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General Discussion - Page 134

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2012-02-19 18:41:56
February 19 2012 18:40 GMT
#2661
On February 20 2012 02:34 Kipsate wrote:
If you are 100% new then Randoming is usually a bad idea, youl end up with 4 carry lineups like that, play support, venomancer, lich,maiden,witch doctor or vs, you will get a general idea of the game then.


How can anyone argue if your a newbie, to 100% random every game? What Kipsate said A) , B) You can find out what all the heroes do just by playing over and over, you cannot control the enemy GAME. You CAN control your OWN, try to find 1 hero you are really comfortable with and focus on him (usually an simplesupport) since you need to learn the basics first and get yourself acquainted. At least if you buy wards/courier you will be a great help to the team, and they might be nice to you and not flame you like animals.
Candadar
Profile Blog Joined July 2011
2049 Posts
February 19 2012 18:45 GMT
#2662
Holy fuck OD is awesome.

Watched a Purge DotA cast of him, played a game with him (I really shouldn't be browsing TL while playing...) and jesus fuck.

What just happened that was awesome. Nothing fancy, just 10-2-4, but still o_O
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
February 19 2012 20:46 GMT
#2663
synderen stream is great to watch... The way their stream communicating is just so chill and incredible.


P/s:
+ Show Spoiler +
oh god... Font is back.... im outa here


Im daed. Follow me @TL_NB
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
February 19 2012 21:22 GMT
#2664
Btw why isn't there a surrender option in DotA 2 ? Is it something coming from DotA ? This really doesn't make any sense, sometimes games are like 1-20 and the opponents don't even try to end the game, they just roam and kill people.

This is just sad, I'd like to move on to the next game a lot of the time but I can't do it, the only solution is to either lose 20 minutes of your life being insta killed if somebody catches you, or to leave and fear a potential ban :/
The legend of Darien lives on
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
February 19 2012 21:31 GMT
#2665
On February 20 2012 06:22 mr_tolkien wrote:
Btw why isn't there a surrender option in DotA 2 ? Is it something coming from DotA ? This really doesn't make any sense, sometimes games are like 1-20 and the opponents don't even try to end the game, they just roam and kill people.

This is just sad, I'd like to move on to the next game a lot of the time but I can't do it, the only solution is to either lose 20 minutes of your life being insta killed if somebody catches you, or to leave and fear a potential ban :/

Well, I think its something that they're aware of, but they probably just want to catch up with DotA 1 in terms of actual content first. While most people seem to be in favor of having a concede option, I've won games where the team would have conceded had we had the option. But yeah, waiting around for the game to end without being able resist can be annoying.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Hoban
Profile Blog Joined February 2011
United States1600 Posts
Last Edited: 2012-02-19 21:52:21
February 19 2012 21:46 GMT
#2666
The thing that helped me pick up the game rapidly was looking at every heroes abilities and focusing on ones that I liked, then looking up guides for them, then playing 5-10 games before I move on to another hero that interests me. A great thing to do is, when you get absolutely obliterated by a specific hero, find out why. That is what helped me progress faster. I have never played as a number of heroes but I have looked in to every single one to the point where I understand how they work and how to not get owned by them.

Oh yea and reading newbie guides is an absolute must. Everyone who starts at Dota absolutely sucks. \

Edit: Just got a Dota 2 key for my real steam account!! Aww yea. If you see me (H2O Hoban) you can heckle me for my shitty mirana play.
"I am a leaf on the wind."
TheYango
Profile Joined September 2008
United States47024 Posts
February 19 2012 21:52 GMT
#2667
On February 20 2012 06:22 mr_tolkien wrote:
Btw why isn't there a surrender option in DotA 2 ? Is it something coming from DotA ? This really doesn't make any sense, sometimes games are like 1-20 and the opponents don't even try to end the game, they just roam and kill people.

This is just sad, I'd like to move on to the next game a lot of the time but I can't do it, the only solution is to either lose 20 minutes of your life being insta killed if somebody catches you, or to leave and fear a potential ban :/

My guess is that they want to come up with a good way to implement the surrender option. In both LoL and HoN, the bare-bones surrender implementation tends to lead to some awkward situations in pub games (surrender spamming, people giving up when they think the game is over but it's not), so it's something they probably want to implement carefully and properly.
Moderator
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
February 19 2012 22:07 GMT
#2668
On February 20 2012 06:52 TheYango wrote:
Show nested quote +
On February 20 2012 06:22 mr_tolkien wrote:
Btw why isn't there a surrender option in DotA 2 ? Is it something coming from DotA ? This really doesn't make any sense, sometimes games are like 1-20 and the opponents don't even try to end the game, they just roam and kill people.

This is just sad, I'd like to move on to the next game a lot of the time but I can't do it, the only solution is to either lose 20 minutes of your life being insta killed if somebody catches you, or to leave and fear a potential ban :/

My guess is that they want to come up with a good way to implement the surrender option. In both LoL and HoN, the bare-bones surrender implementation tends to lead to some awkward situations in pub games (surrender spamming, people giving up when they think the game is over but it's not), so it's something they probably want to implement carefully and properly.

agree, a lot of time noobs inpub cant really judge the situation well enough to surrender as a team... even if you lose racks at 1 lane, the game still could easily turn the other way around if you have a good farmed carrier. Tbh im fine with the way the game is played right now and if they implementing a surrender system, they should only apply it to a certain level of gameplay (MMR).
Im daed. Follow me @TL_NB
mrgerry
Profile Joined September 2008
United States1508 Posts
February 19 2012 22:11 GMT
#2669
I'd like to see more conditions that have to bet before a surrender vote can be initiated. I have no experience with HoN so I can't comment on how well it worked there, but in LoL I found the 20 minute time limit to not accomplish much. While often times the surrenders are justified, there would still be situations where one lane loses and it's everyone going into give up mode before any major teamfights occurred. Requiring certain amount of towers to be lost, one rax to be down, or maybe a certain gold deficit before allowing a surrender vote would be helpful.
Font
Profile Joined February 2012
170 Posts
Last Edited: 2012-02-19 22:27:10
February 19 2012 22:24 GMT
#2670
On February 20 2012 01:49 Candadar wrote:
Show nested quote +
On February 20 2012 01:28 Font wrote:
On February 20 2012 01:18 Candadar wrote:
On February 20 2012 01:13 Mithriel wrote:
On February 20 2012 00:59 Font wrote:
On February 20 2012 00:52 Mithriel wrote:
Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!

Thanks in advance!


playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.

for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.



Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.


That's actually the worst thing you can do.

You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.

And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.


*face palm*

you should listen to him, im pretty sure hes good at this game! have fun!


On February 20 2012 01:23 Mithriel wrote:
On February 20 2012 01:18 Candadar wrote:
On February 20 2012 01:13 Mithriel wrote:
On February 20 2012 00:59 Font wrote:
On February 20 2012 00:52 Mithriel wrote:
Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!

Thanks in advance!


playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.

for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.



Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.


That's actually the worst thing you can do.

You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.

And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.


Sounds reasonable! Guess from now on,random it is!! :D

Thanks



when you lose your first 20 games, maybe you will change that strategy to not randoming and actually get better at the game.


It's the idea I got from many players far better than myself, and it greatly improved my game and it's worked for everyone I recommended it to as well. It may not be the ultimate strategy guide to becoming a greater player, in fact, I would love for someone to come in and tell me I'm wrong for future reference so I don't give misinformation However, as far as I know from anecdotal evidence and from people I know, the best way to get better is to learn the heroes. I don't get how that's a bad idea, at all?

I mean, I really don't understand how that's a bad idea to get some variety in. So please put some reasoning with your insults, otherwise you just seem kind of childish =/ I made my point clear, it's helpful because knowing what every hero does is extremely beneficial to your play in the long run and gets you a lot of experience and helps you expand your horizons to heroes you never thought you would like, and roles you never thought you would play.

So what's your reasoning?


My reasoning is as follow, by playing a stunner/support you will learn at a greater rate, the reason why that is true is because when you play a carry, you are very likely to not get it especially if you are completely new to MOBA games, with a dota or lol or hon background you can go random.

but he needs to understand from the bottom which is why something simple like a support is the way to go, he will gain experience and play agaisnt every carry and semi carry in the game and learn what their abilities are. Jumping into MOBA games and trying to carry is not a smart idea because you will not learn or get better, you will, on the other hand, get frustrated because you lose all the time.

its better to learn to make a difference in the game and everytime the carry should be in teamfight and he isnt, you as a support will see that and once you feel ready to try it you will understand the meta game and posiitoning a lot more then when you first start playing and you try to go AM and get like 2k gold in 35 mins.

For example when I started playing dota 1, I played my first 15 games as sand king, because he was simple and he let me be able to succeed and matter in the game while I was still learning the basics


But if somebody plays and has fun being useless and dying 15 times and get 1 kill, which i dont understand at ALL, go for it and random. The important in any game is being able to have fun even tho you are learning



Ye... how many times you get a whole team saying OMFG GG at 6 mins into a game? it makes me wanna slap them around with a large trout tbh, you cant know at 6 mins or even 20 mins who is going to win. Dota is a game that requires 5 people and teamwork, 1 guy on the other team even if hes farmed can be countered. So many games I have won just by hanging in there while waiting for my carry to get a few items and our better coordination won the game.
Saryph
Profile Joined April 2010
United States1955 Posts
February 19 2012 22:52 GMT
#2671
Anyone experiencing problems with matchmaking in SD? I've been running into some myself lately.

For example, in my last game it was myself and four randoms who had in total around 400 wins (ranging from 150 to 30) against a three man team with two randoms, the three man group having around 700 wins themselves, with the group having over 800 total.

Obviously wins aren't w/l nor are they skill level, but it does seem that our 30 or even 150 win player doesn't match up well against players on teams with over 300 wins.
Hoban
Profile Blog Joined February 2011
United States1600 Posts
February 19 2012 23:09 GMT
#2672
On February 20 2012 07:24 Font wrote:
Show nested quote +
On February 20 2012 01:49 Candadar wrote:
On February 20 2012 01:28 Font wrote:
On February 20 2012 01:18 Candadar wrote:
On February 20 2012 01:13 Mithriel wrote:
On February 20 2012 00:59 Font wrote:
On February 20 2012 00:52 Mithriel wrote:
Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!

Thanks in advance!


playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.

for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.



Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.


That's actually the worst thing you can do.

You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.

And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.


*face palm*

you should listen to him, im pretty sure hes good at this game! have fun!


On February 20 2012 01:23 Mithriel wrote:
On February 20 2012 01:18 Candadar wrote:
On February 20 2012 01:13 Mithriel wrote:
On February 20 2012 00:59 Font wrote:
On February 20 2012 00:52 Mithriel wrote:
Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!

Thanks in advance!


playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.

for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.



Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.


That's actually the worst thing you can do.

You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.

And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.


Sounds reasonable! Guess from now on,random it is!! :D

Thanks



when you lose your first 20 games, maybe you will change that strategy to not randoming and actually get better at the game.


It's the idea I got from many players far better than myself, and it greatly improved my game and it's worked for everyone I recommended it to as well. It may not be the ultimate strategy guide to becoming a greater player, in fact, I would love for someone to come in and tell me I'm wrong for future reference so I don't give misinformation However, as far as I know from anecdotal evidence and from people I know, the best way to get better is to learn the heroes. I don't get how that's a bad idea, at all?

I mean, I really don't understand how that's a bad idea to get some variety in. So please put some reasoning with your insults, otherwise you just seem kind of childish =/ I made my point clear, it's helpful because knowing what every hero does is extremely beneficial to your play in the long run and gets you a lot of experience and helps you expand your horizons to heroes you never thought you would like, and roles you never thought you would play.

So what's your reasoning?


My reasoning is as follow, by playing a stunner/support you will learn at a greater rate, the reason why that is true is because when you play a carry, you are very likely to not get it especially if you are completely new to MOBA games, with a dota or lol or hon background you can go random.

but he needs to understand from the bottom which is why something simple like a support is the way to go, he will gain experience and play agaisnt every carry and semi carry in the game and learn what their abilities are. Jumping into MOBA games and trying to carry is not a smart idea because you will not learn or get better, you will, on the other hand, get frustrated because you lose all the time.

its better to learn to make a difference in the game and everytime the carry should be in teamfight and he isnt, you as a support will see that and once you feel ready to try it you will understand the meta game and posiitoning a lot more then when you first start playing and you try to go AM and get like 2k gold in 35 mins.


I absolutely agree with this. If you are trying to learn the game, playing a carry is not the way to go and here is why. A carry, for the majority of the game, farms. The late game is when a carry participates heavily in team fights. The problem is that an entire game comes down to relatively few key decisions for a carry. Slightly out of position for a single team fight? Eat all the stuns and die immediately. Your team loses. Yes it is obvious what the mistake was but the problem is you only need to make one as a carry.

As a support your job is to be the person with 700 hp who is in the team fights getting their disables/nukes/heals off multiple times while not dying yourself. The big thing though is that if you only get off 1 spell then die, it isn't a game over. A support has much more room for error not because it isn't important as a carry but because you have to perform optimally for the entire game. A carry tries to have perfect decision making in the late game above anything else, a support tries to have perfect decision making throughout the entire game. Playing support is what taught be to count disables and position optimally for team fights. That is because there is little room for error when playing a support at all stages of the game but there is also less of an impact if you do screw up.

More mistakes means more learning. Playing support, you will make a metric ton of mistakes at all stages of the game but not any one will single handedly cost you the game. Play support if you want to get better and focus on watching your replays and learning from your mistakes.
"I am a leaf on the wind."
Candadar
Profile Blog Joined July 2011
2049 Posts
February 19 2012 23:19 GMT
#2673
On February 20 2012 08:09 Hoban wrote:
Show nested quote +
On February 20 2012 07:24 Font wrote:
On February 20 2012 01:49 Candadar wrote:
On February 20 2012 01:28 Font wrote:
On February 20 2012 01:18 Candadar wrote:
On February 20 2012 01:13 Mithriel wrote:
On February 20 2012 00:59 Font wrote:
On February 20 2012 00:52 Mithriel wrote:
Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!

Thanks in advance!


playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.

for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.



Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.


That's actually the worst thing you can do.

You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.

And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.


*face palm*

you should listen to him, im pretty sure hes good at this game! have fun!


On February 20 2012 01:23 Mithriel wrote:
On February 20 2012 01:18 Candadar wrote:
On February 20 2012 01:13 Mithriel wrote:
On February 20 2012 00:59 Font wrote:
On February 20 2012 00:52 Mithriel wrote:
Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!

Thanks in advance!


playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.

for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.



Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.


That's actually the worst thing you can do.

You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.

And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.


Sounds reasonable! Guess from now on,random it is!! :D

Thanks



when you lose your first 20 games, maybe you will change that strategy to not randoming and actually get better at the game.


It's the idea I got from many players far better than myself, and it greatly improved my game and it's worked for everyone I recommended it to as well. It may not be the ultimate strategy guide to becoming a greater player, in fact, I would love for someone to come in and tell me I'm wrong for future reference so I don't give misinformation However, as far as I know from anecdotal evidence and from people I know, the best way to get better is to learn the heroes. I don't get how that's a bad idea, at all?

I mean, I really don't understand how that's a bad idea to get some variety in. So please put some reasoning with your insults, otherwise you just seem kind of childish =/ I made my point clear, it's helpful because knowing what every hero does is extremely beneficial to your play in the long run and gets you a lot of experience and helps you expand your horizons to heroes you never thought you would like, and roles you never thought you would play.

So what's your reasoning?


My reasoning is as follow, by playing a stunner/support you will learn at a greater rate, the reason why that is true is because when you play a carry, you are very likely to not get it especially if you are completely new to MOBA games, with a dota or lol or hon background you can go random.

but he needs to understand from the bottom which is why something simple like a support is the way to go, he will gain experience and play agaisnt every carry and semi carry in the game and learn what their abilities are. Jumping into MOBA games and trying to carry is not a smart idea because you will not learn or get better, you will, on the other hand, get frustrated because you lose all the time.

its better to learn to make a difference in the game and everytime the carry should be in teamfight and he isnt, you as a support will see that and once you feel ready to try it you will understand the meta game and posiitoning a lot more then when you first start playing and you try to go AM and get like 2k gold in 35 mins.


I absolutely agree with this. If you are trying to learn the game, playing a carry is not the way to go and here is why. A carry, for the majority of the game, farms. The late game is when a carry participates heavily in team fights. The problem is that an entire game comes down to relatively few key decisions for a carry. Slightly out of position for a single team fight? Eat all the stuns and die immediately. Your team loses. Yes it is obvious what the mistake was but the problem is you only need to make one as a carry.

As a support your job is to be the person with 700 hp who is in the team fights getting their disables/nukes/heals off multiple times while not dying yourself. The big thing though is that if you only get off 1 spell then die, it isn't a game over. A support has much more room for error not because it isn't important as a carry but because you have to perform optimally for the entire game. A carry tries to have perfect decision making in the late game above anything else, a support tries to have perfect decision making throughout the entire game. Playing support is what taught be to count disables and position optimally for team fights. That is because there is little room for error when playing a support at all stages of the game but there is also less of an impact if you do screw up.

More mistakes means more learning. Playing support, you will make a metric ton of mistakes at all stages of the game but not any one will single handedly cost you the game. Play support if you want to get better and focus on watching your replays and learning from your mistakes.


You're right, I was wrong ^^

I changed my opinion already that starting out as a support is usually the best path to go, however, once the core mechanics are down and you know your shit a bit, to begin to really diversify your play instead of just sticking to one or two heroes you know.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
February 19 2012 23:35 GMT
#2674
I thought having invoker in the game would be really cool but I'm actually starting to really hate that hero. If he manages to make it through the ban pool the team that has him has to really screw up not to win it seems. I wish they could bring him down a notch so we could see him without being so strong.
Candadar
Profile Blog Joined July 2011
2049 Posts
February 19 2012 23:52 GMT
#2675
On February 20 2012 08:35 Numy wrote:
I thought having invoker in the game would be really cool but I'm actually starting to really hate that hero. If he manages to make it through the ban pool the team that has him has to really screw up not to win it seems. I wish they could bring him down a notch so we could see him without being so strong.


I am not nearly good enough to say whether a hero is "OP" or not, however, it does seem rather easy to just go around spamming EMP/Tornado through early/mid game and get away from all ganks with invisibility. All of my Invoker games were total stomps because he's super strong early game, and a monster disabler late game. I may be wrong though =/
Hoban
Profile Blog Joined February 2011
United States1600 Posts
February 20 2012 00:59 GMT
#2676
The thing about invoker is learning how to deal with him and how to dodge his abilities. It is just like playing against a pudge where you have to constantly be aware and saying "If I were a pudge what would I be doing right now?" the same goes for invoker. Pushing base? Probably going to throw out a tornado. Standing in a straight line? Gotta avoid that deafening blast. Oh and he is easy to gank early on. Just bring dust. He is super squishy to burst before he gets ridonculously fast with phase+drums+wex+cyclone.
"I am a leaf on the wind."
Kznn
Profile Joined March 2011
Brazil9072 Posts
February 20 2012 01:06 GMT
#2677
OD is indeed a really great hero
hope lanaya comes soon
Candadar
Profile Blog Joined July 2011
2049 Posts
February 20 2012 01:29 GMT
#2678
On February 20 2012 10:06 Kznn wrote:
OD is indeed a really great hero
hope lanaya comes soon


I'd imagine Silencer would just...annihilate him though O_O
TheWarbler
Profile Blog Joined April 2010
United States1659 Posts
February 20 2012 02:05 GMT
#2679
On February 20 2012 10:29 Candadar wrote:
Show nested quote +
On February 20 2012 10:06 Kznn wrote:
OD is indeed a really great hero
hope lanaya comes soon


I'd imagine Silencer would just...annihilate him though O_O


How?
if you can believe you can concieve
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-02-20 02:15:39
February 20 2012 02:11 GMT
#2680
On February 20 2012 11:05 TheWarbler wrote:
Show nested quote +
On February 20 2012 10:29 Candadar wrote:
On February 20 2012 10:06 Kznn wrote:
OD is indeed a really great hero
hope lanaya comes soon


I'd imagine Silencer would just...annihilate him though O_O


How?

Silence disables orbs, both manual and autocast, which takes away a good chunk of OD's damage dealing capacity. Provided he's keeping up in farm, Silencer also should be able to avoid the brunt of OD's ult damage.

He doesn't annihilate OD, but he's a reasonable pick against OD, as Global Silence and Last Word can be fairly disruptive to OD's damage dealing ability.

If you wanted something that "annihilated" OD, there was pre-remake Keeper of the Light, when Mana Leak removed 80% of the target's current mana whenever they cast a spell--IIRC Essence Aura procs on allies counted as spell casts for the purpose of triggering Mana Leak.
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