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6.79 Changelog - Page 48

Forum Index > Dota 2 General
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-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2013-10-18 10:00:01
October 18 2013 09:45 GMT
#941
First thought: Were they high on something when they decided those Roshan changes?


Second thought: Pretty much this -

On October 18 2013 17:38 Velr wrote:
People talking about Bloodseeker in Pubs seem to forget one thing:

- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items


Dagon-Riki just got legit ()




In addition I really like the rescaling on Meepo. The frustrating part I found with Meepo was the difficulty of getting a second Meepo. Once you have two you can really get started but until then you're extremely vulnerable.

That's a hell of a nerf to jungling.

And finally...bottle change should largely kill the absurd obsession in pubs with bottle-first (random aside). For which I am thankful.


Edit:
On October 18 2013 15:31 hacklebeast wrote:I used to think that, but if you make it disassembleable, you are really only buffing timber saw.

Vanguard is bad on ranged heroes. 20 damage block isn't enough, especially considering that you probably didn't start with the stout shield, so you are paying for it at the X min mark.

So what melee heroes want items made from vit+ring? They would be melee heroes that want bloodstone (just timbersaw) and heroes that want a combination of heart/atos and pipe/linkens/bfury/refresher (hood and pipe are rolled into one). No melee wants atos. The heroes that can use refresher + heart (tide, ds, and mag i guess?) all want a blink dagger first, not be making a vanguard in preparations for items they will have at the 50 min mark if they are lucky (except dark seer, who just has better stuff to get anyway). And any hero that is going for bfury just wants to rush the bfury, not make a vanguard first.

So that leaves heart+pipe or linkens. Who wants that? DK? Doom? There may be some extreme cases where melee carries can want to super tank in the late game, but they are such a small percentage compared to tsaw who goes bloodstone every game. And there are some exceptions to the logic above, like vanguard sometimes not being the worst thing ever on viper/razer/od, or an AM who is willing to delay a bfury by 1100 gold to have vanguard first. But again, they are all such nitch cases compared to tsaw.

So those are my thoughts on it. Vanguard isn't disasebleable because tsaw doesn't need to be harder to kill

edit: now that i think about it, ax would fall under that category because he legitimately wants vanguard and heart. i guess pipe/hood wouldn't be bad on him



I think you're overlooking the fact that builds are likely to change. And massively overestimating the need to get naked Battlefury (as opposed to after some other small stuff to keep you in lane).

Any Battlefury-capable carry will likely have stout and get RoH first for sustaining their farm. If they're taking a lot of harrass in lane then a casual early booster is sometimes extremely desirable to increase survivability. Being able to freely do that, get a vanguard out of it and then later disassemble that vanguard into your actual items is huge. Vanguard also provides early fighting capability, so something like an Antimage wouldn't be totally helpless until Battlefury + 2 items or thereabouts.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Belisarius
Profile Joined November 2010
Australia6231 Posts
October 18 2013 09:54 GMT
#942
On October 18 2013 18:45 -Celestial- wrote:
And finally...bottle change should largely kill the absurd obsession in pubs with bottle-first (random aside). For which I am thankful.


It won't, because starting gold has been increased as well. You can still buy bottle at game start.

If anything, people will probably start bottle first more because they cbf'd waiting for the walking courier to deliver it.
Porkz
Profile Joined December 2010
Denmark1027 Posts
October 18 2013 09:54 GMT
#943
Thunderhammer reigns supreme, lightning so good now daym
Great supine protoplasmic invertebrate jellies
Porkz
Profile Joined December 2010
Denmark1027 Posts
October 18 2013 09:55 GMT
#944
On October 18 2013 18:54 Belisarius wrote:
Show nested quote +
On October 18 2013 18:45 -Celestial- wrote:
And finally...bottle change should largely kill the absurd obsession in pubs with bottle-first (random aside). For which I am thankful.


It won't, because starting gold has been increased as well. You can still buy bottle at game start.

If anything, people will probably start bottle first more because they cbf'd waiting for the walking courier to deliver it.

Starting gold is 625, bottle is 650
Great supine protoplasmic invertebrate jellies
Daozzt
Profile Joined July 2010
United States1263 Posts
October 18 2013 09:57 GMT
#945
Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn

Did icefrog really think this shit over? Anything delivered mid in the first 3 minutes is a free courier kill for a prophet or any support camping behind the lane.
Oddball28
Profile Joined May 2013
Denmark2121 Posts
October 18 2013 09:58 GMT
#946
Spectre
- You can now continuously use Reality on your illusions

Hahahaha this, this right here will make spectre a mobility king. Even in big teamfights, a well placed spectre ulti will mean you can go from fighting supporters in the back, to going straight to the other carry. Unless illusions are destroyed of course, but this makes for lulzys. Or just going to bottom of map, just to head straight to top :D:D:D
LaNm, Iceiceice, Mushi, BurNIng and MMY - DK 2013/2014 - What a ride it was...
Oddball28
Profile Joined May 2013
Denmark2121 Posts
October 18 2013 10:00 GMT
#947
On October 18 2013 07:21 BallinWitStalin wrote:
Show nested quote +
On October 18 2013 07:17 Pegas wrote:
To quote someone :

For the idiots who are crying now, you wanted change, you got it:
Stale trilane meta is destroyed(You want stale metas, head to LoL)
Regen Pooling and Bottle-Crowing nerfed(into the ground, now rune-control actually counts for something)
A whole new take on Roshan control. Now it won't matter as much which side you're on. You want the Aegis, vision is crucial.
Major nerfs to ratdoto: buyback nerfs, Shadowblade nerf, even the jungle nerf. NP is now "viable" instead of OP.
Many of you seem to have forgotten or never actually saw the changes that made Dota what it is today. 1 skill, 20sec BKB Naix, Frenzy Viper/Razor, Carry Treant, they all came and went. This is Icefrog's way of balance. Welcome to Dota scrubs.


I concur


Stronk post is stronk.
LaNm, Iceiceice, Mushi, BurNIng and MMY - DK 2013/2014 - What a ride it was...
Belisarius
Profile Joined November 2010
Australia6231 Posts
Last Edited: 2013-10-18 10:01:38
October 18 2013 10:00 GMT
#948
On October 18 2013 18:55 Porkz wrote:
Show nested quote +
On October 18 2013 18:54 Belisarius wrote:
On October 18 2013 18:45 -Celestial- wrote:
And finally...bottle change should largely kill the absurd obsession in pubs with bottle-first (random aside). For which I am thankful.


It won't, because starting gold has been increased as well. You can still buy bottle at game start.

If anything, people will probably start bottle first more because they cbf'd waiting for the walking courier to deliver it.

Starting gold is 625, bottle is 650


True, I am stupid.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2013-10-18 10:02:50
October 18 2013 10:00 GMT
#949
On October 18 2013 18:55 Porkz wrote:
Show nested quote +
On October 18 2013 18:54 Belisarius wrote:
On October 18 2013 18:45 -Celestial- wrote:
And finally...bottle change should largely kill the absurd obsession in pubs with bottle-first (random aside). For which I am thankful.


It won't, because starting gold has been increased as well. You can still buy bottle at game start.

If anything, people will probably start bottle first more because they cbf'd waiting for the walking courier to deliver it.

Starting gold is 625, bottle is 650


Exactly. So unless you're willing to stand in the fountain and wait for passive gold after the first creepwave...no bottle.

Though I regret saying that now for fear of giving people ideas.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
October 18 2013 10:01 GMT
#950
I can't help but feel that these gameplay mechanics changes (such as Roshan random respawn between 8 - 11 minutes WTF) should have been taken into consideration a LONG time ago.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Destructicon
Profile Blog Joined September 2011
4713 Posts
October 18 2013 10:24 GMT
#951
A lot of these changes make sense. They don't quite like a couple of things regarding the current meta and a lot of the changes are made aimed at changing that, a lot of other changes of course are aimed at making some heroes more viable and a couple of others less dominant, which is always good.

I am strongly looking forward to more Axe in competitive play!
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Mouzone
Profile Joined April 2011
3937 Posts
October 18 2013 10:25 GMT
#952
On October 18 2013 19:01 NeThZOR wrote:
I can't help but feel that these gameplay mechanics changes (such as Roshan random respawn between 8 - 11 minutes WTF) should have been taken into consideration a LONG time ago.


I'm kind of on the fence about that specific change. This game has enough randomness to it (runes and rng skills first things that come to mind), no need to deliberately add more.
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
October 18 2013 10:26 GMT
#953
I hated trilanes anyway, bring on the 2-1-2.
TMG26
Profile Joined July 2012
Portugal2017 Posts
October 18 2013 10:27 GMT
#954
On October 18 2013 18:57 Daozzt wrote:
Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn

Did icefrog really think this shit over? Anything delivered mid in the first 3 minutes is a free courier kill for a prophet or any support camping behind the lane.


Thats the point.
Supporter of the situational Blink Dagger on Storm.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 18 2013 10:27 GMT
#955
On October 18 2013 18:33 Pr0wler wrote:
Show nested quote +
On October 18 2013 18:01 Elgar wrote:
On October 18 2013 17:26 Pr0wler wrote:
The Roshan change is mind boggling... How can we keep the timing on roshan now ? Where the precise planing and strategizing went ? Just imagine... Your team wins a team fight and its about time for roshan, kinda. He can spawn now, or after 3 minutes when everyone is back.
They made offlane so much easier. Ahhh and the Darius... Oh sorry, the Axe. Actually I didn't even bother to read the rest.
Still no ranking system, still no ladder.


Isn't that the point? With the current system and how it is, everyone had the timing down perfectly. You know when he's going to respawn and everyone just crowds around, afraid to take a fight because they don't want to wipe with Roshan coming up soon. This became a stalemate for 2 minutes, with people just sitting there waiting for the other team to make a move.

The new Roshan respawn adds some degree of randomness to it. There is a 3 minute window that he can respawn and that is a lot of time. By not knowing when he's going to appear exactly, you can't just sit around and do nothing anymore. If you want to sit there and wait for him to come back, you sacrifice potentially 3 minutes that you can be farming/pushing, as well as 3 minutes that the other team could be pushing on your tower/base. Do you really have the time to spare waiting around while the other team is out and destroying your base? When do you risk taking a team fight? Do I have a big enough lead or am I down significantly enough that it's worth sitting around for potentially 3 minutes doing nothing? It's a gamble on both sides with the consequences being significant at both extremes.

Randomness and gamble. Exactly what you need in a competitive eSport game...
How do you even make a call on that Roshan ?
"It may or may not spawn in the next 30 secs so push X lane."? How ridiculous is that ?

More like there is more risk to farming. Its not like Dota doesn't have random elements right now(CK, random gold, CM's ult). It is meant to limit the sections of the game where everyone plays passive until the next Roshan.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
October 18 2013 10:31 GMT
#956
On October 18 2013 19:27 TMG26 wrote:
Show nested quote +
On October 18 2013 18:57 Daozzt wrote:
Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn

Did icefrog really think this shit over? Anything delivered mid in the first 3 minutes is a free courier kill for a prophet or any support camping behind the lane.


Thats the point.

Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
figq
Profile Blog Joined May 2010
12519 Posts
October 18 2013 10:33 GMT
#957
Holy shit, this patch is insane. Time to watch the lumi+fluff analysis on vod.
If you stand next to my head, you can hear the ocean. - Day[9]
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
October 18 2013 10:36 GMT
#958
To be honest...the Roshan change now I think about it...


Just get HoD on one of your heroes, then dump a creep in there to watch for spawn? *shrug*
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
rabidch
Profile Joined January 2010
United States20289 Posts
October 18 2013 10:36 GMT
#959
On October 18 2013 19:31 739 wrote:
Show nested quote +
On October 18 2013 19:27 TMG26 wrote:
On October 18 2013 18:57 Daozzt wrote:
Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn

Did icefrog really think this shit over? Anything delivered mid in the first 3 minutes is a free courier kill for a prophet or any support camping behind the lane.


Thats the point.

Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75

they just want the walking courier costmetics to be shown off more
LiquidDota StaffOnly a true king can play the King.
Velr
Profile Blog Joined July 2008
Switzerland10760 Posts
October 18 2013 10:40 GMT
#960
Well... To be honest.. The walking courier was becoming kinda useless?

In progames it's basically not seen at all.
In pubs it's mostly a sign that your supports have trouble pulling and don't have any money to spare as it is (or are retards... Or the midplayer can't fathom buying it himself because.. retard...).
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