Interview Video with Chinese Gold Farmer - Page 7
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Itsmedudeman
United States19229 Posts
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Sindriss
Denmark263 Posts
On June 08 2012 07:21 udgnim wrote: item for item trading was for poor people in D2 rich people (dupers/botters) traded in runes/SoJs to use as currency (D3 gold) just stick an elite pack where ever a goblin or chest spawns players will have risk/reward now instead of just reward assuming they can tolerate the monotony of remaking games and checking for spawns tbh most rich ppl used d2jsp | ||
starfries
Canada3508 Posts
On June 09 2012 04:48 el_dawg wrote: -Introduce a mf/gf bonus for grouping. Enough to make people want to text their friends or join a public game. I think they should at least get rid of the averaging of mf/gf in a group. It's discouraging some people from grouping because other people will drag their mf down. | ||
NotSorry
United States6722 Posts
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Silidons
United States2813 Posts
On June 08 2012 22:21 Kenpark wrote: Are you sure about that ? Or is it that more people realize you need all resist gear ? The prices for weapons seem to fall. A few days ago I could still sell like 800dps 1 hander. But I agree with your post. If this vases thing continues, Gold will have the same value as in D2. New currency will be hard cash in the rmah or maybe other things people always need like gems. I dont get it. They know about the vases and do nothing about it. I bought a 1143DPS 20% atk speed bow for 1.4m last week on american server. go check out how much they are now. i did not snipe that, either | ||
FieryBalrog
United States1381 Posts
TBH i wouldn't mind if gold became worthless, though they would have to nerf blacksmithing. | ||
NotSorry
United States6722 Posts
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Silidons
United States2813 Posts
guess its only on EU servers right now. heh, time to quit i guess. this game is so un-fun it's not even funny. | ||
akalarry
United States1978 Posts
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EnDeR_
Spain2537 Posts
Assuming that most botters just farm gold (i.e. vases in royal cripts) or chests, and they do this for long periods of time ( >4 hours a day), by creating around 1-2 games per minute. A popular suggestion to stop botting is to just have players input a captcha every time you create a game. The problem with this is that it affects all players across the board and probably won't be implemented for that reason. However, if the captcha only triggers after a certain number of games created in a certain period of time (the numbers would have to be tweaked, but it could be after your 200th game in the last 4 hours for example, or they could also be random after a certain point to make it harder to circumvent). This way, people that play the game as it was intended will never see a captcha and only botters and farmers would be affected. Furthermore, this could be a simple bot detection technique (at least for the first couple of days, although probably efficient for the casual botters) because most people won't create 300 games in a row and then get stuck on the captcha screen. There are of course ways for botters to get around this. They could just increase the number of accounts and set up their scripts to only run up to the minimum number of games to start seeing the captchas or have their bots actually play the game (this will be such a small minority it's probably not even worth fighting against). Regardless, this will make it a heck of a lot harder for the majority of people to bot efficiently and would have virtually no effect on regular players. What do you guys think? | ||
crappen
Norway1546 Posts
Im trying to understand the marked, how big is the interest in bying diablo gold? I could understand it in WoW, but not diablo to the same extent. People in WoW bought gold, cause many people only had time to raid, not to raid + make gold for repairs, pots etc. You dont have this in D3 I feel. You can still enjoy the game in Act4 hell if act1 inferno is too hard, and especially after 1.03 where you can get some act2 inferno gear in act4 hell. | ||
pedduck
Thailand468 Posts
This kind of behavior suggest you might be a bot 1 If you online for more than 18 hour\day 2 create more than 30 game per hour 3 log in from same ip with more than 50 account 4 breaking more than 2000 vase per hour. This could narrow down a lot of account for bliz to be able to check. There could be a lot of smarter way to filter normal player from bot. They even know the combination of the skill from each player so detect a bot should not be hard | ||
akalarry
United States1978 Posts
On June 09 2012 19:51 crappen wrote: 12 dollar for 1mill gold? And I thought prices on the AH was high. Must be pretty desperate for items if you are willing to pay for this kind of money for such a low amount of gold. Im trying to understand the marked, how big is the interest in bying diablo gold? I could understand it in WoW, but not diablo to the same extent. People in WoW bought gold, cause many people only had time to raid, not to raid + make gold for repairs, pots etc. You dont have this in D3 I feel. You can still enjoy the game in Act4 hell if act1 inferno is too hard, and especially after 1.03 where you can get some act2 inferno gear in act4 hell. gold will become literally worthless when rmah comes up. any items people sell will be through real money, or at least that's what i would think. i guess it will ultimately depend on crafting. | ||
Heh_
Singapore2712 Posts
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moopie
12605 Posts
If the average player can't use the AH without having to pay $$$ for gold to buy items with, odds are he'll go to another game with a more sane economy. | ||
dmfg
United Kingdom591 Posts
On June 09 2012 20:32 pedduck wrote: It should not be that hard to detect a bot is it? This kind of behavior suggest you might be a bot 1 If you online for more than 18 hour\day 2 create more than 30 game per hour 3 log in from same ip with more than 50 account 4 breaking more than 2000 vase per hour. This could narrow down a lot of account for bliz to be able to check. There could be a lot of smarter way to filter normal player from bot. They even know the combination of the skill from each player so detect a bot should not be hard They did that in D2 (if you join games too quickly, or at too regular a time interval, you got DC'd). Not sure why they're not doing that in D3 - my guess is that they want to put an end to things like vase farming/goblin farming regardless of whether it's being done by bot or by human. | ||
moopie
12605 Posts
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pedduck
Thailand468 Posts
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Silidons
United States2813 Posts
On June 09 2012 21:28 dmfg wrote: They did that in D2 (if you join games too quickly, or at too regular a time interval, you got DC'd). Not sure why they're not doing that in D3 - my guess is that they want to put an end to things like vase farming/goblin farming regardless of whether it's being done by bot or by human. realm downs were a pain in the ass, because even if you joined and left a game while you were xfering items you would easily get dropped and not be able to join for 10 mins On June 09 2012 22:27 pedduck wrote: When those money flood in to the system. Player who sell item will actually benefit from the inflation as they get more gold from selling item. The problem bliz have to find a way for player sink that gold such as better crafting result. Otherwise that extra money from selling will just go back in ah system. the seller receives more gold because of inflation, but the value of say 20m gold when he sells it, is going to be nowhere near the value of 20m gold now. just like 20m gold a week ago is worth probably 1/4th of what it is today. | ||
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TheYango
United States47024 Posts
On June 09 2012 21:28 moopie wrote: Kind of sad but between stuff like this and the fact that D3 will not have ladder seasons followed by a wipe of the community with the introduction of a new season, I don't see D3 having a very long/satisfying longevity. This. Gold doesn't leave the gold pool very quickly, and good items don't leave the item pool at all. In order to maintain stability in this scenario you need to reset the gold/item pool at some infrequent interval. On June 09 2012 21:41 moopie wrote: But by the time they do it the damage is already done. If there is already 100 trillion gold just waiting on bot accounts, prepared to flood the market when the RMAH launches, it doesn't matter if Blizzard fixes all their bad design ideas and farming spots at that point. The average player, playing x hours/week on hell/inferno difficulty simply won't have sufficient buying power in an economy like that without having to resort to buying obscene amounts of gold for cash or just not using gold at all as a trade currency and resort to only finding gear at that point and being ridiculously poorly equipped compared to the AH-using players. Yup. The problem is that exploits have an irreversible effect on the economy. More so when gold sinks are insignificant and item sinks don't exist. With THIS MANY exploits, the game needs a full-blown reset, but it won't happen because of the shitstorm it would cause. And not having ladder seasons makes it impossible for Blizz to do a partial reset (reset ladder, dump ladder characters onto main server, a la D2). | ||
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