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GSL soundproof issue - Official comment - Page 10

Forum Index > Community News and Headlines
257 CommentsPost a Reply
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Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 20 2011 16:40 GMT
#181
On January 20 2011 23:55 SushilS wrote:
Show nested quote +
On January 20 2011 19:22 endy wrote:
On January 20 2011 19:01 silentreality wrote:
On January 20 2011 18:27 Phenny wrote:
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

He's basically acknowledging the fact that they have made a mistake and they will not forget that fact. He's just saying that GOM is issuing itself a warning for the mistake.


It's just meaningless, because a player can get sanctioned or banned after a few warnings.
What is GOM gonna do once they got a few warnings ?

Ban themselves lololol!??
This is pretty humorous imo and they shud play a rematch esp. as that last marine had 5hp left....
It goes to show that even a small difference early on can have a massive butterfly effect on the outcome of a match esp. at the highest levels.
Sorry GOM. I luv you guys but warning yourself and the player taking the fall for the flaw is just WRONG!!


What are you even on about? Everyone, even Idra (presumably, as he hasn't complained), has agreed that GOM had nothing to do with Jinro winning. The marine shenanigans was because Jinro panicked and pressed cancel on the wrong building, delaying the marine.
His only reaction was a slightly earlier scout (which still is a later scout than standard, if I recall correctly).
Read the recap and watch the game please.

Overall it all went into Idra's favour, as Jinro had one less SCV in his base when Idra attacked.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2011-01-20 18:47:20
January 20 2011 18:46 GMT
#182
There will be no rematch between Jinro and Idra. No progamers raised an objection and it is difficult to say Jinro was able to hold that game due to this soundproofing issue.(If Jinro noticed it was 6 pool, he could block the entrance)

... lol - that's pitiful.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Let it Raine
Profile Joined August 2010
Canada1245 Posts
January 20 2011 18:59 GMT
#183
glad you guys released a statement on it

props
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
Taniard
Profile Joined June 2010
United States114 Posts
January 20 2011 19:04 GMT
#184
Jinro even said that a six pool and a "nice sign" sound the same. Ha props to GOM though for "warning themselves" and taking measures to fix stuff. Ha so what would happen if GOM ended up breaking another rule and disqualifying themselves? Would GSL get sucked into the Twilight Zone?
An amateur practices until he can get it right, a professional practices until he can't get it wrong.
routinetrafficstop
Profile Joined October 2010
United States180 Posts
January 20 2011 19:07 GMT
#185
one can really appreciate Jinro's honesty.... that was a crazy game... jinro was not assisted by hearing the commentators... he was however assisted by accidentally canceling his marine! LOL... that was classic... no one can make this stuff up... epic epic 6 pool XD
NA: NoobSaibot 941 Korea: 섹시한스웨덴 780
Kontraband
Profile Joined January 2011
United States8 Posts
January 20 2011 19:13 GMT
#186
This can be a huge issue, but in all sports crowd noise plays a role. Yes it can give away trickery, but that's the crowd for you.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
January 20 2011 19:54 GMT
#187
gj GOM.
When you want something, all the universe conspires in helping you to achieve it.
polgas
Profile Blog Joined April 2010
Canada1763 Posts
January 20 2011 20:33 GMT
#188
The ONLY time that IdrA rushed and to have this soundproof issue come up. Ironic as I would think earhacking would help anti-cheese.
Leee Jaee Doong
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
January 20 2011 20:40 GMT
#189
I can't believe several things.

1.) Gom gave themselves an official warning
2.) Idra cheesed
3.) Jinro held off a 6 pool when he wasn't walled in

I'm glad that GOM is looking into this and recognizes that it is a game-deciding factor.
www.youtube.com/KangaRuthless
OldSC2Guy
Profile Joined December 2010
United States8 Posts
January 20 2011 20:43 GMT
#190
Some of you are missing the point.

GOM took down the interview. What people say means nothing. What they do matters.

Put the interview back.

Old guys can beat you at Bingo.
Debonair
Profile Joined October 2010
United States146 Posts
January 20 2011 20:48 GMT
#191
On January 20 2011 13:15 Felby wrote:
how could he know it even was a rush?

commentators have freaked out countless times over cheerfuls and fans doing random stuff in the audience


Eh, who said he knew?

Just to clarify, in the interview Jinro said the commotion caused him to send out an earlier scout.
clayn
Profile Joined November 2010
Germany444 Posts
January 20 2011 20:57 GMT
#192
idra cheesed and i didnt see it? god damn it >-<
aisight
Profile Blog Joined October 2010
United States145 Posts
January 20 2011 21:19 GMT
#193
dont worry
tahts halo

IdrA chose to 6pool because Jungle Basin is a map with an extremely low win-rate for Zerg. Presumably, at the point he attacked and pulled all of his drones as well, the Korean commentators went "oohhhhhh!" (around 13 supply for Jinro). Jinro chose this time to send out an SCV scout while starting a second barracks as he continued his build for the map. The scouting SCV activated a watchtower and saw... an Overlord and a Drone. A couple seconds later IdrA's everything hit Jinro's front door, shocking him to the point of accidentally canceling his own producing Marine instead of the second Barracks.

As far as overhearing commentators/crowd goes, this was probably one of the least impactual ones, and is likely only as significant as it is because
1. of all people, IdrA chose to 6pool, and
2. GSL wants to keep up a good competitive standard, and this incident was apparently partly caused by toning down their soundproofing precautions due to player complaints of uncomfortableness (if I'm reading the article correctly).
It in no way should be something that people would want a rematch for, especially not random people on TL who at best only got to watch the matches through livestream.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
January 20 2011 21:30 GMT
#194
Hey, that's pretty cool. Changes that are made to make the game more fair can only help the sport.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Redmark
Profile Joined March 2010
Canada2129 Posts
January 20 2011 21:42 GMT
#195
On January 21 2011 05:43 OldSC2Guy wrote:
Some of you are missing the point.

GOM took down the interview. What people say means nothing. What they do matters.

Put the interview back.


Because the interview isn't two people saying things?
I'm pretty sure that it was never actually up. What would they gain from taking it down? Quick, turn on the presses, it's a coverup - oh wait.
aisight
Profile Blog Joined October 2010
United States145 Posts
January 20 2011 21:47 GMT
#196
Actually, there definitely was an interview up at some point, and it definitely wasn't shown anywhere on GomTV's site even though they still had it hosted, and someone definitely linked it in the LR thread. I'm somewhat surprised they ended up taking the interview down.
BigJoe
Profile Joined January 2011
United States210 Posts
January 20 2011 22:03 GMT
#197
i cant believe people actually think jinro cheated. obviously he would have walled if he heard about the 6 pool. he even canceled the 2nd rax so he could build a bunker behind his mineral line. all the matches were legit. and i would also like to add that the matches between NaDa and MarineKing were pretty much LOL the whole time.
jdreamer
Profile Joined August 2010
Australia296 Posts
January 20 2011 22:26 GMT
#198
If I hear something 'oooohh' in the first minute of the game, I will be on alert mode as well.. be it cheese or not. So, I do think that it plays some sort of decisive factor in that game. Anyhow, good luck to Jinro in his next round. I'm sure that he will not be having anymore easy games.
My life for Aiur!
AdamBanks
Profile Blog Joined January 2008
Canada996 Posts
January 20 2011 22:43 GMT
#199
[QUOTE]On January 21 2011 07:26 jdreamer wrote:
If I hear something 'oooohh' in the first minute of the game, I will be on alert mode as well.. be it cheese or not. So, I do think that it plays some sort of decisive factor in that game. Anyhow, good luck to Jinro in his next round. I'm sure that he will not be having anymore easy games. [/Q]

playing idra on tilt would have most people already in alert mode. Hearing Ohhh doesnt help you much and would more often then not be a distraction rather then some clue as to how the game is going. Hindsight is 20/20 but i doubt jinro specifically altered his build much (aside from sending out an scv which saw nothing) and i truly believe the game would have played out the same (with an extra scv) had jinro heard nothing or 'OHHH' throughout the entire match.
I wrote a song once.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 20 2011 23:24 GMT
#200
On January 20 2011 02:35 KawaiiRice wrote:
o.o they actually addressed it... I'm impressed :O Gom ftw?



Ya, what do you think if Kespa was in charge in this situation?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
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