• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:40
CEST 11:40
KST 18:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!32Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
LipoLyx Plus (Official)™ My Real Results! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini [Personal Project Share] Terran Defense v0.60 !!!NEW BUG!!! FIRE ARCHONS [Visual] New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8502 users

GSL4: Code S Groups finalized. - Page 11

Forum Index > Community News and Headlines
378 CommentsPost a Reply
Prev 1 9 10 11 12 13 19 Next All
VeNoM HaZ Skill
Profile Blog Joined November 2010
United States1528 Posts
Last Edited: 2010-12-14 19:19:45
December 14 2010 19:15 GMT
#201
Lol. oGs has 8 in code S, which is amazing btw, but almost everyone of them is grouped with a teammate.... WTF?

+ Show Spoiler +
there was definitely a system to how they set this up, but they can't go by teams, or foreigners or any of the sort, they strickly have to go by the points people have, and arrange it so that the groups are arranged to be of "equal difficulty" Here's some quick analysis that I've done.

Assuming winners are assigned 5 points you have
nestea, and FD

finalists are assigned 4 points:
MC, Rain, Rainbow, MarineKingPrime

semis are 3:
NexLive
Ensnare
SlayerSBoxeR
HongUn
Jinro

quarters are 2:
Choya
Kyrix
Genius
Nada
Zenio
Maka
Inca
sSKS

and the rest are assigned one point.

if you actually tally up each of the groups, you end up with
A: 9
B: 9
C: 8
D: 10 (hell group all are quarter finalists or better)
E: 8 (but hopetorture is 3rd ranked player by points, so they may assign him extra point of difficulty)
F: 9
G: 9
H: 8

So overall, they tried to space out the ranking and result winners across the groups as best they could. Lets face it, while IdrA is one of our foreign heroes, he hasn't shown the results as well as some of the other korean players, and as such was one of the "fill in the hole" guys in the group regardless of his actual skill level or not. As for race balancing, it's never the case for them to try to race balance, they never have when making the brackets, it's based solely on the rankings/results, that way you don't somehow end up putting 2 finalists into the same group because of race balancing. Overall the groups seem pretty even in difficulty if you go by the rankings, except for group D, where you have 3 quarterfinalists and 1 finalist in there (there were no fillers in that group).

My predictions are just gonna go by stats because that's the way I gamble:
A) Nestea - Maka
B) FD and Zenio (maybe mvp, depending on if he improves further or not)
C) Boxer and HongUn
D) Rain and Tester
E) Rainbow and Genius
F) MC and Nada
G) Foxer and Nexlive (if he plays) otherwise Clide
H: Ensnare and Jinro


Well there is a thread explaining the exact points system i think first was like 4650 or something...
#1 MMA fan! I like you too Taeja. Still patiently waiting for the Crown Prince to become the King.
Alou
Profile Blog Joined March 2010
United States3748 Posts
December 14 2010 19:15 GMT
#202
Weren't people complaining about how it was all rigged a few weeks ago and now that it is very obvious that it is random you complain? Seriously? Groups look fine. Excited for 2011.
Life is Good.
Krigwin
Profile Blog Joined August 2010
1130 Posts
December 14 2010 19:20 GMT
#203
On December 15 2010 03:59 Sakarabu wrote:
Show nested quote +
+ Show Spoiler +
On December 15 2010 03:50 Krigwin wrote:
On December 15 2010 03:48 Sakarabu wrote:
Why do you people seem to have such a fucking hard time with the concept of a RANDOM draw.

They literally picked their groups out of a hat. Please stfu about "GOM didn't set up the groups properly". It is completely random, they do not have any control over the groups, and this is by far the fairest way to do it. Infact I would expect an outcry if the groups were preset by GOM, as that would just scream of match fixing.

Please explain how it would be match fixing.

Also, they "randomly" picked the GSL3 maps too, and that's how we ended up with Steppes of War in every match. Random isn't always fair and it's definitely not a very smart way to run a tournament.


Because if someone has to pick who fights who there will always be (even a subconcious) level of bias. Even by splitting up the foreigners (or purposely putting them in the same group) you are then saying "Ok we want to give the foreigners an advantage over the Koreans". I hope you can see the flaw in that system and therefore why random seeding is the best option (indeed, the only option).

Randomly drawing maps is also a completely different situation to what we have here, even bringing that up shows your complete lack of logic and understanding of the draw.

Also something people seem to be completely overlooking is the fact that 2 people from each group go through. So this actually gives both Jinro and Idra a BETTER (or at the very least equal to being in different groups) chance of making it through to the next round.

I don't see the flaw in that system actually. And it's not giving the foreigners an advantage over the Koreans, it's splitting up the foreigners so we have a smaller chance of foreigners killing foreigners.

You're making the mistake of arguing from the assumption that "fair" equals good. I don't agree with that assumption. I couldn't care less actually, if the brackets were biased and every match in the first round had a big name versus a lesser-known player. That would end up with a better tournament overall with more big-names clashing later in longer series, thus resulting in better and more balanced games and brackets, and with more viewers total for the tournament which helps esports and helps GomTV.

Going back to my original example, if we had a group of four players, Jinro and Idra and two no-names, I would very much like it for the tournament organizers to be biased as hell and give the foreigners an advantage over the Koreans and have Jinro and Idra face off against the two no-names rather than each other in the first round. That would also eliminate the possibility of one of the two foreigners getting knocked out first round while some lesser player advances simply because he was lucky and randomly placed into an easier bracket. That's the epitome of unfairness in my opinion.

For example, in this GSL, I don't think it's good for the tournament that KyrixZenith, winner of the all-stars and fantastic player, gets knocked out in the first round while Monster advances. That deprived us of potentially excellent future games from Kyrix simply because he had the bad luck of the draw to face off against a teammate who knew his play inside out in the Ro64. I don't think it's good for the tournament that BitbyBitPrime.WE made it further than Sen, Ret, Boxer, and Idra simply because he had an easier bracket. Three crowd-drawing foreigners and one revolutionary legend get knocked out in the Ro32 while an all-in machine facerolls further into the tournament simply because he had a better luck of the draw. Now, was it "fair"? Perhaps. But it was incredibly bad for the tournament and cost them tons of views and potentially awesome matches.

Fair does not equal good. Random does not equal good. Smarter selection of matches and brackets will be better for everyone - better for the players as it ensures fairer matches for all, better for the viewers because it ensures better games and more representation of big-names, and better for the tournament because it gets more views. Don't assume that I agree with your silly belief that being "fair" is good for anyone.

Also, explain how random map selection is a "completely" different situation.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
December 14 2010 19:24 GMT
#204
I actually like that we'll get to see Jinro vs IdrA. This is like when people complained that Boxer and Nada would meet in the Ro8 instead of finals.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
December 14 2010 19:29 GMT
#205
Also the drawing wasn't entirely random, players were placed into three pools and each group has one player from pools 1 and 2 and two from pool 3.

Pool 1: Fruitdealer, NesTea, Rainbow, MarineKing, MC, Rain, HongUn, Ensnare
Pool 2: Boxer, Maka, Jinro, LiveForever, Inca, Genius, Zenio, Kyrix
Pool 3: Choya, Check, sSKS, Nada, Idra, Leenock, TheWind, Clide, SanZenith, MVP, Anypro, TheBestfOu, LegalMind, JookToJung

So the players who were successful in GSL 1-3 got spots in pools 1 and 2 and avoided having to face other players who were successful in GSL 1-3. It's a fair system, although not the most exciting with all the mirrors.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
December 14 2010 19:31 GMT
#206
On December 15 2010 04:15 VeNoM HaZ Skill wrote:
Lol. oGs has 8 in code S, which is amazing btw, but almost everyone of them is grouped with a teammate.... WTF?

+ Show Spoiler +
there was definitely a system to how they set this up, but they can't go by teams, or foreigners or any of the sort, they strickly have to go by the points people have, and arrange it so that the groups are arranged to be of "equal difficulty" Here's some quick analysis that I've done.

Assuming winners are assigned 5 points you have
nestea, and FD

finalists are assigned 4 points:
MC, Rain, Rainbow, MarineKingPrime

semis are 3:
NexLive
Ensnare
SlayerSBoxeR
HongUn
Jinro

quarters are 2:
Choya
Kyrix
Genius
Nada
Zenio
Maka
Inca
sSKS

and the rest are assigned one point.

if you actually tally up each of the groups, you end up with
A: 9
B: 9
C: 8
D: 10 (hell group all are quarter finalists or better)
E: 8 (but hopetorture is 3rd ranked player by points, so they may assign him extra point of difficulty)
F: 9
G: 9
H: 8

So overall, they tried to space out the ranking and result winners across the groups as best they could. Lets face it, while IdrA is one of our foreign heroes, he hasn't shown the results as well as some of the other korean players, and as such was one of the "fill in the hole" guys in the group regardless of his actual skill level or not. As for race balancing, it's never the case for them to try to race balance, they never have when making the brackets, it's based solely on the rankings/results, that way you don't somehow end up putting 2 finalists into the same group because of race balancing. Overall the groups seem pretty even in difficulty if you go by the rankings, except for group D, where you have 3 quarterfinalists and 1 finalist in there (there were no fillers in that group).

My predictions are just gonna go by stats because that's the way I gamble:
A) Nestea - Maka
B) FD and Zenio (maybe mvp, depending on if he improves further or not)
C) Boxer and HongUn
D) Rain and Tester
E) Rainbow and Genius
F) MC and Nada
G) Foxer and Nexlive (if he plays) otherwise Clide
H: Ensnare and Jinro


Well there is a thread explaining the exact points system i think first was like 4650 or something...


yeah i just did the math on the rankings, and if you go by rankings, most groups are around the same difficulty based on ranking with 3 major exceptions.
(The lower the total, the more high ranked players there are in the group)
A: 68
B: 68
C: 63
D: 58
E: 70
F: 65
G: 70
H: 59

group C has a rank 7 and a rank 9 as well as a rank 23 and 24.
group D has a rank 6, 16, 17, and 19.
group H has a rank 8, 12, 18, and 21.
and actually of all the "fill in the hole, non-ro8 players" IdrA is the second highest ranked of them all at 21 only behind CheckPrime at 18.

I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 14 2010 19:36 GMT
#207
Nobody needs to start doing math and guess work, it has already all been stated:

17:10 - Players who have acquired code S are taking their seats for the drawing. Top 8 players will be seeded in groups A to H. Then players from 9~16th will take turn to draw and will be placed in seperate groups A to H(one player per group). Then players from 17th to 32nd will draw and here there will be chance that two players will draw same groups in a row.

the farm ends here
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
December 14 2010 19:43 GMT
#208
Group A: IMNestea, TheBestfOu
Group B: TSL.Fruitdealer, IMmvp
Group C: HongUnPrime.WE, SlayerS_'Boxer'
Group D: TSL.Rain, TSL.sSKS
Group E: Nsp.Genius, LeenockfOu
Group F: oGsMC, oGsNaDa
Group G: MarinekingPrime.WE, TSL.Clide
Group H: TLAF.Jinro, EGIdra

Yeah, I have all 4 TSL advancing and only 2 of 8 oGs. Quality over quantity!
Krigwin
Profile Blog Joined August 2010
1130 Posts
December 14 2010 19:50 GMT
#209
On December 15 2010 04:29 jalstar wrote:
Also the drawing wasn't entirely random, players were placed into three pools and each group has one player from pools 1 and 2 and two from pool 3.

Pool 1: Fruitdealer, NesTea, Rainbow, MarineKing, MC, Rain, HongUn, Ensnare
Pool 2: Boxer, Maka, Jinro, LiveForever, Inca, Genius, Zenio, Kyrix
Pool 3: Choya, Check, sSKS, Nada, Idra, Leenock, TheWind, Clide, SanZenith, MVP, Anypro, TheBestfOu, LegalMind, JookToJung

So the players who were successful in GSL 1-3 got spots in pools 1 and 2 and avoided having to face other players who were successful in GSL 1-3. It's a fair system, although not the most exciting with all the mirrors.

They should have gone even further than that. They should have taken one more step and shuffled the players around a little to drop the amount of teamkilling and mirrors a bit.

For example, switch Jinro with Inca and MC with Nestea. Now Group F has no teamkilling at all and a better race representation. Switch Kyrix with Maka and Hyperdub with LegalMind, there's another example. That wasn't hard at all and the relative balance of skill has remained the same, but now we have better-looking brackets with less teamkilling and mirrors. What's wrong with that? What exactly is so bad about that that it's unfair and biased and match fixing?
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 14 2010 19:50 GMT
#210
Let's all stop the conspiracies please. Last time it got out of hand and GOM replied and then it made even more useless threads about GOM rigging matches. Do you guys not see this hurts e-sports if you people only complain and come up with conspiracies? Can't you guys just be happy that we have 2 foreigners in the S league and that we have sick matches coming up?

These conspiracies don't really help esports at all. If you really think there could be improvements then post your theories on the GOM forum in a mannerfull way. There is no point in discussing what is the better group drawing or seeding system on TL since you need to take it with GOM not TL. Too much whining tbh.

I however am super excited for the groupstages. I knew we had so many good players but this is just sick. Can't wait to see oGsMC vs oGsInCa or any of NaDa's games and Tester's games and of IMMVP.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
BuzzJuice
Profile Joined April 2010
United States97 Posts
December 14 2010 19:52 GMT
#211
This is random, but the really bad kind. Don't know why it should be like this though when you can sort of control, and input in a system that randomizes based on getting unique matchups, controlling for team members etc.

So many mirrors, and check out that quite a few groups have multiple members of the same team. That's just bad. [Note, yeah, I do feel bad that two foreigners are in the same group, but separating them because of 'lack of foreigners'? Or saying it should be redone because of that? Doesn't that border on the line of 'minority protection' or something?]

And especially for groups with so many mirrors like G and F, they only have to practice up to 2 matchups, maybe even one? That really fair considering other groups like C, D and E have to practice all three?

My question: If all 16 people are going straight to GSL 4 Ro16, does it mean no one qualifies to Ro16 from the bottom?
Macro and Micro - the only M&M you need to know
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 14 2010 20:10 GMT
#212
On December 15 2010 04:52 BuzzJuice wrote:
This is random, but the really bad kind. Don't know why it should be like this though when you can sort of control, and input in a system that randomizes based on getting unique matchups, controlling for team members etc.

So many mirrors, and check out that quite a few groups have multiple members of the same team. That's just bad. [Note, yeah, I do feel bad that two foreigners are in the same group, but separating them because of 'lack of foreigners'? Or saying it should be redone because of that? Doesn't that border on the line of 'minority protection' or something?]

And especially for groups with so many mirrors like G and F, they only have to practice up to 2 matchups, maybe even one? That really fair considering other groups like C, D and E have to practice all three?

My question: If all 16 people are going straight to GSL 4 Ro16, does it mean no one qualifies to Ro16 from the bottom?

What do you mean with

My question: If all 16 people are going straight to GSL 4 Ro16, does it mean no one qualifies to Ro16 from the bottom?

Only a maximum of 8 players from A league will be able to qualify for GSL 5 S league. It can even happen that 0 players from A league will get into S league.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
TheLonelyCarrier
Profile Joined December 2010
United States36 Posts
December 14 2010 20:22 GMT
#213
So if I am understanding correctly, this will be 48 best of 3 series between nothing but the cream of the crop players!! That is a ton of high level SC2. So hype! Can't wait!
He is........they call him........none other than........the one........the only........
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
December 14 2010 20:25 GMT
#214
On December 14 2010 20:23 shell wrote:
Can't understand why don't randomize the groups but using a method that could provide less mirrors and team kills!

there's 9 protoss, 9 zers and 14 terrans, why would there be a group with 3 protoss and another with 3 terran and 3 zerg?? that's stupido imo

Idra and Jinro in the same group also sucks.. hope they make it tho!


Doing that would mean it is not randomized -_-"
BuzzJuice
Profile Joined April 2010
United States97 Posts
December 14 2010 20:26 GMT
#215
I basically mean that will there be anyone BESIDES Code S capable of getting into the round of 16? Are these Code S players the only guys we will see in Ro16 and beyond? So there will be no Ro32 because all the slots are filled? And Ro64 and so on?
Macro and Micro - the only M&M you need to know
PiousMartyr
Profile Joined March 2010
Canada176 Posts
December 14 2010 20:27 GMT
#216
On December 15 2010 01:59 timmyfred wrote:
Show nested quote +
On December 15 2010 01:34 PartyBiscuit wrote:
On December 15 2010 00:56 Koshi wrote:
On December 15 2010 00:50 syllogism wrote:
There are several easier groups, depending on which players you'd replace idra/jinro with. Not lucky at all really.


Somebody will soon count up the points each group achieved over GSL 1,2,3.
I am pretty sure Jinro/Idra group scores pretty low.

http://wiki.teamliquid.net/starcraft2/GSL_Rankings


Thanks for that link. I just copied it straight into Excel, added the group for each player, then sorted and summed. Idra/Junro are indeed in the "easiest" group if we use the GSL Code S points as the determination of skill.

[image loading]

[image loading]


It's clearly not 100% random how they made the teams.

The top 8 players are all in different groups. Players ranked 9-16 are all in different groups.

Then they roughly scattered the bottom 16 players, but roughly made it so that the rankings are mirrored (not sure how else to decribe this). ie: rank 1 paired with rank 32, rank 2 pair with 31, rank 3 paired with 30. It's not exact, but looks like the groups with the best players also have the worst players, and the other groups are all kind of in the middle.
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
December 14 2010 20:40 GMT
#217
On December 15 2010 04:50 shannn wrote:
Let's all stop the conspiracies please. Last time it got out of hand and GOM replied and then it made even more useless threads about GOM rigging matches. Do you guys not see this hurts e-sports if you people only complain and come up with conspiracies? Can't you guys just be happy that we have 2 foreigners in the S league and that we have sick matches coming up?

These conspiracies don't really help esports at all. If you really think there could be improvements then post your theories on the GOM forum in a mannerfull way. There is no point in discussing what is the better group drawing or seeding system on TL since you need to take it with GOM not TL. Too much whining tbh.

I however am super excited for the groupstages. I knew we had so many good players but this is just sick. Can't wait to see oGsMC vs oGsInCa or any of NaDa's games and Tester's games and of IMMVP.


Well said.

Also I see no need at all for reducing the amount of team killing. oGs has the most players in code S so naturally there will be more team killing. Why should GOM cater to the team that has the most members?
esperanto
Profile Blog Joined May 2010
Germany357 Posts
December 14 2010 20:42 GMT
#218
Actually I am kinda excited to see Idra vs. Jinro, these are gonna be some awesome games and we can be sure they arent full of cheese or one-base allins.

And this increases the chance, that at least one foreigner survives the group-rounds.
HeroHenry
Profile Joined November 2010
United States1723 Posts
Last Edited: 2010-12-14 20:47:53
December 14 2010 20:47 GMT
#219
On December 15 2010 04:43 MajorityofOne wrote:
Group A: IMNestea, TheBestfOu
Group B: TSL.Fruitdealer, IMmvp
Group C: HongUnPrime.WE, SlayerS_'Boxer'
Group D: TSL.Rain, TSL.sSKS
Group E: Nsp.Genius, LeenockfOu
Group F: oGsMC, oGsNaDa
Group G: MarinekingPrime.WE, TSL.Clide
Group H: TLAF.Jinro, EGIdra

Yeah, I have all 4 TSL advancing and only 2 of 8 oGs. Quality over quantity!

I'm pretty sure you didn't pick quality in group H
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 14 2010 20:53 GMT
#220
On December 15 2010 05:22 TheLonelyCarrier wrote:
So if I am understanding correctly, this will be 48 best of 3 series between nothing but the cream of the crop players!! That is a ton of high level SC2. So hype! Can't wait!

Please read the GSL S league thread in the community news.

It's Bo1 in the group stages and there are 2 group stages.

On December 15 2010 05:26 BuzzJuice wrote:
I basically mean that will there be anyone BESIDES Code S capable of getting into the round of 16? Are these Code S players the only guys we will see in Ro16 and beyond? So there will be no Ro32 because all the slots are filled? And Ro64 and so on?

There is a Code S league which means only S code players can play in it.
Those S code players are the 32 mentioned in this OP. So naturally the ro16 is going to be only of S code players. There is no ro64 because it's a 32man tournament. Please read the community news to gain more knowledge about this.

On December 15 2010 05:27 PiousMartyr wrote:
Show nested quote +
On December 15 2010 01:59 timmyfred wrote:
On December 15 2010 01:34 PartyBiscuit wrote:
On December 15 2010 00:56 Koshi wrote:
On December 15 2010 00:50 syllogism wrote:
There are several easier groups, depending on which players you'd replace idra/jinro with. Not lucky at all really.


Somebody will soon count up the points each group achieved over GSL 1,2,3.
I am pretty sure Jinro/Idra group scores pretty low.

http://wiki.teamliquid.net/starcraft2/GSL_Rankings


Thanks for that link. I just copied it straight into Excel, added the group for each player, then sorted and summed. Idra/Junro are indeed in the "easiest" group if we use the GSL Code S points as the determination of skill.

[image loading]

[image loading]


It's clearly not 100% random how they made the teams.

The top 8 players are all in different groups. Players ranked 9-16 are all in different groups.

Then they roughly scattered the bottom 16 players, but roughly made it so that the rankings are mirrored (not sure how else to decribe this). ie: rank 1 paired with rank 32, rank 2 pair with 31, rank 3 paired with 30. It's not exact, but looks like the groups with the best players also have the worst players, and the other groups are all kind of in the middle.

You didn't need to do all that to find out how they made up the groups.
GOM did not make the groups however they might have drawn some players into a group if they are unable to themselves. The players who could attend the ceremony drawed themselves.

Rank 1-8 players each draws a group meaning they won't be in the same group.
Rank 9-16 players are also drawn into a group but cannot be in the same group with eachother but they will be put in the same group as rank 1-8.
Then from rank 17-32 each player will draw a group and that is where you will be put. Meaning it is done by a player's draw in which group they are placed in. You may call it unlucky that 3 oGs players managed to draw themselves to the same group.
Players that are not able to attend to draw will automatically give GOM the right to draw for them. Don't know for which people this happened.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Prev 1 9 10 11 12 13 19 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 4
MindelVK 3
StarCraft: Brood War
BeSt 295
actioN 284
Killer 282
firebathero 231
Sexy 79
ZergMaN 59
hero 41
Bale 40
ZerO 39
Mong 35
[ Show more ]
soO 34
Mind 34
Sharp 26
Stork 22
NotJumperer 19
HiyA 16
SilentControl 13
scan(afreeca) 9
Dota 2
XcaliburYe369
League of Legends
JimRising 473
Counter-Strike
edward356
Super Smash Bros
Mew2King237
Other Games
gofns22468
B2W.Neo1109
singsing636
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick1491
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH393
• LUISG 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV194
League of Legends
• Jankos1423
Upcoming Events
GSL
1h 20m
AI Arena Tournament
7h 20m
Replay Cast
14h 20m
WardiTV Weekly
1d 1h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
3 days
Replay Cast
4 days
The PondCast
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.