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Blizz took a leap backwards. - Page 7

Forum Index > Diablo 3
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Fumble
Profile Joined May 2010
156 Posts
February 25 2012 02:01 GMT
#121
Dont have much to say about the UI but as for the new rune system, I love it. Im no casual gamer, quite frankly im the opposite. But I never liked the old rune system. Having to grind for skills just seems dumb. Yea i've grinded for gold in WoW, grinded for reputation but I dont want to grind for skills.

Is it easier? Lol, at the end of the day grinding for a rune takes no skill anywayz, so why not just give it to us. You know whats easier? Starcraft 2's improved UI is easy mode compared to brood wars. Sometimes change is for the better. I for one think this new rune change is good but there will always be people who think they are so great at games that they deserve more content than people who dont game as much. Giving people equal access to spells is awesome. You can still grind for better gear, why do you need the biggest variety of spells too?
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
February 25 2012 21:30 GMT
#122
On February 24 2012 17:42 TheRealPaciFist wrote:
Uhhhhhhhh. I'm confused... =/

How are you supposed to move your character around in this new control scheme? I always used to just right click to move around in D2. Are we supposed to use arrow keys now? Or is there something like the inverse of a-move, a key which lets you move-move?

--

Also, while we're anti-Blizzard ranting... anyone else here seriously not considering buying the game unless they allow offline play? Diablo 2 is a classic that we will be able to play and keep playing, regardless of whether Blizzard servers are up or Activision one day goes under. Diablo 3 is a game that we can't even play when we're without internet connection (or how about when there's slow internet?). I really really want to get Diablo 3... but I think the only-online play is too big a downside


I'm greatly confused too :D
Why do you think the controls have changed? It's exactly the same as D2 (the moving part at least), use of skills has changed a little bit, but isn't that different either. You still move with the mouse. Either left or right button, u can hold or click.

And I have decent internet, so I will buy it, period. It may suck for when you're out of internet yes, it is a downside yes. But I think I'll probably not be in such a situation that I want to play D3 when I'm without Inet.
Only thing I can think off would be maintances, although they're mostly at midnight, so that shouldn't bother us.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
February 25 2012 23:42 GMT
#123
On February 25 2012 11:01 Fumble wrote:
Dont have much to say about the UI but as for the new rune system, I love it. Im no casual gamer, quite frankly im the opposite. But I never liked the old rune system. Having to grind for skills just seems dumb. Yea i've grinded for gold in WoW, grinded for reputation but I dont want to grind for skills.

Is it easier? Lol, at the end of the day grinding for a rune takes no skill anywayz, so why not just give it to us. You know whats easier? Starcraft 2's improved UI is easy mode compared to brood wars. Sometimes change is for the better. I for one think this new rune change is good but there will always be people who think they are so great at games that they deserve more content than people who dont game as much. Giving people equal access to spells is awesome. You can still grind for better gear, why do you need the biggest variety of spells too?


Lol, at the end of the day grinding for better gear takes no skill anywayz, so why not just give it to us.
Jieun <3
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
February 25 2012 23:48 GMT
#124
On February 26 2012 06:30 imPermanenCe wrote:
Show nested quote +
On February 24 2012 17:42 TheRealPaciFist wrote:
Uhhhhhhhh. I'm confused... =/

How are you supposed to move your character around in this new control scheme? I always used to just right click to move around in D2. Are we supposed to use arrow keys now? Or is there something like the inverse of a-move, a key which lets you move-move?

--

Also, while we're anti-Blizzard ranting... anyone else here seriously not considering buying the game unless they allow offline play? Diablo 2 is a classic that we will be able to play and keep playing, regardless of whether Blizzard servers are up or Activision one day goes under. Diablo 3 is a game that we can't even play when we're without internet connection (or how about when there's slow internet?). I really really want to get Diablo 3... but I think the only-online play is too big a downside


I'm greatly confused too :D
Why do you think the controls have changed? It's exactly the same as D2 (the moving part at least), use of skills has changed a little bit, but isn't that different either. You still move with the mouse. Either left or right button, u can hold or click.

And I have decent internet, so I will buy it, period. It may suck for when you're out of internet yes, it is a downside yes. But I think I'll probably not be in such a situation that I want to play D3 when I'm without Inet.
Only thing I can think off would be maintances, although they're mostly at midnight, so that shouldn't bother us.


But now there's a "Primary skill" mapped to mouse button 1 and "Secondary skill" mapped to mouse button 2. If both of those skills happen to be AoE targetable (as in, you target the ground), then you'd have no way to move!

Also, I think I decided what I'll do: I'll still get the game, but not for full price
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
February 26 2012 03:32 GMT
#125
You can only bind certain skills to mouse 1 so that can't happen.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
Last Edited: 2012-02-26 21:52:05
February 26 2012 21:51 GMT
#126
On February 26 2012 08:48 TheRealPaciFist wrote:
Show nested quote +
On February 26 2012 06:30 imPermanenCe wrote:
On February 24 2012 17:42 TheRealPaciFist wrote:
Uhhhhhhhh. I'm confused... =/

How are you supposed to move your character around in this new control scheme? I always used to just right click to move around in D2. Are we supposed to use arrow keys now? Or is there something like the inverse of a-move, a key which lets you move-move?

--

Also, while we're anti-Blizzard ranting... anyone else here seriously not considering buying the game unless they allow offline play? Diablo 2 is a classic that we will be able to play and keep playing, regardless of whether Blizzard servers are up or Activision one day goes under. Diablo 3 is a game that we can't even play when we're without internet connection (or how about when there's slow internet?). I really really want to get Diablo 3... but I think the only-online play is too big a downside


I'm greatly confused too :D
Why do you think the controls have changed? It's exactly the same as D2 (the moving part at least), use of skills has changed a little bit, but isn't that different either. You still move with the mouse. Either left or right button, u can hold or click.

And I have decent internet, so I will buy it, period. It may suck for when you're out of internet yes, it is a downside yes. But I think I'll probably not be in such a situation that I want to play D3 when I'm without Inet.
Only thing I can think off would be maintances, although they're mostly at midnight, so that shouldn't bother us.


But now there's a "Primary skill" mapped to mouse button 1 and "Secondary skill" mapped to mouse button 2. If both of those skills happen to be AoE targetable (as in, you target the ground), then you'd have no way to move!

Also, I think I decided what I'll do: I'll still get the game, but not for full price

Yeah as above guy said, you can't put such skills on mouse 1 button.

And not getting the game for full price = u wait half a year and then buy it? Won't solve your internet problem D:

And if you care for offline play so much, you might aswell pirate that game.. And then you'll miss out on awesome coop, achievements that link to your customizable banner and the auction house.
(edit: again, I'm not pro-online only, just not bothered by it that much.)

If you're planning to play the game for more than a week, it's worth the money imo.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
Alpino
Profile Joined June 2011
Brazil4390 Posts
February 27 2012 02:32 GMT
#127
On February 27 2012 06:51 imPermanenCe wrote:
Show nested quote +
On February 26 2012 08:48 TheRealPaciFist wrote:
On February 26 2012 06:30 imPermanenCe wrote:
On February 24 2012 17:42 TheRealPaciFist wrote:
Uhhhhhhhh. I'm confused... =/

How are you supposed to move your character around in this new control scheme? I always used to just right click to move around in D2. Are we supposed to use arrow keys now? Or is there something like the inverse of a-move, a key which lets you move-move?

--

Also, while we're anti-Blizzard ranting... anyone else here seriously not considering buying the game unless they allow offline play? Diablo 2 is a classic that we will be able to play and keep playing, regardless of whether Blizzard servers are up or Activision one day goes under. Diablo 3 is a game that we can't even play when we're without internet connection (or how about when there's slow internet?). I really really want to get Diablo 3... but I think the only-online play is too big a downside


I'm greatly confused too :D
Why do you think the controls have changed? It's exactly the same as D2 (the moving part at least), use of skills has changed a little bit, but isn't that different either. You still move with the mouse. Either left or right button, u can hold or click.

And I have decent internet, so I will buy it, period. It may suck for when you're out of internet yes, it is a downside yes. But I think I'll probably not be in such a situation that I want to play D3 when I'm without Inet.
Only thing I can think off would be maintances, although they're mostly at midnight, so that shouldn't bother us.


But now there's a "Primary skill" mapped to mouse button 1 and "Secondary skill" mapped to mouse button 2. If both of those skills happen to be AoE targetable (as in, you target the ground), then you'd have no way to move!

Also, I think I decided what I'll do: I'll still get the game, but not for full price

Yeah as above guy said, you can't put such skills on mouse 1 button.

And not getting the game for full price = u wait half a year and then buy it? Won't solve your internet problem D:

And if you care for offline play so much, you might aswell pirate that game.. And then you'll miss out on awesome coop, achievements that link to your customizable banner and the auction house.
(edit: again, I'm not pro-online only, just not bothered by it that much.)

If you're planning to play the game for more than a week, it's worth the money imo.


Achievements aren't by any means awesome, they just take you out of the game's immersion.
20/11/2015 - never forget EE's Ember
Gescom
Profile Joined February 2010
Canada3513 Posts
February 29 2012 22:11 GMT
#128
Blizzard comments on Basic Attack --

http://www.diablofans.com/blizz-tracker/topic/218226-basic-attack-removal-intentional/
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
February 29 2012 23:32 GMT
#129
I can't stand achievements. Back when 40% of games were actually awesome none of them needed achievements to make you feel like you were doing something while in fact you are just grinding random shit.
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
Last Edited: 2012-03-01 00:35:13
March 01 2012 00:34 GMT
#130
On February 27 2012 06:51 imPermanenCe wrote:
Show nested quote +
On February 26 2012 08:48 TheRealPaciFist wrote:
On February 26 2012 06:30 imPermanenCe wrote:
On February 24 2012 17:42 TheRealPaciFist wrote:
Uhhhhhhhh. I'm confused... =/

How are you supposed to move your character around in this new control scheme? I always used to just right click to move around in D2. Are we supposed to use arrow keys now? Or is there something like the inverse of a-move, a key which lets you move-move?

--

Also, while we're anti-Blizzard ranting... anyone else here seriously not considering buying the game unless they allow offline play? Diablo 2 is a classic that we will be able to play and keep playing, regardless of whether Blizzard servers are up or Activision one day goes under. Diablo 3 is a game that we can't even play when we're without internet connection (or how about when there's slow internet?). I really really want to get Diablo 3... but I think the only-online play is too big a downside


I'm greatly confused too :D
Why do you think the controls have changed? It's exactly the same as D2 (the moving part at least), use of skills has changed a little bit, but isn't that different either. You still move with the mouse. Either left or right button, u can hold or click.

And I have decent internet, so I will buy it, period. It may suck for when you're out of internet yes, it is a downside yes. But I think I'll probably not be in such a situation that I want to play D3 when I'm without Inet.
Only thing I can think off would be maintances, although they're mostly at midnight, so that shouldn't bother us.


But now there's a "Primary skill" mapped to mouse button 1 and "Secondary skill" mapped to mouse button 2. If both of those skills happen to be AoE targetable (as in, you target the ground), then you'd have no way to move!

Also, I think I decided what I'll do: I'll still get the game, but not for full price

Yeah as above guy said, you can't put such skills on mouse 1 button.

And not getting the game for full price = u wait half a year and then buy it? Won't solve your internet problem D:

And if you care for offline play so much, you might aswell pirate that game.. And then you'll miss out on awesome coop, achievements that link to your customizable banner and the auction house.
(edit: again, I'm not pro-online only, just not bothered by it that much.)

If you're planning to play the game for more than a week, it's worth the money imo.


$60 now is worth more than twice as much as $30 a year from now. If everyone protested like I did, Blizzard's profits would drop more than half (actually... I know that math is horribly off, because I don't know what the actual profit margins look like when you subtract out costs and intermediaries. But you get my point). It's a weak form of protest and it doesn't fix my internet, but what else can I do?

Also, would pirating even be an option? I know (or hope) that TL isn't the place to discuss pirating, but: I thought one part of the reason to not have offline play was to keep more of the game structure sort of on their side, so people can't just rip the game and pirate it. (Like, SC2 you can get the single player but that's it. Though in D3 if you could get the entire single player pirated, that'd be... wow. I dunno. I dont even feel good talking about it)

There are only two reasons why I even like online play:
(1) coop
(2) pvp
Couldn't care less about achievements (stupid in SC2) or the banner (woopdeedoo)
I'm really glad they're trying to make online play awesome, but that doesn't reduce my frustration with their removal of offline play... for a game series that's founded in single player


On February 26 2012 12:32 ShadowDrgn wrote:
You can only bind certain skills to mouse 1 so that can't happen.


Thanks, that makes sense
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
Last Edited: 2012-03-01 01:13:12
March 01 2012 01:10 GMT
#131
Yes in Diablo 3 a lot calculations are server based.

As there aren't an EU servers up yet (I think?) I have to play on US ones and from time to time the connection just doesn't seem to be good. Then it's pretty easy to recognize what's done server side. Or well if you just lose the connection completely.

You can still move and try to use skills, however the skills won't take place. Like using Bash with the Barbarian will result in a basic attack. You cannot use stuff like Leap etc. of course.
So skills aren't done locally on your machine it seems. Same goes for damage/hit detection and item drops. Of course the whole game comes to somewhat of a still stand.
Progression of any kind isn't possible then.

So yeh, I'm not an expert but I'm pretty sure it shouldn't be possible to create some Diablo 3 crack. What would be required is running one emulated server or of course make the multiplayer completely yourself.

Both those options however basically require you to get access to the stuff running on the servers or well you need to reverse engineer a server by the information you can gather from the BNet connection, however that seems something that's nigh impossible.
I mean, who knows. If there are just some basic placeholder infos for the skills on your local machine then that would mean you will have to recreate each of the skills. Without source code - not possible. Including rune variations we're talking about >600 different skills.
And as I mentioned above that's by far not all they're doing.

So yeah, if nothing goes terrible wrong there shouldn't be a cracked version out anytime soon.

And to be frank, I'm really, really interesting to see if Blizzard actually succeeds with this anti piracy method. I despise piracy and 99.9% of those doing it, do it for downright retarded reasons. I mean looking at even TeamLiquid, it seems like 1/3rd of the user base would feel justified to pirate SC2 due to UI issues etc.

Either way, Starcraft 2 had the offline Singleplayer component -> one of the most downloaded games on torrent sites etc.
Far above 2million on just one of them in the first year if I recall correctly. Just once I'd like there to be a huge game coming out that people simply cannot pirate.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
ddrddrddrddr
Profile Joined August 2010
1344 Posts
March 01 2012 01:58 GMT
#132
You can compile a whole WoW server by yourself if you want to spend the time. There are third party WoW, Diablo II, and who knows what else servers. I hardly think Diablo III can't have the same happen.
Bairemuth
Profile Joined June 2010
United States404 Posts
March 01 2012 02:17 GMT
#133
On March 01 2012 08:32 Kickboxer wrote:
I can't stand achievements. Back when 40% of games were actually awesome none of them needed achievements to make you feel like you were doing something while in fact you are just grinding random shit.


Then don't worry about achievements. I don't care about achievements at all, but the fact that they are present doesn't hurt my experience at all. If others enjoy them, then I think it's a good idea.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
March 03 2012 15:08 GMT
#134
On March 01 2012 10:58 ddrddrddrddr wrote:
You can compile a whole WoW server by yourself if you want to spend the time. There are third party WoW, Diablo II, and who knows what else servers. I hardly think Diablo III can't have the same happen.


But fewer people will do that because they can't be arsed to download the game AND figure out where to go. Sure, there'll be there after a while but they're usually retarded versions of the real deal (that was the case in WoW at least).

And recently a friend bought me Diablo II + it's expansion. Having played the Diablo 3 beta before ever having touched Diablo 2 I can say Blizzard really improved the game alot. God can D2 be boring at the start (lvl 12 now wtih my barbarian in D2) where the default melee attack seems to be the most effective still. Maybe at the moment D2 is better then D3 lategame, but in the early parts D3 is waaaaay better.
Pokemon Master
Fumble
Profile Joined May 2010
156 Posts
March 03 2012 17:49 GMT
#135
On February 26 2012 08:42 PHILtheTANK wrote:
Show nested quote +
On February 25 2012 11:01 Fumble wrote:
Dont have much to say about the UI but as for the new rune system, I love it. Im no casual gamer, quite frankly im the opposite. But I never liked the old rune system. Having to grind for skills just seems dumb. Yea i've grinded for gold in WoW, grinded for reputation but I dont want to grind for skills.

Is it easier? Lol, at the end of the day grinding for a rune takes no skill anywayz, so why not just give it to us. You know whats easier? Starcraft 2's improved UI is easy mode compared to brood wars. Sometimes change is for the better. I for one think this new rune change is good but there will always be people who think they are so great at games that they deserve more content than people who dont game as much. Giving people equal access to spells is awesome. You can still grind for better gear, why do you need the biggest variety of spells too?


Lol, at the end of the day grinding for better gear takes no skill anywayz, so why not just give it to us.


Good strawman argument. Getting better gear and leveling up is the core of RPG games. Itemizing skills however was something blizzard was experimenting with. They ultimately thought it was not a good idea and I agree. Gear gives players enough to grind for, needing to grind for skills was not something I was looking forward to. I used the argument that it is easy anyways because people were against this idea just because they don't like the idea that people would have equal footing in abilities because they like to be an elitist.

Believe me, I understand though because I played WoW until end of WOTLK and I hated how they made good gear accessible to casuals. But I feel that grinding for skills is just too much.
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
March 03 2012 18:20 GMT
#136
On March 04 2012 02:49 Fumble wrote:
Show nested quote +
On February 26 2012 08:42 PHILtheTANK wrote:
On February 25 2012 11:01 Fumble wrote:
Dont have much to say about the UI but as for the new rune system, I love it. Im no casual gamer, quite frankly im the opposite. But I never liked the old rune system. Having to grind for skills just seems dumb. Yea i've grinded for gold in WoW, grinded for reputation but I dont want to grind for skills.

Is it easier? Lol, at the end of the day grinding for a rune takes no skill anywayz, so why not just give it to us. You know whats easier? Starcraft 2's improved UI is easy mode compared to brood wars. Sometimes change is for the better. I for one think this new rune change is good but there will always be people who think they are so great at games that they deserve more content than people who dont game as much. Giving people equal access to spells is awesome. You can still grind for better gear, why do you need the biggest variety of spells too?


Lol, at the end of the day grinding for better gear takes no skill anywayz, so why not just give it to us.


Good strawman argument. Getting better gear and leveling up is the core of RPG games. Itemizing skills however was something blizzard was experimenting with. They ultimately thought it was not a good idea and I agree. Gear gives players enough to grind for, needing to grind for skills was not something I was looking forward to. I used the argument that it is easy anyways because people were against this idea just because they don't like the idea that people would have equal footing in abilities because they like to be an elitist.

Believe me, I understand though because I played WoW until end of WOTLK and I hated how they made good gear accessible to casuals. But I feel that grinding for skills is just too much.


Doesn't seem like grinding to me. Did "grinding" for skills in D2 bother you?

Though I guess there would be grinding involved to try to get to those runes that are at the latest level. I forget what they said about when you hit level 60... was it:
normal 0-30
nightmare 30-50
hell 50-60
(inferno 61)
?
Could be annoying playing through all of nightmare and hell without a lvl 60 rune you really want... but for the most part I'm really excited about the rune system, and it makes every level up feel more awesome than before
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
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