BR#2 Very close to release - Page 12
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ramen247
United States1256 Posts
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Beaudereck
Canada140 Posts
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ShivaN
United States933 Posts
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SoleSteeler
Canada5472 Posts
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liger13
United States1060 Posts
On April 13 2009 08:53 ramen247 wrote: no swarm???? YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSss ... you broke it... | ||
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Savio
United States1850 Posts
Poll: Did you read the transcript? (Vote): Yes, I couldn't wait (Vote): No, I didn't want to spoil it | ||
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Zato-1
Chile4253 Posts
On April 13 2009 08:28 FrozenArbiter wrote: I think they removed swarm last I heard.. It definitely didn't have consume anyway. On previous builds, the Infestor had Dark Swarm. However, it only affected air-to-ground attacks; I think the Dark Swarm from SC1 hasn't been around for a looong time now, and will probably not come back. There's a trend in SC2 of moving away from powerful, tide-turning AoE attacks/spells: * Irradiate is gone. No more brutalizing clumps of mutalisks with this spell. * Spider mines were at some point moved to the Nighthawk as a spell that costs energy- as of the most updated info I have, they were replaced with Hunter-Seeker Missiles. * Valkyries and Corsairs are gone. Air superiority fighters (Viking, Phoenix, Corruptor) now use single-target attacks. * Stasis is gone. * Psionic Storm's area and damage have been reduced (from 112 to 80 damage, as far as I know). * Reavers are gone. * Maelstrom is gone. * Plague is gone. * Dark Swarm is currently gone, AFAIK. * Infested Terrans are gone (lol). Well, at least the ones that blew up for 500 damage. * Ensnare is gone. * Devourer's AoE debuff is gone. * EMP shockwave got nerfed. Still drains all caster energy, but now only drains up to 100 points of psi shields per unit. Mostly only the Archon, the Mothership and Protoss buildings care about this distinction, though. There's still AoE stuff in Starcraft 2- it just isn't as tide-turning as it is in the original SC. Archons, Lurkers, Ultras, Battlecruisers, Ghosts, Hellions, Tanks, Banelings, Colossi and Templars still have AoE stuff. The mothership also has a group cloak (like the arbiter) and the nullifier has force field. So there you have it. Less low-cost, tide-turning AoE stuff in SC2. | ||
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DeCoup
Australia1933 Posts
On April 13 2009 00:05 Amber[LighT] wrote: Nope just Sunday here. i can't wait to watch this gotta remember when I get back from the fam ![]() Off-topic but interesting: Oh Sunday is a public holiday? In Australia if a public holiday lands on a weekend it stays normal and the following Monday becomes a public holiday ![]() Edit: replaced holiday with weekend | ||
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ZhenMiChan
Netherlands1181 Posts
On April 13 2009 10:21 DeCoup wrote: Off-topic but interesting: Oh Sunday is a public holiday? In Australia if a public holiday lands on a weekend it stays normal and the following Monday becomes a public holiday ![]() Edit: replaced holiday with weekend they smart there | ||
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sexsexpussyhair
Canada133 Posts
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Zato-1
Chile4253 Posts
On April 13 2009 11:22 sexsexpussyhair wrote: why does it take so long for them to upload a video..... they can't be out of bandwidth Blizzard is a company. This is a weekend. Why bother working unpaid overtime on a weekend to put it up? Also, maybe they didn't like some parts of the commentary, and are going to do over parts / all of the casting. I remember reading in this thread that they talked about bunkers with tech labs or something like that, which is a slip of the tongue. They have a 2-man team doing the commentaries, so if they each go home for the weekend, doing the dual cast would be a much bigger hassle. | ||
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H
New Zealand6138 Posts
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Tsagacity
United States2124 Posts
On April 13 2009 11:36 Zato-1 wrote: Blizzard is a company. This is a weekend. Why bother working unpaid overtime on a weekend to put it up? Also, maybe they didn't like some parts of the commentary, and are going to do over parts / all of the casting. I remember reading in this thread that they talked about bunkers with tech labs or something like that, which is a slip of the tongue. They have a 2-man team doing the commentaries, so if they each go home for the weekend, doing the dual cast would be a much bigger hassle. I doubt they would redo stuff with the commentary because fixing that can supposedly take a lot of time. Blues on the forums have discussed "localization"/translation as a hurdle, and I think a new commentary would be a big setback? | ||
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Zato-1
Chile4253 Posts
On April 13 2009 11:54 H wrote: Damn. I saw this thread again with its new title and was like "SC2 VERY CLOSE TO REL- oh fuck, damnit". :< Hahahaha. That's not how it works, man ![]() It's not clear when the closed beta will start. My personal guesstimate is it'll start by early may. Give it at least 3 months worth of beta testing before release, and it'd hit the shelves by August. So yeah, barring any major roadblocks, and if everything goes smoothly, SC2 may come out as early as August. If there are major delays... well, your friends will at least know what to give you as a christmas present ![]() | ||
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Zato-1
Chile4253 Posts
On April 13 2009 12:13 Tsagacity wrote: I doubt they would redo stuff with the commentary because fixing that can supposedly take a lot of time. Blues on the forums have discussed "localization"/translation as a hurdle, and I think a new commentary would be a big setback? Not necessarily. With good editing they could just redo a couple small blunders and leave the rest of the video as is (i.e. replace "Bunker with a Tech Lab" for "Barracks with a Tech Lab"). If they have good translation, they shouldn't need any extra work to change the translated versions. Then again, I just threw that out as an idea. Don't know, and don't particularly care what the reason for the delay was- I just want to listen to the freaking battle report already ![]() | ||
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sexsexpussyhair
Canada133 Posts
On April 13 2009 11:36 Zato-1 wrote: Blizzard is a company. This is a weekend. Why bother working unpaid overtime on a weekend to put it up? Also, maybe they didn't like some parts of the commentary, and are going to do over parts / all of the casting. I remember reading in this thread that they talked about bunkers with tech labs or something like that, which is a slip of the tongue. They have a 2-man team doing the commentaries, so if they each go home for the weekend, doing the dual cast would be a much bigger hassle. the commentaries and stuff are always done when you release a vod, why would they put up a video with no commentary.... it is possible they realized there was some error in game, or glitch playing the vod. dustin talks too fast and blab about everything, they should do 1 battle report per week or every 2 weeks, as a way of showing how it relates to sc and how it is still playable at pro levels. i rewatched the 1st battle report, all other t units are useless except marauder, helion is slow as shit, the flame comes out so slow and barely do any damage, cant even harass shit compared to vulture. the colossus beam is really lame compared to reaver scarab, lack of direct area effect and low damage output. | ||
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Salv
Canada3083 Posts
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lowlypawn
United States241 Posts
![]() + Show Spoiler + OK sorry for the cruel prank but I had to do something to kill the time and to practice using PSP . | ||
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Mastermind
Canada7096 Posts
On April 13 2009 10:21 DeCoup wrote: Off-topic but interesting: Oh Sunday is a public holiday? In Australia if a public holiday lands on a weekend it stays normal and the following Monday becomes a public holiday ![]() Edit: replaced holiday with weekend This is how it works in Canada as well. Easter is always a 4 day weekend. We get good friday off and monday. | ||
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chobopeon
United States7342 Posts
On April 13 2009 13:42 lowlypawn wrote: It's UP!!!!!!!!!! ![]() + Show Spoiler + OK sorry for the cruel prank but I had to do something to kill the time and to practice using PSP . :[ | ||
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![[image loading]](http://img4.imageshack.us/img4/5456/battlereport2.jpg)