pinoys lolol | ||
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cecek
Czech Republic18921 Posts
May 14 2012 17:14 GMT
#11111
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5-s
United States1674 Posts
May 14 2012 17:20 GMT
#11112
On May 15 2012 02:14 cecek wrote: Ok, so is it just me or is Chilling touch (AA's third) the most underrated skill in all of Dota? Sure, his other two skills are more important to max, but people very often take stats over it later, which I think is a terrible waste. On level 4 with ideal circumstances it does 1750 magic damage in a teamfight. And it shouldn't be even too hard to set up, you just need to make sure all your allies get the buff sometime before the teamfight breaks out and then make sure all your five heroes do 5 attacks to the enemy heroes. Thoughts on that one? I feel that hardly anyone knows what exactly the spell even does, and they even bother finding out. I do think some team will find a use for this, but what you described above is far from the ideal teamfight. The ideal teamfight nowadays is your team right clicking a tower, and running away when tp's come in. In a push metagame common to European / American dota, getting 5 right clicks in is difficult. | ||
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GranDGranT
Sri Lanka2141 Posts
May 14 2012 17:24 GMT
#11113
On May 15 2012 02:14 cecek wrote: Ok, so is it just me or is Chilling touch (AA's third) the most underrated skill in all of Dota? Sure, his other two skills are more important to max, but people very often take stats over it later, which I think is a terrible waste. On level 4 with ideal circumstances it does 1750 magic damage in a teamfight. And it shouldn't be even too hard to set up, you just need to make sure all your allies get the buff sometime before the teamfight breaks out and then make sure all your five heroes do 5 attacks to the enemy heroes. Thoughts on that one? I feel that hardly anyone knows what exactly the spell even does, and they even bother finding out. Recently Playing with Korok using AA I was flamed by him by picking up chilling touch at even level 10. The slow on the attack speed makes it so useless. | ||
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cecek
Czech Republic18921 Posts
May 14 2012 17:28 GMT
#11114
On May 15 2012 02:20 5-s wrote: Show nested quote + On May 15 2012 02:14 cecek wrote: Ok, so is it just me or is Chilling touch (AA's third) the most underrated skill in all of Dota? Sure, his other two skills are more important to max, but people very often take stats over it later, which I think is a terrible waste. On level 4 with ideal circumstances it does 1750 magic damage in a teamfight. And it shouldn't be even too hard to set up, you just need to make sure all your allies get the buff sometime before the teamfight breaks out and then make sure all your five heroes do 5 attacks to the enemy heroes. Thoughts on that one? I feel that hardly anyone knows what exactly the spell even does, and they even bother finding out. I do think some team will find a use for this, but what you described above is far from the ideal teamfight. The ideal teamfight nowadays is your team right clicking a tower, and running away when tp's come in. In a push metagame common to European / American dota, getting 5 right clicks in is difficult. Yeah, you won't get the full damage, but you still should get decent value out of it damage wise, considering it's not an utimate spell. Getting around half of the damage is not unreasonable by far, imo. You will quite often have 2 heroes who will do at least 5 right-clicks each, and the supports can do at least one attack each before dieing or running away. | ||
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cecek
Czech Republic18921 Posts
May 14 2012 17:31 GMT
#11115
On May 15 2012 02:24 GranDGranT wrote: Show nested quote + On May 15 2012 02:14 cecek wrote: Ok, so is it just me or is Chilling touch (AA's third) the most underrated skill in all of Dota? Sure, his other two skills are more important to max, but people very often take stats over it later, which I think is a terrible waste. On level 4 with ideal circumstances it does 1750 magic damage in a teamfight. And it shouldn't be even too hard to set up, you just need to make sure all your allies get the buff sometime before the teamfight breaks out and then make sure all your five heroes do 5 attacks to the enemy heroes. Thoughts on that one? I feel that hardly anyone knows what exactly the spell even does, and they even bother finding out. Recently Playing with Korok using AA I was flamed by him by picking up chilling touch at even level 10. The slow on the attack speed makes it so useless. I don't really see that as such a huge problem.... The slow goes away after the 5 attacks, and you don't mind that, because you're doing extra damage anyway... And it's just 15%, Shiva is 25% and even then I never see it as a drastic drop in DPS playing against a shiva carrier. The biggest facepalm moment is when people use it while killing Rosh, tho. :D | ||
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MrCon
France29748 Posts
May 14 2012 17:33 GMT
#11116
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Yoshi-
Germany10227 Posts
May 14 2012 17:36 GMT
#11117
Physical damage always cancels salves and stuff. | ||
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Firebolt145
Lalalaland34503 Posts
May 14 2012 17:42 GMT
#11118
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Comeh
United States18919 Posts
May 14 2012 18:09 GMT
#11119
On May 15 2012 00:19 myopia wrote: linken's on morphling: generally good, situationally good, or generally bad? I've been skipping it by going tranqs,aquila,manta with mixed results. IMO its generally good. It gives stats and hp, which is obviously great on morph and allow you to keep more points in agi without really feeling the pain of low hp. It gives mana regen, which is required for him to farm effectively (waving from camp to camp/clearing creep waves) and keep high mana for escaping. And obviously the spell block is good too. Edit: also, if morph's low range is hindering you, then build skadi - its almost a necessity to control team fights, especially if you aren't going shotgun morph. | ||
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rabidch
United States20289 Posts
May 14 2012 18:17 GMT
#11120
On May 15 2012 03:09 Comeh wrote: Show nested quote + On May 15 2012 00:19 myopia wrote: linken's on morphling: generally good, situationally good, or generally bad? I've been skipping it by going tranqs,aquila,manta with mixed results. IMO its generally good. It gives stats and hp, which is obviously great on morph and allow you to keep more points in agi without really feeling the pain of low hp. It gives mana regen, which is required for him to farm effectively (waving from camp to camp/clearing creep waves) and keep high mana for escaping. And obviously the spell block is good too. Edit: also, if morph's low range is hindering you, then build skadi - its almost a necessity to control team fights, especially if you aren't going shotgun morph. situationally good, depending on the other team really. if you go tranq aquila you WILL need a BKB in most situations, always keep that in mind. if you need it sooner than later you can just go yasha BKB then complete manta. unless you are really in trouble but by then you shouldnt have been considering linkens anyway | ||
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