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Was looking through my match history and I noticed I deny a lot when I'm not using jungling heroes, and the others often have <10
I wonder why :/
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On February 19 2012 13:26 Hoban wrote:Show nested quote +On February 19 2012 12:25 rabidch wrote:On February 19 2012 12:17 Hoban wrote: I think lozarian had a very good point about how decision making is what separated the higher tier from the highest tier. It is completely plausible for a Day[9]-type person to teach methods to develop good decision making as well as actual decision making. When I played SC2 all the time, it was never build orders and strategies that I focused on learning, it was always how to improve my mechanics and proper decision-making. Day[9] is a big deal because almost everything he taught was focused around improving mechanics, decision making, game sense, and refining your game. The Idra vs Sen ZvZ is way different than a run-of-the-mill masters ZvZ because of the mechanical barrier between what Idra and Sen can do vs masters league players. To me, the mechanical aspect of Dota is much easier to grasp and become proficient at compared to SC2. The focus for teaching and learning should be what is dota, how to evaluate and implement strategies at your appropriate skill level, what is/how to improve decision making, the little things that improve your game, and how to improve overall as a player.
I am still very new to Dota relative to everyone else on these boards but I do spend a lot of time improving my game (not only practice but learning how to actually improve vs mass gaming). I really believe it is not that difficult to teach Dota in a similar fashion that Day[9] teaches Sc2. It comes down to lesson structure, topics, and building foundations of knowledge. I will try to give a single example of what a good lesson would look like in my opinion. This would be for someone of my skill level who understands the basic mechanics of the game and the general meta and who has the capability to understand basic strategies. The idea is that you pick a replay and focus on a very specific aspect of it.
Topic: Pushing strategies with a hard carry in your lineup Game: Na'Vi vs (cannot remember aghh) Idea: During the first ban phase, Antimage was not banned. Na'Vi has 2nd pick and picks up chen and AM. The idea behind this is that the other team feels required to pick up a hard carry to counter the AM pick. As the picks progress Na'Vi ends up with the stronger push lineup plus an AM while the other team has an invoker and a void which gives them a better teamfight and push defense lineup. Conventionally, antimage focuses on getting vanguards, manta style, and heart before strongly contributing to teamfights. Instead, Na'Vi opts to get a quick Vlad's on AM. Normally, this is a terrible item for an AM carry but this gives Na'Vi a very strong aura for pushing down towers. Since Na'Vi's goal was to win the game fast and early, this sort of surprising item choice catches the other team off guard and really strengthens Na'Vi's push before the void can get any sort of decent farm. Even with the strong push defense an invoker gives, Na'Vi is able to win the game quickly and succinctly. Even though AM is typically not a part of a pushing lineup, Na'Vi itemized him in a way to greatly contribute to their overall strategy. Disclaimer, I may be mixing up several games in my head but the AM with a Vlads and the impact it had from picking, to early, mid, and late game was what I wanted to focus on.
So, I know it is a shoddy attempt. I would rather this be an hour lesson by someone who can actually analyze things in a proper fashion (I am sure a lot of my analysis is completely off). But the general idea is that you take a single game and address a single part of the game, why it is important to the strategy, and how it impacted the overall strategy. This would obviously be if you were focusing on teaching a strategy. Which brings me to my next point.
People need to be taught how to teach themselves how to get better. It sounds silly but it is the absolute truth. Having lessons devoted solely to analyzing a specific replay focusing on only your gameplay. Then having another focusing on your gameplay in reaction to what everyone else was doing (or your lack of reaction because you didn't know what everyone else was doing). Showing people how to learn was the #1 thing that makes Day[9] awesome at what he does. Sure, he is funny, insightful, and a great personality but that is just the flair of what he does, not the actual content. People need to be taught how to improve themselves, plain and simple.
Here is what I believe to be an effective strategy for teaching someone who is new to Dota. Start with "In general, this is what heroes do. Some like to start fights, some do a lot of damage early game, some do a lot of damage late game, they all have hp, mana, and a primary stat" and "these are items, this is their role in the game. Some let you do lots of damage, other items help out your team more than yourself." Explaining these two aspects in a very basic sense (along with the goal of go kill the opponents base) is a good introduction.
Second, teach the basic mechanics of the game (last hitting, moving, basic juking, denying, creep blocking, creep stacking, spawn blocking, roshan, day/night cycle) and do this using various hero introductions. The idea is to give a complete newbie a starting point for what they would like to play. I knew nothing at all about jungling, stacking, pulling until I spent a day playing nothing but enchantress and working on optimizing my early game play. Teaching these mechanics through a hero introduction is a very efficient way to introduce someone to heroes they might like to play and things they should be aware of.
Third, teaching various roles in the game, in a more specific sense (now that you have introduced some heroes), and doing it by also explaining early game, mid game, and late game. This is another area where you can teach multiple things with a single lesson. Using heroes to explain different phases of the game and different roles is most effective. The big obstacle is that you can say "a support hero is strong in the early game because they rely heavily on their spells. They could be good at helping a late-game hero stay safe, or they could be good at killing the opponents late-game heroes. They could also be supportive by having useful spells in team fights." This is such a general explanation for what a support does and it doesn't even remotely touch all the capabilities of support heroes. It is much easier to say "Lich is an example of a support hero. He has an ability to deny the enemy creeps, his spells do a lot of damage early game, his armor helps your team greatly late game, and his ultimate is very strong in team fights." "Warlock is an example of a support hero because he has a very powerful heal early game which can keep your late-game hero alive during ganks, and his ultimate is very strong in teamfights, able to stun many enemies on the opposing team. He also has a spell that cause the enemy team to take amplified damage and his third spell is a gigantic AoE slow, making him an excellent team fighting hero." Then expand on the hero and say "this is why these abilities matter in the picking phase, early, mid, and late game and this is why this hero falls into this class" This would include how items affect these different heroes but only in a very general sense. You do not want to overwhelm someone with "Go X item in this case Y item in this case maybe Z or Q items if they ASDF" It is much better to say "Spectre has an ability to disperse the damage that she takes to enemies around her. Giving Spectre a huge amount of life will result in her being able to take a huge amount of damage before she dies. This will, in turn, result in her enemies taking a huge amount of damage trying to kill her. This is why spectre needs items to truly be effective." The logic behind "why a hero needs items vs why a hero doesnt need items" is more important than the actual items they need/don't need.
So up until this point, the lessons would be focused on explaining mechanics, phases of the game, and roles through different heroes and their abilities. Emphasis should be placed on the player trying out as much as they can to get familiar with various game mechanics. I wouldn't suggest the "play a game with every single hero" but rather "play a few games with a hero that seems interesting or that involves a mechanic you don't really understand" because it takes a couple games to get used to a specific hero before you can actually become aware of what is going on around you. In my opinion it is much better for a new person to play 10 heroes 5 times than 50 heroes 1 time. Ok I am going to stop writing now, this is really long. I guess I got really carried away.
tl;dr and closing thoughts: If you don't care about teaching people dota, don't bother reading this. If you do, feel free to take a gander. In summary, the most important lessons are the ones that teach people how to teach themselves. Concepts should be introduced through very specific examples and then expanded on. Mechanics/roles/game stages can be introduced with heroes, game play/decision making/strategies can be introduced and expanded on with replays. in general, i'd avoid using giant walls of texts to teach people dota concepts  This wasn't an attempt to teach someone dota. This was to add to the discussion of how to properly teach someone dota at various levels of experience and play. Thank you for reading it though. @NB: I think if you had an episodic format like Day[9] it would work well. Just like he has Newbie Tuesdays, Funday Mondays ect ect your audience would know which days they wanted to listen in. I don't want to spend too much time on this post but over the next few days ill see if I can put together a plausible handful of episode outlines and topics. It is just like teaching any medium though. There is a way to do it and it is possible to make it interesting and compelling. It just needs a little thought-crafting and experimentation.
im actually thinking of incorporing that into my stream but I would need a bigger fan base or the ability to announce it on teamliquid
On February 20 2012 00:03 DoNotDisturb wrote: Was looking through my match history and I noticed I deny a lot when I'm not using jungling heroes, and the others often have <10
I wonder why :/
Most of the time you will see some1 fight for denies in the first 5-15 mins of them game, after that they stop cuz it doesnt matter unless you are a carry and are trying to control a lane
also im coming back from my ban, I guess English as a second language is an offense on teamliquid
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the problem with Day9 was that he had to start moving more and more towards low level players.
I learned the basic broodwar stuff off of the forums. I watched Day9 because he was doing high level stuff which showed me how I SHOULD be playing; not how to fix everything wrong with my game.
I think why the 2009 commentaries are so good is that the guy just tells you what he was thinking and why it is that way, and doesnt waste his time going over what bad players do or how to break your habits. that stuff should be on the person watching IMO.
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Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance!
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On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance!
playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane.
for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.
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On February 20 2012 00:59 Font wrote:Show nested quote +On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game.
Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.
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On February 20 2012 01:13 Mithriel wrote:Show nested quote +On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general.
That's actually the worst thing you can do.
You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks.
And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.
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On February 20 2012 01:18 Candadar wrote:Show nested quote +On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.
Sounds reasonable! Guess from now on,random it is!! :D
Thanks
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On February 20 2012 01:18 Candadar wrote:Show nested quote +On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting.
*face palm*
you should listen to him, im pretty sure hes good at this game! have fun!
On February 20 2012 01:23 Mithriel wrote:Show nested quote +On February 20 2012 01:18 Candadar wrote:On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting. Sounds reasonable! Guess from now on,random it is!! :D Thanks
when you lose your first 20 games, maybe you will change that strategy to not randoming and actually get better at the game.
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On February 20 2012 01:28 Font wrote:Show nested quote +On February 20 2012 01:18 Candadar wrote:On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting. *face palm* you should listen to him, im pretty sure hes good at this game! have fun! Show nested quote +On February 20 2012 01:23 Mithriel wrote:On February 20 2012 01:18 Candadar wrote:On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting. Sounds reasonable! Guess from now on,random it is!! :D Thanks when you lose your first 20 games, maybe you will change that strategy to not randoming and actually get better at the game. 
It's the idea I got from many players far better than myself, and it greatly improved my game and it's worked for everyone I recommended it to as well. It may not be the ultimate strategy guide to becoming a greater player, in fact, I would love for someone to come in and tell me I'm wrong for future reference so I don't give misinformation However, as far as I know from anecdotal evidence and from people I know, the best way to get better is to learn the heroes. I don't get how that's a bad idea, at all?
I mean, I really don't understand how that's a bad idea to get some variety in. So please put some reasoning with your insults, otherwise you just seem kind of childish =/ I made my point clear, it's helpful because knowing what every hero does is extremely beneficial to your play in the long run and gets you a lot of experience and helps you expand your horizons to heroes you never thought you would like, and roles you never thought you would play.
So what's your reasoning?
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Best way for a newbie to learn + win is to spam Lich games IMO.
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Netherlands45349 Posts
If you are 100% new then Randoming is usually a bad idea, youl end up with 4 carry lineups like that, play support, venomancer, lich,maiden,witch doctor or vs, you will get a general idea of the game then.
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On February 20 2012 01:49 Candadar wrote:Show nested quote +On February 20 2012 01:28 Font wrote:On February 20 2012 01:18 Candadar wrote:On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting. *face palm* you should listen to him, im pretty sure hes good at this game! have fun! On February 20 2012 01:23 Mithriel wrote:On February 20 2012 01:18 Candadar wrote:On February 20 2012 01:13 Mithriel wrote:On February 20 2012 00:59 Font wrote:On February 20 2012 00:52 Mithriel wrote: Is there a teamliquid.net kind of site for Dota2? I'm new to MOBA games, but so far really enjoying the beta. I just want to improve a lot, and a site like teamliquid for dota2 would be great for that!
Thanks in advance! playdota.com i think but if you want to learn, the best way is to gain experience or watch a stream, although if you are completely new playing will get you farther. Make sure you read every spell before going into lane. for laning you should have regen, tangos and hp potion, dont pick carries since you dont know what every hero does in the game. Thanks!! Yeh never played dota before (just 1 game of LoL long time ago). I really love the characters like the Ranger and Anti-mage, but apparently they're quite hard to master. Not really into Casters. So i thought its best atm to stick to 1-2 heros and get the hang of those characters & the game in general. That's actually the worst thing you can do. You should random every game, and learn what every hero does. You could be the worst player in the game, but if you know how every hero ticks, you will be prepared for any lane setup and will be prepared to adjust to your team comp appropriately. So yeah, just random every game. Once you really start to get a feel for the game, you should have some heroes you like and start to lean towards those a bit. Nonetheless, you should diversify your picks. And if you random a hard carry like Anti-Mage? Well, farm your butt off boy in that lane and build up. I also recommend doing one or two games against AI and just farming. Just get the feel for it down. The most important mechanic in the game, and really the only one you need to "master" is last hitting. Sounds reasonable! Guess from now on,random it is!! :D Thanks when you lose your first 20 games, maybe you will change that strategy to not randoming and actually get better at the game.  It's the idea I got from many players far better than myself, and it greatly improved my game and it's worked for everyone I recommended it to as well. It may not be the ultimate strategy guide to becoming a greater player, in fact, I would love for someone to come in and tell me I'm wrong for future reference so I don't give misinformation  However, as far as I know from anecdotal evidence and from people I know, the best way to get better is to learn the heroes. I don't get how that's a bad idea, at all? I mean, I really don't understand how that's a bad idea to get some variety in. So please put some reasoning with your insults, otherwise you just seem kind of childish =/ I made my point clear, it's helpful because knowing what every hero does is extremely beneficial to your play in the long run and gets you a lot of experience and helps you expand your horizons to heroes you never thought you would like, and roles you never thought you would play. So what's your reasoning?
The way that i remember learning to play dota a looong time ago, was i first played lots of games as different heroes and whatever i found fun, but if i ever wanted to know something about a hero i would look it up to find the specifics of every skill and hero. After i was comfortable and knew most if not all of the heroes, i started choosing specific heroes to play for say 10 or 20 games straight so i could actually learn the hero. Also before i would play a set of games with a hero i wanted to really practice, i would watch a replay or two of a pro game and only focus on what that hero does for the entire game, mimicking the good parts of a good player's playstyle makes you a better player yourself
I think something else people tend to forget about is having good mechanics in dota, there aren't that many mechanically intensive things in dota but the ones that are there are very important. Namely last hitting, you should consciously focus on getting better at last hitting, a good goal for last hitting can be 6-8 creep kills per minute but obviously the more the better, dota feels like a different game when you actually get your items on time because you get almost every last hit, it really does matter.
Other things to keep in mind are map awareness, positioning, and timing. you should have a general idea of where every enemy hero is on the map at all times. People that say "u didn't call mia so i died" are saying "i don't have map awareness so i died" don't be that person. Aside from not dying, having map awareness makes it so you don't run around the map like a scared bunny, if you know "i won't be ganked for at least 45 more seconds" you can gain advantages that you would otherwise throw away.
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On February 20 2012 02:34 Kipsate wrote: If you are 100% new then Randoming is usually a bad idea, youl end up with 4 carry lineups like that, play support, venomancer, lich,maiden,witch doctor or vs, you will get a general idea of the game then.
Hm, I can live with that reasoning. I was wrong, then 
However, I will stand by that once you start to get a feel for a game, you should start to random if you can or at least really diversify who you play so that you can learn how other heroes work and expand your horizons. Don't just rigidly stick with a few characters you know when you started playing, as that will just stagnate your progress in my opinion.
The most important thing to remember is that this is a game first and foremost, and it should never feel like you're training but that you're having fun playing the game and having fun learning it. That's not an argument for either for or against what you're saying, just throwing that out there. That if you're not having fun, you're doing something wrong and should probably change what you're doing, IMO.
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Netherlands45349 Posts
On February 20 2012 02:36 Candadar wrote:Show nested quote +On February 20 2012 02:34 Kipsate wrote: If you are 100% new then Randoming is usually a bad idea, youl end up with 4 carry lineups like that, play support, venomancer, lich,maiden,witch doctor or vs, you will get a general idea of the game then. Hm, I can live with that reasoning. I was wrong, then  However, I will stand by that once you start to get a feel for a game, you should start to random if you can or at least really diversify who you play so that you can learn how other heroes work and expand your horizons. Don't just rigidly stick with a few characters you know when you started playing, as that will just stagnate your progress in my opinion. The most important thing to remember is that this is a game first and foremost, and it should never feel like you're training but that you're having fun playing the game and having fun learning it. That's not an argument for either for or against what you're saying, just throwing that out there. That if you're not having fun, you're doing something wrong and should probably change what you're doing, IMO. The best way to learn is without a doubt to play with someone more experience then you, then you can pick whatever hero you want(with a few exceptions such as Invoker and Chen) while laning together with that person(subsequently winning your lane if you do decently) and recieving tips on general awareness and game sense, however if you are solo that is often not the case. If you are new that Anti-mage Juggernaut lane is not going to help because it shouldn't really happen, it is better to play support in that case and get a general idea of the game.
While I agree that dota is a game about fun, I don't find laning double melee carries and such shennenigans much fun in the lane phase against a windrunner for example(worst case scenario I know)
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On February 20 2012 02:48 Kipsate wrote:Show nested quote +On February 20 2012 02:36 Candadar wrote:On February 20 2012 02:34 Kipsate wrote: If you are 100% new then Randoming is usually a bad idea, youl end up with 4 carry lineups like that, play support, venomancer, lich,maiden,witch doctor or vs, you will get a general idea of the game then. Hm, I can live with that reasoning. I was wrong, then  However, I will stand by that once you start to get a feel for a game, you should start to random if you can or at least really diversify who you play so that you can learn how other heroes work and expand your horizons. Don't just rigidly stick with a few characters you know when you started playing, as that will just stagnate your progress in my opinion. The most important thing to remember is that this is a game first and foremost, and it should never feel like you're training but that you're having fun playing the game and having fun learning it. That's not an argument for either for or against what you're saying, just throwing that out there. That if you're not having fun, you're doing something wrong and should probably change what you're doing, IMO. The best way to learn is without a doubt to play with someone more experience then you, then you can pick whatever hero you want(with a few exceptions such as Invoker and Chen) while laning together with that person(subsequently winning your lane if you do decently) and recieving tips on general awareness and game sense, however if you are solo that is often not the case. If you are new that Anti-mage Juggernaut lane is not going to help because it shouldn't really happen, it is better to play support in that case and get a general idea of the game. While I agree that dota is a game about fun, I don't find laning double melee carries and such shennenigans much fun in the lane phase against a windrunner for example(worst case scenario I know)
Oh yeah for sure. When I first started playing DotA, I played with a friend of mine and just laned with him constantly and picked up what he did and followed his directions and shit. I may have worded my initial statements wrong, I was simply trying to get the point off that knowing how every hero ticks and being able to play anything remotely effective is far better than focusing on learning how to play one or two specific heroes, in my opinion. At least once you get a grasp on the game.
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Randoming is the worst thing ever put in Dota. I hate it so much.
Also if people want to learn Dota they should read the main guides (You suck at dota) But no one ever does. People are lazy and they don't. Also they random carries they can't play in MM and complain about losing like morons.
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On February 20 2012 03:26 TheWarbler wrote: Randoming is the worst thing ever put in Dota. I hate it so much.
Also if people want to learn Dota they should read the main guides (You suck at dota) But no one ever does. People are lazy and they don't. Also they random carries they can't play in MM and complain about losing like morons.
At the end of the day, it all comes down to practice practice practice
If you can't put in the dedication, you'll never be a good player.
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United States47024 Posts
On February 20 2012 03:26 TheWarbler wrote: Randoming is the worst thing ever put in Dota. I hate it so much.
Also if people want to learn Dota they should read the main guides (You suck at dota) But no one ever does. People are lazy and they don't. Also they random carries they can't play in MM and complain about losing like morons. I think part of it is that -ar isn't in the game yet. Randoming is fun and lets you try new things, but the trouble is when half the people are randoming, and half the people are picking heroes they know how to play really well. I'm guessing that if -ar were in the game, a lot of people would be playing it instead of -ap.
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Netherlands45349 Posts
Ar is a pain to play without -swap function though(hell, even SD is), which I hope will also be added soon.
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