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Interview Video with Chinese Gold Farmer - Page 7

Forum Index > Diablo 3
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Prev 1 5 6 7 8 Next All
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-06-08 20:14:23
June 08 2012 20:13 GMT
#121
Well, even if they CAN bot, they have to gear it out which is another investment. Throwing down a mill +? That's quite a bit. You'd probably have to go 3-5 mill to farm act 3 efficiently. It'll be pretty interesting once blizzard nerfs the acts and promotes group play. They'll probably set up all the bots in 1 game but don't know how hard that would be to program. Not only that, but then let's go into the fact that repair costs will go up. If the bots do it too poorly then that's a lot of repair fees. Also, taking out gold find they'll have to manually sell items off the AH or RMAH.
Sindriss
Profile Joined May 2010
Denmark263 Posts
June 09 2012 04:58 GMT
#122
On June 08 2012 07:21 udgnim wrote:
Show nested quote +
On June 08 2012 07:12 HivMagnus wrote:
well, in d2 the gold was useless.
And d2 had the best trading system in my opinion, Items for items.
So my suggestion is just make gold useless again.
was working in d2


item for item trading was for poor people in D2

rich people (dupers/botters) traded in runes/SoJs to use as currency (D3 gold)

Show nested quote +
They try to make it more efficient than just farming one spot over and over again(like goblins/chests).


just stick an elite pack where ever a goblin or chest spawns

players will have risk/reward now instead of just reward assuming they can tolerate the monotony of remaking games and checking for spawns


tbh most rich ppl used d2jsp
starfries
Profile Blog Joined July 2009
Canada3508 Posts
June 09 2012 05:07 GMT
#123
On June 09 2012 04:48 el_dawg wrote:
-Introduce a mf/gf bonus for grouping. Enough to make people want to text their friends or join a public game.

I think they should at least get rid of the averaging of mf/gf in a group. It's discouraging some people from grouping because other people will drag their mf down.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
June 09 2012 05:26 GMT
#124
but then my 300+ mf barb friend becomes worthless, I keep him around so I can stay full dps without having to switch gear before kills.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Silidons
Profile Blog Joined September 2010
United States2813 Posts
June 09 2012 06:00 GMT
#125
On June 08 2012 22:21 Kenpark wrote:
Show nested quote +
D3 is having HUGE inflation right now. Last week, I bought my barb a full set of nice gear for ~750k on average per piece. These same pieces are now going for 3m+.


Are you sure about that ? Or is it that more people realize you need all resist gear ? The prices for weapons seem to fall. A few days ago I could still sell like 800dps 1 hander.

But I agree with your post. If this vases thing continues, Gold will have the same value as in D2. New currency will be hard cash in the rmah or maybe other things people always need like gems.

I dont get it. They know about the vases and do nothing about it.

I bought a 1143DPS 20% atk speed bow for 1.4m last week on american server. go check out how much they are now. i did not snipe that, either
"God fights on the side with the best artillery." - Napoleon Bonaparte
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
Last Edited: 2012-06-09 06:37:33
June 09 2012 06:36 GMT
#126
well, vase farming's nerfed. what next?

TBH i wouldn't mind if gold became worthless, though they would have to nerf blacksmithing.

I will eat you alive
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2012-06-09 07:09:25
June 09 2012 06:56 GMT
#127
Yep vases hotfixed
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-06-09 07:37:10
June 09 2012 07:35 GMT
#128
believe what you want. i just did it and made 5k in 1 minute after reading your post

guess its only on EU servers right now.

heh, time to quit i guess. this game is so un-fun it's not even funny.
"God fights on the side with the best artillery." - Napoleon Bonaparte
akalarry
Profile Joined January 2011
United States1978 Posts
June 09 2012 09:20 GMT
#129
nerf things after botters have billions of gold, instead of dealing with the botters. how typical.
EnDeR_
Profile Blog Joined May 2004
Spain2680 Posts
Last Edited: 2012-06-09 09:38:15
June 09 2012 09:38 GMT
#130
I posted this in the b.net forums:

Assuming that most botters just farm gold (i.e. vases in royal cripts) or chests, and they do this for long periods of time ( >4 hours a day), by creating around 1-2 games per minute.

A popular suggestion to stop botting is to just have players input a captcha every time you create a game. The problem with this is that it affects all players across the board and probably won't be implemented for that reason.

However, if the captcha only triggers after a certain number of games created in a certain period of time (the numbers would have to be tweaked, but it could be after your 200th game in the last 4 hours for example, or they could also be random after a certain point to make it harder to circumvent). This way, people that play the game as it was intended will never see a captcha and only botters and farmers would be affected. Furthermore, this could be a simple bot detection technique (at least for the first couple of days, although probably efficient for the casual botters) because most people won't create 300 games in a row and then get stuck on the captcha screen.

There are of course ways for botters to get around this. They could just increase the number of accounts and set up their scripts to only run up to the minimum number of games to start seeing the captchas or have their bots actually play the game (this will be such a small minority it's probably not even worth fighting against). Regardless, this will make it a heck of a lot harder for the majority of people to bot efficiently and would have virtually no effect on regular players.


What do you guys think?
estás más desubicao q un croissant en un plato de nécoras
crappen
Profile Joined April 2010
Norway1546 Posts
June 09 2012 10:51 GMT
#131
12 dollar for 1mill gold? And I thought prices on the AH was high. Must be pretty desperate for items if you are willing to pay for this kind of money for such a low amount of gold.

Im trying to understand the marked, how big is the interest in bying diablo gold? I could understand it in WoW, but not diablo to the same extent. People in WoW bought gold, cause many people only had time to raid, not to raid + make gold for repairs, pots etc. You dont have this in D3 I feel.
You can still enjoy the game in Act4 hell if act1 inferno is too hard, and especially after 1.03 where you can get some act2 inferno gear in act4 hell.

pedduck
Profile Blog Joined August 2004
Thailand468 Posts
Last Edited: 2012-06-09 11:51:17
June 09 2012 11:32 GMT
#132
It should not be that hard to detect a bot is it?
This kind of behavior suggest you might be a bot
1 If you online for more than 18 hour\day
2 create more than 30 game per hour
3 log in from same ip with more than 50 account
4 breaking more than 2000 vase per hour.

This could narrow down a lot of account for bliz to be able to check. There could be a lot of smarter way to filter normal player from bot. They even know the combination of the skill from each player so detect a bot should not be hard
akalarry
Profile Joined January 2011
United States1978 Posts
Last Edited: 2012-06-09 11:42:36
June 09 2012 11:41 GMT
#133
On June 09 2012 19:51 crappen wrote:
12 dollar for 1mill gold? And I thought prices on the AH was high. Must be pretty desperate for items if you are willing to pay for this kind of money for such a low amount of gold.

Im trying to understand the marked, how big is the interest in bying diablo gold? I could understand it in WoW, but not diablo to the same extent. People in WoW bought gold, cause many people only had time to raid, not to raid + make gold for repairs, pots etc. You dont have this in D3 I feel.
You can still enjoy the game in Act4 hell if act1 inferno is too hard, and especially after 1.03 where you can get some act2 inferno gear in act4 hell.



gold will become literally worthless when rmah comes up.

any items people sell will be through real money, or at least that's what i would think. i guess it will ultimately depend on crafting.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 09 2012 12:15 GMT
#134
Is it me or did the bot spam in general chat disappear? Did Blizzard hotfix (get rid of) it?
=Þ
moopie
Profile Joined July 2009
12605 Posts
June 09 2012 12:28 GMT
#135
Kind of sad but between stuff like this and the fact that D3 will not have ladder seasons followed by a wipe of the community with the introduction of a new season, I don't see D3 having a very long/satisfying longevity.

If the average player can't use the AH without having to pay $$$ for gold to buy items with, odds are he'll go to another game with a more sane economy.
I'm going to sleep, let me get some of that carpet.
dmfg
Profile Joined May 2008
United Kingdom591 Posts
June 09 2012 12:28 GMT
#136
On June 09 2012 20:32 pedduck wrote:
It should not be that hard to detect a bot is it?
This kind of behavior suggest you might be a bot
1 If you online for more than 18 hour\day
2 create more than 30 game per hour
3 log in from same ip with more than 50 account
4 breaking more than 2000 vase per hour.

This could narrow down a lot of account for bliz to be able to check. There could be a lot of smarter way to filter normal player from bot. They even know the combination of the skill from each player so detect a bot should not be hard


They did that in D2 (if you join games too quickly, or at too regular a time interval, you got DC'd). Not sure why they're not doing that in D3 - my guess is that they want to put an end to things like vase farming/goblin farming regardless of whether it's being done by bot or by human.
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2012-06-09 12:43:59
June 09 2012 12:41 GMT
#137
But by the time they do it the damage is already done. If there is already 100 trillion gold just waiting on bot accounts, prepared to flood the market when the RMAH launches, it doesn't matter if Blizzard fixes all their bad design ideas and farming spots at that point. The average player, playing x hours/week on hell/inferno difficulty simply won't have sufficient buying power in an economy like that without having to resort to buying obscene amounts of gold for cash or just not using gold at all as a trade currency and resort to only finding gear at that point and being ridiculously poorly equipped compared to the AH-using players.
I'm going to sleep, let me get some of that carpet.
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
June 09 2012 13:27 GMT
#138
When those money flood in to the system. Player who sell item will actually benefit from the inflation as they get more gold from selling item. The problem bliz have to find a way for player sink that gold such as better crafting result. Otherwise that extra money from selling will just go back in ah system.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-06-09 13:54:27
June 09 2012 13:52 GMT
#139
On June 09 2012 21:28 dmfg wrote:
Show nested quote +
On June 09 2012 20:32 pedduck wrote:
It should not be that hard to detect a bot is it?
This kind of behavior suggest you might be a bot
1 If you online for more than 18 hour\day
2 create more than 30 game per hour
3 log in from same ip with more than 50 account
4 breaking more than 2000 vase per hour.

This could narrow down a lot of account for bliz to be able to check. There could be a lot of smarter way to filter normal player from bot. They even know the combination of the skill from each player so detect a bot should not be hard


They did that in D2 (if you join games too quickly, or at too regular a time interval, you got DC'd). Not sure why they're not doing that in D3 - my guess is that they want to put an end to things like vase farming/goblin farming regardless of whether it's being done by bot or by human.

realm downs were a pain in the ass, because even if you joined and left a game while you were xfering items you would easily get dropped and not be able to join for 10 mins
On June 09 2012 22:27 pedduck wrote:
When those money flood in to the system. Player who sell item will actually benefit from the inflation as they get more gold from selling item. The problem bliz have to find a way for player sink that gold such as better crafting result. Otherwise that extra money from selling will just go back in ah system.

the seller receives more gold because of inflation, but the value of say 20m gold when he sells it, is going to be nowhere near the value of 20m gold now. just like 20m gold a week ago is worth probably 1/4th of what it is today.
"God fights on the side with the best artillery." - Napoleon Bonaparte
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-06-09 14:02:03
June 09 2012 13:58 GMT
#140
On June 09 2012 21:28 moopie wrote:
Kind of sad but between stuff like this and the fact that D3 will not have ladder seasons followed by a wipe of the community with the introduction of a new season, I don't see D3 having a very long/satisfying longevity.

This.

Gold doesn't leave the gold pool very quickly, and good items don't leave the item pool at all. In order to maintain stability in this scenario you need to reset the gold/item pool at some infrequent interval.

On June 09 2012 21:41 moopie wrote:
But by the time they do it the damage is already done. If there is already 100 trillion gold just waiting on bot accounts, prepared to flood the market when the RMAH launches, it doesn't matter if Blizzard fixes all their bad design ideas and farming spots at that point. The average player, playing x hours/week on hell/inferno difficulty simply won't have sufficient buying power in an economy like that without having to resort to buying obscene amounts of gold for cash or just not using gold at all as a trade currency and resort to only finding gear at that point and being ridiculously poorly equipped compared to the AH-using players.

Yup. The problem is that exploits have an irreversible effect on the economy. More so when gold sinks are insignificant and item sinks don't exist.

With THIS MANY exploits, the game needs a full-blown reset, but it won't happen because of the shitstorm it would cause. And not having ladder seasons makes it impossible for Blizz to do a partial reset (reset ladder, dump ladder characters onto main server, a la D2).
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