Demon Hunter - Builds/Discussion - Page 118
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ihasaKAROT
Netherlands4730 Posts
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dreamsmasher
816 Posts
On July 10 2012 10:38 Freezard wrote: So I just found a new cloak which I thought was surprisingly good for being ilvl 60... it has more dex/vit than my current armor and also some hatred regeneration, but it's missing the 480 life regeneration which I really like because I can survive some hits and heal up (really good when kiting elites especially vs reflect dmg). I have about 30k DPS, 150% crit dmg, 25k life. Which one is better? ![]() ![]() ![]() a good chest should have 3 sockets 70 + dex 8+ max discipline bonus armor high armor base on it these are usually pretty expensive but tbh i have NEVER run my demon hunter without maxing out all bonuses on special gear. i actually snagged my chest (which basically jsut as described for 30k. hatred regen is a very mediocre stat, a nice bonus to have, but it might as well not e there when i' mconsidering gear for upgrades. | ||
Novalisk
Israel1818 Posts
On July 20 2012 16:54 dreamsmasher wrote: a good chest should have 3 sockets 70 + dex 8+ max discipline bonus armor high armor base on it these are usually pretty expensive but tbh i have NEVER run my demon hunter without maxing out all bonuses on special gear. i actually snagged my chest (which basically jsut as described for 30k. hatred regen is a very mediocre stat, a nice bonus to have, but it might as well not e there when i' mconsidering gear for upgrades. Discipline is awesome, but it's not that awesome. Honestly, if I had to choose between a cloak that gave me 270 dex + hatred regen, and a cloak that gave me 170 dex and +8 discipline, I'd probably choose 270 dex. | ||
Ig
United States417 Posts
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zgl
United States1055 Posts
I guess it also depends on where your gear tier is currently at. If you are getting 1-2 shotted, then getting more defense is probably the way to go. At a certain level, +33% more discipline is a bigger bonus than +200 vit +70 all res. | ||
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TheMango
United States1967 Posts
On July 20 2012 19:44 Ig wrote: I don't think disc should ever be a priority for chestpieces (except under some possible special circumstances) because 10 disc and decent stats are just too easy to get fairly cheap on a quiver and you usually don't need >40. I agree with this, unless your build revolves around very discipline heavy usage, and you're running a 4 piece nats set (thinking tanking builds mostly that need to spam gloom + turret + caltrops, etc). A normal chest armor piece also rolls higher stats, and I would rather have higher dex/vit/resist/etc. You only need +8 discipline to pull off the 3 ss/gloom + prep combo, and you can always fit that on a quiver. | ||
dottycakes
Canada548 Posts
You're trading off like 80 dex and 80 vit to get that 10 discipline. 80 vit gets you, one more hit from a trash mob? Being able to deal damage through SS when otherwise you couldn't, I think, makes up for the extra damage 80 dex gives you. | ||
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TheMango
United States1967 Posts
On July 20 2012 23:23 dottycakes wrote: I don't think it's possible to kill phasebeasts and demonic tremors with certain affixes without dying, without having max discipline. And even then it's pretty tough. You're trading off like 80 dex and 80 vit to get that 10 discipline. 80 vit gets you, one more hit from a trash mob? Being able to deal damage through SS when otherwise you couldn't, I think, makes up for the extra damage 80 dex gives you. You're talking about phase beast packs that require you to chain SS back to back to back (teleport, fast, etc). Having 10 extra disc on top of 38-40 disc may not even help you if you have to prep after 3 (and cant wait a few secs for that 4th ss). | ||
dottycakes
Canada548 Posts
And there are other situations I think having more discipline is far superior. Caltrop kiting vs demonic tremors, SS for reflect dmg, and overall speed of your run since you can waste some disc on tactical advantage passive. | ||
Baeksucho
France46 Posts
Now i regret it. With Nat set, you can chain 4 SS with 38 disc. you can do it 5 times with +45-50 disc. Max disc on cloak and quiver is a must have. | ||
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TheMango
United States1967 Posts
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WolfintheSheep
Canada14127 Posts
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thoradycus
Malaysia3262 Posts
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WolfintheSheep
Canada14127 Posts
On July 21 2012 11:41 thoradycus wrote: Any1 having successes with 1h xbow+quiver? Ive been testing it to compare with my 2h xbow and im not sure which one is better. In general, there's no point. You can reach 40% crit rate with items alone, and going from 40-50 is negligible when considering 50% crit damage. After that, you're essentially trading raw DPS and higher damage per hit for possible Hatred Regen and Discipline. Not to mention that good 1H are are lot more expensive than an equivalent damage Crossbow. Basically, unless you can get two godly 1Handers and abuse the 300-400% critical hit damage possibility, don't bother. | ||
Toadily
United States837 Posts
On July 21 2012 03:09 WolfintheSheep wrote: If you're running Nat's set, you're supposed to be chaining Shadow Power w/ Gloom for near infinite amounts of time. If you're regretting having constant 65% damage reduction and 20% non-reduced life steal, you're doing something seriously wrong. The lifesteal is definitely reduced btw. | ||
Marshall_D
United States196 Posts
![]() wsup guys, check out my gear and tell me what you think. azmo runs take me 1.5-2 hrs w gear swap for mf. i only have problems w ranged invulnerable minions, and some phasebeasts. currently @ 25 m, saving up for a 1330~ xbow which should cost me around 90m. I run archery, ss, and tactical advantage, smoke screen, prep, caltrops w torturous ground, and bat companion. My mouse1 is spray of teeth, and right click is cluster bombs w 24.5 crit chance. | ||
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TheMango
United States1967 Posts
On July 21 2012 13:20 Marshall_D wrote: http://i.imgur.com/pP9ux.png ![]() wsup guys, check out my gear and tell me what you think. azmo runs take me 1.5-2 hrs w gear swap for mf. i only have problems w ranged invulnerable minions, and some phasebeasts. currently @ 25 m, saving up for a 1330~ xbow which should cost me around 90m. I run archery, ss, and tactical advantage, smoke screen, prep, caltrops w torturous ground, and bat companion. My mouse1 is spray of teeth, and right click is cluster bombs w 24.5 crit chance. 1.) run steady aim over ss 2.) use devour over spray of teeth 3.) get crit chance on your ring/amulets 4.) what do you mean by 1.5-2 hours for azmo run? Do you mean a full act3 clear, or do you actually mean an azmo run (and does that include cydaea?) If it's an actual azmo run, thats way too long. 5.) you should try gloom instead of caltrops - though its not a must, makes your life a lot easier vs reflect 6.) eventually replace bracers with a rare with as close to 6% crit chance + high dex, etc 7.) I like how you have disable modifiers on a lot of your gear, freeze, chill, imobilize, knockback. I always wondered how useful that really was. | ||
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TheMango
United States1967 Posts
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thoradycus
Malaysia3262 Posts
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Kreb
4834 Posts
On July 21 2012 15:48 thoradycus wrote: Reason why you take DA over spray? Also, where do I start when running cydaea/azmodan? Might not be that big of a deal, but pretty sure theres little reason for spray when cluster will be your AoE nuke anyway. DA will help lots on single target though. Cydaea/Azmo runs are a pretty broad term tbh, people use it for different kind of runs. Many just start the quest on cydaea, then run around various zones of choice for stacks and finish the run with those two bosses. I think hes referring to only cydaea/azmo, which is obviously not what you meant. | ||
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