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On October 14 2011 09:02 Kimaker wrote: Perma death would be sick. I hate how games coddle players now a days and would love to have that sort of investment in a game.
That's already going to be implemented. That's what hardcore mode is.
Well, it's always possible that Blizzard changes exactly what hardcore is but I doubt it.
Although, that reminds me I would love for them to add a HC graveyard to let us keep our memories. Just a SS of your character with their stats, items, etc at their death. For me it would be a much bigger incentive to play because the one thing I hate about HC is that there's nothing to remind you of your old characters (because of the max number of chars per account, you need to delete ghosts in Diablo 2).
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On October 14 2011 08:03 Mr. Nefarious wrote:You know whats cool? Path of Exile already has support for custom leagues, being able to create a custom set of rules that everyone in the world plays by, etc etc. Hardcore PvP already announced.... so far IMHO the graphics are better than D3 and so are how items and skill tree work. If you like Hack and Slash games sign up for the closed PoE beta. I have to say after playing both, DIII just feels like a noob fest where PoE is actually HARD, rewarding and insanely deep. www.pathofexile.com
I've seen video's and such. Looks interesting, but its not Diablo. Diablo for me is more about Nostalgia. I love that feeling and I think Diablo is the only thing thats gonna gimme that feeling right now. I will test out POE for sure and maybe play a bit, could be good. I prefer Diablo3's art style...looks nice, like a painting.
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The unlimited dungeon sounds sick, kind of like GoW horde mode but with Diablo I guess? Could be really fun, especially if you have to start with a fresh character each time so there's a competitive aspect to it with your friends or something.
Permadeath sounds good as well; it's awesome in roguelikes and would add something to Diablo IMO.
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Hey Path Of Exile guy, How is this appealing to the eyes? + Show Spoiler +Notice the extreme glare and glow of the lighting, It burns my eyes 0_0 As opposed to this + Show Spoiler +
Which is more appealing to the eye?
Summary: "Me no like bright lights" *hisses & swipes claws in direction of sun*
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These are all really interesting ideas. I hope that blizzard is as creative as you are.
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the gladiator thing is so awesome :D
blizz should totally do that and if they dont...
and if they put the HC permadeath duel thing
we NEED to make TL gladiator fight :D
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On October 14 2011 09:23 Aruno wrote:Hey Path Of Exile guy, How is this appealing to the eyes? + Show Spoiler +Notice the extreme glare and glow of the lighting, It burns my eyes 0_0 As opposed to this + Show Spoiler +Which is more appealing to the eye? Summary: "Me no like bright lights" *hisses & swipes claws in direction of sun*
Heey, what's up Diablo guy(I'm one too). That screenshot is from a trailer created by GGG for showing off a templar, one of the six classes in Path of Exile. It is ***not*** a gameplay screenshot.
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On October 14 2011 09:52 Coutcha wrote: the gladiator thing is so awesome :D
blizz should totally do that and if they dont...
and if they put the HC permadeath duel thing
we NEED to make TL gladiator fight :D
Very quick image I made before I leave work for the weekend + Show Spoiler +
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Uh..... PvP...? ANYTHING remotely player VS any sort of computer will eventually (sooner than later) become entirely stale, and all thats left is to increase the difficulty endlessly. I'm not expecting any form of PvP / arena balance in the beta, nor even in the first year of D3. But i am faithful that, eventually, the arena system will be badass, and it will be the only place where the "True" players are found, for years (DARE I SAY DECADES?!?!?!?!) to come.
All your ears are belong to me.
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Nice ideas but unlimited dungeon is not needed imo. Inferno diff should include all the end game content you´ll ever need. Also Torchlight has an unlimited dungeon and it gets boring really fast.
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On October 14 2011 12:43 Aruno wrote:Show nested quote +On October 14 2011 09:52 Coutcha wrote: the gladiator thing is so awesome :D
blizz should totally do that and if they dont...
and if they put the HC permadeath duel thing
we NEED to make TL gladiator fight :D Very quick image I made before I leave work for the weekend + Show Spoiler +
I laughed haha thats awesome! I would totally cast Diablo 3 Hardcore pvp fights. Omg fun!
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On October 14 2011 07:50 Kurr wrote:Show nested quote +On October 14 2011 05:00 Aruno wrote:+ Show Spoiler +What I want out of Diablo 3. Bunch of friends all play hardcore mode, play for 5hrs all from the same time. After 5 hrs is up, all players must meet in battle arena for a fight to the death. Free for all :D Or if it's allowed, then a hardcore arena battles in which you hero doesn't actually die if you lose, then it can be 1v1 1 round sets till the finals 3 round set. I'd also like to do races, like pick a hero. Race to complete the whole game. Who ever is fastest wins! That'd be fun, and even could be ranked world wide :D Imagine: Samwise | D3 completion time record | 6hrs 21mins 32seconds | Nubslayer | D3 completion record | 5hrs 50mins 22seconds | Woot competition + Show Spoiler +You mean a speedrun? You might enjoy SDA : http://speeddemosarchive.com/There's also TAS (tool-assisted speedruns) http://tasvideos.org/And here's some stuff that might get you pumped for future D3 runs. Diablo done in 0:03:12 : http://speeddemosarchive.com/Diablo.htmlDiablo 2 done in 0:58:52 (normal only). Or all 3 difficulties + quests (including cows) in 4:22 : http://speeddemosarchive.com/Diablo2LoD.htmlOf course with the limits on teleport it will be quite different but the Diablo series are fun to speed run. So much randomization you can manipulate. *edit : But yeah I agree with OP. It would be fun to have such content in the end-game. Just brings another level to the game once you get bored of farming and allows you to get a quick game with friends.
i rly dont like the d2 speedruns with savegame manipulation. start 10times till u spawn an exp shrine. not rly a speedrun if the actual run took >1000h
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Really great ideas mate.. I would be thinking about getting into D3 even more seriously if they had some of these
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On October 14 2011 12:43 Aruno wrote:Show nested quote +On October 14 2011 09:52 Coutcha wrote: the gladiator thing is so awesome :D
blizz should totally do that and if they dont...
and if they put the HC permadeath duel thing
we NEED to make TL gladiator fight :D Very quick image I made before I leave work for the weekend + Show Spoiler + That is so awesome :D
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The unlimited dungeon idea is actually really awesome! Although from what I've heard, I think Blizzard is more or less trying to make Inferno work in a similar way. I doubt they would actually implement one area that got arbitrarily difficult, because if the monsters kept scaling up then the drops would too, and Blizzard is trying to discourage doing runs of specific areas for drops in favor of playing through the game for drops...
But yeah, as others mentioned, permadeath is already an established feature of the Diablo franchise. The castle idea sounds pretty neat, but I'd rather have interesting areas of terrain where people could self-organize this kind of thing. (That is, a dueling space that isn't just the flat expanse outside of Act I town, large enough to have a dozen players or so active at once).
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bith the boss battle idea and the unlimited dungeons are great. u should email blizzard these ideas.
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I have another idea for PvP HC, the loser of the duel doesn't lose the access to his char so he can still PvM but he cannot duel anymore. He is only dead on the Arena.
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If a game is supposed to last for more than a few years it either needs a development team creating new content or some community factor that keeps player's interest. For instance, if Blizzard never made an expansion to Starcraft II it would still survive as there is custom mapmaking, e-sports, ladder. WoW would also have survived if they stopped development years ago, but it would have become a lot smaller than it still is.
Diablo 3 does have random dungeons that add a bit (but not a lot) of freshness to replaying the Blizzard provided content. It does not have the huge variety of builds of Diablo II that kept a lot of people replaying that game. I'm not sure it will have a thriving PvP scene or that much of a community aspect to it in general. There is no content for the community to produce beyond guides and videos or so, but nothing really substantial.
As far as I see it, the only thing that could keep it alive is if there was very slow and deep character development, with a lot of bosses to farm and so on. Especially with the RealMoney Auction House this could keep the interest of the players, but it still depends on Blizzard creating new bosses and items ever so often (less commitment and cost to them than developing an expansion would be), but I suppose in that case they might as well develop actual new content and game modes to occupy yourself with.
Like, in FPS games they create new battle modes to add to replayability. Capture the Flag might be fun, but sometimes you want to do, say, an Assault mode instead - and I think this is something that could be the future of the game: different themed end-game dungeons that have a real variety of gameplay.
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oh man i love the gladiator idea!
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On October 15 2011 00:32 scDeluX wrote: I have another idea for PvP HC, the loser of the duel doesn't lose the access to his char so he can still PvM but he cannot duel anymore. He is only dead on the Arena.
The conservative blizzard may be down with this idea. Could make it interesting.
On a different note has anyone noticed a distinct lack of blue posts on the forums?
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