[WoW] Battle for Azeroth - Page 71
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
Cyro
United Kingdom20275 Posts
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TomatoBisque
United States6290 Posts
On August 13 2016 05:51 Gorsameth wrote: An OP piece of gear that miraculously become useless when the expansion ends. Only 2 out of 33 specs get a 'famous' weapon. 3, Balance Druids get the Scythe of Elune although I guess it's not too famous if people keep forgetting it =( | ||
SheaR619
United States2399 Posts
On August 13 2016 10:28 TomatoBisque wrote: 3, Balance Druids get the Scythe of Elune although I guess it's not too famous if people keep forgetting it =( Is Scythe of Elune consider famous? If I remember it some what tied in with the Worgens but can't really remember it actually playing that big of a role like that of Ashbringer and doomhammer. Those 2 weapon has so much lore and anything they try to mash together this expansion can never measure to the epicness of these 2 weapon. I would of preferred them to NOT give Ashbringer and Doomhammer. Instead create 2 different weapon that way all the class weapon will be on the same level. Perhaps Ashbringer or doomhammer is broken and you create your own or something iono | ||
Cyro
United Kingdom20275 Posts
--------- Invasions should now provide XP on stage completion to characters under max level. While an invasion zone is active, the Spirit Healers near major towns will offer resurrections at timed intervals. Restoration Druids, Balance Druids, and Mistweaver Monks should now be able to receive the Felshroud Vest from Legion Invasion Crates. Barracks leaders and their command crystals should now also drop Nethershards. (: Also sounds like the exp is on the high side | ||
Kamari
Sweden87 Posts
Frost is super cool also. Haven't done any tanking though but if it is similar to the other specs in fun/cool animations then I am more than happy with it! | ||
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Gorsameth
Netherlands21351 Posts
On August 13 2016 15:27 Cyro wrote: I think that scythe had quests back in vanilla WoW, it's one that i recognised --------- (: Also sounds like the exp is on the high side 66k xp on my 72 shaman while needing 400k+ for a level. Not even close to worth it over just grinding dungeons. | ||
LaNague
Germany9118 Posts
half a level at 85, considering its 100% afk thats not bad | ||
Redox
Germany24794 Posts
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hasuprotoss
United States4611 Posts
On August 13 2016 21:07 LaNague wrote: hah so i was not crazy with the chest thing, and ill now try out the xp thing, if i can get one or 2 chars from 90 to 100 by afking every so often, then that is nice. half a level at 85, considering its 100% afk thats not bad Yeah I figured I was super unlucky to not get a chest. Glad to see that it was a bug and not some stupidly terrible luck | ||
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NonY
8748 Posts
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Gorsameth
Netherlands21351 Posts
On August 14 2016 00:49 NonY wrote: Anyone know how to get the click-on-frame-to-cast functionality that Healbot offers but with default raid frames? I don't think you can do it with the default frames, best your going to get is mouse over macro's. Because to make click casting work you would have the modify the frames themselves (I assume). If your ok with using different raid frames you might wanne check out Vuhdo. | ||
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NonY
8748 Posts
I feel like other raid frames would ultimately be better (I'm not sure what I'm missing, so maybe not) but the default settings for the frames I've tried have felt so alien. Info displays that isn't useful to me or it's info I'm used to getting elsewhere. I'd have to customize and get used to so much. I like how in the default frames, things like Eye/Phantasms on Iskar are super obvious and debuffs that can be dispelled are obvious and when you hover over them a tooltip shows what they are. The frames I tried, I couldn't figure out how to get buff/debuff tooltips to work. I'm sure there's a solution. But the only thing I feel like will improve performance for default frames is the Clique thing. edit: Yeah, it works. I'll stick with this for now until the need for some other feature arises. | ||
Redox
Germany24794 Posts
I use grid + clique as a healer. I like grid because it makes the frames small and clear. And you have a ton of options on how buffs/debuffs are displayed. Usually I have raid debuffs indicated by one colour in one corner, dispellable debuffs by another colour in another corner etc. But it is indeed a disadvantage that you can not hover over debuffs and get tooltips. At some encounters where I want to discriminate between 2 different raid debuffs I have to configure the addon manually to show each debuff in a specific way. old screen shot, nothing fancy but works: http://imgur.com/a/rl2a7 | ||
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NonY
8748 Posts
On August 14 2016 04:35 Redox wrote: Clique works fine with default frames. It is very easy to use. I use grid + clique as a healer. I like grid because it makes the frames small and clear. And you have a ton of options on how buffs/debuffs are displayed. Usually I have raid debuffs indicated by one colour in one corner, dispellable debuffs by another colour in another corner etc. But it is indeed a disadvantage that you can not hover over debuffs and get tooltips. At some encounters where I want to discriminate between 2 different raid debuffs I have to configure the addon manually to show each debuff in a specific way. Yeah it seems like if you already know the encounter well, then all the extra UI organization does not improve performance. And if you don't know the encounter well, then you don't have the knowledge necessary to customize your UI for it. I think for some unique mechanic, I'd make a weakaura, or god forbid resort to using one of those encounter guide addons like DBM/bigwigs. Otherwise I think Blizzard does a pretty good job of showing only the useful icons on their raid frames. | ||
Redox
Germany24794 Posts
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Cyro
United Kingdom20275 Posts
On August 13 2016 19:47 Gorsameth wrote: 66k xp on my 72 shaman while needing 400k+ for a level. Not even close to worth it over just grinding dungeons. Some guys reported a whole level in the 90-100 range w/ heirlooms and a garrison xp pot | ||
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Gorsameth
Netherlands21351 Posts
On August 14 2016 05:33 Cyro wrote: Some guys reported a whole level in the 90-100 range w/ heirlooms and a garrison xp pot Yeah the end of the invasion is just 66k(ish) but every phase adds another bunch of xp aswell now (45k), ended up being about 3/4e of a level. | ||
Cyro
United Kingdom20275 Posts
Yeah it seems like if you already know the encounter well, then all the extra UI organization does not improve performance. And if you don't know the encounter well, then you don't have the knowledge necessary to customize your UI for it. Making the game easier to interact with in the way that you want is always quite beneficial in my experience, less time fighting with the UI = more time fighting with the boss. Fight specifics i have not seen much benefit aside from a few weakauras because a good UI will cover most things that happen in most fights | ||
lestye
United States4135 Posts
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FFW_Rude
France10201 Posts
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