• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:44
CEST 20:44
KST 03:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202534Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder8EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced50BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings Serral wins EWC 2025 Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation
Tourneys
LiuLi Cup Weeklies and Monthlies Info Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
BW General Discussion Google Play ASL (Season 20) Announced Which top zerg/toss will fail in qualifiers? BGH Auto Balance -> http://bghmmr.eu/ 2025 Season 2 Ladder map pool
Tourneys
[ASL20] Online Qualifiers Day 2 [ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 821 users

Wizard - Builds/Discussion - Page 56

Forum Index > Diablo 3
Post a Reply
Prev 1 54 55 56 57 58 267 Next
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2012-05-27 19:22:25
May 27 2012 19:21 GMT
#1101
Theoretical question, I'm at Dia Inferno right now, but don't have good enough gear defensively to take him down yet, however I have a Demon Hunter friend who is there as well, and likely a second one by tomorrow, so do you think it's easier to try on our own respectively or going for a three-man kill? (So one Wiz and two DH's) I mean, the general rule of Inferno is that it is easier to play alone, but in boss fights, the ability to ressurect eachother is priceless. Sure, he'll have like 70 million hp or something, but as long as survivability is made easier, then shouldn't it be worth it?

Thoughts?
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 27 2012 19:23 GMT
#1102
Shadow clones might become a problem.
WriterXiao8~~
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
May 27 2012 19:40 GMT
#1103
IIRC Method used a strat where just before the shadow clones spawn, they would have 2 of them suicide. They would then get rezed before the shadow clones spawn, but wouldn't accept it. Then when the shadow clones came the 2 remaining guys would just kite them for a while until they despawn (I do not know how long it takes for them to despawn), and then the other 2 guys would accept their resurrections and continue to dps diablo. Repeat just before the next time he spawns shadow clones.
Moderator
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-05-27 19:51:27
May 27 2012 19:45 GMT
#1104
Man, I don't understand how some of you people can run around with 2 hand staffs with 1.0 attacks per second. Like I even said I don't like stacking attack speed for damage,but there comes a point where too slow of an attack speed is just unbearable and you can't kite.

Was also thinking about taking deep freeze with frost nova. Atm 15% more crit is like 43% more damage for me which is fucking insane. Sadly useless against elites most likely
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
May 27 2012 19:53 GMT
#1105
On May 28 2012 04:45 Itsmedudeman wrote:
Man, I don't understand how some of you people can run around with 2 hand staffs with 1.0 attacks per second. Like I even said I don't like stacking attack speed for damage,but there comes a point where too slow of an attack speed is just unbearable and you can't kite.

Was also thinking about taking deep freeze with frost nova. Atm 15% more crit is like 43% more damage for me which is fucking insane. Sadly useless against elites most likely

I get attack speed from rings/amulet, and I've ended up at 1.43, which I think is a pretty decent amount, don't think getting any more will really do much.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2012-05-27 19:55:34
May 27 2012 19:53 GMT
#1106
On May 28 2012 04:45 Itsmedudeman wrote:
Man, I don't understand how some of you people can run around with 2 hand staffs with 1.0 attacks per second. Like I even said I don't like stacking attack speed for damage,but there comes a point where too slow of an attack speed is just unbearable and you can't kite.

Was also thinking about taking deep freeze with frost nova. Atm 15% more crit is like 43% more damage for me which is fucking insane. Sadly useless against elites most likely

You get attack speed on gloves/rings/amulet.

Hell, if I could get a really good Doom Hammer (0.90attacks/second with even better single hit damage), I probably would. Though it would look silly.

On May 28 2012 04:23 Kipsate wrote:
Shadow clones might become a problem.

Shadow clones spawn right in front of whatever direction you're going. Pretty fun for Wizard when you basically spawn into a 90k damage Arcane Orb.

With teams it'd be even more obnoxious to do legitimately.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2012-05-27 19:55:28
May 27 2012 19:55 GMT
#1107
oops double
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
May 27 2012 20:00 GMT
#1108
On May 28 2012 04:53 Dfgj wrote:
Show nested quote +
On May 28 2012 04:45 Itsmedudeman wrote:
Man, I don't understand how some of you people can run around with 2 hand staffs with 1.0 attacks per second. Like I even said I don't like stacking attack speed for damage,but there comes a point where too slow of an attack speed is just unbearable and you can't kite.

Was also thinking about taking deep freeze with frost nova. Atm 15% more crit is like 43% more damage for me which is fucking insane. Sadly useless against elites most likely

You get attack speed on gloves/rings/amulet.

Hell, if I could get a really good Doom Hammer (0.90attacks/second with even better single hit damage), I probably would. Though it would look silly.

Meh, I just look at that as a potential wasted slot then. I have a 1.4 attack speed weapon + cheap offhand with crit (doesn't cost more than like 150k for like 50-220 dmg) and it's pretty good so I get 3 more slots with like 130 int/vit whatever. Also, your offhand contributes to your damage no? So it's really good with a fast attack speed weapon.
Skyro
Profile Joined May 2010
United States1823 Posts
May 27 2012 20:01 GMT
#1109
On May 27 2012 20:12 Markwerf wrote:
Show nested quote +
On May 27 2012 12:43 Itsmedudeman wrote:
Btw, update on that crit build. I'm at 1.73 dmg multiplier with my crit and crit dmg increase sitting at 27.5% and 177%. This is with 7 slots that have crit % modifiers which is gloves, bracers, 1 ring, amulet, weapon, offhand, helm.


no you're having about 1.49 multiplier then.
7 slots to get that is awful as 3 slots with increased attack speed would give about the same.
Crit builds so far seem to suck hard for wizards as there is no reliable way besides items to increase crit chance/ crit damage. Frost nova is the only spell that modifies it and hitting 5 targets is far from a given.

Slow weapon with some increased attack speed is definately best for getting good damage and a good attack speed.

Exception is a arcane dynamo build where you might want to get a 1 hander for even faster attacks.



Crit is weird for sorcs because blizzard and hydra do not crit, thus making it pretty worthless for those spells. I'm not exactly sure how damage is calculated on different skills exactly in terms of attack speed. Apparently skills with cooldowns factor in attack speed, but blizzard and hydra don't have cooldowns. Here is a neat page on damage calculations though: http://www.clicktoloot.com/p/combat.html

The only skill that really benefits from crit that is usable (solo at least) in hell is AO. So if you stacked crit and crit damage modifiers you are sort of pigeonholed into a build centered around AO.

Can anybody actually confirm how attack speed works with blizzard and hydra? If attack speed doesn't affect blizzard and hydra I don't see attack speed being of much use either for a blizzard/hydra kiting sorc. I don't think attack speed is worth it just for the sake of building up arcane dynamo faster.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 27 2012 20:02 GMT
#1110
I remember I did diablo with a friend(on hell) and he got meteored+novaed to the face

good times.
Thing about Frost Nova is that in my opinion they shouldn't get in range for you to need to use Frost Nova, not to mention it breaks very fast.
WriterXiao8~~
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-05-27 20:09:35
May 27 2012 20:07 GMT
#1111
On May 27 2012 20:12 Markwerf wrote:
Show nested quote +
On May 27 2012 12:43 Itsmedudeman wrote:
Btw, update on that crit build. I'm at 1.73 dmg multiplier with my crit and crit dmg increase sitting at 27.5% and 177%. This is with 7 slots that have crit % modifiers which is gloves, bracers, 1 ring, amulet, weapon, offhand, helm.


no you're having about 1.49 multiplier then.
7 slots to get that is awful as 3 slots with increased attack speed would give about the same.
Crit builds so far seem to suck hard for wizards as there is no reliable way besides items to increase crit chance/ crit damage. Frost nova is the only spell that modifies it and hitting 5 targets is far from a given.

Slow weapon with some increased attack speed is definately best for getting good damage and a good attack speed.

Exception is a arcane dynamo build where you might want to get a 1 hander for even faster attacks.

Except 3 of those slots aren't capable of attack speed modifiers at all and 4 slots including weapon.
Skyro
Profile Joined May 2010
United States1823 Posts
May 27 2012 20:10 GMT
#1112
On May 28 2012 05:07 Itsmedudeman wrote:
Show nested quote +
On May 27 2012 20:12 Markwerf wrote:
On May 27 2012 12:43 Itsmedudeman wrote:
Btw, update on that crit build. I'm at 1.73 dmg multiplier with my crit and crit dmg increase sitting at 27.5% and 177%. This is with 7 slots that have crit % modifiers which is gloves, bracers, 1 ring, amulet, weapon, offhand, helm.


no you're having about 1.49 multiplier then.
7 slots to get that is awful as 3 slots with increased attack speed would give about the same.
Crit builds so far seem to suck hard for wizards as there is no reliable way besides items to increase crit chance/ crit damage. Frost nova is the only spell that modifies it and hitting 5 targets is far from a given.

Slow weapon with some increased attack speed is definately best for getting good damage and a good attack speed.

Exception is a arcane dynamo build where you might want to get a 1 hander for even faster attacks.

Except 3 of those slots aren't capable of attack speed modifiers at all and 4 slots including weapon.


What build are you using that actually utilizes crit though? AO?
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-05-27 20:12:48
May 27 2012 20:11 GMT
#1113
On May 28 2012 05:10 Skyro wrote:
Show nested quote +
On May 28 2012 05:07 Itsmedudeman wrote:
On May 27 2012 20:12 Markwerf wrote:
On May 27 2012 12:43 Itsmedudeman wrote:
Btw, update on that crit build. I'm at 1.73 dmg multiplier with my crit and crit dmg increase sitting at 27.5% and 177%. This is with 7 slots that have crit % modifiers which is gloves, bracers, 1 ring, amulet, weapon, offhand, helm.


no you're having about 1.49 multiplier then.
7 slots to get that is awful as 3 slots with increased attack speed would give about the same.
Crit builds so far seem to suck hard for wizards as there is no reliable way besides items to increase crit chance/ crit damage. Frost nova is the only spell that modifies it and hitting 5 targets is far from a given.

Slow weapon with some increased attack speed is definately best for getting good damage and a good attack speed.

Exception is a arcane dynamo build where you might want to get a 1 hander for even faster attacks.

Except 3 of those slots aren't capable of attack speed modifiers at all and 4 slots including weapon.


What build are you using that actually utilizes crit though? AO?

AO and magic missile. I tried hydra for a bit, good on groups but when I'm kiting so much I don't feel like I get much use of it compared to 20k on hit magic missile and like 50k crits with a 28% crit chance.

Btw this isn't a "poor man's build". Crit is good when you have a good amount, but the modifiers don't stack off well at 3-10%.
Skyro
Profile Joined May 2010
United States1823 Posts
May 27 2012 20:23 GMT
#1114
On May 28 2012 05:11 Itsmedudeman wrote:
Show nested quote +
On May 28 2012 05:10 Skyro wrote:
On May 28 2012 05:07 Itsmedudeman wrote:
On May 27 2012 20:12 Markwerf wrote:
On May 27 2012 12:43 Itsmedudeman wrote:
Btw, update on that crit build. I'm at 1.73 dmg multiplier with my crit and crit dmg increase sitting at 27.5% and 177%. This is with 7 slots that have crit % modifiers which is gloves, bracers, 1 ring, amulet, weapon, offhand, helm.


no you're having about 1.49 multiplier then.
7 slots to get that is awful as 3 slots with increased attack speed would give about the same.
Crit builds so far seem to suck hard for wizards as there is no reliable way besides items to increase crit chance/ crit damage. Frost nova is the only spell that modifies it and hitting 5 targets is far from a given.

Slow weapon with some increased attack speed is definately best for getting good damage and a good attack speed.

Exception is a arcane dynamo build where you might want to get a 1 hander for even faster attacks.

Except 3 of those slots aren't capable of attack speed modifiers at all and 4 slots including weapon.


What build are you using that actually utilizes crit though? AO?

AO and magic missile. I tried hydra for a bit, good on groups but when I'm kiting so much I don't feel like I get much use of it compared to 20k on hit magic missile and like 50k crits with a 28% crit chance.

Btw this isn't a "poor man's build". Crit is good when you have a good amount, but the modifiers don't stack off well at 3-10%.


Yeah I think if you're going crit you have to go AO. I think it may even be possible to get crit and arcane power on crits high enough that you may possibly be able to ditch MM and free up a slot which would be a big incentive. AO with tap the source only costs 20 arcane, and with the arcane regen passive and high crit I think it is very plausible.

Attack speed I'm still trying to figure out how it works with blizzard and hydra.
iLLusive
Profile Joined March 2010
United States274 Posts
May 27 2012 20:25 GMT
#1115
Any advice on better choice of skills for lvl 25 player trying to get up in lvls a bit faster then 1 a day playing roughly 2-3 hours? Just seems like I kill stuff very slow. Right now I'm using:

Slow Time - Wave of Force - Ice Armor - Explosive Blast - Magic Missle - Arcane Orb -- and AE seems decent but single target is just not there at the moment and even packs right now are dying slowly. When I'm done with 3 AO just seems for stuff to linger on, now if this is how mid 20's till whenever work in leveling I'm fine with that but just from reading this thread I think I might be doing something wrong.

Gear wise I have 250 int/vit and 170 DPS with rare wand / OH...

Thanks for the advice and I really <3 my Wizard just want to improve so I'm ready for lvl 50+ difficulties.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-05-27 20:29:36
May 27 2012 20:28 GMT
#1116
On May 28 2012 05:23 Skyro wrote:
Show nested quote +
On May 28 2012 05:11 Itsmedudeman wrote:
On May 28 2012 05:10 Skyro wrote:
On May 28 2012 05:07 Itsmedudeman wrote:
On May 27 2012 20:12 Markwerf wrote:
On May 27 2012 12:43 Itsmedudeman wrote:
Btw, update on that crit build. I'm at 1.73 dmg multiplier with my crit and crit dmg increase sitting at 27.5% and 177%. This is with 7 slots that have crit % modifiers which is gloves, bracers, 1 ring, amulet, weapon, offhand, helm.


no you're having about 1.49 multiplier then.
7 slots to get that is awful as 3 slots with increased attack speed would give about the same.
Crit builds so far seem to suck hard for wizards as there is no reliable way besides items to increase crit chance/ crit damage. Frost nova is the only spell that modifies it and hitting 5 targets is far from a given.

Slow weapon with some increased attack speed is definately best for getting good damage and a good attack speed.

Exception is a arcane dynamo build where you might want to get a 1 hander for even faster attacks.

Except 3 of those slots aren't capable of attack speed modifiers at all and 4 slots including weapon.


What build are you using that actually utilizes crit though? AO?

AO and magic missile. I tried hydra for a bit, good on groups but when I'm kiting so much I don't feel like I get much use of it compared to 20k on hit magic missile and like 50k crits with a 28% crit chance.

Btw this isn't a "poor man's build". Crit is good when you have a good amount, but the modifiers don't stack off well at 3-10%.


Yeah I think if you're going crit you have to go AO. I think it may even be possible to get crit and arcane power on crits high enough that you may possibly be able to ditch MM and free up a slot which would be a big incentive. AO with tap the source only costs 20 arcane, and with the arcane regen passive and high crit I think it is very plausible.

Attack speed I'm still trying to figure out how it works with blizzard and hydra.

There are certain pieces with arcane power on crit but sadly I don't want to spend like 1.5 mill gold per to get those and other stats that I need. Maybe later on down the road this could be good. But I think with a lot of gold this build has the highest potential for most damage, especially if I could get my hands on items with both crit and crit dmg modifiers.
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2012-05-27 20:32:02
May 27 2012 20:29 GMT
#1117
What do you guys think of my new build (currently Act 2 Hell):

Skills:
Arcane Orb - Tap the Source
Blizzard - Snowbound
Frost Nova - Frozen Mist
Magic Weapon - Force Weapon
Energy Armor - Energy Tap
Diamond Skin - Crystal Shell

Passives:
Glass Cannon
Astral Presence
Cold Blooded

-- So my focus is having constant Blizzard or Frozen Mist and nuke with Arcane Orb. Effectively taking advantage of the Cold Blooded 20% damage boost, and also snaring mobs without much use of Arcane Power from Blizzard. Tap the Source and Snowbound runes allow me to cast Arcane Orb and Blizzard for 20 AP each, and I don't starve for AP since I got Energy Tap from Energy Armor. Effectively giving me 140 AP (without bonuses from items). I've got 26k HP and 5.3k DPS, so Force Armor isn't needed yet, and I rarely have to use Diamond Skin to save my ass.

As for items, I'm on a 2-hand crossbow and all of my gear adds both Intelligence and Vitality. Also, I got 12% movement speed boost from my boots, and my weapon, rings and amulet all give me increased attack speed (apparently this is useless with Wizards and Witch Doctors?) What do you guys think I should change? I might consider putting Venom Hydra back instead of Frozen Mist, but maybe when I get to Inferno mode?
diophan
Profile Joined September 2011
United States1018 Posts
Last Edited: 2012-05-27 20:33:27
May 27 2012 20:30 GMT
#1118
On May 28 2012 05:25 iLLusive wrote:
Any advice on better choice of skills for lvl 25 player trying to get up in lvls a bit faster then 1 a day playing roughly 2-3 hours? Just seems like I kill stuff very slow. Right now I'm using:

Slow Time - Wave of Force - Ice Armor - Explosive Blast - Magic Missle - Arcane Orb -- and AE seems decent but single target is just not there at the moment and even packs right now are dying slowly. When I'm done with 3 AO just seems for stuff to linger on, now if this is how mid 20's till whenever work in leveling I'm fine with that but just from reading this thread I think I might be doing something wrong.

Gear wise I have 250 int/vit and 170 DPS with rare wand / OH...

Thanks for the advice and I really <3 my Wizard just want to improve so I'm ready for lvl 50+ difficulties.


IMO you need at most 1 defensive at that level... I'd use diamond skin and nothing else. Ditch either ice armor or slow time and get magic weapon. Once you're 30 ditch another one and get sparkflint. Make sure you have glass cannon and then probably astral presence since you're using magic missile. If you kill enough mobs power hungry might be good instead.

I also think disintigrate is a better AO at level most of the time.

Wizards need to level up a fair bit before they really pick up though.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
May 27 2012 20:33 GMT
#1119
Hmm, I might try something. Since familiar can increase all dmg by 12% is that better than 15% weapon dmg at this stage with a 1 hand and offhand? Sadly I can't test right now TT. Not to mention familiar attacks for 20% with you.
diophan
Profile Joined September 2011
United States1018 Posts
Last Edited: 2012-05-27 20:34:35
May 27 2012 20:34 GMT
#1120
On May 28 2012 05:33 Itsmedudeman wrote:
Hmm, I might try something. Since familiar can increase all dmg by 12% is that better than 15% weapon dmg at this stage with a 1 hand and offhand? Sadly I can't test right now TT. Not to mention familiar attacks for 20% with you.


Magic weapon + force is 30% the tooltip is wrong so it's indispensible. I also just tested it and it seems like it multiplies the +dmg from an OH as well.
Prev 1 54 55 56 57 58 267 Next
Please log in or register to reply.
Live Events Refresh
WardiTV European League
16:00
Playoffs Day 2
HeRoMaRinE vs SKillousLIVE!
ByuN vs TBD
WardiTV973
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 133
JuggernautJason114
SteadfastSC 105
BRAT_OK 80
ProTech35
MindelVK 30
StarCraft: Brood War
Mini 655
firebathero 195
Zeus 75
sas.Sziky 73
Mong 58
Rock 42
HiyA 28
ggaemo 1
Dota 2
qojqva3815
420jenkins873
Counter-Strike
fl0m4602
ScreaM1831
sgares430
flusha69
Heroes of the Storm
Liquid`Hasu493
Khaldor492
Other Games
Beastyqt728
Dendi587
Hui .150
Trikslyr52
QueenE42
Organizations
Other Games
gamesdonequick1716
StarCraft 2
angryscii 10
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH116
• printf 49
• tFFMrPink 25
• iHatsuTV 1
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 19
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Nemesis1067
League of Legends
• Jankos1594
Other Games
• imaqtpie869
• Shiphtur192
Upcoming Events
Sparkling Tuna Cup
15h 16m
BSL20 Non-Korean Champi…
19h 16m
Bonyth vs TBD
WardiTV European League
21h 16m
Wardi Open
1d 16h
OSC
2 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
5 days
uThermal 2v2 Circuit
5 days
RSL Revival
6 days
[ Show More ]
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #1
HCC Europe
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.