• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:57
CEST 01:57
KST 08:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles SC4ALL: II Talent Announcement!
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
[Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread The Letting Off Steam Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4820 users

General Discussion - Page 539

Forum Index > Dota 2 General
Post a Reply
Prev 1 537 538 539 540 541 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 12 2012 14:31 GMT
#10761
Lies, damned lies and statistics.
WriterXiao8~~
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 12 2012 14:32 GMT
#10762
now is time to see if Twitch.tv or own3d gona battle over the streaming rights. Or valve just gona stream by their own like last year which is also cool
Im daed. Follow me @TL_NB
mordk
Profile Blog Joined November 2010
Chile8385 Posts
May 12 2012 14:38 GMT
#10763
On May 12 2012 22:35 paralleluniverse wrote:
Show nested quote +
On May 12 2012 22:25 Unleashing wrote:
On May 12 2012 22:16 paralleluniverse wrote:
On May 12 2012 22:05 Unleashing wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.

And your opinions and 'statistics' are irrelevant as well.
You think spectre is OP because she gets a high winrate later in the game?
Gee, a super hard carry that wins lategame when a lot of farm has been accumulated, how surprising.
Or riki and ursa, midgame heroes having a big mid-game win-rate, geeee, that sure is surprise, wait what's that? Ursa and riki fall off lategame? Who would've thought.

It's like you want all heroes have 50% win rate at both early, mid and lategame.

You are either incredibly ignorant or incredibly stupid, not quite sure which it is.
DotA is not like SC2 because there are early-game, mid-game, late-game, push, turtle, gank, 4 defend one, heroes and so on. There are heroes for so many different specific scenarios that they will have different win rates at different times in a game.
Pubstomping heroes will always have a high win-rate in public games where people have zero coordination, but when's the last time you've seen bloodseeker win against a coordinated team? Yea, i thought so.

Your defense is that these heroes can be countered in the early game, so that they aren't so OP in the late game. This isn't reflected in the stats. These heroes have a >50% win rate throughout the game, including the early game, and get better as the game progresses. It's like arguing with a bunch of scientific illiterates.

Spectre has a 51% winrate, that's pretty close to the 50% you're talking about, no?
http://stats.dota2.be/herostats
Riki has 52%. Close to 50% as well.

And ursa is the highest but he's also the king of pubstomps, and is a horrible hero.

And no, carries in DotA aren't OP. Seriously you're a horrible player getting stomped in pubs, you have no idea of what balance in DotA is about.

Ursa is 58% on those stats, and these heroes get better as the game goes on, while the stats do not show them getting worse at the start of the game.

Interesting that all this talk about me knowing nothing about the game has suddenly stopped, as the numbers show these heroes are overpowered. Although that was only one of the many points in my post. The other being very lopsided games, which nonetheless needlessly drag on.

Sigh....

Heroes that are currently "OP" according to you and your concept of balance will probably fall off as the hero pool grows larger.

Also, balance should be discussed at the highest levels of play. There's a reason Ursa is barely picked at all by pro teams, he's the very definition of a pubstomper hero. And since most games are low-skilled, Ursa gets high win rates, it's only logical for that to happen.

The only thing I'd consider OP right now is Dendi playing invoker. WTF is that shit.
dragonborn
Profile Joined January 2012
4781 Posts
May 12 2012 14:40 GMT
#10764
On May 12 2012 23:38 mordk wrote:
Show nested quote +
On May 12 2012 22:35 paralleluniverse wrote:
On May 12 2012 22:25 Unleashing wrote:
On May 12 2012 22:16 paralleluniverse wrote:
On May 12 2012 22:05 Unleashing wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.

And your opinions and 'statistics' are irrelevant as well.
You think spectre is OP because she gets a high winrate later in the game?
Gee, a super hard carry that wins lategame when a lot of farm has been accumulated, how surprising.
Or riki and ursa, midgame heroes having a big mid-game win-rate, geeee, that sure is surprise, wait what's that? Ursa and riki fall off lategame? Who would've thought.

It's like you want all heroes have 50% win rate at both early, mid and lategame.

You are either incredibly ignorant or incredibly stupid, not quite sure which it is.
DotA is not like SC2 because there are early-game, mid-game, late-game, push, turtle, gank, 4 defend one, heroes and so on. There are heroes for so many different specific scenarios that they will have different win rates at different times in a game.
Pubstomping heroes will always have a high win-rate in public games where people have zero coordination, but when's the last time you've seen bloodseeker win against a coordinated team? Yea, i thought so.

Your defense is that these heroes can be countered in the early game, so that they aren't so OP in the late game. This isn't reflected in the stats. These heroes have a >50% win rate throughout the game, including the early game, and get better as the game progresses. It's like arguing with a bunch of scientific illiterates.

Spectre has a 51% winrate, that's pretty close to the 50% you're talking about, no?
http://stats.dota2.be/herostats
Riki has 52%. Close to 50% as well.

And ursa is the highest but he's also the king of pubstomps, and is a horrible hero.

And no, carries in DotA aren't OP. Seriously you're a horrible player getting stomped in pubs, you have no idea of what balance in DotA is about.

Ursa is 58% on those stats, and these heroes get better as the game goes on, while the stats do not show them getting worse at the start of the game.

Interesting that all this talk about me knowing nothing about the game has suddenly stopped, as the numbers show these heroes are overpowered. Although that was only one of the many points in my post. The other being very lopsided games, which nonetheless needlessly drag on.

Sigh....

Heroes that are currently "OP" according to you and your concept of balance will probably fall off as the hero pool grows larger.

Also, balance should be discussed at the highest levels of play. There's a reason Ursa is barely picked at all by pro teams, he's the very definition of a pubstomper hero. And since most games are low-skilled, Ursa gets high win rates, it's only logical for that to happen.

The only thing I'd consider OP right now is Dendi playing invoker. WTF is that shit.

don't forget to pajkatt's AM :D

This shit is more insane than dendi's invoker.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
May 12 2012 14:53 GMT
#10765
Statistics don't mean anything if they have no practical interpretation.

Your samples sizes are small, and there is far too much noise in the data due to the incomplete matchmaking system as well as other extenuating factors. That's not even bringing in the issue of correlation not implying causation either.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
May 12 2012 14:53 GMT
#10766
On May 12 2012 23:40 dragonborn wrote:
Show nested quote +
On May 12 2012 23:38 mordk wrote:
On May 12 2012 22:35 paralleluniverse wrote:
On May 12 2012 22:25 Unleashing wrote:
On May 12 2012 22:16 paralleluniverse wrote:
On May 12 2012 22:05 Unleashing wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.

And your opinions and 'statistics' are irrelevant as well.
You think spectre is OP because she gets a high winrate later in the game?
Gee, a super hard carry that wins lategame when a lot of farm has been accumulated, how surprising.
Or riki and ursa, midgame heroes having a big mid-game win-rate, geeee, that sure is surprise, wait what's that? Ursa and riki fall off lategame? Who would've thought.

It's like you want all heroes have 50% win rate at both early, mid and lategame.

You are either incredibly ignorant or incredibly stupid, not quite sure which it is.
DotA is not like SC2 because there are early-game, mid-game, late-game, push, turtle, gank, 4 defend one, heroes and so on. There are heroes for so many different specific scenarios that they will have different win rates at different times in a game.
Pubstomping heroes will always have a high win-rate in public games where people have zero coordination, but when's the last time you've seen bloodseeker win against a coordinated team? Yea, i thought so.

Your defense is that these heroes can be countered in the early game, so that they aren't so OP in the late game. This isn't reflected in the stats. These heroes have a >50% win rate throughout the game, including the early game, and get better as the game progresses. It's like arguing with a bunch of scientific illiterates.

Spectre has a 51% winrate, that's pretty close to the 50% you're talking about, no?
http://stats.dota2.be/herostats
Riki has 52%. Close to 50% as well.

And ursa is the highest but he's also the king of pubstomps, and is a horrible hero.

And no, carries in DotA aren't OP. Seriously you're a horrible player getting stomped in pubs, you have no idea of what balance in DotA is about.

Ursa is 58% on those stats, and these heroes get better as the game goes on, while the stats do not show them getting worse at the start of the game.

Interesting that all this talk about me knowing nothing about the game has suddenly stopped, as the numbers show these heroes are overpowered. Although that was only one of the many points in my post. The other being very lopsided games, which nonetheless needlessly drag on.

Sigh....

Heroes that are currently "OP" according to you and your concept of balance will probably fall off as the hero pool grows larger.

Also, balance should be discussed at the highest levels of play. There's a reason Ursa is barely picked at all by pro teams, he's the very definition of a pubstomper hero. And since most games are low-skilled, Ursa gets high win rates, it's only logical for that to happen.

The only thing I'd consider OP right now is Dendi playing invoker. WTF is that shit.

don't forget to pajkatt's AM :D

This shit is more insane than dendi's invoker.


not really, I'd say Dendi's Invoker > Farmkatt
ffxiv enjoyer
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
Last Edited: 2012-05-12 14:56:06
May 12 2012 14:55 GMT
#10767
On May 12 2012 22:35 paralleluniverse wrote:
Show nested quote +
On May 12 2012 22:25 Unleashing wrote:
On May 12 2012 22:16 paralleluniverse wrote:
On May 12 2012 22:05 Unleashing wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.

And your opinions and 'statistics' are irrelevant as well.
You think spectre is OP because she gets a high winrate later in the game?
Gee, a super hard carry that wins lategame when a lot of farm has been accumulated, how surprising.
Or riki and ursa, midgame heroes having a big mid-game win-rate, geeee, that sure is surprise, wait what's that? Ursa and riki fall off lategame? Who would've thought.

It's like you want all heroes have 50% win rate at both early, mid and lategame.

You are either incredibly ignorant or incredibly stupid, not quite sure which it is.
DotA is not like SC2 because there are early-game, mid-game, late-game, push, turtle, gank, 4 defend one, heroes and so on. There are heroes for so many different specific scenarios that they will have different win rates at different times in a game.
Pubstomping heroes will always have a high win-rate in public games where people have zero coordination, but when's the last time you've seen bloodseeker win against a coordinated team? Yea, i thought so.

Your defense is that these heroes can be countered in the early game, so that they aren't so OP in the late game. This isn't reflected in the stats. These heroes have a >50% win rate throughout the game, including the early game, and get better as the game progresses. It's like arguing with a bunch of scientific illiterates.

Spectre has a 51% winrate, that's pretty close to the 50% you're talking about, no?
http://stats.dota2.be/herostats
Riki has 52%. Close to 50% as well.

And ursa is the highest but he's also the king of pubstomps, and is a horrible hero.

And no, carries in DotA aren't OP. Seriously you're a horrible player getting stomped in pubs, you have no idea of what balance in DotA is about.

Ursa is 58% on those stats, and these heroes get better as the game goes on, while the stats do not show them getting worse at the start of the game.

Interesting that all this talk about me knowing nothing about the game has suddenly stopped, as the numbers show these heroes are overpowered. Although that was only one of the many points in my post. The other being very lopsided games, which nonetheless needlessly drag on.


>58% winrate in MMs

>MMs

pubstomp hero =/= OP hero

oops should have edited above post
ffxiv enjoyer
dragonborn
Profile Joined January 2012
4781 Posts
May 12 2012 14:57 GMT
#10768
On May 12 2012 23:53 DoNotDisturb wrote:
Show nested quote +
On May 12 2012 23:40 dragonborn wrote:
On May 12 2012 23:38 mordk wrote:
On May 12 2012 22:35 paralleluniverse wrote:
On May 12 2012 22:25 Unleashing wrote:
On May 12 2012 22:16 paralleluniverse wrote:
On May 12 2012 22:05 Unleashing wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.

And your opinions and 'statistics' are irrelevant as well.
You think spectre is OP because she gets a high winrate later in the game?
Gee, a super hard carry that wins lategame when a lot of farm has been accumulated, how surprising.
Or riki and ursa, midgame heroes having a big mid-game win-rate, geeee, that sure is surprise, wait what's that? Ursa and riki fall off lategame? Who would've thought.

It's like you want all heroes have 50% win rate at both early, mid and lategame.

You are either incredibly ignorant or incredibly stupid, not quite sure which it is.
DotA is not like SC2 because there are early-game, mid-game, late-game, push, turtle, gank, 4 defend one, heroes and so on. There are heroes for so many different specific scenarios that they will have different win rates at different times in a game.
Pubstomping heroes will always have a high win-rate in public games where people have zero coordination, but when's the last time you've seen bloodseeker win against a coordinated team? Yea, i thought so.

Your defense is that these heroes can be countered in the early game, so that they aren't so OP in the late game. This isn't reflected in the stats. These heroes have a >50% win rate throughout the game, including the early game, and get better as the game progresses. It's like arguing with a bunch of scientific illiterates.

Spectre has a 51% winrate, that's pretty close to the 50% you're talking about, no?
http://stats.dota2.be/herostats
Riki has 52%. Close to 50% as well.

And ursa is the highest but he's also the king of pubstomps, and is a horrible hero.

And no, carries in DotA aren't OP. Seriously you're a horrible player getting stomped in pubs, you have no idea of what balance in DotA is about.

Ursa is 58% on those stats, and these heroes get better as the game goes on, while the stats do not show them getting worse at the start of the game.

Interesting that all this talk about me knowing nothing about the game has suddenly stopped, as the numbers show these heroes are overpowered. Although that was only one of the many points in my post. The other being very lopsided games, which nonetheless needlessly drag on.

Sigh....

Heroes that are currently "OP" according to you and your concept of balance will probably fall off as the hero pool grows larger.

Also, balance should be discussed at the highest levels of play. There's a reason Ursa is barely picked at all by pro teams, he's the very definition of a pubstomper hero. And since most games are low-skilled, Ursa gets high win rates, it's only logical for that to happen.

The only thing I'd consider OP right now is Dendi playing invoker. WTF is that shit.

don't forget to pajkatt's AM :D

This shit is more insane than dendi's invoker.


not really, I'd say Dendi's Invoker > Farmkatt

Noooooooo!

+850 gpm > dendi's invoker
Comogury
Profile Blog Joined April 2011
United States412 Posts
Last Edited: 2012-05-12 14:59:19
May 12 2012 14:58 GMT
#10769
On May 12 2012 22:35 paralleluniverse wrote:
Show nested quote +
On May 12 2012 22:25 Unleashing wrote:
On May 12 2012 22:16 paralleluniverse wrote:
On May 12 2012 22:05 Unleashing wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.

And your opinions and 'statistics' are irrelevant as well.
You think spectre is OP because she gets a high winrate later in the game?
Gee, a super hard carry that wins lategame when a lot of farm has been accumulated, how surprising.
Or riki and ursa, midgame heroes having a big mid-game win-rate, geeee, that sure is surprise, wait what's that? Ursa and riki fall off lategame? Who would've thought.

It's like you want all heroes have 50% win rate at both early, mid and lategame.

You are either incredibly ignorant or incredibly stupid, not quite sure which it is.
DotA is not like SC2 because there are early-game, mid-game, late-game, push, turtle, gank, 4 defend one, heroes and so on. There are heroes for so many different specific scenarios that they will have different win rates at different times in a game.
Pubstomping heroes will always have a high win-rate in public games where people have zero coordination, but when's the last time you've seen bloodseeker win against a coordinated team? Yea, i thought so.

Your defense is that these heroes can be countered in the early game, so that they aren't so OP in the late game. This isn't reflected in the stats. These heroes have a >50% win rate throughout the game, including the early game, and get better as the game progresses. It's like arguing with a bunch of scientific illiterates.

Spectre has a 51% winrate, that's pretty close to the 50% you're talking about, no?
http://stats.dota2.be/herostats
Riki has 52%. Close to 50% as well.

And ursa is the highest but he's also the king of pubstomps, and is a horrible hero.

And no, carries in DotA aren't OP. Seriously you're a horrible player getting stomped in pubs, you have no idea of what balance in DotA is about.

Ursa is 58% on those stats, and these heroes get better as the game goes on, while the stats do not show them getting worse at the start of the game.

Interesting that all this talk about me knowing nothing about the game has suddenly stopped, as the numbers show these heroes are overpowered. Although that was only one of the many points in my post. The other being very lopsided games, which nonetheless needlessly drag on.

the amount of lol in these post is frightening. you really do not know anything about the game if you really believe that the numbers show anything at all.

first of all, any hero can be overpowered in any given game. it all depends on the flow of the game. the only reason why ursa is a special case is because of how terrible people are at the game. he's an easy and simple hero to play that can kill heroes very quickly. simple as that. choose him in your first game of dota ever and you'll see that you will kill everyone. get to high mmr and you'll see that you will kill no one, where players are obviously better. this is because there is little to no skill scaling with ursa. in other words, ursa has no depth in his gameplay mechanics. all he does is run up/blink into people and hit them. this is true for every level of the game.

the difference in a player's skill does not make it so a hero is overpowered. that's like saying forcefields are underpowered in sc2 because some bronze player uses them to block himself off and ends up losing his army.

ursa is only an early/mid game ganker-carry. he's also piss worthless if he doesn't get kills because he's a pretty bad hero when it comes to what actual carries are supposed to be good at. the only thing that makes him good for pubs is the fact that most pubs are easy as hell to gank with virtually any hero. his usefulness banks on the fact that ganks are going to be successful because he needs to be ahead in levels or the other team has to be behind in levels. once it gets to the point where most heroes are 18-20, ursa suddenly becomes horrible unless he's like level 25 at that point. even then it's very hard to carry a game with ursa when it gets there.

what makes him a really bad farmer is he has no escape in addition to not scaling particularly well with items and has relatively no utility in his skills - unlike a hero like drow or spectre, which excel in both areas. sure, he can deal maybe 400-500 damage instantly with his 2nd ability in the early game, but it's also easy to counter. wards, stuns, and good game sense can go a long way when it comes to avoiding deaths against ursa - or any ganker for that matter.
HypernovA
Profile Joined October 2010
Canada556 Posts
Last Edited: 2012-05-12 16:18:17
May 12 2012 16:17 GMT
#10770
Are people seriously whining about Dota being imbalances? Dota is one of the most (if not the most) balanced action rts games and extremely balanced game.

Anyone who whines about balance is mad that they got stomped by X hero in a pub game.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
May 12 2012 16:20 GMT
#10771
Lol I disappear for ONE DAY and this thread goes to shit :/
Call me Marge Simpson cuz I love you homie
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
May 12 2012 16:21 GMT
#10772
I'm still dazzled by the idea balance is only about win % xD
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
da_head
Profile Blog Joined November 2008
Canada3350 Posts
May 12 2012 16:25 GMT
#10773
is anyone else havin trouble finding a game? i cant even que.
When they see MC Probe, all the ladies disrobe.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
May 12 2012 16:28 GMT
#10774
My friends are crashing right this moment as well.
Moderator
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
May 12 2012 16:36 GMT
#10775
Seems to be working fine for me.
Call me Marge Simpson cuz I love you homie
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
May 12 2012 16:36 GMT
#10776
Working now again.
Moderator
wooozy
Profile Blog Joined February 2009
3813 Posts
May 12 2012 17:05 GMT
#10777
played ~60 games and thinks he can talk about balance... =.=

i suggest posting your whole spiel in one of the dota 2 USW chat channels if you want people to agree with you 'cause you sure aren't going to find any sensible forum that will
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2012-05-12 17:19:28
May 12 2012 17:17 GMT
#10778
On May 12 2012 22:11 paralleluniverse wrote:
Show nested quote +
On May 12 2012 22:06 superstartran wrote:
On May 12 2012 22:02 paralleluniverse wrote:
There seems to be increased talk about ways to beat Ursa in the last several posts, but this is all irrelevant. As I've said, balance isn't about strategies or counters, it's about probability and statistics.


Statistics with no context or analysis behind them only demonstrate how dumb you are. And I say that as politely as I can, because it is blatantly obvious that you're trolling.

Feel free to look at my 1000 post history. I never troll. Ever. And nearly all of the topics I post in are serious and substantive.

The "out of context" comment is always made when people can't discredit statistics, talk in generalities, and have no specific counterarguement. The context that is that it's the win rate over the length of the games that include a particular hero, taken from a random sample of DotA 2 games.



1) Your statistics are for one taken from public matchmaking games, therefore invalidating the discussion already. Various heroes like Invoker are extremely difficult for low level players for play, and yet are highly banned all the time because he is a fucking team fight monster that does massive AoE and has huge amounts of disables at his disposal ranging from Cold Snap, Tornado, Deafening Blast, and Ice Wall. Heroes like Lich and Ursa are effective particularly at low levels of play because they are so braindead easy to play, and are effective because people don't know how to play against them, not because they are good at that level of play.

2) You're a fucking idiot if you think Ursa is any way shape or form overpowered. He is the ultimate pub stomp hero because public players do not buy wards, do not ever gank jungle, and always let Ursa get ahead on levels/farm by taking Roshan early. He is such an easy hero to counter even with all the farm in the world, since he is god awful easy to kite, and is smashed by superior stuns like Beastmaster Roar, Bane Elemental's Ult, and Batrider lasso.

3) You're obviously bad as fuck, or a huge fucking troll. Stop polluting this forum because it's blatantly obvious you have no idea what you're talking about. We've already listed the counters and why your graphs are simply wrong. If you take a sample of competitive games, you'll find that certain heroes are picked/banned far more than Ursa for a damn reason.


I could go on and on about how you're wrong, but it's not worth my time. The only graphs in Starcraft 2 that are noteworthy in the first place are the ones that involve only professional level of play. The graph you just listed is the equivalent of attempting to utilize Battle.Net winrates to justify a balance claim, which basically means you're either a huge idiot, or a massive troll.
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
May 12 2012 17:47 GMT
#10779
Paralleluniverse is just aces in my book.
DeltaX
Profile Joined August 2011
United States287 Posts
May 12 2012 18:16 GMT
#10780
Balancing dota based off of all pick pub games seems a lot like balancing SC2 off of free for all games.


I would also say that:

1. With about 100 heroes, perfect statistical balance is almost impossible.

2. Perfect statistical balance is overrated. (especially in all pick pub games)

3. In the end if you are having fun, balance is irrelevant.
Prev 1 537 538 539 540 541 6534 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Temp0 28
StarCraft: Brood War
Rain 1734
GuemChi 1706
MaD[AoV]23
ajuk12(nOOB) 16
Counter-Strike
summit1g9163
Fnx 1141
minikerr44
Super Smash Bros
hungrybox528
Other Games
Liquid`RaSZi1759
Artosis598
shahzam578
C9.Mang0328
ViBE129
Trikslyr47
Mew2King38
Organizations
Other Games
gamesdonequick918
[ Show 11 non-featured ]
StarCraft 2
• RyuSc2 51
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21968
Upcoming Events
PiGosaur Cup
3m
Replay Cast
9h 3m
Afreeca Starleague
10h 3m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
11h 3m
Replay Cast
1d
The PondCast
1d 10h
KCM Race Survival
1d 10h
Replay Cast
2 days
Escore
2 days
PiG Sty Festival
2 days
[ Show More ]
CranKy Ducklings
3 days
PiG Sty Festival
3 days
Patches Events
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
5 days
GSL
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.