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Barbarian - Builds/Discussion - Page 31

Forum Index > Diablo 3
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Prev 1 29 30 31 32 33 218 Next
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-05-27 06:44:28
May 27 2012 06:41 GMT
#601
On May 27 2012 15:36 Chairman Ray wrote:
Ty for the tips. I will replace Call of the Ancients with Threatening Shout+Demoralize, and Mob Rule with Iron Hide. I'm still debating on keeping Bash+Clobber though. From looking at the skill stats, if I have any attack speed bonuses from gear, Bash will have more stun and fury generation, at the cost of less damage, but I'm fine with less damage. Are there any other benefits of Frenzy?

Fury generation is basically irrelevant because in 90% of cases you will be generating more Fury than you'd want to spend. In Inferno most of the stuff you'd actually want to stun repeatedly is immune to the Smite/Clobber stuns, so realistically doing more damage + occasional stun on trash mobs to protect the DPS is more practical.
Moderator
skyR
Profile Joined July 2009
Canada13817 Posts
May 27 2012 06:52 GMT
#602
Frenzy >>>> Bash.

Bash is just way too slow and fury generation is basically a joke unless you're overgeared or fighting one mob at a time -_-' You'll get it way faster than you can spend it. Let's not forget that all the fury skills are lackluster, most of us don't even have a fury dump so we just stay at full fury forever.

I'd take Leap over Ignore Pain. Shorter cooldown and more mobility.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 27 2012 08:23 GMT
#603
The burst barbarians are capable of is incredibly high. Wrath of the Berserker(Insanity) + Earthquake can solve most of your champion mob issues.

/commercial
antihobo
Profile Joined May 2011
Canada121 Posts
May 27 2012 10:07 GMT
#604
If anyone farming inferno is willing to post Act 1 benchmarks it would be greatly appreciated. I got through Hell easily using strength and vitality gear, and a bunch of you guys have been extremely helpful but my experience in inferno using tank builds has been underwhelming. I'm willing to die twice to elite mobs, but anything over that to me is unacceptable. I'm farming hell for all I can, but I'd like to know when I can start comfortably farming inferno. Or should I farm hell with my MF gear? I'm usually running on a POS PC, so I'll exaggerate benchmarks to my own accord.

I don't want to say this (DIAMOND TOSS LAWL IMA BAWLER), but I was extremely competitive in CS 1.6, D2 HC, and am still in SC2, so don't worry about the gameplay aspect. I can figure it out. I basically want to run a standard frenzy+revenge build. Help pleeeeease!
takin yer ladder points
skyR
Profile Joined July 2009
Canada13817 Posts
May 27 2012 10:16 GMT
#605
I faceroll through act 1 with 40k HP, 10.5k DPS, 10k armor (with enchantress), 400 res, and 900 life per hit.
antihobo
Profile Joined May 2011
Canada121 Posts
Last Edited: 2012-05-27 10:26:41
May 27 2012 10:24 GMT
#606
Is most of that damage coming from weapon damage or is strength actually a required prerequisite for all gear? 50% of gear? Most of my interest spawns from my willingness to spend a million on each piece. I'll do it, I just don't want to lol. Thanks canuck^ btw

Edit: Is enchantress the best idea for this build? I haven't put a lot of thought into followers, just been using templar for heals...
takin yer ladder points
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 27 2012 10:33 GMT
#607
@antihobo: There is no need for tank build in inferno ACT 1. I am DW and now I run Warden/ Butcher in 20 mins murdering almost every rare pack there are, also Bucher in under 2 mins.
My stats is a little bit lower than SkyR's and I am using Enchantress as well, she has saved my ass so many time, that mass polymoph is OP and if you give her a good weapon she can AOE down half a group of monster life before you know it. Just farm SK or Butcher then you will have the gold for better items that you can not obtain in ACT 1.
Terran
skyR
Profile Joined July 2009
Canada13817 Posts
May 27 2012 10:40 GMT
#608
My weapon DPS is only 712 so most of it is from strength. I gem with Radiant Square Rubies, will be getting Star Rubies once I can buy or farm enough Flawless Squares to make the amount of gems I need. A lot of my gear provides the needed vitality and/or +%life so I don't need to gem vitality anymore.

I started Inferno with something like 5.5k DPS. I think 40k is a comfortable spot to be at for HP.

Enchantress gives an armor buff and attack speed buff so yes I think it's the best follower to use. She also charms a mob to fight for you which is pretty cute. My enchantress does something like 2k dps. Templar isn't that great since all his skills are more based towards protecting a ranged class.

Side note, finally got my Stormshield. Paid 5mil for mediocre stats (984 armor, 27% block, 86 str, 63 resist all, perfect dmg reduction, socket) -___-
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-05-27 11:11:47
May 27 2012 11:08 GMT
#609
On May 27 2012 19:33 Caphe wrote:
@antihobo: There is no need for tank build in inferno ACT 1. I am DW and now I run Warden/ Butcher in 20 mins murdering almost every rare pack there are, also Bucher in under 2 mins.
My stats is a little bit lower than SkyR's and I am using Enchantress as well, she has saved my ass so many time, that mass polymoph is OP and if you give her a good weapon she can AOE down half a group of monster life before you know it. Just farm SK or Butcher then you will have the gold for better items that you can not obtain in ACT 1.

It's not even the polymorph. When you've got 6-7k armor, 15% armor is a pretty big EHP boost, and 3% attack speed helps when you're not likely to itemize any more attack speed.

As far as clearing Warden/Butcher, I'm seeing similar times as you are, with 34k HP, 6.6k armor, 8.5k DPS, 400 resist all, and 150 life on hit.

EDIT: I just realized that somehow, not a single piece of my gear is socketed. Probably will start looking for Helm upgrades with sockets. If I can find a Helm with slightly better vit, but with a socket, I can probably hit 40k HP with a gem.
Moderator
Sindriss
Profile Joined May 2010
Denmark263 Posts
May 27 2012 11:53 GMT
#610
What strats are you guys using in order to cope with elites/champs? I feel like I should be able to do inferno act 1, yet I cannot dps down champs and elites. I am thinking of changing my build in order to be better prepared against elite/champs - so swapping my dps shout away and taking wotb instead. Utilizing EQ and WOTB in a fight against elite/champs hopefully should give me the damage and time in order to take most down.

+ Show Spoiler +
[image loading]


Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 27 2012 11:58 GMT
#611
On May 27 2012 20:53 Sindriss wrote:
What strats are you guys using in order to cope with elites/champs? I feel like I should be able to do inferno act 1, yet I cannot dps down champs and elites. I am thinking of changing my build in order to be better prepared against elite/champs - so swapping my dps shout away and taking wotb instead. Utilizing EQ and WOTB in a fight against elite/champs hopefully should give me the damage and time in order to take most down.

+ Show Spoiler +
[image loading]




Getting WotB instead of Threatening shout will really help to burst them down, and as for itemization I'd look at getting a better weapon.
/commercial
Sindriss
Profile Joined May 2010
Denmark263 Posts
May 27 2012 12:01 GMT
#612
Ah lol, yeah my build was meant for mf farming hell - forgot to change it before taking the ss.

My weapon is 675dps I think, so I guess mediocre? I was thinking of a new weapon, but maybe a decent rolled strings of ears would be better? Have like half a mil and I think with a bit luck you can get a decent strings for that.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 27 2012 12:11 GMT
#613
@ Sindriss: Honestly I see nothing wrong with your gear for doing up to SK, you need a bit more resist if you want an easier time in ACT 1. Your weapon is fine though. Both of mine are just around 600.

@yango: Sockets OP man, at least you need that Helm socket 13% life is just too good to pass.
Terran
TheYango
Profile Joined September 2008
United States47024 Posts
May 27 2012 12:17 GMT
#614
On May 27 2012 21:01 Sindriss wrote:
Ah lol, yeah my build was meant for mf farming hell - forgot to change it before taking the ss.

My weapon is 675dps I think, so I guess mediocre? I was thinking of a new weapon, but maybe a decent rolled strings of ears would be better? Have like half a mil and I think with a bit luck you can get a decent strings for that.

Your weapon DPS is fine for Act 1. I'm using a 620 DPS blue, and I've still got the DPS to kill Butcher in under 2 minutes.
Moderator
skyR
Profile Joined July 2009
Canada13817 Posts
May 27 2012 12:19 GMT
#615
If you're dying to elites than you need to increase defensive stats. 31k hp is pretty low tbh... You don't need to start worrying about DPS until you hit butcher and even than, you can kill that dude with like 5k dps.

WotB is way better than Earthquake since it increases both DPS and survivability, not to mention Earthquake requires shit to s tand still while WotB allows you to chase.
TheYango
Profile Joined September 2008
United States47024 Posts
May 27 2012 12:34 GMT
#616
On May 27 2012 21:19 skyR wrote:
WotB is way better than Earthquake since it increases both DPS and survivability, not to mention Earthquake requires shit to s tand still while WotB allows you to chase.

WotB also makes you immune to disables, which is actually quite useful for bursting down anything Frozen, Knockback, or Jailer (the latter 2 being most annoying on ranged mobs, and the first one being annoying in general).
Moderator
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 27 2012 12:41 GMT
#617
On May 27 2012 21:19 skyR wrote:
If you're dying to elites than you need to increase defensive stats. 31k hp is pretty low tbh... You don't need to start worrying about DPS until you hit butcher and even than, you can kill that dude with like 5k dps.

WotB is way better than Earthquake since it increases both DPS and survivability, not to mention Earthquake requires shit to s tand still while WotB allows you to chase.


The thing is that if you use both at once, champion/elite mobs melt.
/commercial
Sindriss
Profile Joined May 2010
Denmark263 Posts
May 27 2012 13:22 GMT
#618
Yeah, I changed to use both wotb and eq and it really works quite well. Even with high delay (800-1000) I can nuke them down before it goes wrong. Also, on the picture I had forgotten to equip non mf gear, so I probably have around 100 more res all and a further 3k hp.

Also just killed SK solo, feels great !
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
May 27 2012 13:40 GMT
#619
On May 27 2012 21:41 Novalisk wrote:
Show nested quote +
On May 27 2012 21:19 skyR wrote:
If you're dying to elites than you need to increase defensive stats. 31k hp is pretty low tbh... You don't need to start worrying about DPS until you hit butcher and even than, you can kill that dude with like 5k dps.

WotB is way better than Earthquake since it increases both DPS and survivability, not to mention Earthquake requires shit to s tand still while WotB allows you to chase.


The thing is that if you use both at once, champion/elite mobs melt.

How can you use both at once? (D3 noob, currently level 54)

And when people talk about 'stacks' what do they mean?
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
skyR
Profile Joined July 2009
Canada13817 Posts
May 27 2012 13:41 GMT
#620
On May 27 2012 22:40 iAmJeffReY wrote:
Show nested quote +
On May 27 2012 21:41 Novalisk wrote:
On May 27 2012 21:19 skyR wrote:
If you're dying to elites than you need to increase defensive stats. 31k hp is pretty low tbh... You don't need to start worrying about DPS until you hit butcher and even than, you can kill that dude with like 5k dps.

WotB is way better than Earthquake since it increases both DPS and survivability, not to mention Earthquake requires shit to s tand still while WotB allows you to chase.


The thing is that if you use both at once, champion/elite mobs melt.

How can you use both at once? (D3 noob, currently level 54)

And when people talk about 'stacks' what do they mean?


You can use both at once by turning on elective mode in the options menu.

When you get to level 60, you get a Nephalem Valor buff everytime you kill a yellow / blue pack. This buff gives you 15% magic & gold find and stacks up to five times.
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