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GSL official map change SOON™ - Page 20

Forum Index > Community News and Headlines
865 CommentsPost a Reply
Prev 1 18 19 20 21 22 44 Next All
Fojji
Profile Joined August 2010
United Kingdom217 Posts
January 08 2011 21:55 GMT
#381
These maps look amazing, hopefully we'll get to see so many good macro games on them. Bitbybit.prime must be angry
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 08 2011 21:55 GMT
#382
Ok, maps suck. Seriously. Just played them, first two are wayyyyyy too big, third is really poorly designed but I'm not sure about crossfire.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
January 08 2011 21:57 GMT
#383
On January 09 2011 06:09 GTR wrote:
Show nested quote +
On January 09 2011 05:42 Cha1R wrote:
crossfire is actually alot like destination, just shaped a little differently.


it's a direct port of Sin Peaks of Baekdu.

omfg thats so awesome. i thought that map looked familiar.
Nada's body is South Korea's greatest weapon.
aidnai
Profile Joined January 2010
United States1159 Posts
January 08 2011 22:03 GMT
#384
On January 09 2011 05:28 SCC-Faust wrote:
I uploaded them on USA server incase no one did yet.

Search "GSL".


Thank you very much faust, I was hoping someone had done it already
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 08 2011 22:03 GMT
#385
On January 09 2011 06:44 Austere wrote:
I think this is great in the long run but I think it might create serious issues in the short run. This is speculative on my part, as I haven't played on these maps or seen anyone play on them, but it's possible that the balance of the game that we have right now will be a bit different when the average game structure is changed to fit the generally larger map pool.

Isn't Terran in a bit of trouble with a map pool like this? Zerg units are by and large fast moving, and can also spawn in significant numbers at expansions simply due to their macro mechanics and Protoss has Warp Gate technology. Terran has.... Medivacs? Also I believe it is generally accepted that a Zerg not harassed properly by a Terran player is advantaged or a Protoss player who is allowed to macro and tech too freely is advantaged against Terran. I'm not trying to say the sky is falling or derail into a discussion about balance, but I could see these factors being an issue.

Go watch flash play bw. same situation there, and made worse by the fact zerg has lurkers. In sc2, it should be very possible to use drops, hellion harass to open up the zerg.

Not to mention the fact that a faster 3rd or 4th means terran has more income and can max and remax faster: thus mitigating one of the advantages of zerg.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
January 08 2011 22:04 GMT
#386
Best news since GSL started and BoxeR switched IMO.

Is there any info on who developed the rest of the maps?
- please update the OP, 20 pages is a bit too much to search.
https://steamcommunity.com/id/*tlusernamehere*/
resilve
Profile Blog Joined August 2010
United Kingdom678 Posts
January 08 2011 22:10 GMT
#387
Hell yeah!

One way to stop the allins and rushes plaguing GSL play atm is to make maps bigger so scouting and distance allows you to react accoridngly ^^
Socke Fighting!!!!
Perfi
Profile Blog Joined May 2010
Poland349 Posts
January 08 2011 22:12 GMT
#388
CROSSFUCKINGFIRE! Awesome stuff. I hope Blizzard follows up with the same maps on ladder - might make sense, since the GSL is half-Blizzard anyway.
takingbackoj
Profile Joined December 2010
United States684 Posts
January 08 2011 22:21 GMT
#389
I know this is a super noob question but can someone tell me how to download these maps and what site to get them from, they look great and I really want to try them out.
Get the hell outta here Der Beek, your'e ruining my moment.
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
January 08 2011 22:26 GMT
#390
Thank god. Thank you GOM. You guys rock. :D
"Infestors are the suck" - LzGamer
mark05
Profile Joined March 2009
Canada807 Posts
January 08 2011 22:26 GMT
#391
WOW Aiur garden looks so cool
yes, I'm MarkOhFive
Arco
Profile Joined September 2009
United States2090 Posts
January 08 2011 22:33 GMT
#392
You can manner pylon on Biohazard at some positions, but not at others. Needs to be fixed so all positions can be manner pyloned.
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
January 08 2011 22:37 GMT
#393
Has anyone uploaded these on EU???
Hello=)
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
January 08 2011 22:41 GMT
#394
On January 09 2011 07:37 ParasitJonte wrote:
Has anyone uploaded these on EU???

Yes, all the maps are currently live on EU servers.

Not a lot of people playing them in customs though, so find a friend if you wanna check them out
Phelix
Profile Blog Joined July 2008
1931 Posts
January 08 2011 22:46 GMT
#395
Great news that GOM is considering to change the map pool and allow unoffical Maps. However, without the change in the ladder map pool, seems that now you would have to host custom games, which could be varying in different levels of skill to practice, unless you can contact friends/teammates to play with you, which I doubt there would be no problems for most high-level players.

Crossfire is such a good map to play on; CSL has used it this season before it was discontinued.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 08 2011 22:54 GMT
#396
Some of these maps are as big as shakura's in both dimensions, which is awesome. You might eventually be seeing stuff like 5 or 6 base (insert race) vs 5 or 6 base (insert race) which will be great. Harass is generally more important on bigger maps because of the more spread out bases. TvT on these maps could take a very, very long time though.
Porouscloud - NA LoL
Leeoku
Profile Joined May 2010
1617 Posts
January 08 2011 23:03 GMT
#397
surprised none are iccup then again prob looking at korean stream. iccup.diamond is happy neways prob by now. but wa no blistering sands ;(
eatmyshorts5
Profile Blog Joined January 2009
United States1530 Posts
Last Edited: 2011-01-08 23:05:38
January 08 2011 23:04 GMT
#398
Crossfire looks a lot like Destination to me, like expansion placement and everything.
BF:BC2 ID: BisuStork//CJ Entusman #32
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 08 2011 23:06 GMT
#399
On January 09 2011 08:04 eatmyshorts5 wrote:
Crossfire looks a lot like Destination to me, like expansion placement and everything.

[image loading]
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 08 2011 23:13 GMT
#400
On January 09 2011 06:44 Austere wrote:
I think this is great in the long run but I think it might create serious issues in the short run. This is speculative on my part, as I haven't played on these maps or seen anyone play on them, but it's possible that the balance of the game that we have right now will be a bit different when the average game structure is changed to fit the generally larger map pool.

Isn't Terran in a bit of trouble with a map pool like this? Zerg units are by and large fast moving, and can also spawn in significant numbers at expansions simply due to their macro mechanics and Protoss has Warp Gate technology. Terran has.... Medivacs? Also I believe it is generally accepted that a Zerg not harassed properly by a Terran player is advantaged or a Protoss player who is allowed to macro and tech too freely is advantaged against Terran. I'm not trying to say the sky is falling or derail into a discussion about balance, but I could see these factors being an issue.


The new maps will encourage macro games, obviously Terran is lacking in that department compared to Zerg and Protoss, hence why Terran can be safely buffed if games are played on larger maps. The maps will require some rebalancing, but it will (hopefully) be for the better.
WriterXiao8~~
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