Dota 2 - Three Spirits Update - Page 8
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739
Bearded Elder29903 Posts
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Kabras
Romania3508 Posts
On November 14 2013 19:44 Lavitage2 wrote: Not an option. I'm picky about who I play with, and quickly leave games where I'm not feeling my team. I'll never stop doing this. Ideally valve would remove LPQ for abandoning games, and let people who don't feel like finishing their current game simply leave and find a new one, you know, like every other online multiplayer game they've made before this. That doesn't seem to be a plan for the forseeable future though, so I have no option but to use workarounds like mass smurfing. so you're entitled to ruin 4 people's game and let them get def loss because you're not feeling your team? if you wanna feel your team don't solo queue, it's that easy. i think you're much better off playing 1v1 games where you're the only one who gets a loss when you leave. | ||
Unleashing
Denmark14978 Posts
On November 14 2013 19:44 Lavitage2 wrote: Not an option. I'm picky about who I play with, and quickly leave games where I'm not feeling my team. I'll never stop doing this. Ideally valve would remove LPQ for abandoning games, and let people who don't feel like finishing their current game simply leave and find a new one, you know, like every other online multiplayer game they've made before this. That doesn't seem to be a plan for the forseeable future though, so I have no option but to use workarounds like mass smurfing. >Ideally valve would remove LPQ for abandoning games No, that'd be an awful idea. The fact that you mass abandon just makes this update that much better. People like you are the fucking worst. "hurr i'm entitled to ruin the game for 9 other people because i'm a special boy!" | ||
cecek
Czech Republic18921 Posts
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zezamer
Finland5701 Posts
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Lavitage2
198 Posts
On November 14 2013 19:50 Kabras wrote: so you're entitled to ruin 4 people's game and let them get def loss because you're not feeling your team? if you wanna feel your team don't solo queue, it's that easy. i think you're much better off playing 1v1 games where you're the only one who gets a loss when you leave. A lot of pub games result in 1 team getting way ahead in the first 10 minutes, and then the rest of the game is just the members of the losing team bickering while making sure to get exp every 5 minutes. No one likes playing these games to completion except for a handful of players who want to be able to get 6 slotted and fountain camp with their full build, and I don't give a fuck how these players feel. If I sense that a game is headed in that direction, why should I be forced to stay? | ||
cecek
Czech Republic18921 Posts
On November 14 2013 19:44 Lavitage2 wrote: Not an option. I'm picky about who I play with, and quickly leave games where I'm not feeling my team. I'll never stop doing this. Ideally valve would remove LPQ for abandoning games, and let people who don't feel like finishing their current game simply leave and find a new one, you know, like every other online multiplayer game they've made before this. That doesn't seem to be a plan for the forseeable future though, so I have no option but to use workarounds like mass smurfing. Wow, I hope I never have you in any of my games. You sound like a piece of garbage, to be honest. | ||
govie
9334 Posts
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Tobberoth
Sweden6375 Posts
On November 14 2013 19:44 Lavitage2 wrote: Not an option. I'm picky about who I play with, and quickly leave games where I'm not feeling my team. I'll never stop doing this. Ideally valve would remove LPQ for abandoning games, and let people who don't feel like finishing their current game simply leave and find a new one, you know, like every other online multiplayer game they've made before this. That doesn't seem to be a plan for the forseeable future though, so I have no option but to use workarounds like mass smurfing. People like you are exactly the kind of people Valve are trying to punish with this system. Hopefully you'll get tired of creating a new account each time you're not "feeling your team" and just leave the game all together. | ||
nevermore86
United Kingdom108 Posts
On November 14 2013 19:44 Lavitage2 wrote: Not an option. I'm picky about who I play with, and quickly leave games where I'm not feeling my team. I'll never stop doing this. Ideally valve would remove LPQ for abandoning games, and let people who don't feel like finishing their current game simply leave and find a new one, you know, like every other online multiplayer game they've made before this. That doesn't seem to be a plan for the forseeable future though, so I have no option but to use workarounds like mass smurfing. if you're picky about who you play with then just pick who you want to play with before you q | ||
Tobberoth
Sweden6375 Posts
On November 14 2013 19:54 Lavitage2 wrote: A lot of pub games result in 1 team getting way ahead in the first 10 minutes, and then the rest of the game is just the members of the losing team bickering while making sure to get exp every 5 minutes. No one likes playing these games to completion except for a handful of players who want to be able to get 6 slotted and fountain camp with their full build, and I don't give a fuck how these players feel. If I sense that a game is headed in that direction, why should I be forced to stay? For the same reason there's no surrender in dota: Because it leads to bad tendencies where people give up too easily. Just because you feel a game is over doesn't mean you can dictate this for the whole team. | ||
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Kabras
Romania3508 Posts
On November 14 2013 19:54 Lavitage2 wrote: A lot of pub games result in 1 team getting way ahead in the first 10 minutes, and then the rest of the game is just the members of the losing team bickering while making sure to get exp every 5 minutes. No one likes playing these games to completion except for a handful of players who want to be able to get 6 slotted and fountain camp with their full build, and I don't give a fuck how these players feel. If I sense that a game is headed in that direction, why should I be forced to stay? because you queued for that game knowing that this might happen. i know some games are like that, but in my ~2500 games experience, those are like less than 3%. pubs are also very prone to throws and big comebacks, which would happen a lot more than the "losing in the first 10 mins" games if you would actually try to win instead of giving up during laning phase. | ||
nojok
France15845 Posts
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cecek
Czech Republic18921 Posts
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TheRubicon
United States1342 Posts
On November 14 2013 17:11 ForTehDarkseid wrote: Blizzard and Riot should feel ashamed. Im pretty sure they already do... i mean did u see that heroes of the storm... its diretide wannabe mod :p | ||
Lavitage2
198 Posts
I keep playing dota because I enjoy the experience more often than not, so I'm not going to just quit because valve decided to add more busywork to getting around the shit teams. I can damn sure complain about it though, because valve's obsession with trying to make every group of 5 strangers get along for 40+ minutes is the worst thing about the game atm. In my experience, whenever I leave a terrible game at the 5-10 minute mark then check the replay, the rest of my team files out within the next minute, so I don't even buy into this idea that everyone likes comebacks and that leaving prematurely is "ruining the game" for them - these people are out of the game as soon as they see the opportunity, they just don't have my level of tech savvy when it comes to avoiding valve's automated punishments, so they're more skittish about being the first to leave. | ||
Unleashing
Denmark14978 Posts
On November 14 2013 20:11 Lavitage2 wrote: I can damn sure complain about it though Yeah, you can keep complaining about it, it does make you look like a spoiled brat that can't accept that things don't always go exactly the way he wants them though. Also leaving after the game goes 4v5 doesn't mean you don't like comebacks, what kind of fucked up logic is that even. "HURR I LEAVE BECAUSE I MIGHT LOSE GAME, CYA LOSERS" "LOL THEY LEFT AFTER I LEFT, YOU GOTTA BE HAPPY THAT I LEFT, WHAT A GOOD PERSON I AM" | ||
zezamer
Finland5701 Posts
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Oktyabr
Singapore2234 Posts
On November 14 2013 20:11 Lavitage2 wrote: The rest of my team is free to try to engineer a comeback if they're stubborn enough to really want one. The 4 of them can keep on playing, and micro the hero I left behind. They can hope for all the throws they want, but I'm not going to collaborate with them to play for some hail mary win when at least one of my teammates is a cunt that I'd rather see take an L. I'm going to move on to the next team ASAP and hope they're a better bunch, because as frustrating as a horrible team is, I'd say the ratio in high ELO pub games is something like 70-30 in favor of bearable teams. I keep playing dota because I enjoy the experience more often than not, so I'm not going to just quit because valve decided to add more busywork to getting around the shit teams. I can damn sure complain about it though, because valve's obsession with trying to make every group of 5 strangers get along for 40+ minutes is the worst thing about the game atm. In my experience, whenever I leave a terrible game at the 5-10 minute mark then check the replay, the rest of my team files out within the next minute, so I don't even buy into this idea that everyone likes comebacks and that leaving prematurely is "ruining the game" for them - these people are out of the game as soon as they see the opportunity, they just don't have my level of tech savvy when it comes to avoiding valve's automated punishments, so they're more skittish about being the first to leave. You just made the comeback next to impossible by leaving, then you assume that they don't like the idea of a comeback? That's pretty intuitive. | ||
Fatalize
France5210 Posts
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