• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:22
CEST 17:22
KST 00:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence6Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups3WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro16 Preview Pt2: Turbulence Diplomacy, Cosmonarchy Edition BW General Discussion ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1125 users

[WoW] Battle for Azeroth - Page 86

Forum Index > Closed
Post a Reply
Prev 1 84 85 86 87 88 541 Next
BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Mikau
Profile Blog Joined October 2010
Netherlands1446 Posts
August 29 2016 12:40 GMT
#1701
On August 29 2016 20:52 Cyro wrote:
Show nested quote +
I fucked up and didn't pre order (and spent my last money on unimportant stuff like food), so I won't be able to play until tomorrow afternoon when the mail arrives. FML.


Digital + playing through midnight >>>>>>>>>> physical box

Yeah, but I can't do that without money, can I.

I had to buy from the internet shop that allows you to pay afterwards so I'm forced to wait.
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2016-08-29 13:26:31
August 29 2016 13:26 GMT
#1702
Damn, time flies for waiting for the new expansion when your not interested in playing due to still be burned out.

I'll probably come back at some point somewhere in the middle of Legion maybe. The plus side of not playing for awhile is that when I come back theres going to be a whole lot of sweet sweet content to go through. Also, not having to compete with hundreds of people for quest mobs/items is nice too.
Destructicon
Profile Blog Joined September 2011
4713 Posts
August 29 2016 14:56 GMT
#1703
On August 29 2016 01:05 AFKPuezo wrote:
I'm just getting back into the game after qutting right before HFC came out. I haven't really followed much about Legion (except the big selling points and back-of-the-box type stuff). I wanted to main a tank death knight for this expansion, but I just learned about the all of the rune (and other) changes and I'm really disappointed. Interesting resource management was the whole reason I found DKs fun in the first place. Has anyone played a lot with the new death knight? Is it any fun or is it as boring as I imagine it to be? I don't care so much about balance or sims (I'm sure that will all be reshuffled during the expansion), but I don't see blizzard going back on such a big design choice. Thanks


Hi there, I also mained a DK for a very long time, all of WoTLK some of Cata and some of WoD, I was extremely disapointed with the changes and made a post on page 82, here is a quote of it.

+ Show Spoiler +
On August 25 2016 00:02 Destructicon wrote:
Personally I've been appalled by what they did to the Death Knight class, they totally butchered the identity and class specific mechanics.

First they cut the whole spreading diseases theme to deal extra damage in Cataclysm by removing diseases as a perquisite to do damage on abilities.
They also streamlined the rune system slightly.

Now in Legion they just removed 1 disease from all specs, made diseases just generic dots that you want to keep up for DPS purposes and removed the different rune types.

Almost all interaction between abilities is gone and the rotations are now dull, streamlined and simplified, I hate it.

The DK mechanically now feels like a reverse rogue, a plate wearer that uses combo points to gain energy to do more attacks, it just sucks and there is nearly no skill or satisfaction left in it.

Also I fucking hate how they made Frost the DW tree, I fucking hate DW DKs, why the hell couldn't they have left DK as the sole 2h DPS class? We already have tons of DW melee specs.

I'd rate the DK revamps as a solid -10/10

We haven't made any progress, we've gone backwards.


Note though, I judged my opinion at the time mostly on DPS, which feels awful after the revamp.

Tanking as a DK still feels somewhat challenging and rewarding, the reason being that you still have to manage your resources in a interesting way.

First, you have to chose between Marrowrend and Heart Strike, Marrowrend gives you survivability but Heart Strike gives you more runic power. You now want Runic Power because your RP dump is Death Strike. This still keeps some of the old dynamic we had where we have to manage our survivability by keeping Bone shield stacks at 5+ while still producing enough RP to use DS.

In addition since they reworked Death Strike to be like its Cataclysm variation it is now a lot more rewarding if you use it right after a big nuke, which adds another element of skill where you need to anticipate when a large amount of damage will hit and react to it by pooling RP.

You also have Death and Decay that now accelerates your runic power generation and is another thing you need to weave into your rotation.

Overall I think tanking as a Death Knight can still be fun and rewarding in stark contrast to the DPS specs.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
akatama
Profile Blog Joined July 2010
Romania982 Posts
August 29 2016 16:28 GMT
#1704
Since Legion seems to have #classfantasy the same way WoD had #savage, Blood Plague feels fine since it leeches health. Frost Fever and Virulent Plague do not.

For Unholy, it would be much more awesome if popping a Festering Wound would have a chance to trigger the aoe burst of VP instead of it being a flat 30% chance.

For Frost, Frost Fever should have worked like Empty Drinking Horn/Necrotic Plague. It gets applied by Howling Blast, lasts a fixed amount of time and gains stacks with each melee attack on the target. Suddenly dual wield makes more sense, makes it so each ability applies 2 stacks and gives it more flavor.
AFKPuezo
Profile Joined August 2010
183 Posts
August 29 2016 16:35 GMT
#1705
On August 29 2016 23:56 Destructicon wrote:
Show nested quote +
On August 29 2016 01:05 AFKPuezo wrote:
I'm just getting back into the game after qutting right before HFC came out. I haven't really followed much about Legion (except the big selling points and back-of-the-box type stuff). I wanted to main a tank death knight for this expansion, but I just learned about the all of the rune (and other) changes and I'm really disappointed. Interesting resource management was the whole reason I found DKs fun in the first place. Has anyone played a lot with the new death knight? Is it any fun or is it as boring as I imagine it to be? I don't care so much about balance or sims (I'm sure that will all be reshuffled during the expansion), but I don't see blizzard going back on such a big design choice. Thanks


Hi there, I also mained a DK for a very long time, all of WoTLK some of Cata and some of WoD, I was extremely disapointed with the changes and made a post on page 82, here is a quote of it.

+ Show Spoiler +
On August 25 2016 00:02 Destructicon wrote:
Personally I've been appalled by what they did to the Death Knight class, they totally butchered the identity and class specific mechanics.

First they cut the whole spreading diseases theme to deal extra damage in Cataclysm by removing diseases as a perquisite to do damage on abilities.
They also streamlined the rune system slightly.

Now in Legion they just removed 1 disease from all specs, made diseases just generic dots that you want to keep up for DPS purposes and removed the different rune types.

Almost all interaction between abilities is gone and the rotations are now dull, streamlined and simplified, I hate it.

The DK mechanically now feels like a reverse rogue, a plate wearer that uses combo points to gain energy to do more attacks, it just sucks and there is nearly no skill or satisfaction left in it.

Also I fucking hate how they made Frost the DW tree, I fucking hate DW DKs, why the hell couldn't they have left DK as the sole 2h DPS class? We already have tons of DW melee specs.

I'd rate the DK revamps as a solid -10/10

We haven't made any progress, we've gone backwards.


Note though, I judged my opinion at the time mostly on DPS, which feels awful after the revamp.

Tanking as a DK still feels somewhat challenging and rewarding, the reason being that you still have to manage your resources in a interesting way.

First, you have to chose between Marrowrend and Heart Strike, Marrowrend gives you survivability but Heart Strike gives you more runic power. You now want Runic Power because your RP dump is Death Strike. This still keeps some of the old dynamic we had where we have to manage our survivability by keeping Bone shield stacks at 5+ while still producing enough RP to use DS.

In addition since they reworked Death Strike to be like its Cataclysm variation it is now a lot more rewarding if you use it right after a big nuke, which adds another element of skill where you need to anticipate when a large amount of damage will hit and react to it by pooling RP.

You also have Death and Decay that now accelerates your runic power generation and is another thing you need to weave into your rotation.

Overall I think tanking as a Death Knight can still be fun and rewarding in stark contrast to the DPS specs.


Thanks for the advice. The balance of tanking stuff sounds fun...but it would have been even better with the old system! Ugh, I just can't get over it.

I went ahead and made a demon hunter (for that easy level 100), and the mobility is fine, but the rotation is mind-numbingly simple. Literally two buttons, with a few thoughtless cooldowns thrown in. Maybe I'll tool around with a death knight and think about using my level boost on it for tomorrow.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 29 2016 16:49 GMT
#1706
On August 30 2016 01:35 AFKPuezo wrote:
Show nested quote +
On August 29 2016 23:56 Destructicon wrote:
On August 29 2016 01:05 AFKPuezo wrote:
I'm just getting back into the game after qutting right before HFC came out. I haven't really followed much about Legion (except the big selling points and back-of-the-box type stuff). I wanted to main a tank death knight for this expansion, but I just learned about the all of the rune (and other) changes and I'm really disappointed. Interesting resource management was the whole reason I found DKs fun in the first place. Has anyone played a lot with the new death knight? Is it any fun or is it as boring as I imagine it to be? I don't care so much about balance or sims (I'm sure that will all be reshuffled during the expansion), but I don't see blizzard going back on such a big design choice. Thanks


Hi there, I also mained a DK for a very long time, all of WoTLK some of Cata and some of WoD, I was extremely disapointed with the changes and made a post on page 82, here is a quote of it.

+ Show Spoiler +
On August 25 2016 00:02 Destructicon wrote:
Personally I've been appalled by what they did to the Death Knight class, they totally butchered the identity and class specific mechanics.

First they cut the whole spreading diseases theme to deal extra damage in Cataclysm by removing diseases as a perquisite to do damage on abilities.
They also streamlined the rune system slightly.

Now in Legion they just removed 1 disease from all specs, made diseases just generic dots that you want to keep up for DPS purposes and removed the different rune types.

Almost all interaction between abilities is gone and the rotations are now dull, streamlined and simplified, I hate it.

The DK mechanically now feels like a reverse rogue, a plate wearer that uses combo points to gain energy to do more attacks, it just sucks and there is nearly no skill or satisfaction left in it.

Also I fucking hate how they made Frost the DW tree, I fucking hate DW DKs, why the hell couldn't they have left DK as the sole 2h DPS class? We already have tons of DW melee specs.

I'd rate the DK revamps as a solid -10/10

We haven't made any progress, we've gone backwards.


Note though, I judged my opinion at the time mostly on DPS, which feels awful after the revamp.

Tanking as a DK still feels somewhat challenging and rewarding, the reason being that you still have to manage your resources in a interesting way.

First, you have to chose between Marrowrend and Heart Strike, Marrowrend gives you survivability but Heart Strike gives you more runic power. You now want Runic Power because your RP dump is Death Strike. This still keeps some of the old dynamic we had where we have to manage our survivability by keeping Bone shield stacks at 5+ while still producing enough RP to use DS.

In addition since they reworked Death Strike to be like its Cataclysm variation it is now a lot more rewarding if you use it right after a big nuke, which adds another element of skill where you need to anticipate when a large amount of damage will hit and react to it by pooling RP.

You also have Death and Decay that now accelerates your runic power generation and is another thing you need to weave into your rotation.

Overall I think tanking as a Death Knight can still be fun and rewarding in stark contrast to the DPS specs.


Thanks for the advice. The balance of tanking stuff sounds fun...but it would have been even better with the old system! Ugh, I just can't get over it.

I went ahead and made a demon hunter (for that easy level 100), and the mobility is fine, but the rotation is mind-numbingly simple. Literally two buttons, with a few thoughtless cooldowns thrown in. Maybe I'll tool around with a death knight and think about using my level boost on it for tomorrow.

Yeah the DH moveset at 100 is shockingly simple. I like all the mobility spells like you said but the actual damage / rotation is, literally, 1-2 buttons. Anyone that played some beta chime in about what the class will look like at 110? I remember when the big Legion patch hit everyone said "rotations now are very close to what they'll be at 110", but DHs also will gain more talents than any other class since they essentially start at 100.
TomatoBisque
Profile Joined March 2013
United States6290 Posts
August 29 2016 17:04 GMT
#1707
DH's actual rotation isn't super hard, but since your movement abilities are DPS gains (Fel Rush and Vengeful Retreat), DPSing well is about keeping uptime on bosses without running yourself into fire.
rip
AFKPuezo
Profile Joined August 2010
183 Posts
August 29 2016 17:04 GMT
#1708
Glancing at the talents, there are a bunch of actives in there...but even if every one of them is the strongest in it's tier, that would still be pretty basic. I just don't see why there couldn't have been, you know...two moves for building fury and two for using it?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 29 2016 17:35 GMT
#1709
My Pally has been my main forever but jeez Ret just feels so not great atm. Hoping that Ashbringer talents help it out.
It's your boy Guzma!
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
August 29 2016 17:44 GMT
#1710
I'm loving how the feral dps rotation is looking
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2016-08-29 18:07:41
August 29 2016 18:07 GMT
#1711
I definitely think they took the pruning too far this time.

While pruning is needed every X amount of time, they already pruned for WoD and pruned again 1 expansion later. This leaves several classes with extremely simple rotations (e.g. DK's, Warlocks), and also leaves some classes just feeling awful (Warlock Affliction, Demonology especially). I also just don't like the feel of how anything plays; you have 1 or 2 filler buttons that hit like wet noodles, waiting for crits/luck/some ability to activate to do most of your damage. This is how most of the specs for the classes I've played so far feel (DK, Warlock, Mage, Hunter, Druid, Monk). It's just not very enjoyable. It makes it feel like we do so little and wait for luck to throw out some extra damage for us.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
August 29 2016 18:51 GMT
#1712
Affliction felt really weird until I got used to it, now it just feels like old Affliction with old Destro shard dumping. Having all of your primary dots be instant makes it feel a lot better than it used to when you had to keep UA up on everything and I missed Siphon Life. They really, REALLY need to revert the couple-of-expansions old change to Seed of Corruption and let it proc on death and/or other peoples' damage or just give Affliction a new, better way to AoE.

Destruction, however, is just incredibly boring. Managing Havoc and Roaring Blaze are the only 2 things that are any kind of important and the rest is just mindless. Chaos Bolt also feels super insubstantial even when you do cast it, almost to the point where you'd rather just spam incinerate until you realize incinerate feels even worse given how little it does. Incinerate doesn't even build resources anymore, it's literally just something to fill the GCDs. It's awful.

Demo I only tried a little bit, but it felt just like a worse version of Affliction where your pets are basically just DoTs that you have to remember to Empower on top of a simple rotation.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 29 2016 18:57 GMT
#1713
The thing that I dislike about Afflic is Soul Effigy. It's a neat mechanic and all, but it's just another little thing to keep track of and more macros to have. And yeah you can take the other options (both of which seem fine), but Effigy is by and far the best boss DPS option, I just find it a headache.

Demonology was the reason I boosted the Lock (awesome skull artifact + unique summoner style gameplay), but it just feels kinda... bleh. Demons don't feel fulfilling to summon and the "rotation" is just kinda clunky. If I want to summon lots of things at this point, Beast Mastery feels much better.
It's your boy Guzma!
lestye
Profile Blog Joined August 2010
United States4178 Posts
August 29 2016 19:11 GMT
#1714
Oh wow, Euros get it before us? I thought it was the other way around or is that just with patches?

I dont think ill be able to not spoil myself with the cinematics @_@
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
August 29 2016 19:20 GMT
#1715
On August 30 2016 03:57 Requizen wrote:
The thing that I dislike about Afflic is Soul Effigy. It's a neat mechanic and all, but it's just another little thing to keep track of and more macros to have. And yeah you can take the other options (both of which seem fine), but Effigy is by and far the best boss DPS option, I just find it a headache.

Demonology was the reason I boosted the Lock (awesome skull artifact + unique summoner style gameplay), but it just feels kinda... bleh. Demons don't feel fulfilling to summon and the "rotation" is just kinda clunky. If I want to summon lots of things at this point, Beast Mastery feels much better.


I like Soul Effigy just because I love multidotting fights and it turns single target fights into multidotting fights, but it utterly breaks on high movement fights, unfortunately. Soul Conduit is boring though, and Singularity is only worth it on AoE fights.
Cyro
Profile Blog Joined June 2011
United Kingdom20301 Posts
August 29 2016 19:41 GMT
#1716
2 hours, 20 mins before launch and my realm is up to 2500 (45 minute) queue ;D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Grettin
Profile Joined April 2010
42381 Posts
August 29 2016 19:49 GMT
#1717
On August 30 2016 04:41 Cyro wrote:
2 hours, 20 mins before launch and my realm is up to 2500 (45 minute) queue ;D


Yeah, some servers are fucked. lol
"If I had force-fields in Brood War, I'd never lose." -Bisu
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2016-08-29 20:02:26
August 29 2016 20:01 GMT
#1718
2130

F





But i rather have 2 weeks of this than an empty server
Cyro
Profile Blog Joined June 2011
United Kingdom20301 Posts
August 29 2016 20:16 GMT
#1719
we're approaching 4k

here's to a smooth launch :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 29 2016 20:36 GMT
#1720
I wonder what subscriptions have jumped to. I know a lot of people (myself included) who have jumped back into WoW since Legion pre-patch or are planning to come in for the expac.
It's your boy Guzma!
Prev 1 84 85 86 87 88 541 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #225
iHatsuTV 35
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Creator 180
ProTech89
Codebar 45
StarCraft: Brood War
Calm 8992
Rain 4030
Hyuk 3639
Flash 2746
Bisu 2383
GuemChi 2150
Horang2 1437
Zeus 1433
EffOrt 1419
PianO 1388
[ Show more ]
BeSt 788
Mini 664
hero 299
ZerO 231
Soulkey 147
Snow 131
Backho 117
ggaemo 110
Aegong 104
Hyun 101
Rush 88
Mong 77
sorry 70
Mind 65
Movie 52
JYJ41
soO 39
sas.Sziky 31
Yoon 25
Free 21
Sacsri 16
ajuk12(nOOB) 14
IntoTheRainbow 11
HiyA 10
SilentControl 7
Terrorterran 7
Noble 6
Hm[arnc] 4
Dota 2
Gorgc6802
singsing3768
qojqva2940
Dendi1558
Fuzer 273
XcaliburYe157
Counter-Strike
zeus647
markeloff162
oskar125
Other Games
hiko1614
B2W.Neo979
Hui .459
crisheroes366
Lowko325
Happy261
RotterdaM161
QueenE103
Trikslyr49
NeuroSwarm44
FunKaTv 36
ToD24
ZerO(Twitch)7
fpsfer 1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3849
• WagamamaTV457
League of Legends
• Nemesis6177
• TFBlade273
Other Games
• Shiphtur30
Upcoming Events
OSC
7h 38m
PiGosaur Monday
8h 38m
LiuLi Cup
19h 38m
OSC
1d 3h
RSL Revival
1d 18h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
1d 21h
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
3 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
[ Show More ]
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
Online Event
5 days
Wardi Open
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.