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Open Beta Weekend - Page 47

Forum Index > Diablo 3
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Prev 1 45 46 47 48 49 68 Next
a176
Profile Blog Joined August 2009
Canada6688 Posts
April 21 2012 10:43 GMT
#921
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.
starleague forever
Alpino
Profile Joined June 2011
Brazil4390 Posts
April 21 2012 10:44 GMT
#922
On April 21 2012 19:05 recklessfire wrote:
does anyone know how this weird quest system is going to work? It seems odd that i have to keep choosing the latest quest before i even log in my character. Why would they even implement this at all? im confused =(


So you can choose where you want to start from? So you can "hey I wanna farm that boss not that other one. "
20/11/2015 - never forget EE's Ember
cbt111
Profile Joined May 2011
Germany35 Posts
April 21 2012 10:48 GMT
#923
On April 21 2012 19:43 a176 wrote:
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.


think of the casuals man!... who are these casuals anyway? 6yo kids? this is a let down
lets me rethink about the video where they were like "over XY mirrion customizations possible".
Sverigevader
Profile Joined March 2010
Sweden388 Posts
April 21 2012 10:49 GMT
#924
On April 21 2012 19:43 a176 wrote:
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.


I think the logic behind this move was to make gear even more important. Different gear for different skill sets.
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 21 2012 10:52 GMT
#925
On April 21 2012 19:49 Sverigevader wrote:
Show nested quote +
On April 21 2012 19:43 a176 wrote:
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.


I think the logic behind this move was to make gear even more important. Different gear for different skill sets.


There will be items which make a specific skill stronger, so your assumption is correct.
paralleluniverse
Profile Joined July 2010
4065 Posts
April 21 2012 10:59 GMT
#926
Also, why is it possible to swap spells in combat. This encourages setting up key binds while in combat.

It encourages and rewards tacky gameplay and needlessly makes the game more irritating to play.
Shichibukai
Profile Joined August 2010
Sweden355 Posts
April 21 2012 11:01 GMT
#927
Swapping skills will reset your nephalem valor buff though.
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2012-04-21 11:03:44
April 21 2012 11:03 GMT
#928
there's a 20s (30s?) cooldown on any spells you swap so you can't exactly do it mid-combat
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 21 2012 11:04 GMT
#929
The cooldown might not be short enough for you to live either. Once again we will have to wait and see.
paralleluniverse
Profile Joined July 2010
4065 Posts
April 21 2012 11:05 GMT
#930
On April 21 2012 20:01 Shichibukai wrote:
Swapping skills will reset your nephalem valor buff though.

What's that.

I didn't see it.
befek
Profile Joined September 2010
Poland413 Posts
April 21 2012 11:05 GMT
#931
oops I did get disconnected and now Iam getting error 37, long time no see
Dan "Artosis" Stark: Roaches are coming, Game of Drones begins!
paralleluniverse
Profile Joined July 2010
4065 Posts
April 21 2012 11:06 GMT
#932
On April 21 2012 20:03 wooozy wrote:
there's a 20s (30s?) cooldown on any spells you swap so you can't exactly do it mid-combat

So what? Some spells have 20 second cooldowns. You can use a long cooldown spell, and swap to another spell.
pokerface
Profile Joined April 2007
507 Posts
April 21 2012 11:07 GMT
#933
On April 21 2012 19:43 a176 wrote:
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.


I know right?. Just compare this to D2.
WHen i first realized that the skills wont lvl or u have everything autolocked for u i tought its a joke,then i said ok its beta so its fine....But no my friend,this is the game uve been waiting for looong time.
I feel like blizz is making games theese days for 6ye olds or 18-49 with serious mental disfunction.Not sure wich.
Positive:the environment looks amazing.
CROrens
Profile Joined May 2007
Croatia1005 Posts
April 21 2012 11:07 GMT
#934
On April 21 2012 17:35 mijagi182 wrote:
due to boredom i barely finished beta. it was so unchallenging.


play nude, 4 player nude party is really hard. tons of fun
There is no problem that cannot be solved by the use of high explosives. - Anonymous ......||......Hyuk fan! \o/
Wurstbrot
Profile Joined April 2012
Germany89 Posts
April 21 2012 11:11 GMT
#935
On April 21 2012 20:01 Shichibukai wrote:
Swapping skills will reset your nephalem valor buff though.


This buff is only active in hell and above lol!
cbt111
Profile Joined May 2011
Germany35 Posts
April 21 2012 11:13 GMT
#936
i bet the devs from gw2 are very happy to see this... :\
Shodanss
Profile Joined November 2010
Greece245 Posts
April 21 2012 11:18 GMT
#937
Like 80% of the cries and qq in this thread are things that can a) be changed from options b)does not take into consideration that this is the 1/4 or the 1st act of the 1st difficulty.

A friend of mine who have never played an rpg before died 4-5 times at his first run.The start of the game is supposed to be easy.
Google important phrases....ctrl+c,ctrl+v!!!
Mastermyth
Profile Joined March 2010
Netherlands207 Posts
April 21 2012 11:18 GMT
#938
On April 21 2012 20:07 pokerface wrote:
Show nested quote +
On April 21 2012 19:43 a176 wrote:
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.


I know right?. Just compare this to D2.
WHen i first realized that the skills wont lvl or u have everything autolocked for u i tought its a joke,then i said ok its beta so its fine....But no my friend,this is the game uve been waiting for looong time.
I feel like blizz is making games theese days for 6ye olds or 18-49 with serious mental disfunction.Not sure wich.
Positive:the environment looks amazing.


I believe the reasoning behind the simplified skill system in D3 is because it was actually just as simple in D2, only it had more buttons. The amount of skills you actually used in D2 was extremely limited, and I think I've already seen more diversity on my lvl 9 Wizard than I did on my lvl 90 orbsorc. In the end the large majority of people used the most efficient build anyway, either by themselves or because they read it on a website. Finding the best build for your playstyle really wasn't any more difficult than a 6 year old could accomplish. Basically, yes they're simplifying it but mostly just the things that were redundant anyway.
Aikin
Profile Joined April 2010
Austria532 Posts
April 21 2012 11:23 GMT
#939
On April 21 2012 20:07 pokerface wrote:
Show nested quote +
On April 21 2012 19:43 a176 wrote:
wtf is with the skill system?

i was initially buying into this whole 'rune system', but i had thought this whole time you had to find the runes. instead everything is automatically unlocked for you at different levels. the skills themselves dont even level, or have synergies? its so ridiculously plain.


I know right?. Just compare this to D2.
WHen i first realized that the skills wont lvl or u have everything autolocked for u i tought its a joke,then i said ok its beta so its fine....But no my friend,this is the game uve been waiting for looong time.
I feel like blizz is making games theese days for 6ye olds or 18-49 with serious mental disfunction.Not sure wich.
Positive:the environment looks amazing.


I kinda prefer this system over the one D2 had. In D2 you only spammed 1 or two spells all the time, also you had to spend all your points into either the skills you spammed or the synergies.

Now in Diablo 3 you have different kind of spells and you can choose the ones you like. Instead of spamming only hammers or blizzards you can actually have more diversity. Playing the D3 beta so far has been much more enjoyable as the first levels in D2 because you often didnt even spend you ability points then but safed them. I don´t see a point in spending perks if they only limit myself.
[A]dmiral Bulldog | Naniwa | [A]lliance
paralleluniverse
Profile Joined July 2010
4065 Posts
April 21 2012 11:32 GMT
#940
On April 21 2012 19:33 Teddyman wrote:
You can rebind 1-6 and you can place any skill into any slot in elective mode. You can also bind "move" in the controls if you want to move around without attacking.

That doesn't work well because, the spells in the left-right click needs a target on the ground. The only viable solution is the D2 one where left click can be exclusively move and you can swap what's on right click with a hotkey.

Such a setup is not possible in D3, instead we are forced to have left click for both move and a spell.
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