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On May 21 2012 23:27 Dead9 wrote:Show nested quote +On May 21 2012 23:14 Silidons wrote:On May 21 2012 21:36 TheSkEncrypt wrote: I've seen a lot of people QQ on the official forums and all other sorts of places about Barbs being underpowered etc. but to be honest I think the majority of people just don't know how to play the class, this is partly due to the difficulty curve that exists in the game (in my opinion).
Says people QQ, then says you can hit 10k+ DPS with 57k HP. I'm sorry, your gear is pretty fucking good for that, and we're not complaining about that. We're complaining that every other class can have WAY shittier gear and have an easier time in inferno. in inferno all the drops are ridiculously good like imagine the best drops you've ever gotten in hell and that's an average drop you double or triple your dps by the end of act 1 anyways none of the classes can get away with shitty gear in inferno lol i'm in inferno. i know this.
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Never been this proud of my Barb since I started till today. ACT 1 hell started off quite difficult for me, gear up a bit and got Butcher first try. Expect ACT 2 to be difficult as well. Start a new build from ACT 2 and to my surprise I am crushing ACT 2, engage on every rare/elite I could find and just take 2 rare packs at the same time! Lets see how Beliah fair.
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If you had to choose between items: More Vitality or Armor?
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Hey guys,
My friend is playing a barbarian, currently we're on Act 2 Nightmare(I rotate between my DH and WD). He feels as if he does crappy damage and isn't too tanky(~3.6k hp, 400 dps). He's using two one-handed swords along with the mastery that increases damage when using swords. What do you guys recommend for him going into Hell mode? 2H? 1H+Shield? What abilities work well?
Thx in advance.
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On May 22 2012 04:52 Caphe wrote: Never been this proud of my Barb since I started till today. ACT 1 hell started off quite difficult for me, gear up a bit and got Butcher first try. Expect ACT 2 to be difficult as well. Start a new build from ACT 2 and to my surprise I am crushing ACT 2, engage on every rare/elite I could find and just take 2 rare packs at the same time! Lets see how Beliah fair.
Dito went from dying to several times to every rare/elite pack, to grabbing 2 packs at once and standing in molten, poison, arcane lasers on purpose and still killing them without dying. It's amazing what different builds can do, I'm didn't even lose dps, think I might've gained. My duo WD irl friend is doing triple my dps though so I just tank 24/7 for him.
On May 22 2012 05:25 Mondeezy wrote: Hey guys,
My friend is playing a barbarian, currently we're on Act 2 Nightmare(I rotate between my DH and WD). He feels as if he does crappy damage and isn't too tanky(~3.6k hp, 400 dps). He's using two one-handed swords along with the mastery that increases damage when using swords. What do you guys recommend for him going into Hell mode? 2H? 1H+Shield? What abilities work well?
Thx in advance.
1h + Shield for sure. If he gets a good shield it might even be a dps increase to equip a shield, thats what happened for me after switching from DW to sword & board. All his passive masteries should be about survival, I grab Superstition and both the armor increases. Jugernaut is also pretty amazing when clearing through rare/elite packs, 15% life everytime you get CC'd keeps you up permanently.
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@ Zooper31, difference build difference world I am also a DW Barb . And yeah, I came from dying 4-5 times to a rare pack to tank 2 packs with Mortar and illusionist etc...
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On May 22 2012 05:25 Mondeezy wrote: Hey guys,
My friend is playing a barbarian, currently we're on Act 2 Nightmare(I rotate between my DH and WD). He feels as if he does crappy damage and isn't too tanky(~3.6k hp, 400 dps). He's using two one-handed swords along with the mastery that increases damage when using swords. What do you guys recommend for him going into Hell mode? 2H? 1H+Shield? What abilities work well?
Thx in advance. O_O How can he be tanky if he has 3.6K in Act 2 NM? My wizard on Act 2 NM has 9.5K HP and 1.2K DPS. Tell him to get some Vit gear on. Get better weapon with higher DPS since weapons will increase your dps the most.
For hell, get a shield, boost HP to at least 20K+. Can't really recommend abilities though since there are so many good builds. You can just go back 2-3 pages, there are tons of build there. But Ground Stomp and Leap are quite important for Barb that want to tank.
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United States47024 Posts
On May 22 2012 04:52 Caphe wrote: Never been this proud of my Barb since I started till today. ACT 1 hell started off quite difficult for me, gear up a bit and got Butcher first try. Expect ACT 2 to be difficult as well. Start a new build from ACT 2 and to my surprise I am crushing ACT 2, engage on every rare/elite I could find and just take 2 rare packs at the same time! Lets see how Beliah fair.
The only thing that annoys me about A2 Hell is Rare wasp packs. Not because they're hard, but because it's just so damn annoying chasing them around to kill them.
On May 22 2012 05:39 Caphe wrote:Show nested quote +On May 22 2012 05:25 Mondeezy wrote: Hey guys,
My friend is playing a barbarian, currently we're on Act 2 Nightmare(I rotate between my DH and WD). He feels as if he does crappy damage and isn't too tanky(~3.6k hp, 400 dps). He's using two one-handed swords along with the mastery that increases damage when using swords. What do you guys recommend for him going into Hell mode? 2H? 1H+Shield? What abilities work well?
Thx in advance. O_O How can he be tanky if he has 3.6K in Act 2 NM? My wizard on Act 2 NM has 9.5K HP and 1.2K DPS. Tell him to get some Vit gear on. Get better weapon with higher DPS since weapons will increase your dps the most. For hell, get a shield, boost HP to at least 20K+. Can't really recommend abilities though since there are so many good builds. You can just go back 2-3 pages, there are tons of build there. But Ground Stomp and Leap are quite important for Barb that want to tank. Agree with all of this. He needs better gear.
1H+Shield is simply the most reliable way to go. Sad but true. 2H damage just doesn't pull that far ahead, and DW requires you to have good weapons on both hands. At least 2, if not 3 of your passive should be defensive (can get away with 1 offensive passive, but IMO the only one that's really worth it is Berserker Rage for max fury builds). As far as skills go, the only MUST-have is Revenge. There's variation on pretty much everything else, but Revenge is pretty much the only must-have in a Barbarian build.
I'll update the OP miniguide at some point, but I keep changing lots of stuff based on the discussion. Realistically I won't settle on anything till I'm in Inferno.
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Well, im in hell, Act III. In Acts I and II i killed both bosses kinda easily, but was finding trouble dealing with Elite Mobs, especially those with some kind of Stun/Freeze and Lasers, poison etc...
I was using 1H + Shield and this build:
Frenzy with Stun Whirlwind with Fury Generation Ignore Pain 7s (trade to Leap + Armor) Revenge with provocation War Cry with + Max HP Wrath of the Bezerker with DMG
But after read this post (i was searching for a good build for 2 days now) i realized that barbs need some form of CC and DMG reduction to stay alive in Hell and Inferno, so im trying this build right now, what do you guys think of it?
LM - Frenzy + Smite RM - Wrath of the Bezerker + Insanity 1 - Ground Stomp + Wrenching Smash 2 - Revenge + Provocation 3 - War Cry + Invigorate (switch to Impunity in 60) 4 - Ignore Pain + Iron Hide
The deal of this build is to use Stomp and after 4s Ignore Pain and after 7s stomp again. This rotation will give 15s to deal with mobs and single target an elite down. On the same time i deal AOE with Revenge. But i have some concerns about this build. First, im a bit uncertain about using Wrath of the Bezerker. Its an amazing skill, especialy to focus kill some mobs and in boss fights, but im considering using Leap + Iron Impact to add some more seconds to the Stomp + Pain Combo (Stomp, Leap, Pain, Stomp, Leap) and give me more mobility to run away from lasers, poisons and ice. In adition, im a bit uncertain of the Rune i put in Ignore Pain, with this configuration, i loose 1s from the Stomp CC, if i put Ignorance is Bliss it will be a really nice combo with Zerk but i will pass 1s with no CC and no Armor Buff. So, what do you guys think about it?
P.S. This build is not designed for bosses, in boss fight i go FULL dps and Diablo i try a perma stun build.
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On May 22 2012 07:23 TheYango wrote:Show nested quote +On May 22 2012 04:52 Caphe wrote: Never been this proud of my Barb since I started till today. ACT 1 hell started off quite difficult for me, gear up a bit and got Butcher first try. Expect ACT 2 to be difficult as well. Start a new build from ACT 2 and to my surprise I am crushing ACT 2, engage on every rare/elite I could find and just take 2 rare packs at the same time! Lets see how Beliah fair.
The only thing that annoys me about A2 Hell is Rare wasp packs. Not because they're hard, but because it's just so damn annoying chasing them around to kill them. Show nested quote +On May 22 2012 05:39 Caphe wrote:On May 22 2012 05:25 Mondeezy wrote: Hey guys,
My friend is playing a barbarian, currently we're on Act 2 Nightmare(I rotate between my DH and WD). He feels as if he does crappy damage and isn't too tanky(~3.6k hp, 400 dps). He's using two one-handed swords along with the mastery that increases damage when using swords. What do you guys recommend for him going into Hell mode? 2H? 1H+Shield? What abilities work well?
Thx in advance. O_O How can he be tanky if he has 3.6K in Act 2 NM? My wizard on Act 2 NM has 9.5K HP and 1.2K DPS. Tell him to get some Vit gear on. Get better weapon with higher DPS since weapons will increase your dps the most. For hell, get a shield, boost HP to at least 20K+. Can't really recommend abilities though since there are so many good builds. You can just go back 2-3 pages, there are tons of build there. But Ground Stomp and Leap are quite important for Barb that want to tank. Agree with all of this. He needs better gear. 1H+Shield is simply the most reliable way to go. Sad but true. 2H damage just doesn't pull that far ahead, and DW requires you to have good weapons on both hands. At least 2, if not 3 of your passive should be defensive (can get away with 1 offensive passive, but IMO the only one that's really worth it is Berserker Rage for max fury builds). As far as skills go, the only MUST-have is Revenge. There's variation on pretty much everything else, but Revenge is pretty much the only must-have in a Barbarian build. I'll update the OP miniguide at some point, but I keep changing lots of stuff based on the discussion. Realistically I won't settle on anything till I'm in Inferno.
I have to disagree about the 2H not being good. I have been using 2H (mighty weapons mostly) since level 24, now level 48 on nightmare, I just finished act 3 on Nightmare, killed final boss + Show Spoiler +. All my gear is around level 44 on average, including my 2H. I play with one friend, a DH in the same gear situation as me.
On 95% on mob groups (even the magic and elite ones) I rush right in the middle with furious charge, cast Battle rage, stun everyone with Stomp and get them in front of me in a nice little group thanks to the rune, cleave as much as I can for 4 seconds (stomp duration) then spread the harder units with Seismic Slam. Works fantastic. Build here. Notice that I don't use Revenge or Overpower.
I see people saying that you need a shield on Nightmare but I don't understand. Whenever I die its mainly because of magic groups that have powers Jailor and the arcane sentry at the same time.
I know Hell and Inferno will be different, I'm only talking about Nightmare here.
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Oh, my Passives are Nerves of Steel, Though as Nail and Superstition!
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United States47024 Posts
On May 22 2012 07:54 PizzaParty wrote:I have to disagree about the 2H not being good. I have been using 2H (mighty weapons mostly) since level 24, now level 48 on nightmare, I just finished act 3 on Nightmare, killed final boss + Show Spoiler +. All my gear is around level 44 on average, including my 2H. I play with one friend, a DH in the same gear situation as me. On 95% on mob groups (even the magic and elite ones) I rush right in the middle with furious charge, cast Battle rage, stun everyone with Stomp and get them in front of me in a nice little group thanks to the rune, cleave as much as I can for 4 seconds (stomp duration) then spread the harder units with Seismic Slam. Works fantastic. Build here. Notice that I don't use Revenge or Overpower. I see people saying that you need a shield on Nightmare but I don't understand. Whenever I die its mainly because of magic groups that have powers Jailor and the arcane sentry at the same time. I know Hell and Inferno will be different, I'm only talking about Nightmare here. The thing is, I don't think the difference between a 2H and a 1H is really notable at all in Nightmare. It's not that 2H is good, it's that Nightmare is easy enough that both do the job. The DPS difference between level 40 1H and 2H weapons is like 15 DPS from base damage. Nothing to write home about, and easily surpassed from the fact that a Shield gives you 2 items worth of magic bonuses, rather than one.
2H weapon DPS really picks up from 50-55, but by then the lack of Shield survivability starts to burn you.
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relentless (passive) is really good whirlwind lets u go thru mobs and avoid all cc, but it's not a big deal unless u get something ridiculous like jailer ice vortex or something u probably need better gear if ur dying a lot on nm, generally u can still get away with vacuuming everything and cleaving/earthquaking it all to death
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party build. tldr for this build: be an invincible meatshield with shit DPS
LM: frenzy - sidearm
RM: Leap armor(cd 10s, 4s duration) Wow you can leap far huh? Guess if you can pull that then you'll have to be invincible for 4 seconds. The 100% stun rune seemed good but it's not really that in sync with revenge since you are aiming to be hit
1: Ignore Pain - iron hide(cd 30s, 7s duration) self explanatory
2: Revenge - provocation(30% chance to heal 5% per enemy) At first I was like, WOW 15% chance per hit? So there's still a window for HC characters to die. So hell no even if I'm SC. But then realized upon harsh shit in hell that I have to absolutely use this skill. So far it's good. Sure it's a must have skill and it makes you unkillable even in hordes of fucks. But spamming revenge and hoping for the best is just not my style...
3: Warcry - impunity resistance is good for dealing with elites mortar and shit
4: Overpower - revel(cd 15s, 8% hp per enemy) Burst heal similar to revenge but has 8% per enemy hit. Long cooldown(should reduce imo) but I like to have a straightforward heal for absolute shit in inferno.
P1: Relentless - imbalanced tank skill, makes you hit that sweet spot under 20% HP that makes revenge more OP P2: Superstition P3: Nerves of Steel
Assuming you have ok str and vit this build might be able to tank everything. And also, of course I was kidding.
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Just to update my build.. After some tests, i think Bezerker Rage fits very well here! With no Fury Spamer, my fury is always on max and 25% dmg in my current level increases my DPS in 1k! So, i switch superstition to Beserker Rage. Kill a mob a little bit faster is a way of mitigate dmg too!
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Does Rend Consume the first tick of the original Dot when your reapply if you use it as a fury dump? Or is that just wasteful, and I need to wait 3 seconds between casts. Trying to find something for Life gain that I can use that isnt RNG or on a CD.
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I'm under the impression from my limited testing and from seeing Encrpyt try it that Rend is just really, really bad. For heals I like heal charge and obviously revenge. Not really sure if you're gonna get better than that, unless I'm missing something big.
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On May 22 2012 16:15 Maedi wrote: I'm under the impression from my limited testing and from seeing Encrpyt try it that Rend is just really, really bad. For heals I like heal charge and obviously revenge. Not really sure if you're gonna get better than that, unless I'm missing something big.
You seem to be missing overpower. Its pretty good.
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