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QuietIdiot
Profile Blog Joined October 2005
7004 Posts
February 26 2007 04:11 GMT
#161
1.)Developing into progaming, did you respect/admire any other players?

2.) What is your most memorable game?

3.) Which players do you think will be the next big thing to hit progaming?

4.) Do you think starcraft is balanced?

5.) What would you suggest to players who want to be progamers, especially Korean amateurs?
sweatpants
Profile Joined April 2006
United States940 Posts
Last Edited: 2007-02-26 04:33:04
February 26 2007 04:18 GMT
#162
1. You have enough confidence in your reaction ability to do be very daring in the timing of your builds. Consequently, only a player with enough confidence in their own execution ability is decisive enough to exploit your momentary weakness. Do you think that at very high levels, StarCraft has evolved, similar to martial arts, into a battle of willpower? What are the thoughts of a master in psychological warfare?


2. Your unparalleled level of in-game awareness allows you to achieve better control of the pace of the game. This, in turn, allows you to be more insightful as to how the game will play out. Do you think this theory of a cyclical nature between awareness and control holds water? Would you reveal a more accurate theory?


3. Many successful pros have foreseen their own styles being realized and have expected their own fall from the top. There is a theory on our website that you are somewhat of an exception in that your style is more abstract and harder to identify than those of the past. Yet another theory considers that you did not innovate a specific style yourself, as did utterly master all parts of controlling the zerg race. Your thoughts on the essence and future of your style?


4. As we understand it, your stone-faced demeanor and unbridled self confidence is viewed almost as arrogance in Korea. However, this, as well as the non-conformism you display from all the other "nice-guy" pros resounds with western culture. You are seen as something of a "badass" and we love it. But I have seen you laugh, and must admit it also seems very natural. So which is it? Are you just putting on an image or are you really that hardcore?

(No matter how he responds to this fourth one, say "I thought so")

5. How do you plan on spending your break after winning the MSL finals? We remember seeing some hotties in your booth during the OSL... :p
Perfect. Plays low-econ, high-econ, plays orthodox, plays funky, plays Mozart, plays Run-DMC. Micro, macro, strategy, management, fundamentals, and balls the size of Brazil. He plays Zerg the way the Xel Naga intended - like a ball of mercury. -HonestTea
mR.Sephiroth
Profile Joined April 2005
Germany296 Posts
February 26 2007 04:23 GMT
#163
Did u followed the oscars?
Kaolla
Profile Joined January 2003
China2999 Posts
February 26 2007 04:30 GMT
#164
On February 26 2007 09:07 Hot_Bid wrote :
Through extensive testing, 8 OL is indeed faster than 9 OL to 12 hatchery. Why does every Zerg pro continue to 9 OL? Test it yourself, Ma Jae.

all the doubters go test it yourself, its 12hatchery at 1:44/1:45 (8 OL) vs at 1:46 (9 OL) with seconds variation depending on the map minerals.


very nice question.. i'd really like to see this one answered ^_^
would be funny if he'd go 8 OL after this interview all the time
its me
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
February 26 2007 04:31 GMT
#165
1) What do you think about the controversy surrounding KESPA/Proleague and the broadcast channels. Do you think it will affect bw professionally?

2) Do you know much about the foreign community that follows korean progaming (i.e Tl or GG). If not, would you like to see progaming broadcast with commentators in other languages (i.e english) to reach a larger audience

3) Do you have a girlfriend/ Do you find it hard to maintain a relationship with the rigourous training regime?
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
February 26 2007 04:39 GMT
#166
On February 26 2007 13:30 Kaolla wrote:
Show nested quote +
On February 26 2007 09:07 Hot_Bid wrote :
Through extensive testing, 8 OL is indeed faster than 9 OL to 12 hatchery. Why does every Zerg pro continue to 9 OL? Test it yourself, Ma Jae.

all the doubters go test it yourself, its 12hatchery at 1:44/1:45 (8 OL) vs at 1:46 (9 OL) with seconds variation depending on the map minerals.


very nice question.. i'd really like to see this one answered ^_^
would be funny if he'd go 8 OL after this interview all the time


Woah, when did this one get figured out?

How does that effect a 9pool build?
..and then I would, ya know, check em'. (Aka SpoR)
itemlock
Profile Joined January 2007
United States256 Posts
February 26 2007 04:39 GMT
#167
1) If you had to pick 1 progamer past or present for each race (Zerg, Terran, Protoss) that you respect the most, who would they be and why?

2) You are pretty much known as a balance breaker, being able to play evenly on maps where Zerg often is said to have a disadvantage. What do you feel is the primary trait that sets you apart from the rest of the Zerg players and how has this led you to succeed on maps where many other Zerg players have failed?

3) Of all of the players that have dominated the game in their respective times, it seems that you have drawn the most criticism and hate. Why do you think this is and are you ever bothered by it?

4) What was the reason you infested NaDa's command center?

5) What has been the most challenging part of your experience as a pro-gamer?

6) What do you feel about the future of Starcraft? How much longer do you feel it will last on the level it is right now?

7) Do you have any plans to pursuit other games beyond Starcraft in the case that it finally disappears as a major e-sport? If not, what are your retirement plans or how do you plan to make a living?

8) Is there any one particular pro-gamer that has had the greatest influence on your gaming style? If so, who was it and what influence did he have?

9) Do you think it is possible for a player to attain the Diamond Mouse?

10) Starcraft has been out for nearly a decade now. We've come to a point where most people are admitting that there's very little room for innovation and there really aren't too many new things that players can do that haven't already been done before. What do you feel is the best way that Starcraft as a game can be revitalized?

11) Do you believe that it will be possible one day for gaming leagues as big and famous as the Starleagues to exist in other regions such as the United States, China, or EU? Or has the success of the gaming league been a product of Korea's unique culture?

12) Who do you feel the strongest Protoss player is today?

13) How do you analyze various timings on specific maps? For instance, a map like Arkanoid when it was first introduced was a very strange concept and it's obvious that the builds for it are very different from something along the lines of Nostalgia or Luna. How would you discover the best build order, strategy, and timing on a completely new type of map?

14) Of there is one pro-gamer that you can say that you hate the most, who would it be and why?
???
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
February 26 2007 04:46 GMT
#168
8 overlord used to be the standard back in the day. It simply switched to 9 overlord.
8 supply also was the common build until people started using 9 supply.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
February 26 2007 04:48 GMT
#169
On February 26 2007 13:39 itemlock wrote:
4) What was the reason you infested NaDa's command center?

He said it was because it was a viable strategy in regards to psychological battle with his opponent.
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
February 26 2007 04:50 GMT
#170
but isn't 9 supply actually faster? preference alone wouldn't make zergs intentionally get a their 12th hatch a second or two slower consistently.

is 8ol still faster than 9ol if a scouting drone is sent?
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Tarte
Profile Joined October 2006
Canada933 Posts
February 26 2007 04:50 GMT
#171
1 - How were you training/practicing before becoming Progamer, is there specific things you were doing that helped you?
L O V E Y O U
pacman
Profile Joined October 2004
China41 Posts
February 26 2007 04:54 GMT
#172
are u gay?
pac pac pac
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 26 2007 04:55 GMT
#173
I have no time to read the whole thread right now, sorry if those questions have been posted before. Very, very tired, I hope this makes sense.

All the progamers always emphasize on how important it is to practice day and night. But... how exactly do you practice? Is it mostly mass gaming, or do you spend time analyzing maps a lot? Is most time spent in developping build orders? For an OSL game, how much of the game and in how much detail is the game planned after the initial bo? Do you get other Zergs' input?

You gonna play in the TL ladder bro?

Meh, I really have to go sleep, I might add some more tomorrow.^^
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Luhh
Profile Joined October 2003
Sweden2974 Posts
February 26 2007 05:00 GMT
#174
On February 26 2007 13:30 Kaolla wrote:
Show nested quote +
On February 26 2007 09:07 Hot_Bid wrote :
Through extensive testing, 8 OL is indeed faster than 9 OL to 12 hatchery. Why does every Zerg pro continue to 9 OL? Test it yourself, Ma Jae.

all the doubters go test it yourself, its 12hatchery at 1:44/1:45 (8 OL) vs at 1:46 (9 OL) with seconds variation depending on the map minerals.


very nice question.. i'd really like to see this one answered ^_^
would be funny if he'd go 8 OL after this interview all the time

Maybe if you send one drone of the first 9 instead of first 8 to scout, you'll be faster. *shrugs* I dunno. Did the extensive test take that into account as well, since we know savior almost always scouts with a drone.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
_PulSe_
Profile Joined August 2006
United States541 Posts
February 26 2007 05:05 GMT
#175
"what drove you to get to where you are after being only a training partner for so long?"

What do you think are the reasons why you have made it to the top in such a dominant way?
Its not that Im lazy. Its that I just dont care.
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
February 26 2007 05:05 GMT
#176
What do you know about the foreign community (players, sites, communities, anything) and do you think that progamers should care at all about foreigners? Is it up to the foreign community to seek out the proleagues and interviews with the progamers, or should the progamers be more aware of the foreign community?
Dont drink and derive. TSL: Made with Balls.
JensOfSweden
Profile Blog Joined February 2007
Cameroon1767 Posts
February 26 2007 05:10 GMT
#177
Do you think starcraft is comparable to any other sport played professionally in terms of gameplay, using your mind and executing strategies.
<3 Nada [On and off TL.net since 2002
tKd_
Profile Joined February 2005
United States2916 Posts
February 26 2007 05:13 GMT
#178
On February 26 2007 13:30 Kaolla wrote:
Show nested quote +
On February 26 2007 09:07 Hot_Bid wrote :
Through extensive testing, 8 OL is indeed faster than 9 OL to 12 hatchery. Why does every Zerg pro continue to 9 OL? Test it yourself, Ma Jae.

all the doubters go test it yourself, its 12hatchery at 1:44/1:45 (8 OL) vs at 1:46 (9 OL) with seconds variation depending on the map minerals.


very nice question.. i'd really like to see this one answered ^_^
would be funny if he'd go 8 OL after this interview all the time


Getting the drone 50 minerals faster means a few more minerals in your belt in the beginning I would think. Plus as long as your 3 larvae macro isn't affected, its easier to go to 9 drones. Of course I never knew this at all, thx
MJ
Profile Joined April 2005
Poland85 Posts
February 26 2007 05:18 GMT
#179
WILL YOU EVER BEAT CHOJJA ZVZ ? ;s
widze szczyt a za szczytem zaszczyt za zaszczytem
Pressure
Profile Blog Joined October 2006
7326 Posts
February 26 2007 05:23 GMT
#180
How do you explain how you bursted into the progaming scene in 2006?
What motivated you to pick Zerg; What did you play beforehand?
Is there anyone that motivated you to play your style of Zerg(often macro intensive, compared to a ton of other micro-oriented zergs such as JulyZerg and Yellow)
How do you feel about your depiction as the antagonist, and as `Hitler?`

Some of these questions might have been asked already...
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